Mailing-List: XSI

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Last Update: Sat Jul 1 00:02:14 2006.    Total: 1572 messages.    Average Size: 9.0K (Max: 50.4K, Min: 4.3K).
SUBJECT AUTHOR DATE v
Re: exporting shapes André Adam Jun 01 01:51, 2006
RE: exporting shapes kim aldis Jun 01 03:22, 2006
RE: Unwrapping chrome ball pictures... Stuart Hall Jun 01 04:05, 2006
Re: shadow flicker Helen Bucknall Jun 01 04:42, 2006
RE: shadow flicker kim aldis Jun 01 05:08, 2006
Re[2]: shadow flicker Frank Lenhard Jun 01 05:57, 2006
RE: Re[2]: shadow flicker kim aldis Jun 01 06:21, 2006
Re:center/pivot was - XSI Montreal "Tips & Tricks Tim Leydecker Jun 01 06:38, 2006
Re: Re:center/pivot was - XSI Montreal "Tips & Tr Tim Leydecker Jun 01 07:37, 2006
Re: XSI Montreal "Tips & Tricks" session, looking Joey Ponthieux Jun 01 08:14, 2006
Re: shadow flicker Gene Crucean Jun 01 08:55, 2006
RE: XSI Montreal "Tips & Tricks" session, looking Andre DeAngelis Jun 01 09:03, 2006
Re: shadow flicker Joe Laffey Jun 01 09:18, 2006
blur studio David Gallagher Jun 01 09:24, 2006
RE: Unwrapping chrome ball pictures... Joe Laffey Jun 01 09:25, 2006
Atmospheric/Cloud FX Prapas Akie Jun 01 09:38, 2006
RE: XSI Montreal "Tips & Tricks" session, looking Brent McPherson Jun 01 10:16, 2006
RE: Unwrapping chrome ball pictures... Martin Belleau Jun 01 10:17, 2006
XSI job offers - Hybride in Montreal, Canada Marc Bourbonnais Jun 01 10:23, 2006
Re: shadow flicker Bernard Lebel Jun 01 10:41, 2006
Re: Unwrapping chrome ball pictures... Martin Chatterjee Jun 01 11:25, 2006
Re: Atmospheric/Cloud FX Lyn Caudle Jun 01 11:29, 2006
Re: Unwrapping chrome ball pictures... Francois Lord Jun 01 11:32, 2006
RE: Atmospheric/Cloud FX Jeff McFall Jun 01 11:41, 2006
Re: shadow flicker Steven Caron Jun 01 12:04, 2006
RE: Atmospheric/Cloud FX kim aldis Jun 01 12:04, 2006
Re: shadow flicker Steven Caron Jun 01 12:07, 2006
RE: Atmospheric/Cloud FX Andre DeAngelis Jun 01 12:11, 2006
Re: shadow flicker Bernard Lebel Jun 01 12:14, 2006
RE: shadow flicker kim aldis Jun 01 12:32, 2006
Re: shadow flicker Steven Caron Jun 01 12:40, 2006
Re: Atmospheric/Cloud FX Vince Fortin Jun 01 12:47, 2006
RE: Re:center/pivot was - XSI Montreal "Tips & Tr Luc-Eric Rousseau Jun 01 12:51, 2006
RE: Atmospheric/Cloud FX Prapas Akie Jun 01 12:55, 2006
Re: shadow flicker Helen Bucknall Jun 01 13:03, 2006
[no subject] mattty young Jun 01 13:11, 2006
Turning instances into objects Marc-Andre Carbonneau Jun 01 13:16, 2006
Re: Turning instances into objects James Prevette Jun 01 13:25, 2006
Re: Atmospheric/Cloud FX Vince Fortin Jun 01 13:33, 2006
hidden polys? Daniel Goupil Jun 01 13:42, 2006
Re: hidden polys? James Prevette Jun 01 13:42, 2006
RE: Turning instances into objects Marc-Andre Carbonneau Jun 01 13:42, 2006
Re: hidden polys? Guy Rabiller Jun 01 13:47, 2006
Re: shadow flicker guillaume laforge Jun 01 14:28, 2006
Re: hidden polys? Daniel Goupil Jun 01 14:31, 2006
Re: shadow flicker Steven Caron Jun 01 14:49, 2006
Re: Re:center/pivot was - XSI Montreal "Tips & Tr Tim Leydecker Jun 01 15:41, 2006
Re[3]: center/pivot was - XSI Montreal "Tips & Tr Frank Lenhard Jun 01 15:42, 2006
RE: Re[3]: center/pivot was - XSI Montreal "Tips Brent McPherson Jun 01 15:53, 2006
Re: shadow flicker Bernard Lebel Jun 01 16:12, 2006
Re[5]: center/pivot was - XSI Montreal "Tips & Tr Frank Lenhard Jun 01 16:54, 2006
RE: Unwrapping chrome ball pictures... Schoenberger Jun 01 17:09, 2006
[rendertree] applying texture to hair. lengthwise Greg Smith Jun 01 17:59, 2006
Re: [rendertree] applying texture to hair. lengthw David Shirk Jun 01 18:12, 2006
RE: [rendertree] applying texture to hair. lengthw kim aldis Jun 01 18:14, 2006
RE: Re[5]: center/pivot was - XSI Montreal "Tips Brent McPherson Jun 01 18:25, 2006
mirroring shapes Frank Lenhard Jun 01 18:58, 2006
Re: mirroring shapes brad Jun 01 19:12, 2006
different script languages in one script? David Saber Jun 01 19:23, 2006
Re: different script languages in one script? Bernard Lebel Jun 01 20:21, 2006
Re: different script languages in one script? brad friedman Jun 02 00:24, 2006
Re: different script languages in one script? Andy Jones Jun 02 00:50, 2006
RE: Re:center/pivot was - XSI Montreal "Tips & Tr Luc-Eric Rousseau Jun 02 00:57, 2006
RE: [rendertree] applying texture to hair. lengthw kim aldis Jun 02 01:48, 2006
Re: shadow flicker André Adam Jun 02 02:24, 2006
Re: shadow flicker Steven Caron Jun 02 03:21, 2006
Re: shadow flicker André Adam Jun 02 03:38, 2006
Re: shadow flicker André Adam Jun 02 03:46, 2006
Re: Atmospheric/Cloud FX Chris Marshall Jun 02 04:07, 2006
RE: Atmospheric/Cloud FX Sandy E. Sutherland Jun 02 05:15, 2006
Re: Re:center/pivot was - XSI Montreal "Tips & Tr Tim Leydecker Jun 02 05:15, 2006
RE: Atmospheric/Cloud FX Prapas Akie Jun 02 07:51, 2006
pickwalk Frank Lenhard Jun 02 08:08, 2006
Reflections.. Martin Belleau Jun 02 08:10, 2006
Script Button in Menu Buttons? André Adam Jun 02 08:20, 2006
Guy's fluid solution Marc-Andre Carbonneau Jun 02 08:20, 2006
Re: Reflections.. Todd Alan Peleg Jun 02 08:35, 2006
RE: Reflections.. Martin Belleau Jun 02 08:45, 2006
Re: different script languages in one script? Bernard Lebel Jun 02 08:54, 2006
RE: Script Button in Menu Buttons? Todd Lawrimore Jun 02 09:02, 2006
RE: Reflections.. kim aldis Jun 02 09:13, 2006
RE: Guy's fluid solution kim aldis Jun 02 09:14, 2006
Re: Script Button in Menu Buttons? André Adam Jun 02 09:14, 2006
RE: Reflections.. kim aldis Jun 02 09:16, 2006
Re: Reflections.. André Adam Jun 02 09:26, 2006
RE: Guy's fluid solution Marc-Andre Carbonneau Jun 02 09:40, 2006
RE: Reflections.. Martin Belleau Jun 02 09:45, 2006
Re: Atmospheric/Cloud FX Chris Marshall Jun 02 09:52, 2006
RE: Guy's fluid solution kim aldis Jun 02 09:52, 2006
Re: Reflections.. André Adam Jun 02 09:54, 2006
Re: different script languages in one script? brad friedman Jun 02 10:01, 2006
Re: Script Button in Menu Buttons? brad friedman Jun 02 10:05, 2006
Being r1ch and healthy, much b3tter than p00r an Shawn Jun 02 10:33, 2006
Re: Script Button in Menu Buttons? André Adam Jun 02 10:39, 2006
Re: Guy's fluid solution Morten Bartholdy Jun 02 10:41, 2006
Spring ActiOn! Prices as lOwer as never! pills(at) Lucinda Jun 02 10:43, 2006
Good conditions for pills purchase Reinaldo Jun 02 10:44, 2006
Re: Atmospheric/Cloud FX Chris Marshall Jun 02 10:45, 2006
RE: Reflections.. kim aldis Jun 02 10:54, 2006
Re[2]: mirroring shapes Frank Lenhard Jun 02 10:59, 2006
AW: Reflections.. Xsiberger Jun 02 11:00, 2006
PeOple first sales the secOndary Eloy Jun 02 11:11, 2006
RE: Atmospheric/Cloud FX Prapas Akie Jun 02 11:13, 2006
found affordable medication prices Gerald Jun 02 11:15, 2006
OT: spam Juan Brockhaus Jun 02 11:15, 2006
Re: AW: Reflections.. André Adam Jun 02 11:22, 2006
