Re: XSI Montreal "Tips & Tricks" session, looking for presenters

Date : Wed, 31 May 2006 15:24:20 +0200
To : <XSI(at)Softimage.COM>
From : "Tim Leydecker" <BauerOink(at)gmx.de>
Subject : Re: XSI Montreal "Tips & Tricks" session, looking for presenters
Still hijacking...

Unless of course you read the manual first, in which case you'd be familiar
with XSI's terminology and know better than to e-mail support about it...
The term "model" in XSI describes something very specific (a type of
object). So, "export model" does exactly what it says it does. It exports an
XSI model just not any old 3d model. The terminology can be confusing...

We both don´t live in an ideal world. Otherwise, this list wouldn´t exist to post questions to, nor would there be a real requirement to share Tips&Tricks...

I´ll look up on the model terminology. It´s true, one should be able
to use the correct terminology when pointing something out that could
benefit from an update -otherwise it´s difficult to follow it.

The misconception on my part derived from my need to export a
sceneelement (a couple of objects resembling a building block).

To minimize any losses, like passes, materials, position and organization,
I´d have clicked "export selection as *.scn", this isn´t available, so I´d
resort to exporting to a model. But a model (in terms of workflow) is
more geared towards referencing and such, expected to be organized
cleanly and readily. I was trying toexpor snippets to work on seperately.

In the future, I´ll just delete everything but the stuff needed and save
that as "mybuildingblock.scn". Only once everything is really done
and nailed down may I use *.emdll files.

Cheers

tim

P.S: "Export model" still would benefit from the "IF no model node is present, prompt..."



----- Original Message ----- From: "Nick" <nick.petit(at)gmail.com>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, May 31, 2006 2:47 PM
Subject: Re: XSI Montreal "Tips & Tricks" session, looking for presenters



On 5/31/06, Tim Leydecker <BauerOink(at)gmx.de> wrote:

You´d create a bogus export, flood the support hotline with requests and would get the feeling XSI is unreliable.


Unless of course you read the manual first, in which case you'd be familiar
with XSI's terminology and know better than to e-mail support about it...
The term "model" in XSI describes something very specific (a type of
object). So, "export model" does exactly what it says it does. It exports an
XSI model just not any old 3d model. The terminology can be confusing...

You know that if you have something selected and hit the "model>new model"
button, it automatically sticks whatever you have selected under it? It
might save you a couple of clicks... :)


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