Mailing-List: XSI

<< June 2006 >> Click on the arrows to skip to the previous/next month. These messages are also organized as a formatted (table) list and a threaded list. To sort the messages, click on a column/category heading.

Last Update: Sat Jul 1 00:02:14 2006.    Total: 1572 messages.    Average Size: 9.0K (Max: 50.4K, Min: 4.3K).

Sorted by: DATE v. (Additional sorting: AUTHOR & SUBJECT)

Jun 01 01:51, 2006  --   Re: exporting shapes   --  André Adam

Jun 01 03:22, 2006  --   RE: exporting shapes   --  kim aldis

Jun 01 04:05, 2006  --   RE: Unwrapping chrome ball pictures...   --  Stuart Hall

Jun 01 04:42, 2006  --   Re: shadow flicker   --  Helen Bucknall

Jun 01 05:08, 2006  --   RE: shadow flicker   --  kim aldis

Jun 01 05:57, 2006  --   Re[2]: shadow flicker   --  Frank Lenhard

Jun 01 06:21, 2006  --   RE: Re[2]: shadow flicker   --  kim aldis

Jun 01 06:38, 2006  --   Re:center/pivot was - XSI Montreal "Tips & Tricks" session, looking for pr   --  Tim Leydecker

Jun 01 07:37, 2006  --   Re: Re:center/pivot was - XSI Montreal "Tips & Tricks" session, looking fo   --  Tim Leydecker

Jun 01 08:14, 2006  --   Re: XSI Montreal "Tips & Tricks" session, looking for presenters   --  Joey Ponthieux

Jun 01 08:55, 2006  --   Re: shadow flicker   --  Gene Crucean

Jun 01 09:03, 2006  --   RE: XSI Montreal "Tips & Tricks" session, looking for presenters   --  Andre DeAngelis

Jun 01 09:18, 2006  --   Re: shadow flicker   --  Joe Laffey

Jun 01 09:24, 2006  --   blur studio   --  David Gallagher

Jun 01 09:25, 2006  --   RE: Unwrapping chrome ball pictures...   --  Joe Laffey

Jun 01 09:38, 2006  --   Atmospheric/Cloud FX   --  Prapas Akie

Jun 01 10:16, 2006  --   RE: XSI Montreal "Tips & Tricks" session, looking for presenters   --  Brent McPherson

Jun 01 10:17, 2006  --   RE: Unwrapping chrome ball pictures...   --  Martin Belleau

Jun 01 10:23, 2006  --   XSI job offers - Hybride in Montreal, Canada   --  Marc Bourbonnais

Jun 01 10:41, 2006  --   Re: shadow flicker   --  Bernard Lebel

Jun 01 11:25, 2006  --   Re: Unwrapping chrome ball pictures...   --  Martin Chatterjee

Jun 01 11:29, 2006  --   Re: Atmospheric/Cloud FX   --  Lyn Caudle

Jun 01 11:32, 2006  --   Re: Unwrapping chrome ball pictures...   --  Francois Lord

Jun 01 11:41, 2006  --   RE: Atmospheric/Cloud FX   --  Jeff McFall

Jun 01 12:04, 2006  --   Re: shadow flicker   --  Steven Caron

Jun 01 12:04, 2006  --   RE: Atmospheric/Cloud FX   --  kim aldis

Jun 01 12:07, 2006  --   Re: shadow flicker   --  Steven Caron

Jun 01 12:11, 2006  --   RE: Atmospheric/Cloud FX   --  Andre DeAngelis

Jun 01 12:14, 2006  --   Re: shadow flicker   --  Bernard Lebel

Jun 01 12:32, 2006  --   RE: shadow flicker   --  kim aldis

Jun 01 12:40, 2006  --   Re: shadow flicker   --  Steven Caron

Jun 01 12:47, 2006  --   Re: Atmospheric/Cloud FX   --  Vince Fortin

Jun 01 12:51, 2006  --   RE: Re:center/pivot was - XSI Montreal "Tips & Tricks" session, looking fo   --  Luc-Eric Rousseau

Jun 01 12:55, 2006  --   RE: Atmospheric/Cloud FX   --  Prapas Akie

Jun 01 13:03, 2006  --   Re: shadow flicker   --  Helen Bucknall

Jun 01 13:11, 2006  --   [no subject]   --  mattty young

Jun 01 13:16, 2006  --   Turning instances into objects   --  Marc-Andre Carbonneau

Jun 01 13:25, 2006  --   Re: Turning instances into objects   --  James Prevette

Jun 01 13:33, 2006  --   Re: Atmospheric/Cloud FX   --  Vince Fortin

Jun 01 13:42, 2006  --   hidden polys?   --  Daniel Goupil

Jun 01 13:42, 2006  --   Re: hidden polys?   --  James Prevette

Jun 01 13:42, 2006  --   RE: Turning instances into objects   --  Marc-Andre Carbonneau

Jun 01 13:47, 2006  --   Re: hidden polys?   --  Guy Rabiller

Jun 01 14:28, 2006  --   Re: shadow flicker   --  guillaume laforge

Jun 01 14:31, 2006  --   Re: hidden polys?   --  Daniel Goupil

Jun 01 14:49, 2006  --   Re: shadow flicker   --  Steven Caron

Jun 01 15:41, 2006  --   Re: Re:center/pivot was - XSI Montreal "Tips & Tricks" session, looking fo   --  Tim Leydecker

Jun 01 15:42, 2006  --   Re[3]: center/pivot was - XSI Montreal "Tips & Tricks" session, looking fo   --  Frank Lenhard

Jun 01 15:53, 2006  --   RE: Re[3]: center/pivot was - XSI Montreal "Tips & Tricks" session, lookin   --  Brent McPherson

Jun 01 16:12, 2006  --   Re: shadow flicker   --  Bernard Lebel

Jun 01 16:54, 2006  --   Re[5]: center/pivot was - XSI Montreal "Tips & Tricks" session, looking fo   --  Frank Lenhard

Jun 01 17:09, 2006  --   RE: Unwrapping chrome ball pictures...   --  Schoenberger

Jun 01 17:59, 2006  --   [rendertree] applying texture to hair. lengthwise   --  Greg Smith

Jun 01 18:12, 2006  --   Re: [rendertree] applying texture to hair. lengthwise   --  David Shirk

Jun 01 18:14, 2006  --   RE: [rendertree] applying texture to hair. lengthwise   --  kim aldis

Jun 01 18:25, 2006  --   RE: Re[5]: center/pivot was - XSI Montreal "Tips & Tricks" session, lookin   --  Brent McPherson

Jun 01 18:58, 2006  --   mirroring shapes   --  Frank Lenhard

Jun 01 19:12, 2006  --   Re: mirroring shapes   --  brad

Jun 01 19:23, 2006  --   different script languages in one script?   --  David Saber

Jun 01 20:21, 2006  --   Re: different script languages in one script?   --  Bernard Lebel

Jun 02 00:24, 2006  --   Re: different script languages in one script?   --  brad friedman

Jun 02 00:50, 2006  --   Re: different script languages in one script?   --  Andy Jones

Jun 02 00:57, 2006  --   RE: Re:center/pivot was - XSI Montreal "Tips & Tricks" session, looking fo   --  Luc-Eric Rousseau

Jun 02 01:48, 2006  --   RE: [rendertree] applying texture to hair. lengthwise   --  kim aldis

Jun 02 02:24, 2006  --   Re: shadow flicker   --  André Adam

Jun 02 03:21, 2006  --   Re: shadow flicker   --  Steven Caron

Jun 02 03:38, 2006  --   Re: shadow flicker   --  André Adam

Jun 02 03:46, 2006  --   Re: shadow flicker   --  André Adam

Jun 02 04:07, 2006  --   Re: Atmospheric/Cloud FX   --  Chris Marshall

Jun 02 05:15, 2006  --   RE: Atmospheric/Cloud FX   --  Sandy E. Sutherland

Jun 02 05:15, 2006  --   Re: Re:center/pivot was - XSI Montreal "Tips & Tricks" session, looking fo   --  Tim Leydecker

Jun 02 07:51, 2006  --   RE: Atmospheric/Cloud FX   --  Prapas Akie

Jun 02 08:08, 2006  --   pickwalk   --  Frank Lenhard

Jun 02 08:10, 2006  --   Reflections..   --  Martin Belleau

Jun 02 08:20, 2006  --   Script Button in Menu Buttons?   --  André Adam

Jun 02 08:20, 2006  --   Guy's fluid solution   --  Marc-Andre Carbonneau

Jun 02 08:35, 2006  --   Re: Reflections..   --  Todd Alan Peleg

Jun 02 08:45, 2006  --   RE: Reflections..   --  Martin Belleau

Jun 02 08:54, 2006  --   Re: different script languages in one script?   --  Bernard Lebel

