Mailing-List: XSI

<< June 2006 >> Click on the arrows to skip to the previous/next month. These messages are also organized as a threaded list and a generic (non-table formatted) list. To sort the messages, click on a column/category heading.

Last Update: Sat Jul 1 00:02:14 2006.    Total: 1572 messages.    Average Size: 9.0K (Max: 50.4K, Min: 4.3K).
SUBJECT AUTHOR DATE ^
[no subject] Unknown Jul 01 00:01, 2006
[no subject] Unknown Jul 01 00:01, 2006
[no subject] Unknown Jul 01 00:01, 2006
[no subject] Unknown Jul 01 00:01, 2006
[no subject] Unknown Jul 01 00:01, 2006
[no subject] Unknown Jul 01 00:01, 2006
[no subject] Unknown Jul 01 00:01, 2006
[no subject] Unknown Jul 01 00:01, 2006
[no subject] Unknown Jul 01 00:01, 2006
[no subject] Unknown Jul 01 00:01, 2006
[no subject] Unknown Jul 01 00:01, 2006
Re: unusually obsessed Nick Jun 30 20:30, 2006
Re: Max integer constants? francois.painchaud sympatico.ca Jun 30 20:20, 2006
Re: Max integer constants? Bernard Lebel Jun 30 18:57, 2006
RE: Max integer constants? Luc-Eric Rousseau Jun 30 17:50, 2006
RE: Max integer constants? Luc-Eric Rousseau Jun 30 17:48, 2006
Re: Shape Manager? Bradley Gabe Jun 30 17:42, 2006
Re: Max integer constants? Bernard Lebel Jun 30 16:51, 2006
Re: Shape Manager? Jeff Wilson Jun 30 16:29, 2006
RE: Max integer constants? Matt Lind Jun 30 16:12, 2006
[script] Max integer constants? Bernard Lebel Jun 30 15:18, 2006
Re: Shape Manager? Bradley Gabe Jun 30 15:08, 2006
Re: Shape Manager? Steven Caron Jun 30 14:52, 2006
Your medicin3 is r3ady and waiting for you Will Jun 30 14:51, 2006
Re: WeightMap on a lattice guillaume laforge Jun 30 14:43, 2006
Try our pills. Interesting offers Alejandra Jun 30 14:42, 2006
end month action, certified pills directly from ma Anne Jun 30 14:40, 2006
Re: WeightMap on a lattice Alan Jones Jun 30 14:36, 2006
RE: Re: Shape Manager? Kris Rivel Jun 30 14:29, 2006
Amazing and cheap Online pharm(at)cy.co Ivy Jun 30 14:21, 2006
Re: Shape Manager? Jeff Wilson Jun 30 14:18, 2006
Re: WeightMap on a lattice Joe Laffey Jun 30 14:13, 2006
Re: WeightMap on a lattice Joe Laffey Jun 30 14:04, 2006
Re: Shape Manager? Bradley Gabe Jun 30 14:04, 2006
Re: WeightMap on a lattice guillaume laforge Jun 30 14:03, 2006
BEing r1ch and hEalthy, much bEtter than poor an Vincent Jun 30 13:55, 2006
Re: Shape Manager? George Schermer Jun 30 13:38, 2006
RE: Re: Shape Manager? Kris Rivel Jun 30 13:10, 2006
Re: WeightMap on a lattice Alan Jones Jun 30 13:05, 2006
WeightMap on a lattice Joe Laffey Jun 30 12:45, 2006
Re: Shape Manager? Bradley Gabe Jun 30 11:54, 2006
Re: Shape Manager? Gene Crucean Jun 30 11:54, 2006
Re: Shape Manager? Robert Moodie Jun 30 11:16, 2006
Re: Shape Manager? Gene Crucean Jun 30 11:13, 2006
Shape Manager? Bradley Gabe Jun 30 10:59, 2006
RE: unusually obsessed kim aldis Jun 30 05:01, 2006
OT - car modeling specialist Fabrice Altman Jun 30 05:00, 2006
Re: unusually obsessed Raffaele Fragapane Jun 30 04:37, 2006
Re: Replacing the shadertree? Possible? Tim Leydecker Jun 30 03:48, 2006
Re: unusually obsessed Nick Jun 30 02:50, 2006
RE: random text input broken[Scanned] Sandy E. Sutherland Jun 30 02:13, 2006
RE: unusually obsessed kim aldis Jun 30 02:04, 2006
RE: unusually obsessed kim aldis Jun 30 02:02, 2006
RE: random text input broken[Scanned] Matthew Lowery Jun 30 01:40, 2006
Re: unusually obsessed guillaume laforge Jun 30 01:11, 2006
Re: unusually obsessed Bernard Lebel Jun 29 22:02, 2006
Re: unusually obsessed porl Jun 29 21:30, 2006
Re: unusually obsessed Andy Hayes Jun 29 21:30, 2006
Re: unusually obsessed Raffaele Fragapane Jun 29 21:12, 2006
Re: unusually obsessed porl Jun 29 21:10, 2006
Re: unusually obsessed benp Jun 29 21:06, 2006
Re: unusually obsessed Andy Hayes Jun 29 20:51, 2006
Re: unusually obsessed Raffaele Fragapane Jun 29 20:46, 2006
Re: unusually obsessed porl Jun 29 20:27, 2006
Re: unusually obsessed Bernard Lebel Jun 29 20:25, 2006
Re: unusually obsessed Patrick Boucher Jun 29 20:17, 2006
Re: Richard Rosenman's glow plugin for Photoshop Bruce MacDougall Jun 29 18:50, 2006
Re: unusually obsessed Greg Smith Jun 29 18:44, 2006
Re: unusually obsessed Greg Smith Jun 29 18:30, 2006
Re: *SPAM *Re: public domain or inexpensive south Rainer Schmidt Jun 29 17:16, 2006
Re: *SPAM *Re: public domain or inexpensive south Eric Deren Jun 29 17:11, 2006
RE: *SPAM *Re: public domain or inexpensive south Michaël Bentitou Jun 29 15:51, 2006
Re: public domain or inexpensive south manhattan 3 Andy Jones Jun 29 15:40, 2006
RE: public domain or inexpensive south manhattan 3 Michaël Bentitou Jun 29 15:04, 2006
Re: Color Coding Keys Jeffrey Dates Jun 29 14:52, 2006
Re: unusually obsessed Noodles Jun 29 14:28, 2006
Re: Color Coding Keys guillaume laforge Jun 29 14:27, 2006
RE: Color Coding Keys Andre DeAngelis Jun 29 14:18, 2006
public domain or inexpensive south manhattan 3D mo Eric Deren Jun 29 14:09, 2006
Re: unusually obsessed John Bell Jun 29 14:04, 2006
Re: unusually obsessed guillaume laforge Jun 29 14:00, 2006
Re: Color Coding Keys Jeffrey Dates Jun 29 13:59, 2006
Re: unusually obsessed guillaume laforge Jun 29 13:58, 2006
Re: unusually obsessed greg punchatz Jun 29 13:57, 2006
Re: AW: OT - car modeling specialist Byron Nash Jun 29 13:57, 2006
Re: Replacing the shadertree? Possible? Andy Jones Jun 29 13:38, 2006
Re: unusually obsessed Rainer Schmidt Jun 29 13:24, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 29 13:21, 2006
unusually obsessed kim aldis Jun 29 13:06, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 29 12:49, 2006
Color Coding Keys Andre DeAngelis Jun 29 12:46, 2006
Re: pyOde Daniele Niero Jun 29 12:25, 2006
Re: pyOde greg punchatz Jun 29 12:16, 2006
RE: Replacing the shadertree? Possible? Halfdan Ingvarsson Jun 29 11:40, 2006
pyOde Daniele Niero Jun 29 11:40, 2006
Re: Replacing the shadertree? Possible? Luc Froelicher Jun 29 11:35, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 29 11:34, 2006
Re: Replacing the shadertree? Possible? brad friedman Jun 29 11:33, 2006
RE: Replacing the shadertree? Possible? Halfdan Ingvarsson Jun 29 11:32, 2006
Re: INFO and error messages Denis-Jose Francois Jun 29 11:16, 2006
Re: Replacing the shadertree? Possible? Luc Froelicher Jun 29 11:08, 2006
RE: random text input broken Luc-Eric Rousseau Jun 29 11:08, 2006
Re: random text input broken Daniel Bachmann Jun 29 10:45, 2006
Re: Replacing the shadertree? Possible? Robert Moodie Jun 29 10:39, 2006
RE: random text input broken[Scanned] Matthew Lowery Jun 29 10:19, 2006
Re: random text input broken Nick Jun 29 10:18, 2006
Re: Replacing the shadertree? Possible? Luc Froelicher Jun 29 10:18, 2006
RE: random text input broken Sandy E. Sutherland Jun 29 09:52, 2006
Re: Replacing the shadertree? Possible? robert(at)texturelighting.com Jun 29 09:43, 2006