Re: OT: spam Alan Jones Jun 02 11:26, 2006
AW: spam FLINX(at)mark13 Jun 02 11:30, 2006
RE: spam kim aldis Jun 02 11:40, 2006
RE: spam Scott C. Lange Jun 02 11:43, 2006
Re: OT: spam Bernard Lebel Jun 02 12:02, 2006
RE: AW: Reflections.. Scott C. Lange Jun 02 12:03, 2006
RE: [rendertree] applying texture to hair. lengthw Greg Smith Jun 02 12:34, 2006
Re: OT: spam Sascha Robitzki Jun 02 12:39, 2006
Re: AW: Reflections.. André Adam Jun 02 12:48, 2006
RE: mirroring shapes Grahame Fuller Jun 02 13:22, 2006
Programmatically press button ('onClicked') or cal Till Eisele Jun 02 13:44, 2006
AW: AW: Reflections.. Xsiberger Jun 02 13:52, 2006
Re: AW: Reflections.. Tim Leydecker Jun 02 14:36, 2006
Mental Ray render settings was "Re: shadow flicker Steven Caron Jun 02 14:39, 2006
Re: XSI job offers - Hybride in Montreal, Canada Chris Trimble Jun 02 14:51, 2006
Exporter for Nebula2? Stefan Andersson Jun 02 15:29, 2006
Re: Unwrapping chrome ball Stefan Andersson Jun 02 15:33, 2006
Re: Unwrapping chrome ball pictures... Francois Lord Jun 02 17:16, 2006
graphics board recommendation James Dc \(Gmail\) Jun 03 03:15, 2006
Re: graphics board recommendation Tim Leydecker Jun 03 04:05, 2006
RE: AW: Reflections.. Andy Nicholas Jun 03 04:56, 2006
RE: Programmatically press button ('onClicked') or Andy Nicholas Jun 03 04:59, 2006
Re: graphics board recommendation Tim Leydecker Jun 03 05:07, 2006
RE: graphics board recommendation James Dc \(Gmail\) Jun 03 05:23, 2006
Re: Programmatically press button ('onClicked') or benp Jun 03 05:23, 2006
Re: graphics board recommendation Tim Leydecker Jun 03 07:24, 2006
Re: Re:center/pivot was - XSI Montreal "Tips & Tr Tim Leydecker Jun 03 07:50, 2006
Re: different script languages in one script? David Saber Jun 03 08:36, 2006
Re[2]: graphics board recommendation Frank Lenhard Jun 03 09:05, 2006
RE: different script languages in one script? kim aldis Jun 03 10:53, 2006
RE: Re[2]: graphics board recommendation Ing. Marek Mihok Jun 03 10:53, 2006
compiled op, CString error on compile kim aldis Jun 03 11:09, 2006
Re: Re[2]: graphics board recommendation Heath Aiken Jun 03 11:16, 2006
RE: Re[2]: graphics board recommendation kim aldis Jun 03 11:50, 2006
RE: compiled op, CString error on compile kim aldis Jun 03 11:57, 2006
RE: compiled op, CString error on compile Stephen Blair Jun 03 12:13, 2006
Turning a CID driven character Adrian Lopez Jun 03 12:14, 2006
Re: different script languages in one script? guillaume laforge Jun 03 12:40, 2006
RE: different script languages in one script? kim aldis Jun 03 12:58, 2006
Re: different script languages in one script? guillaume laforge Jun 03 14:05, 2006
shape deform keys Frank Lenhard Jun 03 14:10, 2006
Render>Preview>Active Camera ignoring Layer Attrib Tim Leydecker Jun 03 14:27, 2006
RE: Re[2]: graphics board recommendation Joe Laffey Jun 03 16:37, 2006
Re: compiled op, CString error on compile brad friedman Jun 03 16:38, 2006
RE: Re[2]: graphics board recommendation Joe Laffey Jun 03 16:38, 2006
Re: Re[2]: graphics board recommendation Gene Crucean Jun 03 16:59, 2006
Re: Render>Preview>Active Camera ignoring Layer At guillaume laforge Jun 04 02:30, 2006
Re: different script languages in one script? David Saber Jun 04 03:40, 2006
RE: Re[2]: graphics board recommendation Ing. Marek Mihok Jun 04 05:30, 2006
Re: different script languages in one script? guillaume laforge Jun 04 05:43, 2006
London XSI User group meeting - June 23rd Raffael Dickreuter Jun 04 05:49, 2006
Los Angeles XSI User Group Meeting - June 14th Raffael Dickreuter Jun 04 05:50, 2006
Re: London XSI User group meeting - June 23rd Helen Bucknall Jun 04 06:05, 2006
Re: London XSI User group meeting - June 23rd Raffael Dickreuter Jun 04 06:36, 2006
Re: Render>Preview>Active Camera ignoring Layer At Tim Leydecker Jun 04 07:54, 2006
Re: Render>Preview>Active Camera ignoring Layer At guillaume laforge Jun 04 08:12, 2006
Re: Render>Preview>Active Camera ignoring Layer At Tim Leydecker Jun 04 09:01, 2006
Re[2]: Render>Preview>Active Camera ignoring Layer Frank Lenhard Jun 04 10:27, 2006
RE: Re[2]: graphics board recommendation James Dc \(Gmail\) Jun 04 10:47, 2006
Re: Re[2]: Render>Preview>Active Camera ignoring L Tim Leydecker Jun 04 11:14, 2006
Re[4]: graphics board recommendation Frank Lenhard Jun 04 11:17, 2006
Re: Render>Preview>Active Camera ignoring Layer At guillaume laforge Jun 04 11:21, 2006
Re: Re[2]: Render>Preview>Active Camera ignoring L Bernard Lebel Jun 04 11:48, 2006
Re: Render>Preview>Active Camera ignoring Layer At Tim Leydecker Jun 04 11:59, 2006
RE: Re[4]: graphics board recommendation Luc-Eric Rousseau Jun 04 18:22, 2006
help with motionblur optimizations - alternatives? Tim Leydecker Jun 05 03:22, 2006
Re: Re[2]: Render>Preview>Active Camera ignoring L Tim Leydecker Jun 05 03:44, 2006
Re: help with motionblur optimizations - alternati at Jun 05 04:06, 2006
Re: Re[2]: graphics board recommendation Tim Leydecker Jun 05 04:06, 2006
Re: help with motionblur optimizations - alternati Tim Leydecker Jun 05 04:40, 2006
Re: help with motionblur optimizations - alternati adrian Jun 05 05:01, 2006
Re: help with motionblur optimizations - alternati Tim Leydecker Jun 05 05:17, 2006
Re: help with motionblur optimizations - alternati Tim Leydecker Jun 05 05:40, 2006
Re: help with motionblur optimizations - alternati at Jun 05 05:53, 2006
BA Volume shaders Adam Seeley Jun 05 05:53, 2006
RE: help with motionblur optimizations - alternati kim aldis Jun 05 06:16, 2006
Re: Mental Ray render settings was "Re: shadow fli André Adam Jun 05 06:17, 2006
RE: BA Volume shaders Adam Seeley Jun 05 06:17, 2006
RE: help with motionblur optimizations - alternati kim aldis Jun 05 06:25, 2006
scripting: Getting a "virtual" face from GeoAprox Oz Adi Jun 05 06:43, 2006
Re: scripting: Getting a "virtual" face from GeoAp guillaume laforge Jun 05 07:07, 2006
Current view Juan Lara Jun 05 07:31, 2006
Re: help with motionblur optimizations - alternati Tim Leydecker Jun 05 07:46, 2006
Re: scripting: Getting a "virtual" face from GeoAp Guy Rabiller Jun 05 07:51, 2006
RE: Mental Ray render settings was "Re: shadow fli Halfdan Ingvarsson Jun 05 08:05, 2006
Re: scripting: Getting a "virtual" face from GeoAp guillaume laforge Jun 05 08:06, 2006
Re: scripting: Getting a "virtual" face from GeoAp Oz Adi Jun 05 08:10, 2006
Re: Current view guillaume laforge Jun 05 08:26, 2006
Re: help with motionblur optimizations - alternati Tim Leydecker Jun 05 08:37, 2006
Re: Current view Juan Lara Jun 05 08:40, 2006
RE: Unwrapping chrome ball pictures... Adam Seeley Jun 05 08:48, 2006
Re: RE: help with motionblur optimizations - alter Marc Bourbonnais Jun 05 08:51, 2006
Re: help with motionblur optimizations - alternati Francois Lord Jun 05 09:14, 2006
Re: Mental Ray render settings was "Re: shadow fli Francois Lord Jun 05 09:21, 2006