Jun 02 09:02, 2006  --   RE: Script Button in Menu Buttons?   --  Todd Lawrimore

Jun 02 09:13, 2006  --   RE: Reflections..   --  kim aldis

Jun 02 09:14, 2006  --   RE: Guy's fluid solution   --  kim aldis

Jun 02 09:14, 2006  --   Re: Script Button in Menu Buttons?   --  André Adam

Jun 02 09:16, 2006  --   RE: Reflections..   --  kim aldis

Jun 02 09:26, 2006  --   Re: Reflections..   --  André Adam

Jun 02 09:40, 2006  --   RE: Guy's fluid solution   --  Marc-Andre Carbonneau

Jun 02 09:45, 2006  --   RE: Reflections..   --  Martin Belleau

Jun 02 09:52, 2006  --   Re: Atmospheric/Cloud FX   --  Chris Marshall

Jun 02 09:52, 2006  --   RE: Guy's fluid solution   --  kim aldis

Jun 02 09:54, 2006  --   Re: Reflections..   --  André Adam

Jun 02 10:01, 2006  --   Re: different script languages in one script?   --  brad friedman

Jun 02 10:05, 2006  --   Re: Script Button in Menu Buttons?   --  brad friedman

Jun 02 10:33, 2006  --   Being r1ch and healthy, much b3tter than p00r and sick.   --  Shawn

Jun 02 10:39, 2006  --   Re: Script Button in Menu Buttons?   --  André Adam

Jun 02 10:41, 2006  --   Re: Guy's fluid solution   --  Morten Bartholdy

Jun 02 10:43, 2006  --   Spring ActiOn! Prices as lOwer as never! pills(at)meds.com   --  Lucinda

Jun 02 10:44, 2006  --   Good conditions for pills purchase   --  Reinaldo

Jun 02 10:45, 2006  --   Re: Atmospheric/Cloud FX   --  Chris Marshall

Jun 02 10:54, 2006  --   RE: Reflections..   --  kim aldis

Jun 02 10:59, 2006  --   Re[2]: mirroring shapes   --  Frank Lenhard

Jun 02 11:00, 2006  --   AW: Reflections..   --  Xsiberger

Jun 02 11:11, 2006  --   PeOple first sales the secOndary   --  Eloy

Jun 02 11:13, 2006  --   RE: Atmospheric/Cloud FX   --  Prapas Akie

Jun 02 11:15, 2006  --   found affordable medication prices   --  Gerald

Jun 02 11:15, 2006  --   OT: spam   --  Juan Brockhaus

Jun 02 11:22, 2006  --   Re: AW: Reflections..   --  André Adam

Jun 02 11:26, 2006  --   Re: OT: spam   --  Alan Jones

Jun 02 11:30, 2006  --   AW: spam   --  FLINX(at)mark13

Jun 02 11:40, 2006  --   RE: spam   --  kim aldis

Jun 02 11:43, 2006  --   RE: spam   --  Scott C. Lange

Jun 02 12:02, 2006  --   Re: OT: spam   --  Bernard Lebel

Jun 02 12:03, 2006  --   RE: AW: Reflections..   --  Scott C. Lange

Jun 02 12:34, 2006  --   RE: [rendertree] applying texture to hair. lengthwise   --  Greg Smith

Jun 02 12:39, 2006  --   Re: OT: spam   --  Sascha Robitzki

Jun 02 12:48, 2006  --   Re: AW: Reflections..   --  André Adam

Jun 02 13:22, 2006  --   RE: mirroring shapes   --  Grahame Fuller

Jun 02 13:44, 2006  --   Programmatically press button ('onClicked') or call 'OnChanged' event   --  Till Eisele

Jun 02 13:52, 2006  --   AW: AW: Reflections..   --  Xsiberger

Jun 02 14:36, 2006  --   Re: AW: Reflections..   --  Tim Leydecker

Jun 02 14:39, 2006  --   Mental Ray render settings was "Re: shadow flicker"   --  Steven Caron

Jun 02 14:51, 2006  --   Re: XSI job offers - Hybride in Montreal, Canada   --  Chris Trimble

Jun 02 15:29, 2006  --   Exporter for Nebula2?   --  Stefan Andersson

Jun 02 15:33, 2006  --   Re: Unwrapping chrome ball   --  Stefan Andersson

Jun 02 17:16, 2006  --   Re: Unwrapping chrome ball pictures...   --  Francois Lord

Jun 03 03:15, 2006  --   graphics board recommendation   --  James Dc \(Gmail\)

Jun 03 04:05, 2006  --   Re: graphics board recommendation   --  Tim Leydecker

Jun 03 04:56, 2006  --   RE: AW: Reflections..   --  Andy Nicholas

Jun 03 04:59, 2006  --   RE: Programmatically press button ('onClicked') or call 'OnChanged' event   --  Andy Nicholas

Jun 03 05:07, 2006  --   Re: graphics board recommendation   --  Tim Leydecker

Jun 03 05:23, 2006  --   RE: graphics board recommendation   --  James Dc \(Gmail\)

Jun 03 05:23, 2006  --   Re: Programmatically press button ('onClicked') or call 'OnChanged' event   --  benp

Jun 03 07:24, 2006  --   Re: graphics board recommendation   --  Tim Leydecker

Jun 03 07:50, 2006  --   Re: Re:center/pivot was - XSI Montreal "Tips & Tricks" session, looking fo   --  Tim Leydecker

Jun 03 08:36, 2006  --   Re: different script languages in one script?   --  David Saber

Jun 03 09:05, 2006  --   Re[2]: graphics board recommendation   --  Frank Lenhard

Jun 03 10:53, 2006  --   RE: different script languages in one script?   --  kim aldis

Jun 03 10:53, 2006  --   RE: Re[2]: graphics board recommendation   --  Ing. Marek Mihok

Jun 03 11:09, 2006  --   compiled op, CString error on compile   --  kim aldis

Jun 03 11:16, 2006  --   Re: Re[2]: graphics board recommendation   --  Heath Aiken

Jun 03 11:50, 2006  --   RE: Re[2]: graphics board recommendation   --  kim aldis

Jun 03 11:57, 2006  --   RE: compiled op, CString error on compile   --  kim aldis

Jun 03 12:13, 2006  --   RE: compiled op, CString error on compile   --  Stephen Blair

Jun 03 12:14, 2006  --   Turning a CID driven character   --  Adrian Lopez

Jun 03 12:40, 2006  --   Re: different script languages in one script?   --  guillaume laforge

Jun 03 12:58, 2006  --   RE: different script languages in one script?   --  kim aldis

Jun 03 14:05, 2006  --   Re: different script languages in one script?   --  guillaume laforge

Jun 03 14:10, 2006  --   shape deform keys   --  Frank Lenhard

Jun 03 14:27, 2006  --   Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.1?   --  Tim Leydecker

Jun 03 16:37, 2006  --   RE: Re[2]: graphics board recommendation   --  Joe Laffey

Jun 03 16:38, 2006  --   Re: compiled op, CString error on compile   --  brad friedman

Jun 03 16:38, 2006  --   RE: Re[2]: graphics board recommendation   --  Joe Laffey

Jun 03 16:59, 2006  --   Re: Re[2]: graphics board recommendation   --  Gene Crucean

Jun 04 02:30, 2006  --   Re: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.1?   --  guillaume laforge

Jun 04 03:40, 2006  --   Re: different script languages in one script?   --  David Saber

Jun 04 05:30, 2006  --   RE: Re[2]: graphics board recommendation   --  Ing. Marek Mihok

Jun 04 05:43, 2006  --   Re: different script languages in one script?   --  guillaume laforge

Jun 04 05:49, 2006  --   London XSI User group meeting - June 23rd   --  Raffael Dickreuter

Jun 04 05:50, 2006  --   Los Angeles XSI User Group Meeting - June 14th   --  Raffael Dickreuter

Jun 04 06:05, 2006  --   Re: London XSI User group meeting - June 23rd   --  Helen Bucknall

Jun 04 06:36, 2006  --   Re: London XSI User group meeting - June 23rd   --  Raffael Dickreuter

Jun 04 07:54, 2006  --   Re: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.1?   --  Tim Leydecker

Jun 04 08:12, 2006  --   Re: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.1?   --  guillaume laforge

Jun 04 09:01, 2006  --   Re: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.1?   --  Tim Leydecker

Jun 04 10:27, 2006  --   Re[2]: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.1?   --  Frank Lenhard

Jun 04 10:47, 2006  --   RE: Re[2]: graphics board recommendation   --  James Dc \(Gmail\)

Jun 04 11:14, 2006  --   Re: Re[2]: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.   --  Tim Leydecker

Jun 04 11:17, 2006  --   Re[4]: graphics board recommendation   --  Frank Lenhard

Jun 04 11:21, 2006  --   Re: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.1?   --  guillaume laforge

Jun 04 11:48, 2006  --   Re: Re[2]: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.   --  Bernard Lebel

Jun 04 11:59, 2006  --   Re: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.1?   --  Tim Leydecker

Jun 04 18:22, 2006  --   RE: Re[4]: graphics board recommendation   --  Luc-Eric Rousseau

Jun 05 03:22, 2006  --   help with motionblur optimizations - alternatives?   --  Tim Leydecker

Jun 05 03:44, 2006  --   Re: Re[2]: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.   --  Tim Leydecker

Jun 05 04:06, 2006  --   Re: help with motionblur optimizations - alternatives?   --  at

Jun 05 04:06, 2006  --   Re: Re[2]: graphics board recommendation   --  Tim Leydecker