Re: UVBasis in rendertree Luc Froelicher Jun 29 09:42, 2006
Re: UVBasis in rendertree Ben Rogall Jun 29 09:34, 2006
Re: random text input broken Thomas Helzle Jun 29 09:21, 2006
RE: random text input broken kim aldis Jun 29 09:07, 2006
Re: random text input broken guillaume laforge Jun 29 08:58, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 29 08:41, 2006
random text input broken Matthew Lowery Jun 29 08:32, 2006
Re: constraints dropping off reference model compo tekano Jun 29 07:41, 2006
RE: Rendermapping kim aldis Jun 29 07:39, 2006
Re: INFO and error messages robert(at)texturelighting.com Jun 29 07:31, 2006
Rendermapping Bryan Eppenheimer Jun 29 07:09, 2006
constraints dropping off reference model component kim aldis Jun 29 06:42, 2006
Re: How come its so hard for the Penguin to sing a Mikko Ronkainen Jun 29 06:04, 2006
INFO and error messages Denis-Jose Francois Jun 29 05:32, 2006
Re: Replacing the shadertree? Possible? Tim Leydecker Jun 29 05:10, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 29 04:45, 2006
Re: Replacing the shadertree? Possible? Stefan Andersson Jun 29 04:40, 2006
OT: Richard Rosenman's glow plugin for Photoshop Rob Wuijster Jun 29 04:32, 2006
RE: AW: OT - car modeling specialist Simon Palau Jun 29 04:30, 2006
Re: OT - car modeling specialist Simon Palau Jun 29 04:27, 2006
Re: Replacing the shadertree? Possible? Tim Leydecker Jun 29 04:09, 2006
RE: Replacing the shadertree? Possible? Jordi Bares Jun 29 04:03, 2006
Re: Replacing the shadertree? Possible? Tim Leydecker Jun 29 04:03, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 29 03:51, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 29 03:32, 2006
Re: How come its so hard for the Penguin to sing a Alan Jones Jun 29 03:29, 2006
Re: Replacing the shadertree? Possible? Heath Aiken Jun 28 21:57, 2006
RE: Replacing the shadertree? Possible? Wayne Jun 28 19:47, 2006
Re: How come its so hard for the Penguin to sing a Nick Jun 28 19:26, 2006
Re: UVBasis in rendertree guillaume laforge Jun 28 19:09, 2006
Re: Replacing the shadertree? Possible? Tim Leydecker Jun 28 18:41, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 28 17:33, 2006
RE: unassigning materials kim aldis Jun 28 17:31, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 28 17:24, 2006
Re: How come its so hard for the Penguin to sing a Greg Smith Jun 28 17:22, 2006
Re: How come its so hard for the Penguin to sing a Stefan Andersson Jun 28 17:03, 2006
Re: unassigning materials Rainer Schmidt Jun 28 16:36, 2006
Re: How come its so hard for the Penguin to sing a Greg Smith Jun 28 16:36, 2006
Re: Replacing the shadertree? Possible? Tim Leydecker Jun 28 16:26, 2006
Re: Replacing the shadertree? Possible? Andy Jones Jun 28 15:50, 2006
Re: Replacing the shadertree? Possible? luc froehlicher Jun 28 15:31, 2006
Re: UVBasis in rendertree luc froehlicher Jun 28 15:28, 2006
RE: Replacing the shadertree? Possible? Bradley Gabe Jun 28 15:17, 2006
RE: unassigning materials kim aldis Jun 28 15:03, 2006
RE: Replacing the shadertree? Possible? Luc-Eric Rousseau Jun 28 15:03, 2006
RE: How come its so hard for the Penguin to sing a Will Mendez Jun 28 14:51, 2006
Re: How come its so hard for the Penguin to sing a Stefan Andersson Jun 28 14:47, 2006
Re: How come its so hard for the Penguin to sing a Stefan Andersson Jun 28 14:44, 2006
Re: How come its so hard for the Penguin to sing a Meng-Yang Lu Jun 28 13:31, 2006
Re: How come its so hard for the Penguin to sing a Greg Smith Jun 28 13:20, 2006
Re: UVBasis in rendertree guillaume laforge Jun 28 13:05, 2006
Re: How come its so hard for the Penguin to sing a Joe Laffey Jun 28 13:04, 2006
Re: How come its so hard for the Penguin to sing a Greg Smith Jun 28 13:03, 2006
UVBasis in rendertree Luc Froelicher Jun 28 12:53, 2006
Re: running photoshop from XSI Ludovick William Michaud Jun 28 12:47, 2006
RE: running photoshop from XSI kim aldis Jun 28 12:46, 2006
Re: How come its so hard for the Penguin to sing a Luc Froelicher Jun 28 12:35, 2006
Re: running photoshop from XSI guillaume laforge Jun 28 12:34, 2006
RE: Replacing the shadertree? Possible? Bradley Gabe Jun 28 12:28, 2006
Re: running photoshop from XSI Bernard Lebel Jun 28 12:27, 2006
Re: Replacing the shadertree? Possible? guillaume laforge Jun 28 12:26, 2006
running photoshop from XSI kim aldis Jun 28 12:20, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 28 12:17, 2006
How come its so hard for the Penguin to sing and d Greg Smith Jun 28 12:15, 2006
Re: Replacing the shadertree? Possible? Tim Leydecker Jun 28 12:14, 2006
RE: Replacing the shadertree? Possible? Bradley Gabe Jun 28 12:07, 2006
Re: Replacing the shadertree? Possible? Bradley Gabe Jun 28 12:01, 2006
RE: unassigning materials at Jun 28 12:01, 2006
RE: Replacing the shadertree? Possible? Luc-Eric Rousseau Jun 28 11:32, 2006
RE: a little help with rendering kim aldis Jun 28 10:49, 2006
RE: unassigning materials kim aldis Jun 28 10:32, 2006
RE: unassigning materials Ed Harriss Jun 28 10:23, 2006
Re: Replacing the shadertree? Possible? Bernard Lebel Jun 28 10:17, 2006
unassigning materials kim aldis Jun 28 10:10, 2006
Re: a little help with rendering Joe Laffey Jun 28 09:40, 2006
Re: Re: Lighting/lightrig tool recommendations? Tim Leydecker Jun 28 07:58, 2006
Re: Re: Lighting/lightrig tool recommendations? Tim Leydecker Jun 28 07:49, 2006
RE: Re: Lighting/lightrig tool recommendations? Harry Bardak Jun 28 07:36, 2006
RE: Re: Lighting/lightrig tool recommendations? Harry Bardak Jun 28 07:32, 2006
Re: Lighting/lightrig tool recommendations? Tim Leydecker Jun 28 07:19, 2006
b4d health - I kn0w how t0 help Dudley Jun 28 06:55, 2006
Re: Lighting/lightrig tool recommendations? Tim Leydecker Jun 28 06:37, 2006
End m0nth acti0n, certified pills directly fr0m ma Lela Jun 28 05:35, 2006
Effective medicine could be cheap! Sidney Jun 28 05:21, 2006
Re: realtime shader examples Sascha Robitzki Jun 28 05:11, 2006
Re: realtime shader examples Sascha Robitzki Jun 28 05:06, 2006
Re: realtime shader examples Morten Bartholdy Jun 28 04:57, 2006
RE: a little help with rendering Andi Farhall Jun 28 04:49, 2006
Re: realtime shader examples Tim Leydecker Jun 28 04:18, 2006
save y0ur wallet use ch3ap qual1ty meds and p i1ls Norberto Jun 28 04:18, 2006
Re: realtime shader examples Sascha Robitzki Jun 28 03:48, 2006
Re: Replacing the shadertree? Possible? Tim Leydecker Jun 28 03:48, 2006
RE: a little help with rendering kim aldis Jun 28 01:58, 2006
RE: a little help with rendering kim aldis Jun 28 01:58, 2006
RE: a little help with rendering kim aldis Jun 28 01:56, 2006
Re: a little help with rendering Alan Jones Jun 28 01:48, 2006
Re: Replacing the shadertree? Possible? Mike Werckle Jun 28 00:22, 2006
Re: a little help with rendering Joe Laffey Jun 27 21:17, 2006
Re: a little help with rendering Joe Laffey Jun 27 21:17, 2006