22" CRT monitor for sale (90£) Andreas Bystrom Jun 05 09:23, 2006
Re: Re[2]: Render>Preview>Active Camera ignoring L Bernard Lebel Jun 05 09:57, 2006
Re: help with motionblur optimizations - alternati Tim Leydecker Jun 05 10:06, 2006
RE: help with motionblur optimizations - alternati Halfdan Ingvarsson Jun 05 10:11, 2006
Re: help with motionblur optimizations - alternati Tim Leydecker Jun 05 11:28, 2006
RE: Render>Preview>Active Camera ignoring Layer At kim aldis Jun 05 11:28, 2006
Re: help with motionblur optimizations - alternati Joe Laffey Jun 05 11:44, 2006
Re: help with motionblur optimizations - alternati at Jun 05 12:08, 2006
RE: help with motionblur optimizations - alternati kim aldis Jun 05 12:46, 2006
Re: Mental Ray render settings was "Re: shadow fli Steven Caron Jun 05 12:46, 2006
Knot distance on path Joey Ponthieux Jun 05 12:52, 2006
Re: Mental Ray render settings was "Re: shadow fli Steven Caron Jun 05 12:52, 2006
Re: Knot distance on path Greg Smith Jun 05 13:48, 2006
Night Sky & open cosmos pictures Tauno Ööbik Jun 05 13:56, 2006
Re: Knot distance on path Greg Smith Jun 05 13:56, 2006
Re: Knot distance on path Robert Moodie Jun 05 13:58, 2006
Re: Knot distance on path brad Jun 05 14:02, 2006
Re: Knot distance on path Joey Ponthieux Jun 05 14:53, 2006
Re: Knot distance on path brad Jun 05 15:19, 2006
Re: help with motionblur optimizations - alternati Francois Lord Jun 05 15:45, 2006
RE: help with motionblur optimizations - alternati kim aldis Jun 05 15:54, 2006
Re: Re[2]: graphics board recommendation Gene Crucean Jun 05 16:02, 2006
Re: Knot distance on path Joey Ponthieux Jun 05 16:30, 2006
Re: help with motionblur optimizations - alternati Tim Leydecker Jun 05 17:37, 2006
Thickness plugin release kim aldis Jun 05 17:46, 2006
Re: help with motionblur optimizations - alternati Francois Lord Jun 05 18:04, 2006
XSI and Cinema4D digimata Jun 05 19:11, 2006
Thanks Kim digimata Jun 05 19:25, 2006
Re: Re[2]: Render>Preview>Active Camera ignoring L Tim Leydecker Jun 05 19:44, 2006
RE: Re[2]: Render>Preview>Active Camera ignoring L Luc-Eric Rousseau Jun 05 21:36, 2006
Re: Re[2]: Render>Preview>Active Camera ignoring L Bernard Lebel Jun 05 21:40, 2006
Re: XSI and Cinema4D Kris Rivel Jun 05 21:58, 2006
Re: XSI and Cinema4D digimata Jun 05 22:30, 2006
Re: XSI and Cinema4D phil harbath Jun 05 22:43, 2006
Re: Thanks Kim Stefan Andersson Jun 06 02:06, 2006
Re: Re[2]: Render>Preview>Active Camera ignoring L guillaume laforge Jun 06 02:19, 2006
RE: Re[2]: Render>Preview>Active Camera ignoring L kim aldis Jun 06 03:38, 2006
Re: Re[2]: Render>Preview>Active Camera ignoring L at Jun 06 04:11, 2006
Re: Mental Ray render settings was "Re: shadow fli Tim Leydecker Jun 06 04:18, 2006
Re: Mental Ray render settings was "Re: shadow fli André Adam Jun 06 04:26, 2006
RE: Night Sky & open cosmos pictures Nick Webber Jun 06 04:31, 2006
Re: Mental Ray render settings was "Re: shadow fli André Adam Jun 06 04:41, 2006
Re: Re[2]: Render>Preview>Active Camera ignoring L guillaume laforge Jun 06 07:23, 2006
Re: XSI and Cinema4D Kris Rivel Jun 06 09:12, 2006
Re: Night Sky & open cosmos pictures Joey Ponthieux Jun 06 09:12, 2006
Access to cluster constraining Juan Lara Jun 06 09:13, 2006
Re: Mental Ray render settings was "Re: shadow fli Steven Caron Jun 06 09:44, 2006
Re: XSI and Cinema4D Rainer Schmidt Jun 06 09:48, 2006
Re: Mental Ray render settings was "Re: shadow fli André Adam Jun 06 09:48, 2006
Re: XSI and Cinema4D digimata Jun 06 10:41, 2006
Re: Night Sky & open cosmos pictures Tauno Ööbik Jun 06 13:43, 2006
test Scott C. Lange Jun 06 13:47, 2006
Re: XSI and Cinema4D Rainer Schmidt Jun 06 14:00, 2006
Re: Render>Preview>Active Camera ignoring Layer At at Jun 06 14:42, 2006
Re: XSI and Cinema4D digimata Jun 06 14:56, 2006
Particle Blob Jabbar Raisani Jun 06 18:57, 2006
Re: Render>Preview>Active Camera ignoring Layer At guillaume laforge Jun 07 02:50, 2006
RE: Particle Blob kim aldis Jun 07 05:02, 2006
Re: XSI and Cinema4D Tim Leydecker Jun 07 06:58, 2006
[ANN] New XSI Demo for archi. vis. Homam Bahnassi Jun 07 08:42, 2006
RE: Night Sky & open cosmos pictures Marc-Andre Carbonneau Jun 07 08:52, 2006
Framebuffer and Gamma Harry Bardak Jun 07 08:52, 2006
Re: Framebuffer and Gamma B Miller Jun 07 09:03, 2006
Re: XSI and Cinema4D Rainer Schmidt Jun 07 09:16, 2006
Re: Particle Motion Blur Stefan Andersson Jun 07 09:16, 2006
display callback Sascha Robitzki Jun 07 09:20, 2006
Particle Motion Blur Stefan Andersson Jun 07 09:25, 2006
RE: Re: Framebuffer and Gamma Harry Bardak Jun 07 09:32, 2006
Re: Re: Framebuffer and Gamma Alan Jones Jun 07 09:44, 2006
RE: Particle Blob Homam Bahnassi Jun 07 09:56, 2006
RE: Re: Re: Framebuffer and Gamma Harry Bardak Jun 07 10:21, 2006
Re: Framebuffer and Gamma Francois Lord Jun 07 10:26, 2006
Re: Re[2]: Render>Preview>Active Camera ignoring L Tim Leydecker Jun 07 10:38, 2006
Re: Particle Blob Jabbar Raisani Jun 07 12:16, 2006
Soft Constraint on points by weightmap Joe Laffey Jun 07 15:22, 2006
anyone know what vGemini is? B Miller Jun 07 15:50, 2006
RE: anyone know what vGemini is? Stephen Blair Jun 07 15:54, 2006
RE: anyone know what vGemini is? Luc-Eric Rousseau Jun 07 16:04, 2006
Re: Soft Constraint on points by weightmap Joe Laffey Jun 07 16:08, 2006
Re: Soft Constraint on points by weightmap Robert Moodie Jun 07 16:29, 2006
Re: Soft Constraint on points by weightmap Robert Moodie Jun 07 16:37, 2006
Rendered files to the AVID digimata Jun 07 16:53, 2006
Re: [ANN] New XSI Demo for archi. vis. Heath Aiken Jun 07 21:28, 2006
Re: Rendered files to the AVID Stefan Andersson Jun 08 02:38, 2006
RE: Rendered files to the AVID Ing. Marek Mihok Jun 08 02:53, 2006
Re: Rendered files to the AVID Tim Leydecker Jun 08 03:00, 2006
Rendering large Images... Thomas Helzle Jun 08 04:28, 2006
Re: Framebuffer and Gamma Gent Krasniqi Jun 08 04:47, 2006
position center onto an edge Chris Marshall Jun 08 05:17, 2006
Re: position center onto an edge André Adam Jun 08 05:24, 2006
Re: Rendering large Images... Morten Bartholdy Jun 08 05:29, 2006
Re: position center onto an edge Frank Lenhard Jun 08 05:45, 2006
RE: Re: Framebuffer and Gamma Harry Bardak Jun 08 05:45, 2006
RE: Rendering large Images... Alex O'Connor Jun 08 05:47, 2006
RE: Rendering large Images... kim aldis Jun 08 05:53, 2006
Re: position center onto an edge Chris Marshall Jun 08 05:55, 2006
dongle issue on 64bit Pingo Jun 08 06:00, 2006
dongle 64bit continued... Pingo Jun 08 06:06, 2006
Re: Rendering large Images... Thomas Helzle Jun 08 06:40, 2006
Re: Rendering large Images... Daniel Jahnel Jun 08 07:07, 2006
Re: Rendering large Images... Morten Bartholdy Jun 08 07:13, 2006
RE: Rendering large Images... kim aldis Jun 08 07:50, 2006
