Re: OGL wireframe renders

Date : Tue, 23 May 2006 10:57:51 -0400
To : XSI(at)Softimage.COM
From : "Gene Crucean" <emailgeneonthelist(at)gmail.com>
Subject : Re: OGL wireframe renders
Check out the WireD shader on xsibase. It rocks!




On 5/23/06, Stefan Andersson <sanders3d(at)gmail.com > wrote:
Hi all,

A few questions about Wireframe OGL renders (not capture)

1.) What's the deal with magic numbers? You can't double up PAL res,
but going 1024px is ok?

2.) AntiAliasing? Seems to not work...


regards
stefan *grumpy* andersson

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--
Gene Crucean
Generalist
www.quietman.net

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