Re: a little help with rendering Michal Doniec Jun 27 18:31, 2006
Re: Replacing the shadertree? Possible? Tim Leydecker Jun 27 18:21, 2006
Re: a little help with rendering Bernard Lebel Jun 27 18:04, 2006
RE: a little help with rendering Kris Rivel Jun 27 17:53, 2006
a little help with rendering kim aldis Jun 27 17:39, 2006
Re: Re: Lighting/lightrig tool recommendations? Tim Leydecker Jun 27 17:38, 2006
Re: Maya gets Nima(Novodex) for free Lars Nilsson Jun 27 13:29, 2006
Re: Maya gets Nima(Novodex) for free Steven Caron Jun 27 13:00, 2006
Re: rigid body sim Matt Morris Jun 27 11:23, 2006
RE: RE: Replacing the shadertree? Possible? kim aldis Jun 27 10:51, 2006
Re: RE: Replacing the shadertree? Possible? Alan Jones Jun 27 10:48, 2006
Re: rigid body sim Jordi Bares Jun 27 10:05, 2006
rigid body sim Matt Morris Jun 27 09:49, 2006
Re: Maya gets Nima(Novodex) for free Gene Crucean Jun 27 09:24, 2006
Re: Re: Replacing the shadertree? Possible? guillaume laforge Jun 27 09:24, 2006
RE: Re: Replacing the shadertree? Possible? Harry Bardak Jun 27 09:23, 2006
OT: was Replacing the shadertree? Possible? Stuart Hall Jun 27 09:17, 2006
RE: Re: Replacing the shadertree? Possible? Jordi Bares Jun 27 09:16, 2006
SIGGRAPH XSI training, any word? Byron Nash Jun 27 09:14, 2006
Re: Replacing the shadertree? Possible? Bernard Lebel Jun 27 09:07, 2006
RE: Maya gets Nima(Novodex) for free Marc-Andre Carbonneau Jun 27 09:06, 2006
RE: Re: Replacing the shadertree? Possible? Harry Bardak Jun 27 09:04, 2006
RE: Maya gets Nima(Novodex) for free Kris Rivel Jun 27 08:51, 2006
RE: Replacing the shadertree? Possible? Martin Belleau Jun 27 08:50, 2006
Re: in montreal this sunday till tuesday Graham D Clark Jun 27 08:48, 2006
RE: Re: Replacing the shadertree? Possible? Harry Bardak Jun 27 08:48, 2006
RE: Re: Lighting/lightrig tool recommendations? Harry Bardak Jun 27 08:44, 2006
Re: RE: Replacing the shadertree? Possible? Gene Crucean Jun 27 08:42, 2006
Re: Replacing the shadertree? Possible? Jordi Bares Jun 27 08:40, 2006
Re: Lighting/lightrig tool recommendations? Daniel Bachmann Jun 27 08:18, 2006
Maya gets Nima(Novodex) for free Marc-Andre Carbonneau Jun 27 08:01, 2006
Re: Lighting/lightrig tool recommendations? Tim Leydecker Jun 27 07:31, 2006
Re: Replacing the shadertree? Possible? Bernard Lebel Jun 27 07:23, 2006
RE: Lighting/lightrig tool recommendations? Harry Bardak Jun 27 07:01, 2006
Re: Lighting/lightrig tool recommendations? Bernard Lebel Jun 27 06:59, 2006
Re: Lighting/lightrig tool recommendations? Daniel Bachmann Jun 27 06:50, 2006
RE: realtime shader examples kim aldis Jun 27 06:08, 2006
Lighting/lightrig tool recommendations? Tim Leydecker Jun 27 04:55, 2006
Re: realtime shader examples Sascha Robitzki Jun 27 04:49, 2006
RE: realtime shader examples kim aldis Jun 27 04:30, 2006
RE: RE: Replacing the shadertree? Possible? kim aldis Jun 27 04:26, 2006
Re: RE: Replacing the shadertree? Possible? Alan Jones Jun 27 04:05, 2006
Re: Replacing the shadertree? Possible? Mike Werckle Jun 27 03:31, 2006
Re: realtime shader examples Sascha Robitzki Jun 27 03:24, 2006
RE: Permanently Subdividing Ian Stewart Jun 26 23:22, 2006
Re: Permanently Subdividing Joe Laffey Jun 26 17:52, 2006
RE: xsi -> flash kim aldis Jun 26 16:53, 2006
RE: realtime shader examples kim aldis Jun 26 16:00, 2006
Permanently Subdividing Joe Laffey Jun 26 14:38, 2006
Re: realtime shader examples Tim Leydecker Jun 26 14:19, 2006
Re: xsi -> flash Rainer Schmidt Jun 26 13:48, 2006
Re: Permanently Subdividing Bernard Lebel Jun 26 13:44, 2006
Re: xsi -> flash Bernard Lebel Jun 26 13:41, 2006
Re: realtime shader examples Thomas Helzle Jun 26 13:34, 2006
Re: xsi -> flash Rainer Schmidt Jun 26 13:32, 2006
xsi -> flash carl Jun 26 13:18, 2006
Re: realtime shader examples Andy Jones Jun 26 13:17, 2006
Re: Dirtmap 64 bits Patrick Jun 26 11:47, 2006
realtime shader examples kim aldis Jun 26 10:58, 2006
Re: Update Action Clip from Source?? André Adam Jun 26 10:07, 2006
Re: Dirtmap 64 bits Ben Rogall Jun 26 09:54, 2006
Re: Update Action Clip from Source?? Francois Lord Jun 26 09:51, 2006
RE: RE: RE: Replacing the shadertree? Possible? Kris Rivel Jun 26 09:51, 2006
Re: Dirtmap 64 bits Patrick Jun 26 09:42, 2006
RE: RE: Replacing the shadertree? Possible? Halfdan Ingvarsson Jun 26 09:42, 2006
RE: RE: Replacing the shadertree? Possible? kim aldis Jun 26 09:38, 2006
Re: compiling 64 bits shaders Ben Rogall Jun 26 08:50, 2006
RE: RE: Replacing the shadertree? Possible? Kris Rivel Jun 26 08:48, 2006
RE: Replacing the shadertree? Possible? Halfdan Ingvarsson Jun 26 08:35, 2006
RE: raytraced ( blured+scaled) environment occlusi Harry Bardak Jun 26 07:34, 2006
RE: Re: Mac Book Pro and XSI Harry Bardak Jun 26 07:34, 2006
Re: raytraced ( blured+scaled) environment occlusi Tim Leydecker Jun 26 07:07, 2006
Re: Re: Mac Book Pro and XSI Thomas Helzle Jun 26 06:34, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 26 06:21, 2006
RE: Re: Mac Book Pro and XSI kim aldis Jun 26 06:08, 2006
RE: Re: Mac Book Pro and XSI Harry Bardak Jun 26 06:07, 2006
RE: Re: Mac Book Pro and XSI Harry Bardak Jun 26 06:07, 2006
AW: OT - car modeling specialist VR XSI Forces Jun 26 06:00, 2006
python unpickling errors Nick Jun 26 04:30, 2006
Re: OT - car modeling specialist Morten Bartholdy Jun 26 04:22, 2006
Re: ping Stefan Andersson Jun 26 04:12, 2006
Re: xsi london user meeting Matt Morris Jun 26 04:12, 2006
Re: Replacing the shadertree? Possible? Chris Marshall Jun 26 03:34, 2006
ping Michal Doniec Jun 26 03:34, 2006
raytraced ( blured+scaled) environment occlusion? Tim Leydecker Jun 26 02:46, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 26 01:52, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 26 01:50, 2006
Re: sib_slide_proj_light+volumic a NoNo? Tim Leydecker Jun 26 01:48, 2006
RE: Replacing the shadertree? Possible? brad friedman Jun 26 01:28, 2006
Re: Replacing the shadertree? Possible? Tim Leydecker Jun 26 01:19, 2006
Re: Replacing the shadertree? Possible? Kris Rivel Jun 25 23:13, 2006
Re: Replacing the shadertree? Possible? Bernard Lebel Jun 25 22:17, 2006
Re: Replacing the shadertree? Possible? Kris Rivel Jun 25 21:44, 2006
Re: in montreal this sunday till tuesday Graham D Clark Jun 25 20:57, 2006
Re: Replacing the shadertree? Possible? jason bright Jun 25 20:48, 2006
RE: Replacing the shadertree? Possible? Norm Olsen Jun 25 20:34, 2006
RE: Replacing the shadertree? Possible? at Jun 25 20:00, 2006
RE: Replacing the shadertree? Possible? Luc-Eric Rousseau Jun 25 19:17, 2006
Re: Replacing the shadertree? Possible? Bernard Lebel Jun 25 17:44, 2006
Re: Replacing the shadertree? Possible? Mike Werckle Jun 25 16:14, 2006
Re: sib_slide_proj_light+volumic a NoNo? Tim Leydecker Jun 25 11:22, 2006
Re: sib_slide_proj_light+volumic a NoNo? Tim Leydecker Jun 25 10:56, 2006
