Re[4]: HDR \ AO pass

Date : Thu, 18 May 2006 22:34:46 -0400
To : Manny Papamanos <XSI(at)Softimage.COM>
From : Chris <walksfar(at)netscape.ca>
Subject : Re[4]: HDR \ AO pass
Hello Manny, wait, so your saying render out a regular pass, then
render out just a pass with HDRI and (no adding the AO yet) comp the
two together but making sure that HDRI is OFF on one of the passes?

Christopher


Thursday, May 18, 2006, 12:59:59 PM, you wrote:

> HDR PASS is the base image in the attachment it is made with New
Pass>>>Image Based Lighting, add uses an HDR image, you can find an hdri
> map on the net... You must Enable Final gathering in the render
> options/region opts. 
> Many may start their "beauty" pass with a conventional ray trace pass
> with lights and traced shadows...
> Then add the HDR pass = Image based lighting pass with an HDRI
> environment map.
> Then add AO.

> Manny Papamanos 
CREATE>>SOFTIMAGE>XSI      


> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
> Of Chris
> Sent: Thursday, May 18, 2006 12:39 PM
> To: Manny Papamanos
> Subject: Re[2]: HDR \ AO pass

> Hello Manny, I see your example, but how do you setup a HDR pass can
> you even ? Or in those examples do you have a HDR image as a
> enviroment then just render it out, then create a AO pass?

> Christopher


> Thursday, May 18, 2006, 12:11:53 PM, you wrote:

>> Pretty straight forward...
>> Usually use HDR as an environment map.. that way objects pick up fine
>> detail/color levels in their reflections. You can also use HDR images
with New Pass>>>Image Based Lighting this is combined with FG so the
>> "lighting" comes out of the HDR map for photoreal results.
>> Use the AO pass to add subtle shadow hints in comp that FG or trace
>> don't pick up, use this as a grey mask for a black base color when
>> comping. Test this on a grid and sphere on top of it, add it to a
> group
>> and put the AO shader on the group or make a pass.
>> I have tested these two methods on my spare time and have attached an
>> image as an example;)


>> Manny Papamanos 
CREATE>>>SOFTIMAGE>XSI  
>>     

>> -----Original Message-----
>> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf
>> Of Chris
>> Sent: Thursday, May 18, 2006 7:55 AM
>> To: XSI(at)Softimage.COM
>> Subject: HDR \ AO pass

>> Hello, anyone know where I can get info on setting up both of these
>> kinds of passes? I have been searching 'the base' and other resouces
>> just to find deadlinks.

>>  Christopher


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-- 
Best regards,
 Chris                            mailto:walksfar(at)netscape.ca

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