Jun 05 04:40, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Tim Leydecker

Jun 05 05:01, 2006  --   Re: help with motionblur optimizations - alternatives?   --  adrian

Jun 05 05:17, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Tim Leydecker

Jun 05 05:40, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Tim Leydecker

Jun 05 05:53, 2006  --   Re: help with motionblur optimizations - alternatives?   --  at

Jun 05 05:53, 2006  --   BA Volume shaders   --  Adam Seeley

Jun 05 06:16, 2006  --   RE: help with motionblur optimizations - alternatives?   --  kim aldis

Jun 05 06:17, 2006  --   Re: Mental Ray render settings was "Re: shadow flicker"   --  André Adam

Jun 05 06:17, 2006  --   RE: BA Volume shaders   --  Adam Seeley

Jun 05 06:25, 2006  --   RE: help with motionblur optimizations - alternatives?   --  kim aldis

Jun 05 06:43, 2006  --   scripting: Getting a "virtual" face from GeoAprox mesh   --  Oz Adi

Jun 05 07:07, 2006  --   Re: scripting: Getting a "virtual" face from GeoAprox mesh   --  guillaume laforge

Jun 05 07:31, 2006  --   Current view   --  Juan Lara

Jun 05 07:46, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Tim Leydecker

Jun 05 07:51, 2006  --   Re: scripting: Getting a "virtual" face from GeoAprox mesh   --  Guy Rabiller

Jun 05 08:05, 2006  --   RE: Mental Ray render settings was "Re: shadow flicker"   --  Halfdan Ingvarsson

Jun 05 08:06, 2006  --   Re: scripting: Getting a "virtual" face from GeoAprox mesh   --  guillaume laforge

Jun 05 08:10, 2006  --   Re: scripting: Getting a "virtual" face from GeoAprox mesh   --  Oz Adi

Jun 05 08:26, 2006  --   Re: Current view   --  guillaume laforge

Jun 05 08:37, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Tim Leydecker

Jun 05 08:40, 2006  --   Re: Current view   --  Juan Lara

Jun 05 08:48, 2006  --   RE: Unwrapping chrome ball pictures...   --  Adam Seeley

Jun 05 08:51, 2006  --   Re: RE: help with motionblur optimizations - alternatives?   --  Marc Bourbonnais

Jun 05 09:14, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Francois Lord

Jun 05 09:21, 2006  --   Re: Mental Ray render settings was "Re: shadow flicker"   --  Francois Lord

Jun 05 09:23, 2006  --   22" CRT monitor for sale (90£)   --  Andreas Bystrom

Jun 05 09:57, 2006  --   Re: Re[2]: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.   --  Bernard Lebel

Jun 05 10:06, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Tim Leydecker

Jun 05 10:11, 2006  --   RE: help with motionblur optimizations - alternatives?   --  Halfdan Ingvarsson

Jun 05 11:28, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Tim Leydecker

Jun 05 11:28, 2006  --   RE: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.1?   --  kim aldis

Jun 05 11:44, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Joe Laffey

Jun 05 12:08, 2006  --   Re: help with motionblur optimizations - alternatives?   --  at

Jun 05 12:46, 2006  --   RE: help with motionblur optimizations - alternatives?   --  kim aldis

Jun 05 12:46, 2006  --   Re: Mental Ray render settings was "Re: shadow flicker"   --  Steven Caron

Jun 05 12:52, 2006  --   Knot distance on path   --  Joey Ponthieux

Jun 05 12:52, 2006  --   Re: Mental Ray render settings was "Re: shadow flicker"   --  Steven Caron

Jun 05 13:48, 2006  --   Re: Knot distance on path   --  Greg Smith

Jun 05 13:56, 2006  --   Night Sky & open cosmos pictures   --  Tauno Ööbik

Jun 05 13:56, 2006  --   Re: Knot distance on path   --  Greg Smith

Jun 05 13:58, 2006  --   Re: Knot distance on path   --  Robert Moodie

Jun 05 14:02, 2006  --   Re: Knot distance on path   --  brad

Jun 05 14:53, 2006  --   Re: Knot distance on path   --  Joey Ponthieux

Jun 05 15:19, 2006  --   Re: Knot distance on path   --  brad

Jun 05 15:45, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Francois Lord

Jun 05 15:54, 2006  --   RE: help with motionblur optimizations - alternatives?   --  kim aldis

Jun 05 16:02, 2006  --   Re: Re[2]: graphics board recommendation   --  Gene Crucean

Jun 05 16:30, 2006  --   Re: Knot distance on path   --  Joey Ponthieux

Jun 05 17:37, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Tim Leydecker

Jun 05 17:46, 2006  --   Thickness plugin release   --  kim aldis

Jun 05 18:04, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Francois Lord

Jun 05 19:11, 2006  --   XSI and Cinema4D   --  digimata

Jun 05 19:25, 2006  --   Thanks Kim   --  digimata

Jun 05 19:44, 2006  --   Re: Re[2]: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.   --  Tim Leydecker

Jun 05 21:36, 2006  --   RE: Re[2]: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.   --  Luc-Eric Rousseau

Jun 05 21:40, 2006  --   Re: Re[2]: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.   --  Bernard Lebel

Jun 05 21:58, 2006  --   Re: XSI and Cinema4D   --  Kris Rivel

Jun 05 22:30, 2006  --   Re: XSI and Cinema4D   --  digimata

Jun 05 22:43, 2006  --   Re: XSI and Cinema4D   --  phil harbath

Jun 06 02:06, 2006  --   Re: Thanks Kim   --  Stefan Andersson

Jun 06 02:19, 2006  --   Re: Re[2]: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.   --  guillaume laforge

Jun 06 03:38, 2006  --   RE: Re[2]: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.   --  kim aldis

Jun 06 04:11, 2006  --   Re: Re[2]: Render>Preview>Active Camera ignoring Layer Attributes in F   --  at

Jun 06 04:18, 2006  --   Re: Mental Ray render settings was "Re: shadow flicker"   --  Tim Leydecker

Jun 06 04:26, 2006  --   Re: Mental Ray render settings was "Re: shadow flicker"   --  André Adam

Jun 06 04:31, 2006  --   RE: Night Sky & open cosmos pictures   --  Nick Webber

Jun 06 04:41, 2006  --   Re: Mental Ray render settings was "Re: shadow flicker"   --  André Adam

Jun 06 07:23, 2006  --   Re: Re[2]: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.   --  guillaume laforge

Jun 06 09:12, 2006  --   Re: XSI and Cinema4D   --  Kris Rivel

Jun 06 09:12, 2006  --   Re: Night Sky & open cosmos pictures   --  Joey Ponthieux

Jun 06 09:13, 2006  --   Access to cluster constraining   --  Juan Lara

Jun 06 09:44, 2006  --   Re: Mental Ray render settings was "Re: shadow flicker"   --  Steven Caron

Jun 06 09:48, 2006  --   Re: XSI and Cinema4D   --  Rainer Schmidt

Jun 06 09:48, 2006  --   Re: Mental Ray render settings was "Re: shadow flicker"   --  André Adam

Jun 06 10:41, 2006  --   Re: XSI and Cinema4D   --  digimata

Jun 06 13:43, 2006  --   Re: Night Sky & open cosmos pictures   --  Tauno Ööbik

Jun 06 13:47, 2006  --   test   --  Scott C. Lange

Jun 06 14:00, 2006  --   Re: XSI and Cinema4D   --  Rainer Schmidt

Jun 06 14:42, 2006  --   Re: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.1?   --  at

Jun 06 14:56, 2006  --   Re: XSI and Cinema4D   --  digimata

Jun 06 18:57, 2006  --   Particle Blob   --  Jabbar Raisani

Jun 07 02:50, 2006  --   Re: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.1?   --  guillaume laforge

Jun 07 05:02, 2006  --   RE: Particle Blob   --  kim aldis

Jun 07 06:58, 2006  --   Re: XSI and Cinema4D   --  Tim Leydecker

Jun 07 08:42, 2006  --   [ANN] New XSI Demo for archi. vis.   --  Homam Bahnassi

Jun 07 08:52, 2006  --   RE: Night Sky & open cosmos pictures   --  Marc-Andre Carbonneau

Jun 07 08:52, 2006  --   Framebuffer and Gamma   --  Harry Bardak

Jun 07 09:03, 2006  --   Re: Framebuffer and Gamma   --  B Miller

Jun 07 09:16, 2006  --   Re: XSI and Cinema4D   --  Rainer Schmidt

Jun 07 09:16, 2006  --   Re: Particle Motion Blur   --  Stefan Andersson

Jun 07 09:20, 2006  --   display callback   --  Sascha Robitzki

Jun 07 09:25, 2006  --   Particle Motion Blur   --  Stefan Andersson

Jun 07 09:32, 2006  --   RE: Re: Framebuffer and Gamma   --  Harry Bardak

Jun 07 09:44, 2006  --   Re: Re: Framebuffer and Gamma   --  Alan Jones

Jun 07 09:56, 2006  --   RE: Particle Blob   --  Homam Bahnassi

Jun 07 10:21, 2006  --   RE: Re: Re: Framebuffer and Gamma   --  Harry Bardak

Jun 07 10:26, 2006  --   Re: Framebuffer and Gamma   --  Francois Lord

Jun 07 10:38, 2006  --   Re: Re[2]: Render>Preview>Active Camera ignoring Layer Attributes in Fnd 5.   --  Tim Leydecker

