![]() |
|||
Click on the arrows to skip to the previous/next month. These messages are also organized as a formatted (table) list and a threaded list. To sort the messages, click on a column/category heading. |
|
||
Last Update: Sat Jul 1 00:02:14 2006. Total: 1572 messages. Average Size: 9.0K (Max: 50.4K, Min: 4.3K).
Sorted by:
DATE
.
(Additional sorting:
AUTHOR
&
SUBJECT)
Jul 01 00:01, 2006 -- [no subject] -- Unknown
Jul 01 00:01, 2006 -- [no subject] -- Unknown
Jul 01 00:01, 2006 -- [no subject] -- Unknown
Jul 01 00:01, 2006 -- [no subject] -- Unknown
Jul 01 00:01, 2006 -- [no subject] -- Unknown
Jul 01 00:01, 2006 -- [no subject] -- Unknown
Jul 01 00:01, 2006 -- [no subject] -- Unknown
Jul 01 00:01, 2006 -- [no subject] -- Unknown
Jul 01 00:01, 2006 -- [no subject] -- Unknown
Jul 01 00:01, 2006 -- [no subject] -- Unknown
Jul 01 00:01, 2006 -- [no subject] -- Unknown
Jun 30 20:30, 2006 -- Re: unusually obsessed -- Nick
Jun 30 20:20, 2006 -- Re: Max integer constants? -- francois.painchaud sympatico.ca
Jun 30 18:57, 2006 -- Re: Max integer constants? -- Bernard Lebel
Jun 30 17:50, 2006 -- RE: Max integer constants? -- Luc-Eric Rousseau
Jun 30 17:48, 2006 -- RE: Max integer constants? -- Luc-Eric Rousseau
Jun 30 17:42, 2006 -- Re: Shape Manager? -- Bradley Gabe
Jun 30 16:51, 2006 -- Re: Max integer constants? -- Bernard Lebel
Jun 30 16:29, 2006 -- Re: Shape Manager? -- Jeff Wilson
Jun 30 16:12, 2006 -- RE: Max integer constants? -- Matt Lind
Jun 30 15:18, 2006 -- [script] Max integer constants? -- Bernard Lebel
Jun 30 15:08, 2006 -- Re: Shape Manager? -- Bradley Gabe
Jun 30 14:52, 2006 -- Re: Shape Manager? -- Steven Caron
Jun 30 14:51, 2006 -- Your medicin3 is r3ady and waiting for you -- Will
Jun 30 14:43, 2006 -- Re: WeightMap on a lattice -- guillaume laforge
Jun 30 14:42, 2006 -- Try our pills. Interesting offers -- Alejandra
Jun 30 14:40, 2006 -- end month action, certified pills directly from manufacture. -- Anne
Jun 30 14:36, 2006 -- Re: WeightMap on a lattice -- Alan Jones
Jun 30 14:29, 2006 -- RE: Re: Shape Manager? -- Kris Rivel
Jun 30 14:21, 2006 -- Amazing and cheap Online pharm(at)cy.co -- Ivy
Jun 30 14:18, 2006 -- Re: Shape Manager? -- Jeff Wilson
Jun 30 14:13, 2006 -- Re: WeightMap on a lattice -- Joe Laffey
Jun 30 14:04, 2006 -- Re: WeightMap on a lattice -- Joe Laffey
Jun 30 14:04, 2006 -- Re: Shape Manager? -- Bradley Gabe
Jun 30 14:03, 2006 -- Re: WeightMap on a lattice -- guillaume laforge
Jun 30 13:55, 2006 -- BEing r1ch and hEalthy, much bEtter than poor and sick. -- Vincent
Jun 30 13:38, 2006 -- Re: Shape Manager? -- George Schermer
Jun 30 13:10, 2006 -- RE: Re: Shape Manager? -- Kris Rivel
Jun 30 13:05, 2006 -- Re: WeightMap on a lattice -- Alan Jones
Jun 30 12:45, 2006 -- WeightMap on a lattice -- Joe Laffey
Jun 30 11:54, 2006 -- Re: Shape Manager? -- Bradley Gabe
Jun 30 11:54, 2006 -- Re: Shape Manager? -- Gene Crucean
Jun 30 11:16, 2006 -- Re: Shape Manager? -- Robert Moodie
Jun 30 11:13, 2006 -- Re: Shape Manager? -- Gene Crucean
Jun 30 10:59, 2006 -- Shape Manager? -- Bradley Gabe
Jun 30 05:01, 2006 -- RE: unusually obsessed -- kim aldis
Jun 30 05:00, 2006 -- OT - car modeling specialist -- Fabrice Altman
Jun 30 04:37, 2006 -- Re: unusually obsessed -- Raffaele Fragapane
Jun 30 03:48, 2006 -- Re: Replacing the shadertree? Possible? -- Tim Leydecker
Jun 30 02:50, 2006 -- Re: unusually obsessed -- Nick
Jun 30 02:13, 2006 -- RE: random text input broken[Scanned] -- Sandy E. Sutherland
Jun 30 02:04, 2006 -- RE: unusually obsessed -- kim aldis
Jun 30 02:02, 2006 -- RE: unusually obsessed -- kim aldis