Re: sib_slide_proj_light+volumic a NoNo? Bernard Lebel Jun 25 10:10, 2006
Re: sib_slide_proj_light+volumic a NoNo? Alan Jones Jun 25 10:05, 2006
sib_slide_proj_light+volumic a NoNo? Tim Leydecker Jun 25 09:52, 2006
Re: Mac Book Pro and XSI Espiritu VFX Jun 24 21:55, 2006
Re: Mac Book Pro and XSI Espiritu VFX Jun 24 20:55, 2006
RE: OT - car modeling specialist Kevin Scheidle Jun 24 20:47, 2006
RE: Scripting : DisplayInfo and callback Luc-Eric Rousseau Jun 24 14:14, 2006
Re: Scripting : DisplayInfo and callback Nick Jun 24 09:58, 2006
Re: Texture projection onto particles guillaume laforge Jun 24 03:04, 2006
Re: mt_rigz rigging system Simon Pickard Jun 24 02:50, 2006
Re: Assign a material to partition takes eons Ben Barker Jun 23 22:36, 2006
Re: OT - car modeling specialist Patrick Boucher Jun 23 22:04, 2006
RE: Texture projection onto particles Schoenberger Jun 23 21:23, 2006
RE: Texture projection onto particles Schoenberger Jun 23 21:14, 2006
Re: Mac Book Pro and XSI Gene Crucean Jun 23 17:09, 2006
Re: Mac Book Pro and XSI Gene Crucean Jun 23 16:27, 2006
Re: mt_rigz rigging system Andy Jones Jun 23 14:26, 2006
Re: mt_rigz rigging system Christian Keller Jun 23 14:16, 2006
Re: mt_rigz rigging system greg punchatz Jun 23 13:31, 2006
Re: XSI hangs on region render Wayne Williams Jun 23 12:54, 2006
Re: XSI hangs on region render Gene Crucean Jun 23 11:58, 2006
RE: xsi london user meeting Olly Nash Jun 23 11:55, 2006
Re: Mac Book Pro and XSI Chris Marshall Jun 23 11:43, 2006
Re: Re: Re: Mac Book Pro and XSI Alan Jones Jun 23 11:38, 2006
RE: Re: Re: Re: Mac Book Pro and XSI Harry Bardak Jun 23 11:29, 2006
Re: XSI hangs on region render Thomas Helzle Jun 23 11:24, 2006
Re: XSI hangs on region render Luc Froelicher Jun 23 11:08, 2006
Re: OT - car modeling specialist Stefano Jannuzzo Jun 23 10:57, 2006
Re: Re: Re: Mac Book Pro and XSI Gene Crucean Jun 23 10:53, 2006
XSI hangs on region render Gene Crucean Jun 23 10:50, 2006
Re: Re: Re: Mac Book Pro and XSI Alan Jones Jun 23 10:43, 2006
Re: Scripting : DisplayInfo and callback guillaume laforge Jun 23 10:39, 2006
Re: xsi london user meeting Sascha Robitzki Jun 23 10:38, 2006
Re: Scripting : DisplayInfo and callback Nick Jun 23 10:28, 2006
Re: Re: Re: Mac Book Pro and XSI Gene Crucean Jun 23 10:24, 2006
OT - car modeling specialist Fabrice Altman Jun 23 10:11, 2006
RE: xsi london user meeting Harry Bardak Jun 23 10:08, 2006
RE: xsi london user meeting Stuart Hall Jun 23 09:57, 2006
Re: xsi london user meeting Matt Morris Jun 23 09:56, 2006
xsi london user meeting Denis-Jose Francois Jun 23 09:37, 2006
RE: Re: Re: Mac Book Pro and XSI Harry Bardak Jun 23 09:08, 2006
Re: Re: Mac Book Pro and XSI Daniel Bachmann Jun 23 09:01, 2006
RE: Batchserve.. not responding anymore Andi Farhall Jun 23 08:57, 2006
Scripting : DisplayInfo and callback guillaume laforge Jun 23 08:56, 2006
Re: Re: Mac Book Pro and XSI Gene Crucean Jun 23 08:41, 2006
mt_rigz rigging system Helge Mathee Jun 23 06:53, 2006
RE: Texture projection onto particles Helge Mathee Jun 23 06:52, 2006
Re: Texture projection onto particles Luc Froelicher Jun 23 06:28, 2006
Update Action Clip from Source?? André Adam Jun 23 06:14, 2006
Re: Texture projection onto particles adrian Jun 23 05:55, 2006
Re: Texture projection onto particles Alan Jones Jun 23 05:41, 2006
Texture projection onto particles Adam Seeley Jun 23 05:17, 2006
RE: Re: Mac Book Pro and XSI Harry Bardak Jun 23 05:13, 2006
RE: Did it jump, fall or was it pushed. Jordi Bares Jun 23 05:07, 2006
RE: Mac Book Pro and XSI Harry Bardak Jun 23 05:06, 2006
Re: Mac Book Pro and XSI Alan Jones Jun 23 05:05, 2006
RE: Mac Book Pro and XSI Darrin Hofmeyr Jun 23 04:34, 2006
b4d health - I know how to help Irene Jun 23 04:25, 2006
L00king health? Heath Jun 23 04:18, 2006
Killing constrain when ref model is offloaded Sascha Robitzki Jun 23 03:59, 2006
RE: y0ur pi11z r3quest Lesa Jun 23 03:53, 2006
Re: saving texture editor preferences Sascha Robitzki Jun 23 03:30, 2006
RE: Re: Setting up XSI pipeline kim aldis Jun 23 02:10, 2006
Want tO please yOur woman? u can dO it! Wilbert Jun 23 00:33, 2006
I test these p1lls it's amazing! Clifton Jun 23 00:05, 2006
People first sales the secondary Cindy Jun 22 23:22, 2006
Re: Mac Book Pro and XSI Matthias Worch Jun 22 23:21, 2006
Mac Book Pro and XSI Espiritu VFX Jun 22 21:48, 2006
Re: Mac Book Pro and XSI Adrian Lopez Jun 22 21:11, 2006
Re: Mac Book Pro and XSI Matthias Worch Jun 22 21:06, 2006
Mac Book Pro and XSI Espiritu VFX Jun 22 20:44, 2006
Re: expression question Nick Jun 22 19:39, 2006
Re: expression question Steven Caron Jun 22 18:44, 2006
Re: weight transfer problem Steven Caron Jun 22 17:53, 2006
RE: weight transfer problem Kris Rivel Jun 22 17:37, 2006
RE: expression question Grahame Fuller Jun 22 17:33, 2006
weight transfer problem Kris Rivel Jun 22 17:30, 2006
Re: Batchserve.. not responding anymore Andy Jones Jun 22 17:23, 2006
Re: expression question Steven Caron Jun 22 17:14, 2006
Batchserve.. not responding anymore Martin Belleau Jun 22 17:03, 2006
RE: expression question Grahame Fuller Jun 22 16:00, 2006
Re: expression question Steven Caron Jun 22 15:47, 2006
RE: expression question kim aldis Jun 22 15:34, 2006
RE: Moving Points by script kim aldis Jun 22 15:34, 2006
RE: Moving Points by script kim aldis Jun 22 15:34, 2006
Re: expression question Francois Lord Jun 22 15:31, 2006
Re: expression question Robert Moodie Jun 22 15:24, 2006
Re: expression question Bradley Gabe Jun 22 15:17, 2006
Re: Setting up XSI pipeline Daniel Bachmann Jun 22 15:08, 2006
Re: Moving Points by script guillaume laforge Jun 22 15:06, 2006
expression question David Gallagher Jun 22 14:55, 2006
RE: Moving Points by script Bradley Gabe Jun 22 14:53, 2006
Re: Moving Points by script Robert Moodie Jun 22 14:42, 2006
Re: Moving Points by script Noodles Jun 22 14:42, 2006
Re: Why prefix reference models? Mike Werckle Jun 22 14:35, 2006
Re: saving texture editor preferences Francois Lord Jun 22 14:29, 2006
RE: Moving Points by script kim aldis Jun 22 14:21, 2006
Re: Moving Points by script Bradley Gabe Jun 22 13:33, 2006
Re: AW: Shake Now 499$! Gene Crucean Jun 22 13:29, 2006
RE: Moving Points by script kim aldis Jun 22 13:21, 2006
Re: AW: Shake Now 499$! Francois Lord Jun 22 13:14, 2006
Re: Moving Points by script guillaume laforge Jun 22 12:47, 2006
Re: Moving Points by script Noodles Jun 22 12:44, 2006
RE: Moving Points by script Bradley Gabe Jun 22 12:31, 2006
Re: Warnings at save Bernard Lebel Jun 22 12:28, 2006
RE: AW: Shake Now 499$! Luc-Eric Rousseau Jun 22 12:28, 2006
RE: Moving Points by script kim aldis Jun 22 12:16, 2006
Moving Points by script Bradley Gabe Jun 22 12:08, 2006
Re: compiling 64 bits shaders B Miller Jun 22 12:00, 2006
Re: Did it jump, fall or was it pushed. Alan Jones Jun 22 11:44, 2006