Jun 07 12:16, 2006  --   Re: Particle Blob   --  Jabbar Raisani

Jun 07 15:22, 2006  --   Soft Constraint on points by weightmap   --  Joe Laffey

Jun 07 15:50, 2006  --   anyone know what vGemini is?   --  B Miller

Jun 07 15:54, 2006  --   RE: anyone know what vGemini is?   --  Stephen Blair

Jun 07 16:04, 2006  --   RE: anyone know what vGemini is?   --  Luc-Eric Rousseau

Jun 07 16:08, 2006  --   Re: Soft Constraint on points by weightmap   --  Joe Laffey

Jun 07 16:29, 2006  --   Re: Soft Constraint on points by weightmap   --  Robert Moodie

Jun 07 16:37, 2006  --   Re: Soft Constraint on points by weightmap   --  Robert Moodie

Jun 07 16:53, 2006  --   Rendered files to the AVID   --  digimata

Jun 07 21:28, 2006  --   Re: [ANN] New XSI Demo for archi. vis.   --  Heath Aiken

Jun 08 02:38, 2006  --   Re: Rendered files to the AVID   --  Stefan Andersson

Jun 08 02:53, 2006  --   RE: Rendered files to the AVID   --  Ing. Marek Mihok

Jun 08 03:00, 2006  --   Re: Rendered files to the AVID   --  Tim Leydecker

Jun 08 04:28, 2006  --   Rendering large Images...   --  Thomas Helzle

Jun 08 04:47, 2006  --   Re: Framebuffer and Gamma   --  Gent Krasniqi

Jun 08 05:17, 2006  --   position center onto an edge   --  Chris Marshall

Jun 08 05:24, 2006  --   Re: position center onto an edge   --  André Adam

Jun 08 05:29, 2006  --   Re: Rendering large Images...   --  Morten Bartholdy

Jun 08 05:45, 2006  --   Re: position center onto an edge   --  Frank Lenhard

Jun 08 05:45, 2006  --   RE: Re: Framebuffer and Gamma   --  Harry Bardak

Jun 08 05:47, 2006  --   RE: Rendering large Images...   --  Alex O'Connor

Jun 08 05:53, 2006  --   RE: Rendering large Images...   --  kim aldis

Jun 08 05:55, 2006  --   Re: position center onto an edge   --  Chris Marshall

Jun 08 06:00, 2006  --   dongle issue on 64bit   --  Pingo

Jun 08 06:06, 2006  --   dongle 64bit continued...   --  Pingo

Jun 08 06:40, 2006  --   Re: Rendering large Images...   --  Thomas Helzle

Jun 08 07:07, 2006  --   Re: Rendering large Images...   --  Daniel Jahnel

Jun 08 07:13, 2006  --   Re: Rendering large Images...   --  Morten Bartholdy

Jun 08 07:50, 2006  --   RE: Rendering large Images...   --  kim aldis

Jun 08 08:56, 2006  --   Re: Rendering large Images...   --  Thomas Helzle

Jun 08 08:57, 2006  --   Re: dongle issue on 64bit   --  Bernard Lebel

Jun 08 08:59, 2006  --   RE: Rendering large Images...   --  kim aldis

Jun 08 08:59, 2006  --   Re: dongle issue on 64bit   --  Bernard Lebel

Jun 08 09:30, 2006  --   Re: position center onto an edge   --  Francois Lord

Jun 08 09:32, 2006  --   select shape key breaks   --  David Gallagher

Jun 08 09:37, 2006  --   RE: position center onto an edge   --  kim aldis

Jun 08 09:38, 2006  --   Re: select shape key breaks   --  guillaume laforge

Jun 08 09:56, 2006  --   Re: select shape key breaks   --  David Gallagher

Jun 08 10:01, 2006  --   Re: position center onto an edge   --  Chris Marshall

Jun 08 10:02, 2006  --   Re: position center onto an edge   --  Chris Marshall

Jun 08 10:15, 2006  --   RE: dongle issue on 64bit   --  Alexei Godek

Jun 08 10:20, 2006  --   Re: dongle issue on 64bit   --  Bernard Lebel

Jun 08 10:27, 2006  --   RE: position center onto an edge   --  kim aldis

Jun 08 10:44, 2006  --   Error 80030109   --  Bernard Lebel

Jun 08 10:45, 2006  --   RE: position center onto an edge   --  Brent McPherson

Jun 08 10:59, 2006  --   RE: Rendering large Images...   --  Mathieu Leclaire

Jun 08 11:13, 2006  --   Re: Re: Framebuffer and Gamma   --  Gent Krasniqi

Jun 08 11:20, 2006  --   Re: position center onto an edge   --  Chris Marshall

Jun 08 11:20, 2006  --   Re: position center onto an edge   --  Chris Marshall

Jun 08 11:24, 2006  --   Re: London XSI User group meeting - June 23rd   --  Matt Morris

Jun 08 11:25, 2006  --   Re: position center onto an edge   --  Kris Rivel

Jun 08 11:29, 2006  --   RE: position center onto an edge   --  kim aldis

Jun 08 11:29, 2006  --   RE: London XSI User group meeting - June 23rd   --  kim aldis

Jun 08 11:31, 2006  --   RE: position center onto an edge   --  Brent McPherson

Jun 08 11:34, 2006  --   RE: Rendered files to the AVID   --  Luc-Eric Rousseau

Jun 08 11:53, 2006  --   Re: Rendering large Images...   --  Thomas Helzle

Jun 08 11:55, 2006  --   Re: position center onto an edge   --  Chris Marshall

Jun 08 12:24, 2006  --   Re: position center onto an edge   --  guillaume laforge

Jun 08 12:59, 2006  --   RE: Rendering large Images...   --  kim aldis

Jun 08 13:02, 2006  --   Compositors needed...   --  Meng-Yang Lu

Jun 08 13:12, 2006  --   RE: Rendered files to the AVID   --  Ing. Marek Mihok

Jun 08 13:29, 2006  --   realflow SD export from XSI   --  Greg Smith

Jun 08 13:42, 2006  --   Re: realflow SD export from XSI   --  Bernard Lebel

Jun 08 13:44, 2006  --   Re: realflow SD export from XSI   --  Alan Jones

Jun 08 13:46, 2006  --   RE: Rendering large Images...   --  Michaël Bentitou

Jun 08 13:48, 2006  --   Re: realflow SD export from XSI   --  Alan Jones

Jun 08 13:56, 2006  --   XSI Normal Editing   --  Matthias Worch

Jun 08 14:12, 2006  --   RE: XSI Normal Editing   --  Stephen Blair

Jun 08 14:19, 2006  --   Re: Re: Framebuffer and Gamma   --  brad friedman

Jun 08 14:44, 2006  --   Re: realflow SD export from XSI   --  francois.painchaud sympatico.ca

Jun 08 15:26, 2006  --   RE: Rendering large Images...   --  Joe Laffey

Jun 08 15:29, 2006  --   Re: Re: Framebuffer and Gamma   --  Joe Laffey

Jun 08 15:38, 2006  --   Re: dongle issue on 64bit   --  Pingo

Jun 08 15:40, 2006  --   Re[2]: Rendering large Images...   --  Frank Lenhard

Jun 08 15:44, 2006  --   AW: XSI Normal Editing   --  Xsiberger

Jun 08 15:55, 2006  --   RE: realflow SD export from XSI   --  kim aldis

Jun 08 16:05, 2006  --   RE: Re: Framebuffer and Gamma   --  Luc-Eric Rousseau

Jun 08 16:17, 2006  --   RE: Rendering large Images...   --  Michaël Bentitou

Jun 08 16:39, 2006  --   RE: Re: Framebuffer and Gamma   --  brad friedman

Jun 08 16:56, 2006  --   RE: Re[2]: Rendering large Images...   --  Michaël Bentitou

Jun 08 17:02, 2006  --   OpenEXR Saver   --  Joe Laffey

Jun 08 17:11, 2006  --   Re: Re: Framebuffer and Gamma   --  Robert Moodie

Jun 08 17:22, 2006  --   Re: Re: Framebuffer and Gamma   --  brad friedman

Jun 08 17:28, 2006  --   RE: OpenEXR Saver   --  Luc-Eric Rousseau

Jun 08 17:34, 2006  --   Re: OpenEXR Saver   --  Francois Lord

Jun 08 19:51, 2006  --   Re: OpenEXR Saver   --  Nick

Jun 08 20:16, 2006  --   RE: OpenEXR Saver   --  Joe Laffey

Jun 08 20:50, 2006  --   Re: Rendering large Images...   --  Michael Astrachan

Jun 08 23:01, 2006  --   RE: OpenEXR Saver   --  Joe Laffey

Jun 08 23:02, 2006  --   RE: OpenEXR Saver   --  Joe Laffey

Jun 09 00:54, 2006  --   Re: Re: Framebuffer and Gamma   --  Mike Werckle

Jun 09 03:25, 2006  --   Re: Re[2]: Rendering large Images...   --  Tim Leydecker