Re: Rendering large Images... Thomas Helzle Jun 08 08:56, 2006
Re: dongle issue on 64bit Bernard Lebel Jun 08 08:57, 2006
RE: Rendering large Images... kim aldis Jun 08 08:59, 2006
Re: dongle issue on 64bit Bernard Lebel Jun 08 08:59, 2006
Re: position center onto an edge Francois Lord Jun 08 09:30, 2006
select shape key breaks David Gallagher Jun 08 09:32, 2006
RE: position center onto an edge kim aldis Jun 08 09:37, 2006
Re: select shape key breaks guillaume laforge Jun 08 09:38, 2006
Re: select shape key breaks David Gallagher Jun 08 09:56, 2006
Re: position center onto an edge Chris Marshall Jun 08 10:01, 2006
Re: position center onto an edge Chris Marshall Jun 08 10:02, 2006
RE: dongle issue on 64bit Alexei Godek Jun 08 10:15, 2006
Re: dongle issue on 64bit Bernard Lebel Jun 08 10:20, 2006
RE: position center onto an edge kim aldis Jun 08 10:27, 2006
Error 80030109 Bernard Lebel Jun 08 10:44, 2006
RE: position center onto an edge Brent McPherson Jun 08 10:45, 2006
RE: Rendering large Images... Mathieu Leclaire Jun 08 10:59, 2006
Re: Re: Framebuffer and Gamma Gent Krasniqi Jun 08 11:13, 2006
Re: position center onto an edge Chris Marshall Jun 08 11:20, 2006
Re: position center onto an edge Chris Marshall Jun 08 11:20, 2006
Re: London XSI User group meeting - June 23rd Matt Morris Jun 08 11:24, 2006
Re: position center onto an edge Kris Rivel Jun 08 11:25, 2006
RE: position center onto an edge kim aldis Jun 08 11:29, 2006
RE: London XSI User group meeting - June 23rd kim aldis Jun 08 11:29, 2006
RE: position center onto an edge Brent McPherson Jun 08 11:31, 2006
RE: Rendered files to the AVID Luc-Eric Rousseau Jun 08 11:34, 2006
Re: Rendering large Images... Thomas Helzle Jun 08 11:53, 2006
Re: position center onto an edge Chris Marshall Jun 08 11:55, 2006
Re: position center onto an edge guillaume laforge Jun 08 12:24, 2006
RE: Rendering large Images... kim aldis Jun 08 12:59, 2006
Compositors needed... Meng-Yang Lu Jun 08 13:02, 2006
RE: Rendered files to the AVID Ing. Marek Mihok Jun 08 13:12, 2006
realflow SD export from XSI Greg Smith Jun 08 13:29, 2006
Re: realflow SD export from XSI Bernard Lebel Jun 08 13:42, 2006
Re: realflow SD export from XSI Alan Jones Jun 08 13:44, 2006
RE: Rendering large Images... Michaël Bentitou Jun 08 13:46, 2006
Re: realflow SD export from XSI Alan Jones Jun 08 13:48, 2006
XSI Normal Editing Matthias Worch Jun 08 13:56, 2006
RE: XSI Normal Editing Stephen Blair Jun 08 14:12, 2006
Re: Re: Framebuffer and Gamma brad friedman Jun 08 14:19, 2006
Re: realflow SD export from XSI francois.painchaud sympatico.ca Jun 08 14:44, 2006
RE: Rendering large Images... Joe Laffey Jun 08 15:26, 2006
Re: Re: Framebuffer and Gamma Joe Laffey Jun 08 15:29, 2006
Re: dongle issue on 64bit Pingo Jun 08 15:38, 2006
Re[2]: Rendering large Images... Frank Lenhard Jun 08 15:40, 2006
AW: XSI Normal Editing Xsiberger Jun 08 15:44, 2006
RE: realflow SD export from XSI kim aldis Jun 08 15:55, 2006
RE: Re: Framebuffer and Gamma Luc-Eric Rousseau Jun 08 16:05, 2006
RE: Rendering large Images... Michaël Bentitou Jun 08 16:17, 2006
RE: Re: Framebuffer and Gamma brad friedman Jun 08 16:39, 2006
RE: Re[2]: Rendering large Images... Michaël Bentitou Jun 08 16:56, 2006
OpenEXR Saver Joe Laffey Jun 08 17:02, 2006
Re: Re: Framebuffer and Gamma Robert Moodie Jun 08 17:11, 2006
Re: Re: Framebuffer and Gamma brad friedman Jun 08 17:22, 2006
RE: OpenEXR Saver Luc-Eric Rousseau Jun 08 17:28, 2006
Re: OpenEXR Saver Francois Lord Jun 08 17:34, 2006
Re: OpenEXR Saver Nick Jun 08 19:51, 2006
RE: OpenEXR Saver Joe Laffey Jun 08 20:16, 2006
Re: Rendering large Images... Michael Astrachan Jun 08 20:50, 2006
RE: OpenEXR Saver Joe Laffey Jun 08 23:01, 2006
RE: OpenEXR Saver Joe Laffey Jun 08 23:02, 2006
Re: Re: Framebuffer and Gamma Mike Werckle Jun 09 00:54, 2006
Re: Re[2]: Rendering large Images... Tim Leydecker Jun 09 03:25, 2006
Re: Rendered files to the AVID Rob Wuijster Jun 09 03:41, 2006
Re: help with motionblur optimizations - alternati Tim Leydecker Jun 09 04:24, 2006
Re: realflow SD export from XSI Chris Marshall Jun 09 04:38, 2006
RE: Re[2]: Rendering large Images... kim aldis Jun 09 04:57, 2006
RE: realflow SD export from XSI kim aldis Jun 09 04:57, 2006
Re: Re[2]: Rendering large Images... Thomas Helzle Jun 09 05:28, 2006
RE: realflow SD export from XSI kim aldis Jun 09 05:28, 2006
Re: Re[2]: Rendering large Images... Tim Leydecker Jun 09 06:07, 2006
Re: realflow SD export from XSI Chris Marshall Jun 09 06:22, 2006
Re: Re[2]: Rendering large Images... Thomas Helzle Jun 09 06:55, 2006
Re: Rendered files to the AVID digimata Jun 09 08:32, 2006
XSI 5.11 Announced Heath Aiken Jun 09 08:45, 2006
Re: Particle Blob tekano Jun 09 08:45, 2006
RE: realflow SD export from XSI Martin Belleau Jun 09 08:48, 2006
Re: XSI 5.11 Announced Sascha Robitzki Jun 09 09:06, 2006
RE: realflow SD export from XSI Andre DeAngelis Jun 09 09:24, 2006
Re: realflow SD export from XSI Chris Marshall Jun 09 09:29, 2006
Re: help with motionblur optimizations - alternati Francois Lord Jun 09 09:30, 2006
Re: XSI 5.11 Announced Thomas Helzle Jun 09 09:59, 2006
Re: OpenEXR Saver Gene Crucean Jun 09 10:01, 2006
Re: XSI 5.11 Announced Lars Nilsson Jun 09 10:01, 2006
Re: XSI 5.11 Announced Sascha Robitzki Jun 09 10:03, 2006
RE: XSI 5.11 Announced Christine Charette Jun 09 10:03, 2006
RE: XSI 5.11 Announced Stephen Blair Jun 09 10:04, 2006
Re: XSI 5.11 Announced Tim Leydecker Jun 09 10:19, 2006
Re: Rendered files to the AVID Rob Wuijster Jun 09 10:29, 2006
Re: XSI 5.11 Announced Lars Nilsson Jun 09 10:32, 2006
Re: XSI 5.11 Announced Sascha Robitzki Jun 09 10:33, 2006
Re: XSI 5.11 Announced Thomas Helzle Jun 09 10:33, 2006
Re: XSI 5.11 Announced Alan Jones Jun 09 10:43, 2006
Tear off menus? Andy Nicholas Jun 09 10:43, 2006
Re: Re: Framebuffer and Gamma Robert Moodie Jun 09 11:02, 2006
RE: XSI 5.11 Announced Halfdan Ingvarsson Jun 09 11:03, 2006
RE: Rendered files to the AVID Luc-Eric Rousseau Jun 09 11:04, 2006
Re: XSI 5.11 Announced phil harbath Jun 09 11:25, 2006
Re: Rendered files to the AVID digimata Jun 09 11:35, 2006
RE: Rendered files to the AVID Luc-Eric Rousseau Jun 09 11:37, 2006
Re: XSI 5.11 Announced Thomas Helzle Jun 09 12:03, 2006
RE: XSI 5.11 Announced Ben Rogall Jun 09 12:06, 2006
Re: Rendering large Images... Thomas Helzle Jun 09 12:18, 2006
Re: XSI 5.11 Announced Tim Leydecker Jun 09 12:27, 2006
Re: XSI 5.11 Announced Bernard Lebel Jun 09 12:34, 2006
Re: XSI 5.11 Announced Heath Aiken Jun 09 12:53, 2006
Re: XSI 5.11 Announced Thomas Helzle Jun 09 12:58, 2006
RE: Rendering large Images... Mathieu Leclaire Jun 09 13:07, 2006
Re: XSI 5.11 Announced Gene Crucean Jun 09 13:13, 2006
Re: XSI 5.11 Announced Tim Leydecker Jun 09 13:15, 2006
RE: XSI 5.11 Announced Adam Seeley Jun 09 13:29, 2006
