|
I believe you can get it through one of the input ports on the hair gen op. Sorry I don't know specifics.
On 5/30/06, Greg Smith <greg(at)stanwinston.com> wrote:
Is it possible or even probable to somehow have a script return the cluster in which hair geometry was created from. I am trying to write a
function that interrogates the polymesh surface to find the vertice in which each guide hair is emitted from. I have the proximity code working however instead of marching through every vertex on polymesh, what I
want to do is only march through those found in the cluster which the hair was created from. I have a working model if I hardcode the cluster in a GetValue command. However I'd much prefer if there was a way to abstract that data from
the hair itself, which as the moments go by, seems not likely, Yay.. :-|
Greg
--- Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi
-- Ben Barker Hair/Fur Omation
|