Jun 30 01:40, 2006 -- RE: random text input broken[Scanned] -- Matthew Lowery
Jun 30 01:11, 2006 -- Re: unusually obsessed -- guillaume laforge
Jun 29 22:02, 2006 -- Re: unusually obsessed -- Bernard Lebel
Jun 29 21:30, 2006 -- Re: unusually obsessed -- porl
Jun 29 21:30, 2006 -- Re: unusually obsessed -- Andy Hayes
Jun 29 21:12, 2006 -- Re: unusually obsessed -- Raffaele Fragapane
Jun 29 21:10, 2006 -- Re: unusually obsessed -- porl
Jun 29 21:06, 2006 -- Re: unusually obsessed -- benp
Jun 29 20:51, 2006 -- Re: unusually obsessed -- Andy Hayes
Jun 29 20:46, 2006 -- Re: unusually obsessed -- Raffaele Fragapane
Jun 29 20:27, 2006 -- Re: unusually obsessed -- porl
Jun 29 20:25, 2006 -- Re: unusually obsessed -- Bernard Lebel
Jun 29 20:17, 2006 -- Re: unusually obsessed -- Patrick Boucher
Jun 29 18:50, 2006 -- Re: Richard Rosenman's glow plugin for Photoshop -- Bruce MacDougall
Jun 29 18:44, 2006 -- Re: unusually obsessed -- Greg Smith
Jun 29 18:30, 2006 -- Re: unusually obsessed -- Greg Smith
Jun 29 17:16, 2006 -- Re: *SPAM *Re: public domain or inexpensive south manhattan 3D model -- Rainer Schmidt
Jun 29 17:11, 2006 -- Re: *SPAM *Re: public domain or inexpensive south manhattan 3D model -- Eric Deren
Jun 29 15:51, 2006 -- RE: *SPAM *Re: public domain or inexpensive south manhattan 3D model -- Michaël Bentitou
Jun 29 15:40, 2006 -- Re: public domain or inexpensive south manhattan 3D model -- Andy Jones
Jun 29 15:04, 2006 -- RE: public domain or inexpensive south manhattan 3D model -- Michaël Bentitou
Jun 29 14:52, 2006 -- Re: Color Coding Keys -- Jeffrey Dates
Jun 29 14:28, 2006 -- Re: unusually obsessed -- Noodles
Jun 29 14:27, 2006 -- Re: Color Coding Keys -- guillaume laforge
Jun 29 14:18, 2006 -- RE: Color Coding Keys -- Andre DeAngelis
Jun 29 14:09, 2006 -- public domain or inexpensive south manhattan 3D model -- Eric Deren
Jun 29 14:04, 2006 -- Re: unusually obsessed -- John Bell
Jun 29 14:00, 2006 -- Re: unusually obsessed -- guillaume laforge
Jun 29 13:59, 2006 -- Re: Color Coding Keys -- Jeffrey Dates
Jun 29 13:58, 2006 -- Re: unusually obsessed -- guillaume laforge
Jun 29 13:57, 2006 -- Re: unusually obsessed -- greg punchatz
Jun 29 13:57, 2006 -- Re: AW: OT - car modeling specialist -- Byron Nash
Jun 29 13:38, 2006 -- Re: Replacing the shadertree? Possible? -- Andy Jones
Jun 29 13:24, 2006 -- Re: unusually obsessed -- Rainer Schmidt
Jun 29 13:21, 2006 -- Re: Replacing the shadertree? Possible? -- Thomas Helzle
Jun 29 13:06, 2006 -- unusually obsessed -- kim aldis
Jun 29 12:49, 2006 -- RE: Replacing the shadertree? Possible? -- kim aldis
Jun 29 12:46, 2006 -- Color Coding Keys -- Andre DeAngelis
Jun 29 12:25, 2006 -- Re: pyOde -- Daniele Niero
Jun 29 12:16, 2006 -- Re: pyOde -- greg punchatz
Jun 29 11:40, 2006 -- RE: Replacing the shadertree? Possible? -- Halfdan Ingvarsson
Jun 29 11:40, 2006 -- pyOde -- Daniele Niero
Jun 29 11:35, 2006 -- Re: Replacing the shadertree? Possible? -- Luc Froelicher
Jun 29 11:34, 2006 -- RE: Replacing the shadertree? Possible? -- kim aldis
Jun 29 11:33, 2006 -- Re: Replacing the shadertree? Possible? -- brad friedman
Jun 29 11:32, 2006 -- RE: Replacing the shadertree? Possible? -- Halfdan Ingvarsson
Jun 29 11:16, 2006 -- Re: INFO and error messages -- Denis-Jose Francois
Jun 29 11:08, 2006 -- Re: Replacing the shadertree? Possible? -- Luc Froelicher
Jun 29 11:08, 2006 -- RE: random text input broken -- Luc-Eric Rousseau
Jun 29 10:45, 2006 -- Re: random text input broken -- Daniel Bachmann
Jun 29 10:39, 2006 -- Re: Replacing the shadertree? Possible? -- Robert Moodie