Jun 09 03:41, 2006  --   Re: Rendered files to the AVID   --  Rob Wuijster

Jun 09 04:24, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Tim Leydecker

Jun 09 04:38, 2006  --   Re: realflow SD export from XSI   --  Chris Marshall

Jun 09 04:57, 2006  --   RE: Re[2]: Rendering large Images...   --  kim aldis

Jun 09 04:57, 2006  --   RE: realflow SD export from XSI   --  kim aldis

Jun 09 05:28, 2006  --   Re: Re[2]: Rendering large Images...   --  Thomas Helzle

Jun 09 05:28, 2006  --   RE: realflow SD export from XSI   --  kim aldis

Jun 09 06:07, 2006  --   Re: Re[2]: Rendering large Images...   --  Tim Leydecker

Jun 09 06:22, 2006  --   Re: realflow SD export from XSI   --  Chris Marshall

Jun 09 06:55, 2006  --   Re: Re[2]: Rendering large Images...   --  Thomas Helzle

Jun 09 08:32, 2006  --   Re: Rendered files to the AVID   --  digimata

Jun 09 08:45, 2006  --   XSI 5.11 Announced   --  Heath Aiken

Jun 09 08:45, 2006  --   Re: Particle Blob   --  tekano

Jun 09 08:48, 2006  --   RE: realflow SD export from XSI   --  Martin Belleau

Jun 09 09:06, 2006  --   Re: XSI 5.11 Announced   --  Sascha Robitzki

Jun 09 09:24, 2006  --   RE: realflow SD export from XSI   --  Andre DeAngelis

Jun 09 09:29, 2006  --   Re: realflow SD export from XSI   --  Chris Marshall

Jun 09 09:30, 2006  --   Re: help with motionblur optimizations - alternatives?   --  Francois Lord

Jun 09 09:59, 2006  --   Re: XSI 5.11 Announced   --  Thomas Helzle

Jun 09 10:01, 2006  --   Re: OpenEXR Saver   --  Gene Crucean

Jun 09 10:01, 2006  --   Re: XSI 5.11 Announced   --  Lars Nilsson

Jun 09 10:03, 2006  --   Re: XSI 5.11 Announced   --  Sascha Robitzki

Jun 09 10:03, 2006  --   RE: XSI 5.11 Announced   --  Christine Charette

Jun 09 10:04, 2006  --   RE: XSI 5.11 Announced   --  Stephen Blair

Jun 09 10:19, 2006  --   Re: XSI 5.11 Announced   --  Tim Leydecker

Jun 09 10:29, 2006  --   Re: Rendered files to the AVID   --  Rob Wuijster

Jun 09 10:32, 2006  --   Re: XSI 5.11 Announced   --  Lars Nilsson

Jun 09 10:33, 2006  --   Re: XSI 5.11 Announced   --  Sascha Robitzki

Jun 09 10:33, 2006  --   Re: XSI 5.11 Announced   --  Thomas Helzle

Jun 09 10:43, 2006  --   Re: XSI 5.11 Announced   --  Alan Jones

Jun 09 10:43, 2006  --   Tear off menus?   --  Andy Nicholas

Jun 09 11:02, 2006  --   Re: Re: Framebuffer and Gamma   --  Robert Moodie

Jun 09 11:03, 2006  --   RE: XSI 5.11 Announced   --  Halfdan Ingvarsson

Jun 09 11:04, 2006  --   RE: Rendered files to the AVID   --  Luc-Eric Rousseau

Jun 09 11:25, 2006  --   Re: XSI 5.11 Announced   --  phil harbath

Jun 09 11:35, 2006  --   Re: Rendered files to the AVID   --  digimata

Jun 09 11:37, 2006  --   RE: Rendered files to the AVID   --  Luc-Eric Rousseau

Jun 09 12:03, 2006  --   Re: XSI 5.11 Announced   --  Thomas Helzle

Jun 09 12:06, 2006  --   RE: XSI 5.11 Announced   --  Ben Rogall

Jun 09 12:18, 2006  --   Re: Rendering large Images...   --  Thomas Helzle

Jun 09 12:27, 2006  --   Re: XSI 5.11 Announced   --  Tim Leydecker

Jun 09 12:34, 2006  --   Re: XSI 5.11 Announced   --  Bernard Lebel

Jun 09 12:53, 2006  --   Re: XSI 5.11 Announced   --  Heath Aiken

Jun 09 12:58, 2006  --   Re: XSI 5.11 Announced   --  Thomas Helzle

Jun 09 13:07, 2006  --   RE: Rendering large Images...   --  Mathieu Leclaire

Jun 09 13:13, 2006  --   Re: XSI 5.11 Announced   --  Gene Crucean

Jun 09 13:15, 2006  --   Re: XSI 5.11 Announced   --  Tim Leydecker

Jun 09 13:29, 2006  --   RE: XSI 5.11 Announced   --  Adam Seeley

Jun 09 14:04, 2006  --   Re: XSI 5.11 Announced   --  Meng-Yang Lu

Jun 09 14:17, 2006  --   Re: XSI 5.11 Announced   --  Thomas Helzle

Jun 09 14:25, 2006  --   Re: XSI 5.11 Announced   --  guillaume laforge

Jun 09 14:34, 2006  --   Re: XSI 5.11 Announced   --  Robert Moodie

Jun 09 14:37, 2006  --   Re: XSI 5.11 Announced   --  Matt Lind

Jun 09 14:46, 2006  --   Re: XSI 5.11 Announced   --  Gene Crucean

Jun 09 14:53, 2006  --   Re: XSI 5.11 Announced   --  Bernard Lebel

Jun 09 14:59, 2006  --   Re: XSI 5.11 Announced   --  Tim Leydecker

Jun 09 15:01, 2006  --   Re: XSI 5.11 Announced   --  guillaume laforge

Jun 09 15:05, 2006  --   Re: XSI 5.11 Announced   --  Rainer Schmidt

Jun 09 15:15, 2006  --   Re: XSI 5.11 Announced   --  Francois Lord

Jun 09 15:20, 2006  --   Re: XSI 5.11 Announced   --  Rainer Schmidt

Jun 09 15:27, 2006  --   RE: XSI 5.11 Announced   --  Wayne

Jun 09 15:27, 2006  --   Re: XSI 5.11 Announced   --  guillaume laforge

Jun 09 15:49, 2006  --   Re: XSI 5.11 Announced   --  Tim Leydecker

Jun 09 16:27, 2006  --   RE: XSI 5.11 Announced   --  Luc-Eric Rousseau

Jun 09 16:27, 2006  --   Re: XSI 5.11 Announced   --  Robert Moodie

Jun 09 16:30, 2006  --   v.511 Foundation   --  Christine Charette

Jun 09 16:36, 2006  --   RE: position center onto an edge   --  Andy Nicholas

Jun 09 16:37, 2006  --   RE: v.511 Foundation   --  Halfdan Ingvarsson

Jun 09 16:43, 2006  --   RE: v.511 Foundation   --  Paul-Jozef \"PJ\" Torrevillas

Jun 09 16:47, 2006  --   Re: v.511 Foundation   --  Thomas Helzle

Jun 09 16:48, 2006  --   Re: v.511 Foundation   --  Tim Leydecker

Jun 09 17:20, 2006  --   RE: v.511 Foundation   --  brad

Jun 09 17:23, 2006  --   RE: v.511 Foundation   --  kim aldis

Jun 09 17:25, 2006  --   RE: v.511 Foundation   --  kim aldis

Jun 09 17:28, 2006  --   Re: v.511 Foundation   --  Steven Caron

Jun 09 17:30, 2006  --   RE: XSI 5.11 Announced   --  kim aldis

Jun 09 17:35, 2006  --   RE: XSI 5.11 Announced   --  kim aldis

Jun 09 17:37, 2006  --   RE: v.511 Foundation   --  Christine Charette

Jun 09 17:38, 2006  --   Re: XSI 5.11 Announced   --  Bernard Lebel

Jun 09 17:52, 2006  --   RE: XSI 5.11 Announced   --  kim aldis

Jun 09 18:19, 2006  --   Re: v.511 Foundation   --  Robert Moodie

Jun 09 18:25, 2006  --   Re: v.511 Foundation   --  Robert Moodie

Jun 09 18:25, 2006  --   RE: v.511 Foundation   --  Joe Laffey

Jun 09 19:34, 2006  --   Re: v.511 Foundation   --  Steven Caron

Jun 09 19:42, 2006  --   Re: v.511 Foundation   --  David Saber

Jun 09 20:23, 2006  --   Re: v.511 Foundation   --  Tim Leydecker

Jun 10 02:38, 2006  --   Re: v.511 Foundation   --  guillaume laforge

Jun 10 02:38, 2006  --   FCurve Editor: Scale key values (Sy) by scripting?   --  Markus Daum