Re: saving texture editor preferences Sascha Robitzki Jun 22 11:36, 2006
Re: Scripting : Partition and material guillaume laforge Jun 22 11:29, 2006
Re: Did it jump, fall or was it pushed. Chris Trimble Jun 22 11:26, 2006
Re: AW: Shake Now 499$! Francois Lord Jun 22 11:25, 2006
Re: AW: Shake Now 499$! cj tozzi Jun 22 11:17, 2006
Warnings at save Joey Ponthieux Jun 22 11:09, 2006
Re: test2 guillaume laforge Jun 22 11:08, 2006
RE: Scripting : Partition and material Juan Brockhaus Jun 22 11:05, 2006
Scripting : Partition and material guillaume laforge Jun 22 10:54, 2006
Re: AW: Shake Now 499$! Gene Crucean Jun 22 10:54, 2006
Re: [Linux] Aborted Nick Jun 22 10:30, 2006
FxTree +++ Random LensFlare Problem VR XSI Forces Jun 22 10:30, 2006
Setting up XSI pipeline Daniel Atanasovski Jun 22 10:28, 2006
Re: AW: Shake Now 499$! C Tozzi Jun 22 10:20, 2006
RE: saving texture editor preferences Wayne Jun 22 09:50, 2006
test2 Daniel Bachmann Jun 22 09:48, 2006
compiling 64 bits shaders Mathieu Leclaire Jun 22 09:26, 2006
test Daniel Bachmann Jun 22 09:24, 2006
Re: [Linux] Aborted Bernard Lebel Jun 22 09:24, 2006
Re: Displacement "popping" Todd Alan Peleg Jun 22 09:24, 2006
Re: [Linux] Aborted Nick Jun 22 09:21, 2006
Re: [Linux] Aborted Bernard Lebel Jun 22 09:13, 2006
Re: AW: Shake Now 499$! Sascha Robitzki Jun 22 09:12, 2006
Re: Displacement "popping" Eric Lampi Jun 22 09:02, 2006
Re: AW: Shake Now 499$! adrian Jun 22 09:00, 2006
[Script] Checking for reference models Robert Moodie Jun 22 08:55, 2006
Re: AW: Shake Now 499$! C Tozzi Jun 22 08:48, 2006
Re: [Linux] Aborted Alan Jones Jun 22 08:35, 2006
Re: [Linux] Aborted Alan Jones Jun 22 08:26, 2006
Re: Displacement "popping" Andy Kirk Jun 22 07:47, 2006
Re: [Linux] Aborted Bernard Lebel Jun 22 06:59, 2006
Re: AW: AW: Shake Now 499$! Alan Jones Jun 22 06:49, 2006
AW: AW: Shake Now 499$! VR XSI Forces Jun 22 06:46, 2006
AW: AW: AW: Shake Now 499$! VR XSI Forces Jun 22 06:42, 2006
Re: Did it jump, fall or was it pushed. tekano Jun 22 05:34, 2006
Re: **solved How to Edit parameter definition? L. Edy Susanto Jun 22 05:15, 2006
Re: AW: AW: Shake Now 499$! Sascha Robitzki Jun 22 04:50, 2006
Re: [Linux] Aborted Alan Jones Jun 22 04:41, 2006
AW: AW: Shake Now 499$! VR XSI Forces Jun 22 04:33, 2006
How to Edit parameter definition? L. Edy Susanto Jun 22 04:32, 2006
Re: AW: Shake Now 499$! Sascha Robitzki Jun 22 04:07, 2006
RE: AW: Shake Now 499$! Juan Brockhaus Jun 22 03:59, 2006
saving texture editor preferences Sascha Robitzki Jun 22 03:10, 2006
Re: AW: Shake Now 499$! C Tozzi Jun 22 00:42, 2006
Re: Why prefix reference models? Bernard Lebel Jun 21 21:05, 2006
Re: Why prefix reference models? Scott Lange Jun 21 20:52, 2006
Re: [Linux] Aborted Bernard Lebel Jun 21 18:25, 2006
Re: [Linux] Aborted Alan Jones Jun 21 17:42, 2006
Re: [Linux] Aborted Alan Jones Jun 21 17:41, 2006
Re: [Linux] Aborted francois.painchaud sympatico.ca Jun 21 17:24, 2006
[Linux] Aborted Bernard Lebel Jun 21 16:41, 2006
OT: Shake Now 499$! Demian Zarins Jun 21 16:23, 2006
Re: Why prefix reference models? Mike Werckle Jun 21 15:14, 2006
Re: Why prefix reference models? Robert Moodie Jun 21 15:03, 2006
Re: Why prefix reference models? Mike Werckle Jun 21 14:34, 2006
Re: Why prefix reference models? Mike Werckle Jun 21 14:30, 2006
Re: Why prefix reference models? francois.painchaud sympatico.ca Jun 21 14:15, 2006
Re: Why prefix reference models? Mike Werckle Jun 21 14:05, 2006
Re: Why prefix reference models? Robert Moodie Jun 21 13:59, 2006
Re: Why prefix reference models? Steven Caron Jun 21 13:39, 2006
Re: Why prefix reference models? Bernard Lebel Jun 21 13:32, 2006
Re: [OT]:linux slash X [was: Did it jump, fall or Alan Jones Jun 21 13:23, 2006
Why prefix reference models? Mike Werckle Jun 21 13:17, 2006
Re: in montreal this sunday till tuesday Meng-Yang Lu Jun 21 12:22, 2006
[OT]:linux slash X [was: Did it jump, fall or was Mikko Ronkainen Jun 21 12:17, 2006
RE: .pic codec for QuickTime Luc-Eric Rousseau Jun 21 11:58, 2006
Re: .pic codec for QuickTime Francois Lord Jun 21 11:57, 2006
Re: .pic codec for QuickTime Chris Marshall Jun 21 11:54, 2006
Re: .pic codec for QuickTime Joe Laffey Jun 21 11:45, 2006
Re: .pic codec for QuickTime Francois Lord Jun 21 11:38, 2006
Re: .pic codec for QuickTime Chris Marshall Jun 21 11:36, 2006
RE: .pic codec for QuickTime Nick Webber Jun 21 11:34, 2006
Re: .pic codec for QuickTime Joe Laffey Jun 21 11:28, 2006
Re: .pic codec for QuickTime Bernard Lebel Jun 21 11:19, 2006
Re: .pic codec for QuickTime Chris Marshall Jun 21 11:14, 2006
RE: .pic codec for QuickTime Luc-Eric Rousseau Jun 21 10:49, 2006
Re: .pic codec for QuickTime Byron Nash Jun 21 10:11, 2006
Re: .pic codec for QuickTime Chris Marshall Jun 21 10:10, 2006
RE: .pic codec for QuickTime Luc-Eric Rousseau Jun 21 09:50, 2006
Re: AW: Shake Now 499$! Sascha Robitzki Jun 21 09:31, 2006
Re: .pic codec for QuickTime Chris Marshall Jun 21 09:27, 2006
Re: Did it jump, fall or was it pushed. Alan Jones Jun 21 09:24, 2006
Re: AW: Shake Now 499$! Patrick Boucher Jun 21 09:22, 2006
RE: AW: Shake Now 499$! Halfdan Ingvarsson Jun 21 09:13, 2006
RE: .pic codec for QuickTime Luc-Eric Rousseau Jun 21 09:08, 2006
Re: AW: Shake Now 499$! Sascha Robitzki Jun 21 09:01, 2006
Re: Scripting Explorer Options Sascha Robitzki Jun 21 08:56, 2006
Re: in montreal this sunday till tuesday Francois Lord Jun 21 08:46, 2006
Re: AW: Shake Now 499$! Patrick Boucher Jun 21 08:45, 2006
Re: Did it jump, fall or was it pushed. Mikko Ronkainen Jun 21 08:37, 2006
RE: Scripting Explorer Options Stephen Blair Jun 21 08:35, 2006
Re: Did it jump, fall or was it pushed. Mikko Ronkainen Jun 21 08:35, 2006
RE: Did it jump, fall or was it pushed. Joe Laffey Jun 21 08:32, 2006
RE: Did it jump, fall or was it pushed. Wayne Jun 21 08:21, 2006
RE: Did it jump, fall or was it pushed. kim aldis Jun 21 08:18, 2006
Re: Did it jump, fall or was it pushed. Mikko Ronkainen Jun 21 08:17, 2006
RE: Environment reflection - SSS Fast Skin Wayne Jun 21 08:07, 2006
Re: Did it jump, fall or was it pushed. Stefan Andersson Jun 21 07:59, 2006
Re: Did it jump, fall or was it pushed. Alan Jones Jun 21 07:51, 2006
Re: AW: Shake Now 499$! Sascha Robitzki Jun 21 07:41, 2006
AW: Shake Now 499$! VR XSI Forces Jun 21 07:20, 2006
XSI London update Matt Morris Jun 21 07:20, 2006
Re: Did it jump, fall or was it pushed. Chris Marshall Jun 21 07:17, 2006
RE: Did it jump, fall or was it pushed. kim aldis Jun 21 06:48, 2006
Re: Did it jump, fall or was it pushed. Thomas Helzle Jun 21 06:39, 2006
Re: Did it jump, fall or was it pushed. Tim Leydecker Jun 21 06:19, 2006
Re: Did it jump, fall or was it pushed. Tim Leydecker Jun 21 06:12, 2006
Re: Did it jump, fall or was it pushed. adrian Jun 21 06:08, 2006
RE: Did it jump, fall or was it pushed. kim aldis Jun 21 06:02, 2006