Jun 29 10:19, 2006 -- RE: random text input broken[Scanned] -- Matthew Lowery
Jun 29 10:18, 2006 -- Re: random text input broken -- Nick
Jun 29 10:18, 2006 -- Re: Replacing the shadertree? Possible? -- Luc Froelicher
Jun 29 09:52, 2006 -- RE: random text input broken -- Sandy E. Sutherland
Jun 29 09:43, 2006 -- Re: Replacing the shadertree? Possible? -- robert(at)texturelighting.com
Jun 29 09:42, 2006 -- Re: UVBasis in rendertree -- Luc Froelicher
Jun 29 09:34, 2006 -- Re: UVBasis in rendertree -- Ben Rogall
Jun 29 09:21, 2006 -- Re: random text input broken -- Thomas Helzle
Jun 29 09:07, 2006 -- RE: random text input broken -- kim aldis
Jun 29 08:58, 2006 -- Re: random text input broken -- guillaume laforge
Jun 29 08:41, 2006 -- Re: Replacing the shadertree? Possible? -- Thomas Helzle
Jun 29 08:32, 2006 -- random text input broken -- Matthew Lowery
Jun 29 07:41, 2006 -- Re: constraints dropping off reference model components -- tekano
Jun 29 07:39, 2006 -- RE: Rendermapping -- kim aldis
Jun 29 07:31, 2006 -- Re: INFO and error messages -- robert(at)texturelighting.com
Jun 29 07:09, 2006 -- Rendermapping -- Bryan Eppenheimer
Jun 29 06:42, 2006 -- constraints dropping off reference model components -- kim aldis
Jun 29 06:04, 2006 -- Re: How come its so hard for the Penguin to sing and dance -- Mikko Ronkainen
Jun 29 05:32, 2006 -- INFO and error messages -- Denis-Jose Francois
Jun 29 05:10, 2006 -- Re: Replacing the shadertree? Possible? -- Tim Leydecker
Jun 29 04:45, 2006 -- RE: Replacing the shadertree? Possible? -- kim aldis
Jun 29 04:40, 2006 -- Re: Replacing the shadertree? Possible? -- Stefan Andersson
Jun 29 04:32, 2006 -- OT: Richard Rosenman's glow plugin for Photoshop -- Rob Wuijster
Jun 29 04:30, 2006 -- RE: AW: OT - car modeling specialist -- Simon Palau
Jun 29 04:27, 2006 -- Re: OT - car modeling specialist -- Simon Palau
Jun 29 04:09, 2006 -- Re: Replacing the shadertree? Possible? -- Tim Leydecker
Jun 29 04:03, 2006 -- RE: Replacing the shadertree? Possible? -- Jordi Bares
Jun 29 04:03, 2006 -- Re: Replacing the shadertree? Possible? -- Tim Leydecker
Jun 29 03:51, 2006 -- Re: Replacing the shadertree? Possible? -- Thomas Helzle
Jun 29 03:32, 2006 -- RE: Replacing the shadertree? Possible? -- kim aldis
Jun 29 03:29, 2006 -- Re: How come its so hard for the Penguin to sing and dance -- Alan Jones
Jun 28 21:57, 2006 -- Re: Replacing the shadertree? Possible? -- Heath Aiken
Jun 28 19:47, 2006 -- RE: Replacing the shadertree? Possible? -- Wayne
Jun 28 19:26, 2006 -- Re: How come its so hard for the Penguin to sing and dance -- Nick
Jun 28 19:09, 2006 -- Re: UVBasis in rendertree -- guillaume laforge
Jun 28 18:41, 2006 -- Re: Replacing the shadertree? Possible? -- Tim Leydecker
Jun 28 17:33, 2006 -- RE: Replacing the shadertree? Possible? -- kim aldis
Jun 28 17:31, 2006 -- RE: unassigning materials -- kim aldis
Jun 28 17:24, 2006 -- Re: Replacing the shadertree? Possible? -- Thomas Helzle
Jun 28 17:22, 2006 -- Re: How come its so hard for the Penguin to sing and dance -- Greg Smith
Jun 28 17:03, 2006 -- Re: How come its so hard for the Penguin to sing and dance -- Stefan Andersson
Jun 28 16:36, 2006 -- Re: unassigning materials -- Rainer Schmidt
Jun 28 16:36, 2006 -- Re: How come its so hard for the Penguin to sing and dance -- Greg Smith
Jun 28 16:26, 2006 -- Re: Replacing the shadertree? Possible? -- Tim Leydecker
Jun 28 15:50, 2006 -- Re: Replacing the shadertree? Possible? -- Andy Jones
Jun 28 15:31, 2006 -- Re: Replacing the shadertree? Possible? -- luc froehlicher
