Hey all, i've read on softimage.com on trying to extract a vertex map.
Now I know I could use a rendermap etc, but the problem as some of
you know is my object has to have a projection assigned and well that
just adds more pain to the gain :) So is there a way I could extract
a vertex map out of a object and have it layed out flat? If this is
not possible well it's kinda fine but just wanted to try to push it a
little more for this ?
Christopher
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