Jun 10 02:44, 2006  --   RE: XSI 5.11 Announced   --  kim aldis

Jun 10 08:48, 2006  --   Re[2]: v.511 Foundation   --  Frank Lenhard

Jun 10 08:59, 2006  --   Size PPG   --  Stefan Andersson

Jun 10 09:01, 2006  --   Re: Size PPG   --  Bernard Lebel

Jun 10 09:04, 2006  --   Re: Size PPG   --  guillaume laforge

Jun 10 10:01, 2006  --   RE: Size PPG   --  Stephen Blair

Jun 10 14:36, 2006  --   Satellite rendering   --  Rainer Schmidt

Jun 10 14:46, 2006  --   Re: Satellite rendering   --  guillaume laforge

Jun 10 14:51, 2006  --   Re: Satellite rendering   --  Rainer Schmidt

Jun 10 14:51, 2006  --   Re: Satellite rendering   --  Joe Laffey

Jun 10 14:53, 2006  --   Re: Satellite rendering   --  Rainer Schmidt

Jun 10 15:11, 2006  --   Texture Q   --  Joe Laffey

Jun 10 15:55, 2006  --   Lightmap and Incidence   --  guillaume laforge

Jun 10 15:57, 2006  --   Sharpest textures   --  Joe Laffey

Jun 10 16:24, 2006  --   Re: Lightmap and Incidence   --  guillaume laforge

Jun 10 17:34, 2006  --   Re: Lightmap and Incidence   --  Tim Leydecker

Jun 10 19:00, 2006  --   RE: Texture Q   --  Christian Rittener

Jun 10 20:44, 2006  --   RE: Lightmap and Incidence   --  Matt Lind

Jun 10 21:45, 2006  --   RE: XSI 5.11 Announced   --  Robert Moodie

Jun 11 00:07, 2006  --   Re: Sharpest textures   --  Bernard Lebel

Jun 11 02:23, 2006  --   uv coordinates from geometry in a scripted op   --  kim aldis

Jun 11 03:38, 2006  --   Re: Lightmap and Incidence   --  guillaume laforge

Jun 11 04:37, 2006  --   Re[2]: Satellite rendering   --  Frank Lenhard

Jun 11 07:19, 2006  --   RE: Re[2]: Satellite rendering   --  kim aldis

Jun 11 07:26, 2006  --   Re: Re[2]: v.511 Foundation   --  Thomas Helzle

Jun 11 07:57, 2006  --   Re[4]: Satellite rendering   --  Frank Lenhard

Jun 11 08:37, 2006  --   RE: Re[4]: Satellite rendering   --  kim aldis

Jun 11 09:04, 2006  --   Re[6]: Satellite rendering   --  Frank Lenhard

Jun 11 09:04, 2006  --   RE: uv coordinates from geometry in a scripted op   --  Ian Stewart

Jun 11 09:42, 2006  --   Turn off primary rays for particles...   --  Arvid Björn

Jun 11 10:01, 2006  --   Re: Satellite rendering   --  Rainer Schmidt

Jun 11 10:49, 2006  --   RE: uv coordinates from geometry in a scripted op   --  kim aldis

Jun 11 11:38, 2006  --   RE: Satellite rendering   --  Sven Constable

Jun 11 12:00, 2006  --   RE: Re[6]: Satellite rendering   --  kim aldis

Jun 11 12:02, 2006  --   closestlocations methods, accuracies   --  kim aldis

Jun 11 12:19, 2006  --   RE: Satellite rendering   --  kim aldis

Jun 11 13:14, 2006  --   RE: uv coordinates from geometry in a scripted op   --  Ian Stewart

Jun 11 14:02, 2006  --   RE: closestlocations methods, accuracies   --  Andy Nicholas

Jun 11 15:17, 2006  --   maximum position limit and zero   --  brad friedman

Jun 11 16:12, 2006  --   RE: maximum position limit and zero   --  Andy Nicholas

Jun 11 16:39, 2006  --   RE: Satellite rendering   --  Joe Laffey

Jun 11 16:52, 2006  --   RE: uv coordinates from geometry in a scripted op   --  kim aldis

Jun 11 16:53, 2006  --   RE: uv coordinates from geometry in a scripted op   --  kim aldis

Jun 11 16:54, 2006  --   Re: Satellite rendering   --  Joe Laffey

Jun 11 18:48, 2006  --   Re: closestlocations methods, accuracies   --  brad

Jun 11 19:08, 2006  --   Re: closestlocations methods, accuracies   --  Nick

Jun 11 20:03, 2006  --   Re: Satellite rendering   --  Rainer Schmidt

Jun 12 02:14, 2006  --   Re: FCurve Editor: Scale key values (Sy) by scripting?   --  André Adam

Jun 12 02:47, 2006  --   Re: Rendered files to the AVID   --  Rob Wuijster

Jun 12 03:43, 2006  --   RE: FCurve Editor: Scale key values (Sy) by scripting?   --  kim aldis

Jun 12 04:07, 2006  --   Re: Lightmap and Incidence   --  Tim Leydecker

Jun 12 04:27, 2006  --   Looking for TDs   --  Andy Nicholas

Jun 12 04:51, 2006  --   Re: FCurve Editor: Scale key values (Sy) by scripting?   --  Markus Daum

Jun 12 05:02, 2006  --   RE: FCurve Editor: Scale key values (Sy) by scripting?   --  kim aldis

Jun 12 05:31, 2006  --   Re: v.511 Foundation   --  Alan Jones

Jun 12 09:31, 2006  --   test   --  Sandy E. Sutherland

Jun 12 10:19, 2006  --   Re: Satellite rendering   --  Patrick

Jun 12 12:29, 2006  --   Accessing ParticleData from GeometryShader   --  Philipp Oeser

Jun 12 13:38, 2006  --   RE: Accessing ParticleData from GeometryShader   --  Schoenberger

Jun 12 14:33, 2006  --   seamless discontinuity angle across multiple polyobjects   --  Tim Leydecker

Jun 12 15:02, 2006  --   Re: seamless discontinuity angle across multiple polyobjects   --  Francois Lord

Jun 12 15:52, 2006  --   RE: seamless discontinuity angle across multiple polyobjects   --  Matt Lind

Jun 12 15:55, 2006  --   Re: Satellite rendering   --  Rainer Schmidt

Jun 12 16:03, 2006  --   Re: seamless discontinuity angle across multiple polyobjects   --  Tim Leydecker

Jun 12 16:06, 2006  --   Hi-res texture loading   --  Joe Laffey

Jun 12 16:29, 2006  --   [OT] dynamite v1.1   --  Vince Fortin

Jun 12 16:59, 2006  --   Re: [OT] dynamite v1.1   --  Stefan Andersson

Jun 12 17:32, 2006  --   Re: seamless discontinuity angle across multiple polyobjects   --  Tim Leydecker

Jun 12 17:51, 2006  --   Re: seamless discontinuity angle across multiple polyobjects   --  B Miller

Jun 12 18:29, 2006  --   Re: seamless discontinuity angle across multiple polyobjects   --  Tim Leydecker

Jun 12 18:40, 2006  --   Re: [OT] dynamite v1.1   --  Adrian Lopez

Jun 12 18:51, 2006  --   Re: [OT] dynamite v1.1   --  Rainer Schmidt

Jun 12 18:53, 2006  --   RE: [OT] dynamite v1.1   --  Wayne

Jun 12 18:59, 2006  --   Re: [OT] dynamite v1.1   --  Adrian Lopez

Jun 12 20:36, 2006  --   Reminder LA XSI User Group   --  brad

Jun 12 23:41, 2006  --   Re: [OT] dynamite v1.1   --  Kris Rivel

Jun 13 01:55, 2006  --   When I select 100 objects, XSI frame rate fall down from 60 fps to 3 fps.   --  Andrea Padovan

Jun 13 02:38, 2006  --   Re: [OT] dynamite v1.1   --  Votch

Jun 13 03:09, 2006  --   Re: When I select 100 objects, XSI frame rate fall down from 60 fps to 3 fp   --  Mikko Ronkainen

Jun 13 03:54, 2006  --   RE: When I select 100 objects, XSI frame rate fall down from 60 fps to 3 fp   --  kim aldis

Jun 13 04:02, 2006  --   Re: Hi-res texture loading   --  Frank Lenhard

Jun 13 04:26, 2006  --   Re: When I select 100 objects, XSI frame rate fall down from 60 fps to 3 fp   --  Andrea Padovan

Jun 13 04:28, 2006  --   Re: When I select 100 objects, XSI frame rate fall down from 60 fps to 3 fp   --  Andrea Padovan

Jun 13 04:48, 2006  --   RE: Re: When I select 100 objects, XSI frame rate fall down from 60 fps to   --  kim aldis

Jun 13 04:54, 2006  --   RE: Re: When I select 100 objects, XSI frame rate fall down from 60 fps to   --  kim aldis

Jun 13 05:03, 2006  --   RE: Re: [OT] dynamite v1.1   --  kim aldis

Jun 13 05:03, 2006  --   Re: Re: When I select 100 objects, XSI frame rate fall down from 60 fps to   --  Andrea Padovan

Jun 13 05:10, 2006  --   Re: Accessing ParticleData from GeometryShader   --  Philipp Oeser