Re: Did it jump, fall or was it pushed. adrian Jun 21 05:33, 2006
Re: Did it jump, fall or was it pushed. Alan Jones Jun 21 05:31, 2006
RE: Did it jump, fall or was it pushed. kim aldis Jun 21 05:31, 2006
Re: Did it jump, fall or was it pushed. adrian Jun 21 05:26, 2006
Scripting Explorer Options Sascha Robitzki Jun 21 05:09, 2006
RE: feature request - discontinuity across seperat kim aldis Jun 21 05:08, 2006
Re: feature request - discontinuity across seperat Andy Jones Jun 21 05:08, 2006
Re: Did it jump, fall or was it pushed. Tim Leydecker Jun 21 05:08, 2006
Environment reflection - SSS Fast Skin Demian Zarins Jun 21 04:49, 2006
Re: .pic codec for QuickTime Tim Leydecker Jun 21 04:49, 2006
RE: .pic codec for QuickTime Olly Nash Jun 21 04:46, 2006
ref model resolutions do not work correctly Sascha Robitzki Jun 21 04:41, 2006
Re: feature request - discontinuity across seperat Tim Leydecker Jun 21 04:32, 2006
RE: SIGGRAPH Darrin Hofmeyr Jun 21 03:53, 2006
Re: feature request - discontinuity across seperat Andy Jones Jun 21 02:40, 2006
Re: Assign a material to partition takes eons guillaume laforge Jun 21 02:33, 2006
RE: feature request - discontinuity across seperat kim aldis Jun 21 01:53, 2006
Re: in montreal this sunday till tuesday francois.painchaud sympatico.ca Jun 20 23:07, 2006
Re: in montreal this sunday till tuesday Nick Jun 20 22:54, 2006
RE: in montreal this sunday till tuesday Wayne Jun 20 21:52, 2006
Re: in montreal this sunday till tuesday Graham D Clark Jun 20 21:49, 2006
Re: .pic codec for QuickTime Joe Laffey Jun 20 20:24, 2006
Re: .pic codec for QuickTime Byron Nash Jun 20 20:13, 2006
Re: .pic codec for QuickTime digimata Jun 20 20:08, 2006
Re: feature request - discontinuity across seperat Andy Jones Jun 20 20:07, 2006
Re: .pic codec for QuickTime Andy Jones Jun 20 19:56, 2006
Re: in montreal this sunday till tuesday francois.painchaud sympatico.ca Jun 20 19:50, 2006
Re: feature request - discontinuity across seperat Tim Leydecker Jun 20 19:46, 2006
Re: in montreal this sunday till tuesday Bernard Lebel Jun 20 19:28, 2006
Re: RE: SIGGRAPH Tim Leydecker Jun 20 19:22, 2006
.pic codec for QuickTime Luc-Eric Rousseau Jun 20 19:22, 2006
RE: in montreal this sunday till tuesday francois.painchaud sympatico.ca Jun 20 19:10, 2006
Re: in montreal this sunday till tuesday Halim Negadi Jun 20 18:43, 2006
RE: feature request - discontinuity across seperat kim aldis Jun 20 17:45, 2006
[4.2] How to delete unused material that crashes X Bernard Lebel Jun 20 17:22, 2006
RE: in montreal this sunday till tuesday Christine Charette Jun 20 17:22, 2006
Re: Assign a material to partition takes eons Bernard Lebel Jun 20 17:09, 2006
RE: Flipping birds Martin Belleau Jun 20 16:51, 2006
RE: Flipping birds Andy Nicholas Jun 20 16:33, 2006
RE: Flipping birds Mathieu Leclaire Jun 20 16:21, 2006
Re: Assign a material to partition takes eons guillaume laforge Jun 20 16:20, 2006
Re: Assign a material to partition takes eons Sam Cuttriss Jun 20 16:05, 2006
RE: RE: SIGGRAPH Eric Lampi Jun 20 16:03, 2006
Re: Flipping birds Bradley Gabe Jun 20 15:59, 2006
RE: Flipping birds kim aldis Jun 20 15:46, 2006
RE: Assign a material to partition takes eons kim aldis Jun 20 15:46, 2006
Re: in montreal this sunday till tuesday Bernard Lebel Jun 20 15:42, 2006
Re: in montreal this sunday till tuesday Graham D Clark Jun 20 15:38, 2006
RE: RE: SIGGRAPH Will Mendez Jun 20 15:36, 2006
Re: ZBump and BatchServe problems Chris Harkins Jun 20 15:35, 2006
RE: RE: SIGGRAPH Mathieu Leclaire Jun 20 15:27, 2006
Flipping birds Martin Belleau Jun 20 14:24, 2006
Re: OT: 500ghz processor Lars Nilsson Jun 20 14:14, 2006
Re: Assign a material to partition takes eons Bernard Lebel Jun 20 14:10, 2006
Re: Assign a material to partition takes eons Gene Crucean Jun 20 14:07, 2006
OT: 500ghz processor Wayne Jun 20 14:04, 2006
Assign a material to partition takes eons Bernard Lebel Jun 20 14:02, 2006
Re: Back in NY... Rainer Schmidt Jun 20 14:00, 2006
Re: RE: SIGGRAPH Eric Lampi Jun 20 13:22, 2006
Re: ZBump and BatchServe problems Andy Jones Jun 20 13:19, 2006
Re: feature request - discontinuity across seperat Andy Jones Jun 20 13:17, 2006
Re: Did it jump, fall or was it pushed. Stefan Andersson Jun 20 13:09, 2006
RE: SIGGRAPH Wayne Jun 20 13:08, 2006
Re: SIGGRAPH Sam Cuttriss Jun 20 13:08, 2006
Re: Did it jump, fall or was it pushed. Vince Fortin Jun 20 12:14, 2006
Re: Back in NY... Steve Parish Jun 20 12:06, 2006
Re: RE: SIGGRAPH Rainer Schmidt Jun 20 12:01, 2006
ZBump and BatchServe problems Chris Harkins Jun 20 11:36, 2006
Re: ZBump and BatchServe problems takita Jun 20 11:36, 2006
Re: Did it jump, fall or was it pushed. Alan Jones Jun 20 11:04, 2006
RE: in montreal this sunday till tuesday Mathieu Leclaire Jun 20 10:56, 2006
Re: Did it jump, fall or was it pushed. Stefan Andersson Jun 20 10:48, 2006
RE: SIGGRAPH Mathieu Leclaire Jun 20 10:47, 2006
Re: Re: Did it jump, fall or was it pushed. adrian Jun 20 10:43, 2006
Re: Re: Did it jump, fall or was it pushed. Bernard Lebel Jun 20 10:31, 2006
Re: Re: Did it jump, fall or was it pushed. Wayne Williams Jun 20 10:26, 2006
RE: SIGGRAPH Ed Harriss Jun 20 10:24, 2006
Re: Re: Did it jump, fall or was it pushed. Gene Crucean Jun 20 10:19, 2006
Re: Did it jump, fall or was it pushed. Francois Lord Jun 20 10:16, 2006
RE: Organic unfurling or unfolding animation kim aldis Jun 20 10:09, 2006
RE: Re: Did it jump, fall or was it pushed. kim aldis Jun 20 10:08, 2006
Re: Organic unfurling or unfolding animation Byron Nash Jun 20 10:06, 2006
Re: Did it jump, fall or was it pushed. Francois Lord Jun 20 10:06, 2006
Re: Organic unfurling or unfolding animation Joey Ponthieux Jun 20 09:50, 2006
Re: Did it jump, fall or was it pushed. Gene Crucean Jun 20 09:47, 2006
RE: Organic unfurling or unfolding animation kim aldis Jun 20 09:47, 2006
Re: Did it jump, fall or was it pushed. adrian Jun 20 09:44, 2006
Did it jump, fall or was it pushed. kim aldis Jun 20 09:28, 2006
Organic unfurling or unfolding animation Byron Nash Jun 20 09:06, 2006
Re: in montreal this sunday till tuesday Bernard Lebel Jun 20 08:56, 2006
Re: in montreal this sunday till tuesday Francois Lord Jun 20 08:54, 2006
Re: in montreal this sunday till tuesday Bernard Lebel Jun 20 07:22, 2006
Re: Re: Scripting : How to find the text primitive guillaume laforge Jun 20 07:21, 2006
feature request - discontinuity across seperate me Tim Leydecker Jun 20 06:54, 2006
Just in case it - XSI 5.11 FnD is available Tim Leydecker Jun 20 06:19, 2006
Re: Scripting : How to find the text primitive in guillaume laforge Jun 20 05:49, 2006
RE: Scripting : How to find the text primitive in kim aldis Jun 20 05:47, 2006
RE: Re: Scripting : How to find the text primitive kim aldis Jun 20 05:46, 2006
Re: Scripting : How to find the text primitive in guillaume laforge Jun 20 05:30, 2006
