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I have a problem with a character rigged in a
previous version of XSI when opening it in 5.1. Eyebrows are deformed to a NURBS
grid which is shrinkwrapped to the forehead and it has worked fine up until
5.01. Now in 5.1, Follow Vertex Normals does not work as it did in 5.01 but
seems to project along the z-axis only, so when the head turns, the brows
suddenly no longer projects onto the surface and starts floating in midair. I am
going to report this one to support, but would like to know if anyone has
similar experiences to shed more light on the nature of the
problem?
Morten Bartholdy 3D & VFX
Artist
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