Jun 28 15:28, 2006 -- Re: UVBasis in rendertree -- luc froehlicher
Jun 28 15:17, 2006 -- RE: Replacing the shadertree? Possible? -- Bradley Gabe
Jun 28 15:03, 2006 -- RE: unassigning materials -- kim aldis
Jun 28 15:03, 2006 -- RE: Replacing the shadertree? Possible? -- Luc-Eric Rousseau
Jun 28 14:51, 2006 -- RE: How come its so hard for the Penguin to sing and dance -- Will Mendez
Jun 28 14:47, 2006 -- Re: How come its so hard for the Penguin to sing and dance -- Stefan Andersson
Jun 28 14:44, 2006 -- Re: How come its so hard for the Penguin to sing and dance -- Stefan Andersson
Jun 28 13:31, 2006 -- Re: How come its so hard for the Penguin to sing and dance -- Meng-Yang Lu
Jun 28 13:20, 2006 -- Re: How come its so hard for the Penguin to sing and dance -- Greg Smith
Jun 28 13:05, 2006 -- Re: UVBasis in rendertree -- guillaume laforge
Jun 28 13:04, 2006 -- Re: How come its so hard for the Penguin to sing and dance -- Joe Laffey
Jun 28 13:03, 2006 -- Re: How come its so hard for the Penguin to sing and dance -- Greg Smith
Jun 28 12:53, 2006 -- UVBasis in rendertree -- Luc Froelicher
Jun 28 12:47, 2006 -- Re: running photoshop from XSI -- Ludovick William Michaud
Jun 28 12:46, 2006 -- RE: running photoshop from XSI -- kim aldis
Jun 28 12:35, 2006 -- Re: How come its so hard for the Penguin to sing and dance -- Luc Froelicher
Jun 28 12:34, 2006 -- Re: running photoshop from XSI -- guillaume laforge
Jun 28 12:28, 2006 -- RE: Replacing the shadertree? Possible? -- Bradley Gabe
Jun 28 12:27, 2006 -- Re: running photoshop from XSI -- Bernard Lebel
Jun 28 12:26, 2006 -- Re: Replacing the shadertree? Possible? -- guillaume laforge
Jun 28 12:20, 2006 -- running photoshop from XSI -- kim aldis
Jun 28 12:17, 2006 -- RE: Replacing the shadertree? Possible? -- kim aldis
Jun 28 12:15, 2006 -- How come its so hard for the Penguin to sing and dance -- Greg Smith
Jun 28 12:14, 2006 -- Re: Replacing the shadertree? Possible? -- Tim Leydecker
Jun 28 12:07, 2006 -- RE: Replacing the shadertree? Possible? -- Bradley Gabe
Jun 28 12:01, 2006 -- Re: Replacing the shadertree? Possible? -- Bradley Gabe
Jun 28 12:01, 2006 -- RE: unassigning materials -- at
Jun 28 11:32, 2006 -- RE: Replacing the shadertree? Possible? -- Luc-Eric Rousseau
Jun 28 10:49, 2006 -- RE: a little help with rendering -- kim aldis
Jun 28 10:32, 2006 -- RE: unassigning materials -- kim aldis
Jun 28 10:23, 2006 -- RE: unassigning materials -- Ed Harriss
Jun 28 10:17, 2006 -- Re: Replacing the shadertree? Possible? -- Bernard Lebel
Jun 28 10:10, 2006 -- unassigning materials -- kim aldis
Jun 28 09:40, 2006 -- Re: a little help with rendering -- Joe Laffey
Jun 28 07:58, 2006 -- Re: Re: Lighting/lightrig tool recommendations? -- Tim Leydecker
Jun 28 07:49, 2006 -- Re: Re: Lighting/lightrig tool recommendations? -- Tim Leydecker
Jun 28 07:36, 2006 -- RE: Re: Lighting/lightrig tool recommendations? -- Harry Bardak
Jun 28 07:32, 2006 -- RE: Re: Lighting/lightrig tool recommendations? -- Harry Bardak
Jun 28 07:19, 2006 -- Re: Lighting/lightrig tool recommendations? -- Tim Leydecker
Jun 28 06:55, 2006 -- b4d health - I kn0w how t0 help -- Dudley
Jun 28 06:37, 2006 -- Re: Lighting/lightrig tool recommendations? -- Tim Leydecker
Jun 28 05:35, 2006 -- End m0nth acti0n, certified pills directly fr0m manufacture. -- Lela
Jun 28 05:21, 2006 -- Effective medicine could be cheap! -- Sidney
Jun 28 05:11, 2006 -- Re: realtime shader examples -- Sascha Robitzki
Jun 28 05:06, 2006 -- Re: realtime shader examples -- Sascha Robitzki
Jun 28 04:57, 2006 -- Re: realtime shader examples -- Morten Bartholdy