Scripting : How to find the text primitive in OM ? guillaume laforge Jun 20 04:35, 2006
in montreal this sunday till tuesday Graham D Clark Jun 19 22:50, 2006
RE: SIGGRAPH Mathieu Leclaire Jun 19 15:29, 2006
particle instancing again Scott C. Lange Jun 19 15:27, 2006
Re: Some scenes won't open when.... Bernard Lebel Jun 19 15:22, 2006
RE: SIGGRAPH Grahame Fuller Jun 19 15:15, 2006
RE: SIGGRAPH Halfdan Ingvarsson Jun 19 14:52, 2006
RE: SIGGRAPH brad Jun 19 14:41, 2006
Re: OT: HDRI light rig? Greg Smith Jun 19 14:37, 2006
RE: Re: Symmetry mapping template Kris Rivel Jun 19 13:55, 2006
Re: Symmetry mapping template David Shirk Jun 19 13:10, 2006
Re: can instance geo inherit texture info from hai guillaume laforge Jun 19 13:03, 2006
RE: Re: Symmetry mapping template Andre DeAngelis Jun 19 12:58, 2006
XSI 5.11 on 64bit linux Alan Jones Jun 19 12:56, 2006
RE: Re: Symmetry mapping template Kris Rivel Jun 19 12:51, 2006
Re: XSI 5.11 on 64bit linux Gene Crucean Jun 19 12:50, 2006
Re: XSI 5.11 on 64bit linux Alan Jones Jun 19 12:40, 2006
Re: Symmetry mapping template Robert Moodie Jun 19 12:33, 2006
Re: Symmetry mapping template Andy Nicholas Jun 19 12:26, 2006
Re: can instance geo inherit texture info from hai Greg Smith Jun 19 12:26, 2006
Re: OT: HDRI light rig? Chris Johnson Jun 19 12:24, 2006
Re: XSI 5.11 on 64bit linux Gene Crucean Jun 19 12:19, 2006
Re: Symmetry mapping template Gene Crucean Jun 19 12:06, 2006
Symmetry mapping template Kris Rivel Jun 19 11:47, 2006
Re: installing custom shaders without a workgroup) Stefano Jannuzzo Jun 19 11:43, 2006
Re: OT: HDRI light rig? Greg Smith Jun 19 11:43, 2006
Re: Some scenes won't open when.... Denis-Jose Francois Jun 19 11:34, 2006
Re: installing custom shaders without a workgroup) Stefano Jannuzzo Jun 19 11:26, 2006
Re: installing custom shaders without a workgroup) Gene Crucean Jun 19 11:08, 2006
Re: installing custom shaders without a workgroup) Bernard Lebel Jun 19 11:05, 2006
OT: HDRI light rig? Chris Johnson Jun 19 10:58, 2006
Re: installing custom shaders without a workgroup) Tim Leydecker Jun 19 10:47, 2006
Re: installing custom shaders without a workgroup) Stefano Jannuzzo Jun 19 10:41, 2006
particle instancing Scott C. Lange Jun 19 10:27, 2006
RE: installing custom shaders without a workgroup) kim aldis Jun 19 10:23, 2006
RE: installing custom shaders without a workgroup) Halfdan Ingvarsson Jun 19 10:15, 2006
Re: installing custom shaders without a workgroup) Stefano Jannuzzo Jun 19 10:07, 2006
RE: glow ignored in reflections - known XSI 5.1 li kim aldis Jun 19 10:06, 2006
Re: Custom rigid body forces Francois Lord Jun 19 09:43, 2006
Re: textures with transparency in viewport... Chris Marshall Jun 19 09:42, 2006
Re: installing custom shaders without a workgroup) Tim Leydecker Jun 19 09:41, 2006
Re: glow ignored in reflections - known XSI 5.1 li Tim Leydecker Jun 19 09:40, 2006
Re: Custom rigid body forces Andy Nicholas Jun 19 09:39, 2006
Re: textures with transparency in viewport... Chris Shaw Jun 19 09:32, 2006
Re: installing custom shaders without a workgroup) Bernard Lebel Jun 19 09:23, 2006
RE: Custom rigid body forces kim aldis Jun 19 09:21, 2006
Some scenes won't open when.... Bernard Lebel Jun 19 09:16, 2006
Re: Custom rigid body forces Francois Lord Jun 19 09:15, 2006
Re: installing custom shaders without a workgroup) Tim Leydecker Jun 19 09:08, 2006
RE: installing custom shaders without a workgroup) kim aldis Jun 19 08:39, 2006
RE: glow ignored in reflections - known XSI 5.1 li Joe Laffey Jun 19 08:38, 2006
RE: glow ignored in reflections - known XSI 5.1 li kim aldis Jun 19 08:38, 2006
RE: textures with transparency in viewport... Adam Seeley Jun 19 08:38, 2006
Re: installing custom shaders without a workgroup) Stefano Jannuzzo Jun 19 08:35, 2006
Re: glow ignored in reflections - known XSI 5.1 li Tim Leydecker Jun 19 08:05, 2006
RE: Custom rigid body forces kim aldis Jun 19 07:51, 2006
RE: glow ignored in reflections - known XSI 5.1 li kim aldis Jun 19 07:51, 2006
Re: glow ignored in reflections - known XSI 5.1 li Tim Leydecker Jun 19 07:48, 2006
Re: Custom rigid body forces Jordi Bares Jun 19 07:42, 2006
Re: textures with transparency in viewport... Chris Marshall Jun 19 07:29, 2006
RE: glow ignored in reflections - known XSI 5.1 li kim aldis Jun 19 07:00, 2006
Re: textures with transparency in viewport... Andy Nicholas Jun 19 06:59, 2006
Re: glow ignored in reflections - known XSI 5.1 li Tim Leydecker Jun 19 06:55, 2006
Re: model sources Bernard Lebel Jun 19 06:54, 2006
Re: textures with transparency in viewport... Chris Marshall Jun 19 06:27, 2006
RE: glow ignored in reflections - known XSI 5.1 li kim aldis Jun 19 06:22, 2006
RE: textures with transparency in viewport... kim aldis Jun 19 06:00, 2006
Re: glow ignored in reflections - known XSI 5.1 li Tim Leydecker Jun 19 05:54, 2006
Re: textures with transparency in viewport... Chris Marshall Jun 19 05:49, 2006
Re: glow ignored in reflections - known XSI 5.1 li Andy Nicholas Jun 19 05:40, 2006
Custom rigid body forces Andy Nicholas Jun 19 05:37, 2006
Re: glow ignored in reflections - known XSI 5.1 li Tim Leydecker Jun 19 05:32, 2006
RE: textures with transparency in viewport... kim aldis Jun 19 05:23, 2006
glow ignored in reflections - known XSI 5.1 limita Tim Leydecker Jun 19 04:51, 2006
Re: SIGGRAPH Sascha Robitzki Jun 19 04:51, 2006
installing custom shaders without a workgroup) Tim Leydecker Jun 19 04:39, 2006
Re: textures with transparency in viewport... Chris Marshall Jun 19 04:39, 2006
Re: textures with transparency in viewport... Steven Caron Jun 19 04:19, 2006
textures with transparency in viewport... Chris Marshall Jun 19 04:11, 2006
Re: Displacement "popping" Chris Marshall Jun 19 04:03, 2006
model sources Sascha Robitzki Jun 19 03:37, 2006
RE: another test of new email client.. kim aldis Jun 19 02:17, 2006
another test of new email client.. robert(at)texturelighting.com Jun 18 18:53, 2006
Cheap pils - lOts of satisfaction! Nicholas Jun 18 14:48, 2006
I f0und nice meds(at)pills.edu Abby Jun 18 09:28, 2006
Amazing and cheap 0nline pharm(at)cy.org Kathie Jun 18 09:21, 2006
Re: SIGGRAPH carl Jun 18 07:04, 2006
Re: OT: Citroen spot Jordi Bares Jun 18 06:48, 2006
Re[2]: ping Frank Lenhard Jun 18 04:27, 2006
Re: Grow Selection in one direction Frank Lenhard Jun 18 04:27, 2006
Grow Selection in one direction Joe Laffey Jun 18 00:03, 2006
RE: ping Wayne Jun 17 23:06, 2006
just a test robert(at)texturelighting.com Jun 17 19:19, 2006
Re: ping Bernard Lebel Jun 17 18:51, 2006
ping texturelighting(at)texturelighting. Jun 17 17:52, 2006
Re: [script][OT] Installing Windows enviroment var Bernard Lebel Jun 17 16:23, 2006
RE: [script][OT] Installing Windows enviroment var kim aldis Jun 17 15:58, 2006
RE: SIGGRAPH kim aldis Jun 17 15:58, 2006
