RE: Overide on material

Date : Thu, 25 May 2006 12:53:31 +0100
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)aldis.org.uk>
Subject : RE: Overide on material
Partitions. It'll still  lock the material while you're in that pass but at
least it'll work.

Partitions are sort of groups, so you could try groups, I guess. One for
each object then override on the group. 

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM 
> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Chris Marshall
> Sent: 25-May-2006 12:25
> To: xsi(at)Softimage.COM
> Subject: Overide on material
> 
> Hi All,
> I have about 12 objects all with the same material on. Each 
> one is going to have a different image textured on.
> So what I want to do is have 1 material then add an overide 
> to each object and specify the different images. But when I 
> do this, XSI creates a new material by itself, which says 
> <locked by overide> which doesn't reference back to the 
> original base material. Huh?!
> 
> Is there a way of doing this?
> 
> Thanks
> 
> Chris
> 
> 
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