Jun 28 04:49, 2006 -- RE: a little help with rendering -- Andi Farhall
Jun 28 04:18, 2006 -- Re: realtime shader examples -- Tim Leydecker
Jun 28 04:18, 2006 -- save y0ur wallet use ch3ap qual1ty meds and p i1ls -- Norberto
Jun 28 03:48, 2006 -- Re: realtime shader examples -- Sascha Robitzki
Jun 28 03:48, 2006 -- Re: Replacing the shadertree? Possible? -- Tim Leydecker
Jun 28 01:58, 2006 -- RE: a little help with rendering -- kim aldis
Jun 28 01:58, 2006 -- RE: a little help with rendering -- kim aldis
Jun 28 01:56, 2006 -- RE: a little help with rendering -- kim aldis
Jun 28 01:48, 2006 -- Re: a little help with rendering -- Alan Jones
Jun 28 00:22, 2006 -- Re: Replacing the shadertree? Possible? -- Mike Werckle
Jun 27 21:17, 2006 -- Re: a little help with rendering -- Joe Laffey
Jun 27 21:17, 2006 -- Re: a little help with rendering -- Joe Laffey
Jun 27 18:31, 2006 -- Re: a little help with rendering -- Michal Doniec
Jun 27 18:21, 2006 -- Re: Replacing the shadertree? Possible? -- Tim Leydecker
Jun 27 18:04, 2006 -- Re: a little help with rendering -- Bernard Lebel
Jun 27 17:53, 2006 -- RE: a little help with rendering -- Kris Rivel
Jun 27 17:39, 2006 -- a little help with rendering -- kim aldis
Jun 27 17:38, 2006 -- Re: Re: Lighting/lightrig tool recommendations? -- Tim Leydecker
Jun 27 13:29, 2006 -- Re: Maya gets Nima(Novodex) for free -- Lars Nilsson
Jun 27 13:00, 2006 -- Re: Maya gets Nima(Novodex) for free -- Steven Caron
Jun 27 11:23, 2006 -- Re: rigid body sim -- Matt Morris
Jun 27 10:51, 2006 -- RE: RE: Replacing the shadertree? Possible? -- kim aldis
Jun 27 10:48, 2006 -- Re: RE: Replacing the shadertree? Possible? -- Alan Jones
Jun 27 10:05, 2006 -- Re: rigid body sim -- Jordi Bares
Jun 27 09:49, 2006 -- rigid body sim -- Matt Morris
Jun 27 09:24, 2006 -- Re: Maya gets Nima(Novodex) for free -- Gene Crucean
Jun 27 09:24, 2006 -- Re: Re: Replacing the shadertree? Possible? -- guillaume laforge
Jun 27 09:23, 2006 -- RE: Re: Replacing the shadertree? Possible? -- Harry Bardak
Jun 27 09:17, 2006 -- OT: was Replacing the shadertree? Possible? -- Stuart Hall
Jun 27 09:16, 2006 -- RE: Re: Replacing the shadertree? Possible? -- Jordi Bares
Jun 27 09:14, 2006 -- SIGGRAPH XSI training, any word? -- Byron Nash
Jun 27 09:07, 2006 -- Re: Replacing the shadertree? Possible? -- Bernard Lebel
Jun 27 09:06, 2006 -- RE: Maya gets Nima(Novodex) for free -- Marc-Andre Carbonneau
Jun 27 09:04, 2006 -- RE: Re: Replacing the shadertree? Possible? -- Harry Bardak
Jun 27 08:51, 2006 -- RE: Maya gets Nima(Novodex) for free -- Kris Rivel
Jun 27 08:50, 2006 -- RE: Replacing the shadertree? Possible? -- Martin Belleau
Jun 27 08:48, 2006 -- Re: in montreal this sunday till tuesday -- Graham D Clark
Jun 27 08:48, 2006 -- RE: Re: Replacing the shadertree? Possible? -- Harry Bardak
Jun 27 08:44, 2006 -- RE: Re: Lighting/lightrig tool recommendations? -- Harry Bardak
Jun 27 08:42, 2006 -- Re: RE: Replacing the shadertree? Possible? -- Gene Crucean
Jun 27 08:40, 2006 -- Re: Replacing the shadertree? Possible? -- Jordi Bares
Jun 27 08:18, 2006 -- Re: Lighting/lightrig tool recommendations? -- Daniel Bachmann
Jun 27 08:01, 2006 -- Maya gets Nima(Novodex) for free -- Marc-Andre Carbonneau
Jun 27 07:31, 2006 -- Re: Lighting/lightrig tool recommendations? -- Tim Leydecker
Jun 27 07:23, 2006 -- Re: Replacing the shadertree? Possible? -- Bernard Lebel
Jun 27 07:01, 2006 -- RE: Lighting/lightrig tool recommendations? -- Harry Bardak
Jun 27 06:59, 2006 -- Re: Lighting/lightrig tool recommendations? -- Bernard Lebel