Re: XSI 5.11 Announced Meng-Yang Lu Jun 09 14:04, 2006
Re: XSI 5.11 Announced Thomas Helzle Jun 09 14:17, 2006
Re: XSI 5.11 Announced guillaume laforge Jun 09 14:25, 2006
Re: XSI 5.11 Announced Robert Moodie Jun 09 14:34, 2006
Re: XSI 5.11 Announced Matt Lind Jun 09 14:37, 2006
Re: XSI 5.11 Announced Gene Crucean Jun 09 14:46, 2006
Re: XSI 5.11 Announced Bernard Lebel Jun 09 14:53, 2006
Re: XSI 5.11 Announced Tim Leydecker Jun 09 14:59, 2006
Re: XSI 5.11 Announced guillaume laforge Jun 09 15:01, 2006
Re: XSI 5.11 Announced Rainer Schmidt Jun 09 15:05, 2006
Re: XSI 5.11 Announced Francois Lord Jun 09 15:15, 2006
Re: XSI 5.11 Announced Rainer Schmidt Jun 09 15:20, 2006
RE: XSI 5.11 Announced Wayne Jun 09 15:27, 2006
Re: XSI 5.11 Announced guillaume laforge Jun 09 15:27, 2006
Re: XSI 5.11 Announced Tim Leydecker Jun 09 15:49, 2006
RE: XSI 5.11 Announced Luc-Eric Rousseau Jun 09 16:27, 2006
Re: XSI 5.11 Announced Robert Moodie Jun 09 16:27, 2006
v.511 Foundation Christine Charette Jun 09 16:30, 2006
RE: position center onto an edge Andy Nicholas Jun 09 16:36, 2006
RE: v.511 Foundation Halfdan Ingvarsson Jun 09 16:37, 2006
RE: v.511 Foundation Paul-Jozef \"PJ\" Torrevillas Jun 09 16:43, 2006
Re: v.511 Foundation Thomas Helzle Jun 09 16:47, 2006
Re: v.511 Foundation Tim Leydecker Jun 09 16:48, 2006
RE: v.511 Foundation brad Jun 09 17:20, 2006
RE: v.511 Foundation kim aldis Jun 09 17:23, 2006
RE: v.511 Foundation kim aldis Jun 09 17:25, 2006
Re: v.511 Foundation Steven Caron Jun 09 17:28, 2006
RE: XSI 5.11 Announced kim aldis Jun 09 17:30, 2006
RE: XSI 5.11 Announced kim aldis Jun 09 17:35, 2006
RE: v.511 Foundation Christine Charette Jun 09 17:37, 2006
Re: XSI 5.11 Announced Bernard Lebel Jun 09 17:38, 2006
RE: XSI 5.11 Announced kim aldis Jun 09 17:52, 2006
Re: v.511 Foundation Robert Moodie Jun 09 18:19, 2006
Re: v.511 Foundation Robert Moodie Jun 09 18:25, 2006
RE: v.511 Foundation Joe Laffey Jun 09 18:25, 2006
Re: v.511 Foundation Steven Caron Jun 09 19:34, 2006
Re: v.511 Foundation David Saber Jun 09 19:42, 2006
Re: v.511 Foundation Tim Leydecker Jun 09 20:23, 2006
Re: v.511 Foundation guillaume laforge Jun 10 02:38, 2006
FCurve Editor: Scale key values (Sy) by scripting? Markus Daum Jun 10 02:38, 2006
RE: XSI 5.11 Announced kim aldis Jun 10 02:44, 2006
Re[2]: v.511 Foundation Frank Lenhard Jun 10 08:48, 2006
Size PPG Stefan Andersson Jun 10 08:59, 2006
Re: Size PPG Bernard Lebel Jun 10 09:01, 2006
Re: Size PPG guillaume laforge Jun 10 09:04, 2006
RE: Size PPG Stephen Blair Jun 10 10:01, 2006
Satellite rendering Rainer Schmidt Jun 10 14:36, 2006
Re: Satellite rendering guillaume laforge Jun 10 14:46, 2006
Re: Satellite rendering Rainer Schmidt Jun 10 14:51, 2006
Re: Satellite rendering Joe Laffey Jun 10 14:51, 2006
Re: Satellite rendering Rainer Schmidt Jun 10 14:53, 2006
Texture Q Joe Laffey Jun 10 15:11, 2006
Lightmap and Incidence guillaume laforge Jun 10 15:55, 2006
Sharpest textures Joe Laffey Jun 10 15:57, 2006
Re: Lightmap and Incidence guillaume laforge Jun 10 16:24, 2006
Re: Lightmap and Incidence Tim Leydecker Jun 10 17:34, 2006
RE: Texture Q Christian Rittener Jun 10 19:00, 2006
RE: Lightmap and Incidence Matt Lind Jun 10 20:44, 2006
RE: XSI 5.11 Announced Robert Moodie Jun 10 21:45, 2006
Re: Sharpest textures Bernard Lebel Jun 11 00:07, 2006
uv coordinates from geometry in a scripted op kim aldis Jun 11 02:23, 2006
Re: Lightmap and Incidence guillaume laforge Jun 11 03:38, 2006
Re[2]: Satellite rendering Frank Lenhard Jun 11 04:37, 2006
RE: Re[2]: Satellite rendering kim aldis Jun 11 07:19, 2006
Re: Re[2]: v.511 Foundation Thomas Helzle Jun 11 07:26, 2006
Re[4]: Satellite rendering Frank Lenhard Jun 11 07:57, 2006
RE: Re[4]: Satellite rendering kim aldis Jun 11 08:37, 2006
Re[6]: Satellite rendering Frank Lenhard Jun 11 09:04, 2006
RE: uv coordinates from geometry in a scripted op Ian Stewart Jun 11 09:04, 2006
Turn off primary rays for particles... Arvid Björn Jun 11 09:42, 2006
Re: Satellite rendering Rainer Schmidt Jun 11 10:01, 2006
RE: uv coordinates from geometry in a scripted op kim aldis Jun 11 10:49, 2006
RE: Satellite rendering Sven Constable Jun 11 11:38, 2006
RE: Re[6]: Satellite rendering kim aldis Jun 11 12:00, 2006
closestlocations methods, accuracies kim aldis Jun 11 12:02, 2006
RE: Satellite rendering kim aldis Jun 11 12:19, 2006
RE: uv coordinates from geometry in a scripted op Ian Stewart Jun 11 13:14, 2006
RE: closestlocations methods, accuracies Andy Nicholas Jun 11 14:02, 2006
maximum position limit and zero brad friedman Jun 11 15:17, 2006
RE: maximum position limit and zero Andy Nicholas Jun 11 16:12, 2006
RE: Satellite rendering Joe Laffey Jun 11 16:39, 2006
RE: uv coordinates from geometry in a scripted op kim aldis Jun 11 16:52, 2006
RE: uv coordinates from geometry in a scripted op kim aldis Jun 11 16:53, 2006
Re: Satellite rendering Joe Laffey Jun 11 16:54, 2006
Re: closestlocations methods, accuracies brad Jun 11 18:48, 2006
Re: closestlocations methods, accuracies Nick Jun 11 19:08, 2006
Re: Satellite rendering Rainer Schmidt Jun 11 20:03, 2006
Re: FCurve Editor: Scale key values (Sy) by script André Adam Jun 12 02:14, 2006
Re: Rendered files to the AVID Rob Wuijster Jun 12 02:47, 2006
RE: FCurve Editor: Scale key values (Sy) by script kim aldis Jun 12 03:43, 2006
Re: Lightmap and Incidence Tim Leydecker Jun 12 04:07, 2006
Looking for TDs Andy Nicholas Jun 12 04:27, 2006
Re: FCurve Editor: Scale key values (Sy) by script Markus Daum Jun 12 04:51, 2006
RE: FCurve Editor: Scale key values (Sy) by script kim aldis Jun 12 05:02, 2006
Re: v.511 Foundation Alan Jones Jun 12 05:31, 2006
test Sandy E. Sutherland Jun 12 09:31, 2006
Re: Satellite rendering Patrick Jun 12 10:19, 2006
Accessing ParticleData from GeometryShader Philipp Oeser Jun 12 12:29, 2006
RE: Accessing ParticleData from GeometryShader Schoenberger Jun 12 13:38, 2006
seamless discontinuity angle across multiple polyo Tim Leydecker Jun 12 14:33, 2006
Re: seamless discontinuity angle across multiple p Francois Lord Jun 12 15:02, 2006
RE: seamless discontinuity angle across multiple p Matt Lind Jun 12 15:52, 2006
Re: Satellite rendering Rainer Schmidt Jun 12 15:55, 2006
Re: seamless discontinuity angle across multiple p Tim Leydecker Jun 12 16:03, 2006
Hi-res texture loading Joe Laffey Jun 12 16:06, 2006
[OT] dynamite v1.1 Vince Fortin Jun 12 16:29, 2006
Re: [OT] dynamite v1.1 Stefan Andersson Jun 12 16:59, 2006
Re: seamless discontinuity angle across multiple p Tim Leydecker Jun 12 17:32, 2006
Re: seamless discontinuity angle across multiple p B Miller Jun 12 17:51, 2006
Re: seamless discontinuity angle across multiple p Tim Leydecker Jun 12 18:29, 2006
Re: [OT] dynamite v1.1 Adrian Lopez Jun 12 18:40, 2006
Re: [OT] dynamite v1.1 Rainer Schmidt Jun 12 18:51, 2006