Jun 13 05:31, 2006  --   Re: Re: When I select 100 objects, XSI frame rate fall down from 60 fps to   --  Tim Leydecker

Jun 13 05:49, 2006  --   Re: Re: When I select 100 objects, XSI frame rate fall down from 60 fps to   --  Andrea Padovan

Jun 13 06:11, 2006  --   RE: Re: When I select 100 objects, XSI frame rate fall down from 60 fps to   --  kim aldis

Jun 13 06:14, 2006  --   Re: When I select 100 objects, XSI frame rate fall down from 60 fps to 3 fp   --  Rob Wuijster

Jun 13 06:14, 2006  --   RE: Re: When I select 100 objects, XSI frame rate fall down from 60 fps to   --  kim aldis

Jun 13 06:18, 2006  --   switching between low/medium rez ref model   --  Frank Lenhard

Jun 13 06:18, 2006  --   Re: switching between low/medium rez ref model   --  Sascha Robitzki

Jun 13 06:29, 2006  --   Re: Re: When I select 100 objects, XSI frame rate fall down from 60 fps to   --  Tim Leydecker

Jun 13 06:33, 2006  --   Re: When I select 100 objects, XSI frame rate fall down from 60 fps to 3 fp   --  Andrea Padovan

Jun 13 06:46, 2006  --   Re: switching between low/medium rez ref model   --  Bernard Lebel

Jun 13 06:52, 2006  --   RE: Re: When I select 100 objects, XSI frame rate fall down from 60 fps to   --  Brent McPherson

Jun 13 07:27, 2006  --   Accessing UserDataBlob from Mental Ray   --  Philipp Oeser

Jun 13 07:27, 2006  --   Re: Re: When I select 100 objects, XSI frame rate fall down from 60 fps to   --  Andrea Padovan

Jun 13 07:56, 2006  --   RE: Re: When I select 100 objects, XSI frame rate fall down from 60 fps to   --  Brent McPherson

Jun 13 08:11, 2006  --   some questions for ideal usage of FG pass/baking the BG   --  Tim Leydecker

Jun 13 08:14, 2006  --   ref model looses the shape connections   --  Frank Lenhard

Jun 13 08:36, 2006  --   Re: Re: [OT] dynamite v1.1   --  Vince Fortin

Jun 13 08:50, 2006  --   RE: Re: [OT] dynamite v1.1   --  Marc-Andre Carbonneau

Jun 13 09:09, 2006  --   Re: ref model looses the shape connections   --  Jeffrey Dates

Jun 13 09:22, 2006  --   Re: Re: [OT] dynamite v1.1   --  Vince Fortin

Jun 13 09:48, 2006  --   Re: Re: [OT] dynamite v1.1   --  adrian

Jun 13 10:01, 2006  --   Re: ref model looses the shape connections   --  Robert Moodie

Jun 13 10:07, 2006  --   Re: Re: [OT] dynamite v1.1   --  Arvid Björn

Jun 13 10:22, 2006  --   RE: Re: When I select 100 objects, XSI frame rate fall down from 60 fps to   --  Luc-Eric Rousseau

Jun 13 10:25, 2006  --   Re: Turn off primary rays for particles...   --  Arvid Björn

Jun 13 10:26, 2006  --   Re: ref model looses the shape connections   --  brad friedman

Jun 13 10:27, 2006  --   Re: ref model looses the shape connections   --  Nicolas Langlois

Jun 13 10:32, 2006  --   Re: Turn off primary rays for particles...   --  Vince Fortin

Jun 13 10:37, 2006  --   RE: Re: Re: [OT] dynamite v1.1   --  kim aldis

Jun 13 10:39, 2006  --   Re: ref model looses the shape connections   --  Robert Moodie

Jun 13 10:40, 2006  --   Re: Turn off primary rays for particles...   --  Vince Fortin

Jun 13 10:43, 2006  --   Re[2]: switching between low/medium rez ref model   --  Frank Lenhard

Jun 13 10:44, 2006  --   RE: Re: Re: [OT] dynamite v1.1   --  Joe Laffey

Jun 13 10:45, 2006  --   RE: Re: Re: [OT] dynamite v1.1   --  Kris Rivel

Jun 13 10:46, 2006  --   Re: Turn off primary rays for particles...   --  Arvid Björn

Jun 13 10:54, 2006  --   Re[2]: ref model looses the shape connections   --  Frank Lenhard

Jun 13 10:54, 2006  --   Primary rays for VOLUMICS   --  Joe Laffey

Jun 13 10:55, 2006  --   RE: graphics board recommendation   --  Turner, Nathan

Jun 13 11:06, 2006  --   RE: Re: Re: [OT] dynamite v1.1   --  Marc-Andre Carbonneau

Jun 13 11:13, 2006  --   Re: ref model looses the shape connections   --  Jeffrey Dates

Jun 13 11:28, 2006  --   Re: ref model looses the shape connections   --  Robert Moodie

Jun 13 11:44, 2006  --   Re: Turn off primary rays for particles...   --  Arvid Björn

Jun 13 12:04, 2006  --   Re: ref model looses the shape connections   --  brad friedman

Jun 13 12:22, 2006  --   Re: Turn off primary rays for particles...   --  Vince Fortin

Jun 13 12:37, 2006  --   Re: Re[2]: switching between low/medium rez ref model   --  Bernard Lebel

Jun 13 12:52, 2006  --   Re: Re: Re: [OT] dynamite v1.1   --  Gene Crucean

Jun 13 13:17, 2006  --   RE: Re: Re: [OT] dynamite v1.1   --  Ronald Beirouti

Jun 13 13:31, 2006  --   Re: Turn off primary rays for particles...   --  Arvid Björn

Jun 13 13:35, 2006  --   RE: RE: Re: Re: [OT] dynamite v1.1   --  Kris Rivel

Jun 13 14:14, 2006  --   Lens distortion - camera matching   --  Pete Bjordahl

Jun 13 14:26, 2006  --   Re: Lens distortion - camera matching   --  Joe Laffey

Jun 13 14:41, 2006  --   RE: Accessing UserDataBlob from Mental Ray   --  Mathieu Leclaire

Jun 13 14:45, 2006  --   Re: Lens distortion - camera matching   --  Robert Moodie

Jun 13 14:51, 2006  --   Re: Lens distortion - camera matching   --  luc froehlicher

Jun 13 14:54, 2006  --   RE: Re: Re: [OT] dynamite v1.1   --  kim aldis

Jun 13 15:07, 2006  --   Re: Re: Re: [OT] dynamite v1.1   --  Vince Fortin

Jun 13 15:58, 2006  --   RE: Lens distortion - camera matching   --  Pete Bjordahl

Jun 13 16:07, 2006  --   Support email broken?   --  Joe Laffey

Jun 13 16:19, 2006  --   RE: Support email broken?   --  Stephen Blair

Jun 13 16:22, 2006  --   Re: [OT] dynamite v1.1   --  Lyn Caudle

Jun 13 16:29, 2006  --   Re: Support email broken?   --  Anthony Rossano

Jun 13 16:31, 2006  --   RE: Support email broken?   --  Joe Laffey

Jun 13 16:32, 2006  --   RE: Re: Re: [OT] dynamite v1.1   --  kim aldis

Jun 13 16:43, 2006  --   Re: ref model looses the shape connections   --  Mike Werckle

Jun 13 16:54, 2006  --   Re: Re: Re: [OT] dynamite v1.1   --  Vince Fortin

Jun 13 17:12, 2006  --   [Math formula] find closest point to ellipsiod   --  Mathieu Leclaire

Jun 13 17:12, 2006  --   Back in NY...   --  Raffaele Scaduto-Medola

Jun 13 17:17, 2006  --   some questions for ideal usage of FG pass/baking the BG   --  Tim Leydecker

Jun 13 17:30, 2006  --   RE: Back in NY...   --  Kris Rivel

Jun 13 17:33, 2006  --   Re: [Math formula] find closest point to ellipsiod   --  B Miller

Jun 13 18:08, 2006  --   RE: Back in NY...   --  Scott C. Lange

Jun 13 18:15, 2006  --   Re: [Math formula] find closest point to ellipsiod   --  Reinhard Claus

Jun 13 18:29, 2006  --   Re: Back in NY...   --  Rainer Schmidt

Jun 13 18:37, 2006  --   Re: Back in NY...   --  Gene Crucean

Jun 13 18:41, 2006  --   Re: Re: Re: [OT] dynamite v1.1   --  Gene Crucean

Jun 13 19:13, 2006  --   Re: Re: When I select 100 objects, XSI frame rate fall down from 60 fps to   --  Andrea Padovan

Jun 13 19:54, 2006  --   Re: [Math formula] find closest point to ellipsiod   --  francois.painchaud sympatico.ca

Jun 13 20:25, 2006  --   Re: When I select 100 objects, XSI frame rate fall down from 60 fps to 3 fp   --  Sam Cuttriss

Jun 13 20:26, 2006  --   Re: Back in NY...   --  Sam Cuttriss

Jun 13 20:27, 2006  --   Re: [Math formula] find closest point to ellipsiod   --  francois.painchaud sympatico.ca