Jun 27 06:50, 2006 -- Re: Lighting/lightrig tool recommendations? -- Daniel Bachmann
Jun 27 06:08, 2006 -- RE: realtime shader examples -- kim aldis
Jun 27 04:55, 2006 -- Lighting/lightrig tool recommendations? -- Tim Leydecker
Jun 27 04:49, 2006 -- Re: realtime shader examples -- Sascha Robitzki
Jun 27 04:30, 2006 -- RE: realtime shader examples -- kim aldis
Jun 27 04:26, 2006 -- RE: RE: Replacing the shadertree? Possible? -- kim aldis
Jun 27 04:05, 2006 -- Re: RE: Replacing the shadertree? Possible? -- Alan Jones
Jun 27 03:31, 2006 -- Re: Replacing the shadertree? Possible? -- Mike Werckle
Jun 27 03:24, 2006 -- Re: realtime shader examples -- Sascha Robitzki
Jun 26 23:22, 2006 -- RE: Permanently Subdividing -- Ian Stewart
Jun 26 17:52, 2006 -- Re: Permanently Subdividing -- Joe Laffey
Jun 26 16:53, 2006 -- RE: xsi -> flash -- kim aldis
Jun 26 16:00, 2006 -- RE: realtime shader examples -- kim aldis
Jun 26 14:38, 2006 -- Permanently Subdividing -- Joe Laffey
Jun 26 14:19, 2006 -- Re: realtime shader examples -- Tim Leydecker
Jun 26 13:48, 2006 -- Re: xsi -> flash -- Rainer Schmidt
Jun 26 13:44, 2006 -- Re: Permanently Subdividing -- Bernard Lebel
Jun 26 13:41, 2006 -- Re: xsi -> flash -- Bernard Lebel
Jun 26 13:34, 2006 -- Re: realtime shader examples -- Thomas Helzle
Jun 26 13:32, 2006 -- Re: xsi -> flash -- Rainer Schmidt
Jun 26 13:18, 2006 -- xsi -> flash -- carl
Jun 26 13:17, 2006 -- Re: realtime shader examples -- Andy Jones
Jun 26 11:47, 2006 -- Re: Dirtmap 64 bits -- Patrick
Jun 26 10:58, 2006 -- realtime shader examples -- kim aldis
Jun 26 10:07, 2006 -- Re: Update Action Clip from Source?? -- André Adam
Jun 26 09:54, 2006 -- Re: Dirtmap 64 bits -- Ben Rogall
Jun 26 09:51, 2006 -- Re: Update Action Clip from Source?? -- Francois Lord
Jun 26 09:51, 2006 -- RE: RE: RE: Replacing the shadertree? Possible? -- Kris Rivel
Jun 26 09:42, 2006 -- Re: Dirtmap 64 bits -- Patrick
Jun 26 09:42, 2006 -- RE: RE: Replacing the shadertree? Possible? -- Halfdan Ingvarsson
Jun 26 09:38, 2006 -- RE: RE: Replacing the shadertree? Possible? -- kim aldis
Jun 26 08:50, 2006 -- Re: compiling 64 bits shaders -- Ben Rogall
Jun 26 08:48, 2006 -- RE: RE: Replacing the shadertree? Possible? -- Kris Rivel
Jun 26 08:35, 2006 -- RE: Replacing the shadertree? Possible? -- Halfdan Ingvarsson
Jun 26 07:34, 2006 -- RE: raytraced ( blured+scaled) environment occlusion? -- Harry Bardak
Jun 26 07:34, 2006 -- RE: Re: Mac Book Pro and XSI -- Harry Bardak
Jun 26 07:07, 2006 -- Re: raytraced ( blured+scaled) environment occlusion? -- Tim Leydecker
Jun 26 06:34, 2006 -- Re: Re: Mac Book Pro and XSI -- Thomas Helzle
Jun 26 06:21, 2006 -- Re: Replacing the shadertree? Possible? -- Thomas Helzle
Jun 26 06:08, 2006 -- RE: Re: Mac Book Pro and XSI -- kim aldis
Jun 26 06:07, 2006 -- RE: Re: Mac Book Pro and XSI -- Harry Bardak
Jun 26 06:07, 2006 -- RE: Re: Mac Book Pro and XSI -- Harry Bardak
Jun 26 06:00, 2006 -- AW: OT - car modeling specialist -- VR XSI Forces
Jun 26 04:30, 2006 -- python unpickling errors -- Nick
Jun 26 04:22, 2006 -- Re: OT - car modeling specialist -- Morten Bartholdy
Jun 26 04:12, 2006 -- Re: ping -- Stefan Andersson
Jun 26 04:12, 2006 -- Re: xsi london user meeting -- Matt Morris
Jun 26 03:34, 2006 -- Re: Replacing the shadertree? Possible? -- Chris Marshall
Jun 26 03:34, 2006 -- ping -- Michal Doniec
Jun 26 02:46, 2006 -- raytraced ( blured+scaled) environment occlusion? -- Tim Leydecker
Jun 26 01:52, 2006 -- RE: Replacing the shadertree? Possible? -- kim aldis
Jun 26 01:50, 2006 -- RE: Replacing the shadertree? Possible? -- kim aldis