RE: [OT] dynamite v1.1 Wayne Jun 12 18:53, 2006
Re: [OT] dynamite v1.1 Adrian Lopez Jun 12 18:59, 2006
Reminder LA XSI User Group brad Jun 12 20:36, 2006
Re: [OT] dynamite v1.1 Kris Rivel Jun 12 23:41, 2006
When I select 100 objects, XSI frame rate fall dow Andrea Padovan Jun 13 01:55, 2006
Re: [OT] dynamite v1.1 Votch Jun 13 02:38, 2006
Re: When I select 100 objects, XSI frame rate fall Mikko Ronkainen Jun 13 03:09, 2006
RE: When I select 100 objects, XSI frame rate fall kim aldis Jun 13 03:54, 2006
Re: Hi-res texture loading Frank Lenhard Jun 13 04:02, 2006
Re: When I select 100 objects, XSI frame rate fall Andrea Padovan Jun 13 04:26, 2006
Re: When I select 100 objects, XSI frame rate fall Andrea Padovan Jun 13 04:28, 2006
RE: Re: When I select 100 objects, XSI frame rate kim aldis Jun 13 04:48, 2006
RE: Re: When I select 100 objects, XSI frame rate kim aldis Jun 13 04:54, 2006
RE: Re: [OT] dynamite v1.1 kim aldis Jun 13 05:03, 2006
Re: Re: When I select 100 objects, XSI frame rate Andrea Padovan Jun 13 05:03, 2006
Re: Accessing ParticleData from GeometryShader Philipp Oeser Jun 13 05:10, 2006
Re: Re: When I select 100 objects, XSI frame rate Tim Leydecker Jun 13 05:31, 2006
Re: Re: When I select 100 objects, XSI frame rate Andrea Padovan Jun 13 05:49, 2006
RE: Re: When I select 100 objects, XSI frame rate kim aldis Jun 13 06:11, 2006
Re: When I select 100 objects, XSI frame rate fall Rob Wuijster Jun 13 06:14, 2006
RE: Re: When I select 100 objects, XSI frame rate kim aldis Jun 13 06:14, 2006
switching between low/medium rez ref model Frank Lenhard Jun 13 06:18, 2006
Re: switching between low/medium rez ref model Sascha Robitzki Jun 13 06:18, 2006
Re: Re: When I select 100 objects, XSI frame rate Tim Leydecker Jun 13 06:29, 2006
Re: When I select 100 objects, XSI frame rate fall Andrea Padovan Jun 13 06:33, 2006
Re: switching between low/medium rez ref model Bernard Lebel Jun 13 06:46, 2006
RE: Re: When I select 100 objects, XSI frame rate Brent McPherson Jun 13 06:52, 2006
Accessing UserDataBlob from Mental Ray Philipp Oeser Jun 13 07:27, 2006
Re: Re: When I select 100 objects, XSI frame rate Andrea Padovan Jun 13 07:27, 2006
RE: Re: When I select 100 objects, XSI frame rate Brent McPherson Jun 13 07:56, 2006
some questions for ideal usage of FG pass/baking t Tim Leydecker Jun 13 08:11, 2006
ref model looses the shape connections Frank Lenhard Jun 13 08:14, 2006
Re: Re: [OT] dynamite v1.1 Vince Fortin Jun 13 08:36, 2006
RE: Re: [OT] dynamite v1.1 Marc-Andre Carbonneau Jun 13 08:50, 2006
Re: ref model looses the shape connections Jeffrey Dates Jun 13 09:09, 2006
Re: Re: [OT] dynamite v1.1 Vince Fortin Jun 13 09:22, 2006
Re: Re: [OT] dynamite v1.1 adrian Jun 13 09:48, 2006
Re: ref model looses the shape connections Robert Moodie Jun 13 10:01, 2006
Re: Re: [OT] dynamite v1.1 Arvid Björn Jun 13 10:07, 2006
RE: Re: When I select 100 objects, XSI frame rate Luc-Eric Rousseau Jun 13 10:22, 2006
Re: Turn off primary rays for particles... Arvid Björn Jun 13 10:25, 2006
Re: ref model looses the shape connections brad friedman Jun 13 10:26, 2006
Re: ref model looses the shape connections Nicolas Langlois Jun 13 10:27, 2006
Re: Turn off primary rays for particles... Vince Fortin Jun 13 10:32, 2006
RE: Re: Re: [OT] dynamite v1.1 kim aldis Jun 13 10:37, 2006
Re: ref model looses the shape connections Robert Moodie Jun 13 10:39, 2006
Re: Turn off primary rays for particles... Vince Fortin Jun 13 10:40, 2006
Re[2]: switching between low/medium rez ref model Frank Lenhard Jun 13 10:43, 2006
RE: Re: Re: [OT] dynamite v1.1 Joe Laffey Jun 13 10:44, 2006
RE: Re: Re: [OT] dynamite v1.1 Kris Rivel Jun 13 10:45, 2006
Re: Turn off primary rays for particles... Arvid Björn Jun 13 10:46, 2006
Re[2]: ref model looses the shape connections Frank Lenhard Jun 13 10:54, 2006
Primary rays for VOLUMICS Joe Laffey Jun 13 10:54, 2006
RE: graphics board recommendation Turner, Nathan Jun 13 10:55, 2006
RE: Re: Re: [OT] dynamite v1.1 Marc-Andre Carbonneau Jun 13 11:06, 2006
Re: ref model looses the shape connections Jeffrey Dates Jun 13 11:13, 2006
Re: ref model looses the shape connections Robert Moodie Jun 13 11:28, 2006
Re: Turn off primary rays for particles... Arvid Björn Jun 13 11:44, 2006
Re: ref model looses the shape connections brad friedman Jun 13 12:04, 2006
Re: Turn off primary rays for particles... Vince Fortin Jun 13 12:22, 2006
Re: Re[2]: switching between low/medium rez ref mo Bernard Lebel Jun 13 12:37, 2006
Re: Re: Re: [OT] dynamite v1.1 Gene Crucean Jun 13 12:52, 2006
RE: Re: Re: [OT] dynamite v1.1 Ronald Beirouti Jun 13 13:17, 2006
Re: Turn off primary rays for particles... Arvid Björn Jun 13 13:31, 2006
RE: RE: Re: Re: [OT] dynamite v1.1 Kris Rivel Jun 13 13:35, 2006
Lens distortion - camera matching Pete Bjordahl Jun 13 14:14, 2006
Re: Lens distortion - camera matching Joe Laffey Jun 13 14:26, 2006
RE: Accessing UserDataBlob from Mental Ray Mathieu Leclaire Jun 13 14:41, 2006
Re: Lens distortion - camera matching Robert Moodie Jun 13 14:45, 2006
Re: Lens distortion - camera matching luc froehlicher Jun 13 14:51, 2006
RE: Re: Re: [OT] dynamite v1.1 kim aldis Jun 13 14:54, 2006
Re: Re: Re: [OT] dynamite v1.1 Vince Fortin Jun 13 15:07, 2006
RE: Lens distortion - camera matching Pete Bjordahl Jun 13 15:58, 2006
Support email broken? Joe Laffey Jun 13 16:07, 2006
RE: Support email broken? Stephen Blair Jun 13 16:19, 2006
Re: [OT] dynamite v1.1 Lyn Caudle Jun 13 16:22, 2006
Re: Support email broken? Anthony Rossano Jun 13 16:29, 2006
RE: Support email broken? Joe Laffey Jun 13 16:31, 2006
RE: Re: Re: [OT] dynamite v1.1 kim aldis Jun 13 16:32, 2006
Re: ref model looses the shape connections Mike Werckle Jun 13 16:43, 2006
Re: Re: Re: [OT] dynamite v1.1 Vince Fortin Jun 13 16:54, 2006
[Math formula] find closest point to ellipsiod Mathieu Leclaire Jun 13 17:12, 2006
Back in NY... Raffaele Scaduto-Medola Jun 13 17:12, 2006
some questions for ideal usage of FG pass/baking t Tim Leydecker Jun 13 17:17, 2006
RE: Back in NY... Kris Rivel Jun 13 17:30, 2006
Re: [Math formula] find closest point to ellipsiod B Miller Jun 13 17:33, 2006
RE: Back in NY... Scott C. Lange Jun 13 18:08, 2006
Re: [Math formula] find closest point to ellipsiod Reinhard Claus Jun 13 18:15, 2006
Re: Back in NY... Rainer Schmidt Jun 13 18:29, 2006
Re: Back in NY... Gene Crucean Jun 13 18:37, 2006
Re: Re: Re: [OT] dynamite v1.1 Gene Crucean Jun 13 18:41, 2006
Re: Re: When I select 100 objects, XSI frame rate Andrea Padovan Jun 13 19:13, 2006
Re: [Math formula] find closest point to ellipsiod francois.painchaud sympatico.ca Jun 13 19:54, 2006
Re: When I select 100 objects, XSI frame rate fall Sam Cuttriss Jun 13 20:25, 2006
Re: Back in NY... Sam Cuttriss Jun 13 20:26, 2006