Re: [script][OT] Installing Windows enviroment var Bernard Lebel Jun 17 14:49, 2006
Re: SIGGRAPH Marc Bourbonnais Jun 17 13:45, 2006
RE: [script][OT] Installing Windows enviroment var Andy Nicholas Jun 17 12:17, 2006
[script][OT] Installing Windows enviroment variabl Bernard Lebel Jun 17 10:30, 2006
Re: PPG refresh Nick Jun 17 09:23, 2006
Curve interpolation Andrew Lindsay Jun 17 05:17, 2006
Re: can instance geo inherit texture info from hai guillaume laforge Jun 17 05:17, 2006
RE: RE: SIGGRAPH kim aldis Jun 17 03:00, 2006
Re: RE: SIGGRAPH Adam Sale Jun 16 22:35, 2006
Re: Replacing the shadertree? Possible? Mike Werckle Jun 16 20:41, 2006
Re: SIGGRAPH Byron Nash Jun 16 19:55, 2006
Re: SIGGRAPH Perry Harovas Jun 16 19:48, 2006
Re: SIGGRAPH Andy Jones Jun 16 19:18, 2006
Re: SIGGRAPH Bernard Lebel Jun 16 18:52, 2006
RE: SIGGRAPH brad Jun 16 18:46, 2006
RE: SIGGRAPH kim aldis Jun 16 18:26, 2006
RE: SIGGRAPH Bill Hinkson Jun 16 18:18, 2006
Re: SIGGRAPH Meng-Yang Lu Jun 16 17:59, 2006
Re: SIGGRAPH Bernard Lebel Jun 16 17:49, 2006
RE: SIGGRAPH Kris Rivel Jun 16 17:42, 2006
[Fwd: Re: SIGGRAPH] Steven Caron Jun 16 17:15, 2006
Re: SIGGRAPH Steven Caron Jun 16 17:06, 2006
SIGGRAPH kim aldis Jun 16 16:51, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 16 16:51, 2006
RE: Hair workflow issues kim aldis Jun 16 16:46, 2006
Re: can instance geo inherit texture info from hai guillaume laforge Jun 16 15:46, 2006
Re: Displacement "popping" guillaume laforge Jun 16 15:10, 2006
Re: Pass Duplicate Noodles Jun 16 13:46, 2006
RE: Hair workflow issues Joe Laffey Jun 16 13:37, 2006
Softbodies with Bones Joe Laffey Jun 16 13:36, 2006
can instance geo inherit texture info from hair ob Greg Smith Jun 16 13:15, 2006
Re: Looking for work ??? Raffaele Scaduto-Medola Jun 16 13:05, 2006
Re: Pass Duplicate Steven Caron Jun 16 12:57, 2006
RE: Hair workflow issues kim aldis Jun 16 12:21, 2006
Re: Hair workflow issues Robert Moodie Jun 16 12:21, 2006
Re: Replacing the shadertree? Possible? Bernard Lebel Jun 16 12:00, 2006
Re: faking hair/fur? Francois Lord Jun 16 11:40, 2006
Re[2]: export animations Frank Lenhard Jun 16 11:27, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 16 11:24, 2006
RE: Displacement "popping" kim aldis Jun 16 11:23, 2006
Re: Timewarp PointOven reader Francois Lord Jun 16 11:19, 2006
Re: faking hair/fur? Francois Lord Jun 16 11:17, 2006
RE: Displacement "popping" kim aldis Jun 16 11:12, 2006
Re: Displacement "popping" Bernard Lebel Jun 16 11:09, 2006
Re: Displacement "popping" Alan Jones Jun 16 11:09, 2006
Re: PPG refresh Bernard Lebel Jun 16 10:59, 2006
RE: PPG refresh Stephen Blair Jun 16 10:58, 2006
Re: PPG refresh Stefan Andersson Jun 16 10:41, 2006
Re: Timewarp PointOven reader Alan Jones Jun 16 10:41, 2006
Re: Displacement "popping" Luc Froelicher Jun 16 10:38, 2006
Re: PPG refresh Stefan Andersson Jun 16 10:38, 2006
RE: Pass Duplicate Prapas Akie Jun 16 10:38, 2006
Re[2]: Replacing the shadertree? Possible? [:-)] Frank Lenhard Jun 16 10:37, 2006
Hair workflow issues Joe Laffey Jun 16 10:26, 2006
RE: Replacing the shadertree? Possible? Andre DeAngelis Jun 16 10:26, 2006
RE: faking hair/fur? kim aldis Jun 16 10:23, 2006
Re: Replacing the shadertree? Possible? Vince Fortin Jun 16 10:17, 2006
Re: export animations Oscar Juarez Jun 16 10:13, 2006
Re: Looking for work ??? Raffaele Scaduto-Medola Jun 16 10:13, 2006
Re: Timewarp PointOven reader Francois Lord Jun 16 10:10, 2006
RE: Displacement "popping" kim aldis Jun 16 10:09, 2006
Re: export animations André Adam Jun 16 10:04, 2006
RE: animating rigid body Jeffrey Smith Jun 16 10:03, 2006
RE: faking hair/fur? kim aldis Jun 16 10:02, 2006
Re: animating rigid body tekano Jun 16 10:01, 2006
Re: [OT] Picasa now for linux Thomas Helzle Jun 16 10:01, 2006
Re: faking hair/fur? guillaume laforge Jun 16 10:01, 2006
Re: PPG refresh Bernard Lebel Jun 16 09:57, 2006
Re: export animations Bernard Lebel Jun 16 09:52, 2006
RE: animating rigid body Pankhurst, Lawrence Jun 16 09:50, 2006
Re: Pass Duplicate mike xvivo.net Jun 16 09:45, 2006
Re: faking hair/fur? Thomas Helzle Jun 16 09:35, 2006
RE: Replacing the shadertree? Possible? Andre DeAngelis Jun 16 09:28, 2006
Re: faking hair/fur? Bernard Lebel Jun 16 09:04, 2006
PPG refresh Stefan Andersson Jun 16 09:04, 2006
export animations Frank Lenhard Jun 16 09:02, 2006
Re: Displacement "popping" [ :-) ] Francois Lord Jun 16 08:59, 2006
Re: animating rigid body Francois Lord Jun 16 08:56, 2006
Re: Pass Duplicate Gene Crucean Jun 16 08:54, 2006
Re: Displacement "popping" Stefan Andersson Jun 16 08:53, 2006
RE: Pass Duplicate kim aldis Jun 16 08:41, 2006
Re: xsi 5+ spline controls Joey Ponthieux Jun 16 08:40, 2006
Re: Displacement "popping" Luc Froelicher Jun 16 08:39, 2006
Pass Duplicate Prapas Akie Jun 16 08:20, 2006
Displacement "popping" Andy Kirk Jun 16 08:07, 2006
RE: faking hair/fur? kim aldis Jun 16 04:56, 2006
RE: animating rigid body kim aldis Jun 16 04:54, 2006
Re: Timewarp PointOven reader Alan Jones Jun 16 04:34, 2006
animating rigid body Pankhurst, Lawrence Jun 16 04:28, 2006
Re: faking hair/fur? Morten Bartholdy Jun 16 04:21, 2006
faking hair/fur? Peder Kallin Jun 16 04:07, 2006
Re: Replacing the shadertree? Possible? Nick Jun 16 01:29, 2006
Re: Replacing the shadertree? Possible? Nick Jun 16 01:27, 2006
Re: Replacing the shadertree? Possible? brad Jun 16 01:16, 2006
Re: Replacing the shadertree? Possible? Andy Jones Jun 16 00:45, 2006
RE: Replacing the shadertree? Possible? Luc-Eric Rousseau Jun 15 20:01, 2006
Re: Replacing the shadertree? Possible? Nick Jun 15 19:19, 2006
Re: Replacing the shadertree? Possible? Gene Crucean Jun 15 18:51, 2006
Re: xsi 5+ spline controls brad Jun 15 18:39, 2006
[:-)] Re: OT survey brad Jun 15 18:38, 2006
Re: OT survey Todd Alan Peleg Jun 15 18:34, 2006
Re: [OT] Picasa now for linux Rainer Schmidt Jun 15 18:24, 2006
Re: xsi 5+ spline controls Joey Ponthieux Jun 15 17:53, 2006
Re: OT survey Eric Deren Jun 15 17:40, 2006
Re: Replacing the shadertree? Possible? luc froehlicher Jun 15 17:32, 2006
Re: OT survey Steven Caron Jun 15 17:20, 2006
Re: OT survey Todd Alan Peleg Jun 15 17:09, 2006
Re: OT survey brad Jun 15 16:55, 2006
OT survey Todd Alan Peleg Jun 15 16:27, 2006
RE: xsi 5+ spline controls kim aldis Jun 15 16:08, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 15 16:05, 2006
RE: Replacing the shadertree? Possible? kim aldis Jun 15 16:00, 2006
Re: Timewarp PointOven reader Francois Lord Jun 15 15:57, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jun 15 13:55, 2006
Re: Replacing the shadertree? Possible? Robert Moodie Jun 15 13:42, 2006
Re: xsi 5+ spline controls Todd Alan Peleg Jun 15 13:33, 2006
RE: hair interpolation - when you tell it not to a Marc-Andre Carbonneau Jun 15 13:33, 2006
Re: Replacing the shadertree? Possible? brad Jun 15 13:31, 2006