Jun 13 20:31, 2006  --   Re: When I select 100 objects, XSI frame rate fall down from 60 fps to 3 fp   --  Andrea Padovan

Jun 13 22:56, 2006  --   Re: FCurve Editor: Scale key values (Sy) by scripting?   --  Markus Daum

Jun 14 03:23, 2006  --   mixing baked textures with scenelighting   --  Tim Leydecker

Jun 14 03:35, 2006  --   Re: switching between low/medium rez ref model   --  Sascha Robitzki

Jun 14 04:45, 2006  --   Re: Hi-res texture loading   --  Alan Jones

Jun 14 05:23, 2006  --   Re: Accessing UserDataBlob from Mental Ray   --  Philipp Oeser

Jun 14 05:32, 2006  --   Scripting : Little object question.   --  guillaume laforge

Jun 14 07:12, 2006  --   Re: Scripting : Little object question.   --  Bernard Lebel

Jun 14 07:13, 2006  --   Re: Re: Re: [OT] dynamite v1.1   --  Vince Fortin

Jun 14 07:31, 2006  --   Re: Scripting : Little object question.   --  Aloys Baillet

Jun 14 07:37, 2006  --   Re: Scripting : Little object question.   --  guillaume laforge

Jun 14 07:55, 2006  --   Re: Scripting : Little object question.   --  guillaume laforge

Jun 14 08:21, 2006  --   RE: Accessing UserDataBlob from Mental Ray   --  Halfdan Ingvarsson

Jun 14 08:29, 2006  --   Re: Hi-res texture loading   --  Joe Laffey

Jun 14 08:37, 2006  --   spring constraint.   --  Helen Bucknall

Jun 14 08:44, 2006  --   RE: Re: Re: [OT] dynamite v1.1   --  Marc-Andre Carbonneau

Jun 14 08:45, 2006  --   XSIBatch hang   --  Joe Laffey

Jun 14 08:52, 2006  --   Re: Scripting : Little object question.   --  Bernard Lebel

Jun 14 08:55, 2006  --   RE: XSIBatch hang   --  kim aldis

Jun 14 08:56, 2006  --   Re: XSIBatch hang   --  Bernard Lebel

Jun 14 08:58, 2006  --   RE: Re: Re: [OT] dynamite v1.1   --  kim aldis

Jun 14 08:58, 2006  --   Re: XSIBatch hang   --  Joe Laffey

Jun 14 09:35, 2006  --   Re: Accessing UserDataBlob from Mental Ray   --  Philipp Oeser

Jun 14 09:54, 2006  --   RE: Accessing UserDataBlob from Mental Ray   --  Mathieu Leclaire

Jun 14 09:58, 2006  --   Re: Re: Re: [OT] dynamite v1.1   --  Vince Fortin

Jun 14 09:59, 2006  --   Re: spring constraint.   --  Anthony barritault

Jun 14 10:18, 2006  --   Re: XSIBatch hang   --  B Miller

Jun 14 10:25, 2006  --   RE: [Math formula] find closest point to ellipsiod   --  Mathieu Leclaire

Jun 14 10:42, 2006  --   Re: XSIBatch hang   --  Joe Laffey

Jun 14 10:56, 2006  --   OT: Citroen spot   --  Byron Nash

Jun 14 12:13, 2006  --   Replacing the shadertree? Possible?   --  Thomas Helzle

Jun 14 12:40, 2006  --   Re: Replacing the shadertree? Possible?   --  Andy Jones

Jun 14 14:02, 2006  --   Re: spring constraint.   --  Helen Bucknall

Jun 14 14:07, 2006  --   Re: Re: Re: [OT] dynamite v1.1   --  jim bough

Jun 14 14:10, 2006  --   Re: Replacing the shadertree? Possible?   --  guillaume laforge

Jun 14 14:13, 2006  --   Re: Re: Re: [OT] dynamite v1.1   --  Vince Fortin

Jun 14 14:28, 2006  --   Re: Replacing the shadertree? Possible?   --  Thomas Helzle

Jun 14 14:31, 2006  --   Re: Re: Re: [OT] dynamite v1.1   --  Steven Caron

Jun 14 14:38, 2006  --   Re: Replacing the shadertree? Possible?   --  guillaume laforge

Jun 14 14:47, 2006  --   Re: OT: Citroen spot   --  Jordi Bares

Jun 14 14:48, 2006  --   RE: Re: Re: [OT] dynamite v1.1   --  kim aldis

Jun 14 15:13, 2006  --   Re: Replacing the shadertree? Possible?   --  Heath Aiken

Jun 14 15:29, 2006  --   RE: Replacing the shadertree? Possible?   --  Wayne

Jun 14 15:32, 2006  --   Re: Replacing the shadertree? Possible?   --  luc froehlicher

Jun 14 15:38, 2006  --   Re: Replacing the shadertree? Possible?   --  Thomas Helzle

Jun 14 15:41, 2006  --   hair interpolation - when you tell it not to and it still does!   --  Marc-Andre Carbonneau

Jun 14 16:00, 2006  --   Re: Replacing the shadertree? Possible?   --  Robert Moodie

Jun 14 16:07, 2006  --   Re: hair interpolation - when you tell it not to and it still does!   --  Noodles

Jun 14 16:23, 2006  --   Re: hair interpolation - when you tell it not to and it still does!   --  greg punchatz

Jun 14 16:25, 2006  --   RE: Replacing the shadertree? Possible?   --  Andy Nicholas

Jun 14 16:43, 2006  --   Re: hair interpolation - when you tell it not to and it still does!   --  Robert Moodie

Jun 14 16:52, 2006  --   RE: Replacing the shadertree? Possible?   --  Joe Laffey

Jun 14 17:09, 2006  --   Re: Replacing the shadertree? Possible?   --  Robert Moodie

Jun 14 17:23, 2006  --   Re: Replacing the shadertree? Possible?   --  Thomas Helzle

Jun 14 17:53, 2006  --   Re: OT: Citroen spot   --  Meng-Yang Lu

Jun 14 18:04, 2006  --   RE: XSIBatch hang   --  Schoenberger

Jun 14 18:20, 2006  --   UV editing on cluster not updating in region   --  Adrian Lopez

Jun 14 19:19, 2006  --   Re: Replacing the shadertree? Possible?   --  Andy Jones

Jun 14 21:14, 2006  --   Re: Replacing the shadertree? Possible?   --  Bernard Lebel

Jun 15 02:30, 2006  --   Re: Replacing the shadertree? Possible?   --  André Adam

Jun 15 03:24, 2006  --   [OT] Picasa now for linux   --  Stefan Andersson

Jun 15 03:39, 2006  --   Re: Replacing the shadertree? Possible?   --  Tauno Ööbik

Jun 15 04:40, 2006  --   just a warning   --  kim aldis

Jun 15 04:48, 2006  --   Re: just a warning   --  adrian

Jun 15 04:50, 2006  --   Re: [OT] Picasa now for linux   --  Alan Jones

Jun 15 06:02, 2006  --   Re: just a warning   --  Denis-Jose Francois

Jun 15 06:03, 2006  --   re: just a warning   --  Raffael Dickreuter

Jun 15 06:03, 2006  --   RE: just a warning   --  kim aldis

Jun 15 06:54, 2006  --   Re: Replacing the shadertree? Possible?   --  Andy Nicholas

Jun 15 08:17, 2006  --   Re: Re: Re: [OT] dynamite v1.1   --  Vince Fortin

Jun 15 08:25, 2006  --   Re: Re: Re: [OT] dynamite v1.1   --  Vince Fortin

Jun 15 08:31, 2006  --   Re: Replacing the shadertree? Possible?   --  Thomas Helzle

Jun 15 08:43, 2006  --   Re: Replacing the shadertree? Possible?   --  Bernard Lebel

Jun 15 09:57, 2006  --   RE: hair interpolation - when you tell it not to and it still does!   --  Marc-Andre Carbonneau

Jun 15 10:10, 2006  --   Re: Replacing the shadertree? Possible?   --  brad friedman

Jun 15 10:21, 2006  --   Re: Replacing the shadertree? Possible?   --  Andy Nicholas

Jun 15 10:26, 2006  --   RE: Replacing the shadertree? Possible?   --  Luc-Eric Rousseau

Jun 15 10:34, 2006  --   Re: Replacing the shadertree? Possible?   --  Andy Nicholas

Jun 15 10:35, 2006  --   RE: hair interpolation - when you tell it not to and it still does!   --  Marc-Andre Carbonneau

Jun 15 10:36, 2006  --   RE: hair interpolation - when you tell it not to and it still does!   --  kim aldis

Jun 15 10:47, 2006  --   Re: Replacing the shadertree? Possible?   --  Thomas Helzle

Jun 15 10:48, 2006  --   RE: hair interpolation - when you tell it not to and it still does!   --  Marc-Andre Carbonneau

Jun 15 10:50, 2006  --   RE: Replacing the shadertree? Possible?   --  Marc-Andre Carbonneau

Jun 15 10:50, 2006  --   Re: Hi-res texture loading   --  Francois Lord

Jun 15 11:28, 2006  --   Timewarp PointOven reader   --  Francois Lord

Jun 15 11:41, 2006  --