Re: [Math formula] find closest point to ellipsiod francois.painchaud sympatico.ca Jun 13 20:27, 2006
Re: When I select 100 objects, XSI frame rate fall Andrea Padovan Jun 13 20:31, 2006
Re: FCurve Editor: Scale key values (Sy) by script Markus Daum Jun 13 22:56, 2006
mixing baked textures with scenelighting Tim Leydecker Jun 14 03:23, 2006
Re: switching between low/medium rez ref model Sascha Robitzki Jun 14 03:35, 2006
Re: Hi-res texture loading Alan Jones Jun 14 04:45, 2006
Re: Accessing UserDataBlob from Mental Ray Philipp Oeser Jun 14 05:23, 2006
Scripting : Little object question. guillaume laforge Jun 14 05:32, 2006
Re: Scripting : Little object question. Bernard Lebel Jun 14 07:12, 2006
Re: Re: Re: [OT] dynamite v1.1 Vince Fortin Jun 14 07:13, 2006
Re: Scripting : Little object question. Aloys Baillet Jun 14 07:31, 2006
Re: Scripting : Little object question. guillaume laforge Jun 14 07:37, 2006
Re: Scripting : Little object question. guillaume laforge Jun 14 07:55, 2006
RE: Accessing UserDataBlob from Mental Ray Halfdan Ingvarsson Jun 14 08:21, 2006
Re: Hi-res texture loading Joe Laffey Jun 14 08:29, 2006
spring constraint. Helen Bucknall Jun 14 08:37, 2006
RE: Re: Re: [OT] dynamite v1.1 Marc-Andre Carbonneau Jun 14 08:44, 2006
XSIBatch hang Joe Laffey Jun 14 08:45, 2006
Re: Scripting : Little object question. Bernard Lebel Jun 14 08:52, 2006
RE: XSIBatch hang kim aldis Jun 14 08:55, 2006
Re: XSIBatch hang Bernard Lebel Jun 14 08:56, 2006
RE: Re: Re: [OT] dynamite v1.1 kim aldis Jun 14 08:58, 2006
Re: XSIBatch hang Joe Laffey Jun 14 08:58, 2006
Re: Accessing UserDataBlob from Mental Ray Philipp Oeser Jun 14 09:35, 2006
RE: Accessing UserDataBlob from Mental Ray Mathieu Leclaire Jun 14 09:54, 2006
Re: Re: Re: [OT] dynamite v1.1 Vince Fortin Jun 14 09:58, 2006
Re: spring constraint. Anthony barritault Jun 14 09:59, 2006
Re: XSIBatch hang B Miller Jun 14 10:18, 2006
RE: [Math formula] find closest point to ellipsiod Mathieu Leclaire Jun 14 10:25, 2006
Re: XSIBatch hang Joe Laffey Jun 14 10:42, 2006
OT: Citroen spot Byron Nash Jun 14 10:56, 2006
Replacing the shadertree? Possible? Thomas Helzle Jun 14 12:13, 2006
Re: Replacing the shadertree? Possible? Andy Jones Jun 14 12:40, 2006
Re: spring constraint. Helen Bucknall Jun 14 14:02, 2006
Re: Re: Re: [OT] dynamite v1.1 jim bough Jun 14 14:07, 2006
Re: Replacing the shadertree? Possible? guillaume laforge Jun 14 14:10, 2006
Re: Re: Re: [OT] dynamite v1.1 Vince Fortin Jun 14 14:13, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 14 14:28, 2006
Re: Re: Re: [OT] dynamite v1.1 Steven Caron Jun 14 14:31, 2006
Re: Replacing the shadertree? Possible? guillaume laforge Jun 14 14:38, 2006
Re: OT: Citroen spot Jordi Bares Jun 14 14:47, 2006
RE: Re: Re: [OT] dynamite v1.1 kim aldis Jun 14 14:48, 2006
Re: Replacing the shadertree? Possible? Heath Aiken Jun 14 15:13, 2006
RE: Replacing the shadertree? Possible? Wayne Jun 14 15:29, 2006
Re: Replacing the shadertree? Possible? luc froehlicher Jun 14 15:32, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 14 15:38, 2006
hair interpolation - when you tell it not to and i Marc-Andre Carbonneau Jun 14 15:41, 2006
Re: Replacing the shadertree? Possible? Robert Moodie Jun 14 16:00, 2006
Re: hair interpolation - when you tell it not to a Noodles Jun 14 16:07, 2006
Re: hair interpolation - when you tell it not to a greg punchatz Jun 14 16:23, 2006
RE: Replacing the shadertree? Possible? Andy Nicholas Jun 14 16:25, 2006
Re: hair interpolation - when you tell it not to a Robert Moodie Jun 14 16:43, 2006
RE: Replacing the shadertree? Possible? Joe Laffey Jun 14 16:52, 2006
Re: Replacing the shadertree? Possible? Robert Moodie Jun 14 17:09, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 14 17:23, 2006
Re: OT: Citroen spot Meng-Yang Lu Jun 14 17:53, 2006
RE: XSIBatch hang Schoenberger Jun 14 18:04, 2006
UV editing on cluster not updating in region Adrian Lopez Jun 14 18:20, 2006
Re: Replacing the shadertree? Possible? Andy Jones Jun 14 19:19, 2006
Re: Replacing the shadertree? Possible? Bernard Lebel Jun 14 21:14, 2006
Re: Replacing the shadertree? Possible? André Adam Jun 15 02:30, 2006
[OT] Picasa now for linux Stefan Andersson Jun 15 03:24, 2006
Re: Replacing the shadertree? Possible? Tauno Ööbik Jun 15 03:39, 2006
just a warning kim aldis Jun 15 04:40, 2006
Re: just a warning adrian Jun 15 04:48, 2006
Re: [OT] Picasa now for linux Alan Jones Jun 15 04:50, 2006
Re: just a warning Denis-Jose Francois Jun 15 06:02, 2006
re: just a warning Raffael Dickreuter Jun 15 06:03, 2006
RE: just a warning kim aldis Jun 15 06:03, 2006
Re: Replacing the shadertree? Possible? Andy Nicholas Jun 15 06:54, 2006
Re: Re: Re: [OT] dynamite v1.1 Vince Fortin Jun 15 08:17, 2006
Re: Re: Re: [OT] dynamite v1.1 Vince Fortin Jun 15 08:25, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 15 08:31, 2006
Re: Replacing the shadertree? Possible? Bernard Lebel Jun 15 08:43, 2006
RE: hair interpolation - when you tell it not to a Marc-Andre Carbonneau Jun 15 09:57, 2006
Re: Replacing the shadertree? Possible? brad friedman Jun 15 10:10, 2006
Re: Replacing the shadertree? Possible? Andy Nicholas Jun 15 10:21, 2006
RE: Replacing the shadertree? Possible? Luc-Eric Rousseau Jun 15 10:26, 2006
Re: Replacing the shadertree? Possible? Andy Nicholas Jun 15 10:34, 2006
RE: hair interpolation - when you tell it not to a Marc-Andre Carbonneau Jun 15 10:35, 2006
RE: hair interpolation - when you tell it not to a kim aldis Jun 15 10:36, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 15 10:47, 2006
RE: hair interpolation - when you tell it not to a Marc-Andre Carbonneau Jun 15 10:48, 2006
RE: Replacing the shadertree? Possible? Marc-Andre Carbonneau Jun 15 10:50, 2006
Re: Hi-res texture loading Francois Lord Jun 15 10:50, 2006
Timewarp PointOven reader Francois Lord Jun 15 11:28, 2006
Problem with Visual Studio .NET Daniele Niero Jun 15 11:41, 2006
Re: Replacing the shadertree? Possible? Bernard Lebel Jun 15 11:43, 2006
Re: Timewarp PointOven reader Bernard Lebel Jun 15 11:44, 2006
xsi 5+ spline controls Todd Alan Peleg Jun 15 12:03, 2006
RE: Problem with Visual Studio .NET Luc-Eric Rousseau Jun 15 12:09, 2006
Re: Problem with Visual Studio .NET Andy Nicholas Jun 15 12:10, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 15 12:19, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 15 12:19, 2006
Re: Replacing the shadertree? Possible? Lars Nilsson Jun 15 12:29, 2006
Re: xsi 5+ spline controls brad Jun 15 12:33, 2006
Re: xsi 5+ spline controls Joey Ponthieux Jun 15 12:34, 2006
RE: xsi 5+ spline controls Grahame Fuller Jun 15 12:35, 2006
Re: hair interpolation - when you tell it not to a Steven Caron Jun 15 12:43, 2006
RE: xsi 5+ spline controls Marc-Andre Carbonneau Jun 15 12:47, 2006
RE: Replacing the shadertree? Possible? Luc-Eric Rousseau Jun 15 12:48, 2006