Jun 26 01:48, 2006 -- Re: sib_slide_proj_light+volumic a NoNo? -- Tim Leydecker
Jun 26 01:28, 2006 -- RE: Replacing the shadertree? Possible? -- brad friedman
Jun 26 01:19, 2006 -- Re: Replacing the shadertree? Possible? -- Tim Leydecker
Jun 25 23:13, 2006 -- Re: Replacing the shadertree? Possible? -- Kris Rivel
Jun 25 22:17, 2006 -- Re: Replacing the shadertree? Possible? -- Bernard Lebel
Jun 25 21:44, 2006 -- Re: Replacing the shadertree? Possible? -- Kris Rivel
Jun 25 20:57, 2006 -- Re: in montreal this sunday till tuesday -- Graham D Clark
Jun 25 20:48, 2006 -- Re: Replacing the shadertree? Possible? -- jason bright
Jun 25 20:34, 2006 -- RE: Replacing the shadertree? Possible? -- Norm Olsen
Jun 25 20:00, 2006 -- RE: Replacing the shadertree? Possible? -- at
Jun 25 19:17, 2006 -- RE: Replacing the shadertree? Possible? -- Luc-Eric Rousseau
Jun 25 17:44, 2006 -- Re: Replacing the shadertree? Possible? -- Bernard Lebel
Jun 25 16:14, 2006 -- Re: Replacing the shadertree? Possible? -- Mike Werckle
Jun 25 11:22, 2006 -- Re: sib_slide_proj_light+volumic a NoNo? -- Tim Leydecker
Jun 25 10:56, 2006 -- Re: sib_slide_proj_light+volumic a NoNo? -- Tim Leydecker
Jun 25 10:10, 2006 -- Re: sib_slide_proj_light+volumic a NoNo? -- Bernard Lebel
Jun 25 10:05, 2006 -- Re: sib_slide_proj_light+volumic a NoNo? -- Alan Jones
Jun 25 09:52, 2006 -- sib_slide_proj_light+volumic a NoNo? -- Tim Leydecker
Jun 24 21:55, 2006 -- Re: Mac Book Pro and XSI -- Espiritu VFX
Jun 24 20:55, 2006 -- Re: Mac Book Pro and XSI -- Espiritu VFX
Jun 24 20:47, 2006 -- RE: OT - car modeling specialist -- Kevin Scheidle
Jun 24 14:14, 2006 -- RE: Scripting : DisplayInfo and callback -- Luc-Eric Rousseau
Jun 24 09:58, 2006 -- Re: Scripting : DisplayInfo and callback -- Nick
Jun 24 03:04, 2006 -- Re: Texture projection onto particles -- guillaume laforge
Jun 24 02:50, 2006 -- Re: mt_rigz rigging system -- Simon Pickard
Jun 23 22:36, 2006 -- Re: Assign a material to partition takes eons -- Ben Barker
Jun 23 22:04, 2006 -- Re: OT - car modeling specialist -- Patrick Boucher
Jun 23 21:23, 2006 -- RE: Texture projection onto particles -- Schoenberger
Jun 23 21:14, 2006 -- RE: Texture projection onto particles -- Schoenberger
Jun 23 17:09, 2006 -- Re: Mac Book Pro and XSI -- Gene Crucean
Jun 23 16:27, 2006 -- Re: Mac Book Pro and XSI -- Gene Crucean
Jun 23 14:26, 2006 -- Re: mt_rigz rigging system -- Andy Jones
Jun 23 14:16, 2006 -- Re: mt_rigz rigging system -- Christian Keller
Jun 23 13:31, 2006 -- Re: mt_rigz rigging system -- greg punchatz
Jun 23 12:54, 2006 -- Re: XSI hangs on region render -- Wayne Williams
Jun 23 11:58, 2006 -- Re: XSI hangs on region render -- Gene Crucean
Jun 23 11:55, 2006 -- RE: xsi london user meeting -- Olly Nash
Jun 23 11:43, 2006 -- Re: Mac Book Pro and XSI -- Chris Marshall
Jun 23 11:38, 2006 -- Re: Re: Re: Mac Book Pro and XSI -- Alan Jones
Jun 23 11:29, 2006 -- RE: Re: Re: Re: Mac Book Pro and XSI -- Harry Bardak
Jun 23 11:24, 2006 -- Re: XSI hangs on region render -- Thomas Helzle
Jun 23 11:08, 2006 -- Re: XSI hangs on region render -- Luc Froelicher
Jun 23 10:57, 2006 -- Re: OT - car modeling specialist -- Stefano Jannuzzo
Jun 23 10:53, 2006 -- Re: Re: Re: Mac Book Pro and XSI -- Gene Crucean
Jun 23 10:50, 2006 -- XSI hangs on region render -- Gene Crucean
Jun 23 10:43, 2006 -- Re: Re: Re: Mac Book Pro and XSI -- Alan Jones
Jun 23 10:39, 2006 -- Re: Scripting : DisplayInfo and callback -- guillaume laforge
Jun 23 10:38, 2006 -- Re: xsi london user meeting -- Sascha Robitzki
Jun 23 10:28, 2006 -- Re: Scripting : DisplayInfo and callback -- Nick