RE: xsi 5+ spline controls Marc-Andre Carbonneau Jun 15 12:59, 2006
Re: Replacing the shadertree? Possible? Mike Werckle Jun 15 12:59, 2006
RE: Problem with Visual Studio .NET Ben Rogall Jun 15 13:00, 2006
Re: Replacing the shadertree? Possible? Steven Caron Jun 15 13:03, 2006
Re: hair interpolation - when you tell it not to a Noodles Jun 15 13:15, 2006
RE: xsi 5+ spline controls Grahame Fuller Jun 15 13:15, 2006
Re: xsi 5+ spline controls Todd Alan Peleg Jun 15 13:24, 2006
Re: Replacing the shadertree? Possible? brad Jun 15 13:31, 2006
RE: hair interpolation - when you tell it not to a Marc-Andre Carbonneau Jun 15 13:33, 2006
Re: xsi 5+ spline controls Todd Alan Peleg Jun 15 13:33, 2006
Re: Replacing the shadertree? Possible? Robert Moodie Jun 15 13:42, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 15 13:55, 2006
Re: Timewarp PointOven reader Francois Lord Jun 15 15:57, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 15 16:00, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 15 16:05, 2006
RE: xsi 5+ spline controls kim aldis Jun 15 16:08, 2006
OT survey Todd Alan Peleg Jun 15 16:27, 2006
Re: OT survey brad Jun 15 16:55, 2006
Re: OT survey Todd Alan Peleg Jun 15 17:09, 2006
Re: OT survey Steven Caron Jun 15 17:20, 2006
Re: Replacing the shadertree? Possible? luc froehlicher Jun 15 17:32, 2006
Re: OT survey Eric Deren Jun 15 17:40, 2006
Re: xsi 5+ spline controls Joey Ponthieux Jun 15 17:53, 2006
Re: [OT] Picasa now for linux Rainer Schmidt Jun 15 18:24, 2006
Re: OT survey Todd Alan Peleg Jun 15 18:34, 2006
[:-)] Re: OT survey brad Jun 15 18:38, 2006
Re: xsi 5+ spline controls brad Jun 15 18:39, 2006
Re: Replacing the shadertree? Possible? Gene Crucean Jun 15 18:51, 2006
Re: Replacing the shadertree? Possible? Nick Jun 15 19:19, 2006
RE: Replacing the shadertree? Possible? Luc-Eric Rousseau Jun 15 20:01, 2006
Re: Replacing the shadertree? Possible? Andy Jones Jun 16 00:45, 2006
Re: Replacing the shadertree? Possible? brad Jun 16 01:16, 2006
Re: Replacing the shadertree? Possible? Nick Jun 16 01:27, 2006
Re: Replacing the shadertree? Possible? Nick Jun 16 01:29, 2006
faking hair/fur? Peder Kallin Jun 16 04:07, 2006
Re: faking hair/fur? Morten Bartholdy Jun 16 04:21, 2006
animating rigid body Pankhurst, Lawrence Jun 16 04:28, 2006
Re: Timewarp PointOven reader Alan Jones Jun 16 04:34, 2006
RE: animating rigid body kim aldis Jun 16 04:54, 2006
RE: faking hair/fur? kim aldis Jun 16 04:56, 2006
Displacement "popping" Andy Kirk Jun 16 08:07, 2006
Pass Duplicate Prapas Akie Jun 16 08:20, 2006
Re: Displacement "popping" Luc Froelicher Jun 16 08:39, 2006
Re: xsi 5+ spline controls Joey Ponthieux Jun 16 08:40, 2006
RE: Pass Duplicate kim aldis Jun 16 08:41, 2006
Re: Displacement "popping" Stefan Andersson Jun 16 08:53, 2006
Re: Pass Duplicate Gene Crucean Jun 16 08:54, 2006
Re: animating rigid body Francois Lord Jun 16 08:56, 2006
Re: Displacement "popping" [ :-) ] Francois Lord Jun 16 08:59, 2006
export animations Frank Lenhard Jun 16 09:02, 2006
PPG refresh Stefan Andersson Jun 16 09:04, 2006
Re: faking hair/fur? Bernard Lebel Jun 16 09:04, 2006
RE: Replacing the shadertree? Possible? Andre DeAngelis Jun 16 09:28, 2006
Re: faking hair/fur? Thomas Helzle Jun 16 09:35, 2006
Re: Pass Duplicate mike xvivo.net Jun 16 09:45, 2006
RE: animating rigid body Pankhurst, Lawrence Jun 16 09:50, 2006
Re: export animations Bernard Lebel Jun 16 09:52, 2006
Re: PPG refresh Bernard Lebel Jun 16 09:57, 2006
Re: faking hair/fur? guillaume laforge Jun 16 10:01, 2006
Re: [OT] Picasa now for linux Thomas Helzle Jun 16 10:01, 2006
Re: animating rigid body tekano Jun 16 10:01, 2006
RE: faking hair/fur? kim aldis Jun 16 10:02, 2006
RE: animating rigid body Jeffrey Smith Jun 16 10:03, 2006
Re: export animations André Adam Jun 16 10:04, 2006
RE: Displacement "popping" kim aldis Jun 16 10:09, 2006
Re: Timewarp PointOven reader Francois Lord Jun 16 10:10, 2006
Re: Looking for work ??? Raffaele Scaduto-Medola Jun 16 10:13, 2006
Re: export animations Oscar Juarez Jun 16 10:13, 2006
Re: Replacing the shadertree? Possible? Vince Fortin Jun 16 10:17, 2006
RE: faking hair/fur? kim aldis Jun 16 10:23, 2006
RE: Replacing the shadertree? Possible? Andre DeAngelis Jun 16 10:26, 2006
Hair workflow issues Joe Laffey Jun 16 10:26, 2006
Re[2]: Replacing the shadertree? Possible? [:-)] Frank Lenhard Jun 16 10:37, 2006
RE: Pass Duplicate Prapas Akie Jun 16 10:38, 2006
Re: PPG refresh Stefan Andersson Jun 16 10:38, 2006
Re: Displacement "popping" Luc Froelicher Jun 16 10:38, 2006
Re: Timewarp PointOven reader Alan Jones Jun 16 10:41, 2006
Re: PPG refresh Stefan Andersson Jun 16 10:41, 2006
RE: PPG refresh Stephen Blair Jun 16 10:58, 2006
Re: PPG refresh Bernard Lebel Jun 16 10:59, 2006
Re: Displacement "popping" Alan Jones Jun 16 11:09, 2006
Re: Displacement "popping" Bernard Lebel Jun 16 11:09, 2006
RE: Displacement "popping" kim aldis Jun 16 11:12, 2006
Re: faking hair/fur? Francois Lord Jun 16 11:17, 2006
Re: Timewarp PointOven reader Francois Lord Jun 16 11:19, 2006
RE: Displacement "popping" kim aldis Jun 16 11:23, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 16 11:24, 2006
Re[2]: export animations Frank Lenhard Jun 16 11:27, 2006
Re: faking hair/fur? Francois Lord Jun 16 11:40, 2006
Re: Replacing the shadertree? Possible? Bernard Lebel Jun 16 12:00, 2006
Re: Hair workflow issues Robert Moodie Jun 16 12:21, 2006
RE: Hair workflow issues kim aldis Jun 16 12:21, 2006
Re: Pass Duplicate Steven Caron Jun 16 12:57, 2006
Re: Looking for work ??? Raffaele Scaduto-Medola Jun 16 13:05, 2006
can instance geo inherit texture info from hair ob Greg Smith Jun 16 13:15, 2006
Softbodies with Bones Joe Laffey Jun 16 13:36, 2006
RE: Hair workflow issues Joe Laffey Jun 16 13:37, 2006
Re: Pass Duplicate Noodles Jun 16 13:46, 2006
Re: Displacement "popping" guillaume laforge Jun 16 15:10, 2006
Re: can instance geo inherit texture info from hai guillaume laforge Jun 16 15:46, 2006
RE: Hair workflow issues kim aldis Jun 16 16:46, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 16 16:51, 2006
SIGGRAPH kim aldis Jun 16 16:51, 2006
Re: SIGGRAPH Steven Caron Jun 16 17:06, 2006
[Fwd: Re: SIGGRAPH] Steven Caron Jun 16 17:15, 2006
RE: SIGGRAPH Kris Rivel Jun 16 17:42, 2006
Re: SIGGRAPH Bernard Lebel Jun 16 17:49, 2006
Re: SIGGRAPH Meng-Yang Lu Jun 16 17:59, 2006
RE: SIGGRAPH Bill Hinkson Jun 16 18:18, 2006
RE: SIGGRAPH kim aldis Jun 16 18:26, 2006
RE: SIGGRAPH brad Jun 16 18:46, 2006
Re: SIGGRAPH Bernard Lebel Jun 16 18:52, 2006
Re: SIGGRAPH Andy Jones Jun 16 19:18, 2006
Re: SIGGRAPH Perry Harovas Jun 16 19:48, 2006
Re: SIGGRAPH Byron Nash Jun 16 19:55, 2006
Re: Replacing the shadertree? Possible? Mike Werckle Jun 16 20:41, 2006
Re: RE: SIGGRAPH Adam Sale Jun 16 22:35, 2006