Jun 23 10:24, 2006 -- Re: Re: Re: Mac Book Pro and XSI -- Gene Crucean
Jun 23 10:11, 2006 -- OT - car modeling specialist -- Fabrice Altman
Jun 23 10:08, 2006 -- RE: xsi london user meeting -- Harry Bardak
Jun 23 09:57, 2006 -- RE: xsi london user meeting -- Stuart Hall
Jun 23 09:56, 2006 -- Re: xsi london user meeting -- Matt Morris
Jun 23 09:37, 2006 -- xsi london user meeting -- Denis-Jose Francois
Jun 23 09:08, 2006 -- RE: Re: Re: Mac Book Pro and XSI -- Harry Bardak
Jun 23 09:01, 2006 -- Re: Re: Mac Book Pro and XSI -- Daniel Bachmann
Jun 23 08:57, 2006 -- RE: Batchserve.. not responding anymore -- Andi Farhall
Jun 23 08:56, 2006 -- Scripting : DisplayInfo and callback -- guillaume laforge
Jun 23 08:41, 2006 -- Re: Re: Mac Book Pro and XSI -- Gene Crucean
Jun 23 06:53, 2006 -- mt_rigz rigging system -- Helge Mathee
Jun 23 06:52, 2006 -- RE: Texture projection onto particles -- Helge Mathee
Jun 23 06:28, 2006 -- Re: Texture projection onto particles -- Luc Froelicher
Jun 23 06:14, 2006 -- Update Action Clip from Source?? -- André Adam
Jun 23 05:55, 2006 -- Re: Texture projection onto particles -- adrian
Jun 23 05:41, 2006 -- Re: Texture projection onto particles -- Alan Jones
Jun 23 05:17, 2006 -- Texture projection onto particles -- Adam Seeley
Jun 23 05:13, 2006 -- RE: Re: Mac Book Pro and XSI -- Harry Bardak
Jun 23 05:07, 2006 -- RE: Did it jump, fall or was it pushed. -- Jordi Bares
Jun 23 05:06, 2006 -- RE: Mac Book Pro and XSI -- Harry Bardak
Jun 23 05:05, 2006 -- Re: Mac Book Pro and XSI -- Alan Jones
Jun 23 04:34, 2006 -- RE: Mac Book Pro and XSI -- Darrin Hofmeyr
Jun 23 04:25, 2006 -- b4d health - I know how to help -- Irene
Jun 23 04:18, 2006 -- L00king health? -- Heath
Jun 23 03:59, 2006 -- Killing constrain when ref model is offloaded -- Sascha Robitzki
Jun 23 03:53, 2006 -- RE: y0ur pi11z r3quest -- Lesa
Jun 23 03:30, 2006 -- Re: saving texture editor preferences -- Sascha Robitzki
Jun 23 02:10, 2006 -- RE: Re: Setting up XSI pipeline -- kim aldis
Jun 23 00:33, 2006 -- Want tO please yOur woman? u can dO it! -- Wilbert
Jun 23 00:05, 2006 -- I test these p1lls it's amazing! -- Clifton
Jun 22 23:22, 2006 -- People first sales the secondary -- Cindy
Jun 22 23:21, 2006 -- Re: Mac Book Pro and XSI -- Matthias Worch
Jun 22 21:48, 2006 -- Mac Book Pro and XSI -- Espiritu VFX
Jun 22 21:11, 2006 -- Re: Mac Book Pro and XSI -- Adrian Lopez
Jun 22 21:06, 2006 -- Re: Mac Book Pro and XSI -- Matthias Worch
Jun 22 20:44, 2006 -- Mac Book Pro and XSI -- Espiritu VFX
Jun 22 19:39, 2006 -- Re: expression question -- Nick
Jun 22 18:44, 2006 -- Re: expression question -- Steven Caron
Jun 22 17:53, 2006 -- Re: weight transfer problem -- Steven Caron
Jun 22 17:37, 2006 -- RE: weight transfer problem -- Kris Rivel
Jun 22 17:33, 2006 -- RE: expression question -- Grahame Fuller
Jun 22 17:30, 2006 -- weight transfer problem -- Kris Rivel
Jun 22 17:23, 2006 -- Re: Batchserve.. not responding anymore -- Andy Jones
Jun 22 17:14, 2006 -- Re: expression question -- Steven Caron
Jun 22 17:03, 2006 -- Batchserve.. not responding anymore -- Martin Belleau
Jun 22 16:00, 2006 -- RE: expression question -- Grahame Fuller
Jun 22 15:47, 2006 -- Re: expression question -- Steven Caron
Jun 22 15:34, 2006 -- RE: expression question -- kim aldis
Jun 22 15:34, 2006 -- RE: Moving Points by script -- kim aldis
Jun 22 15:34, 2006 -- RE: Moving Points by script -- kim aldis
Jun 22 15:31, 2006 -- Re: expression question -- Francois Lord
Jun 22 15:24, 2006 -- Re: expression question -- Robert Moodie
Jun 22 15:17, 2006 -- Re: expression question -- Bradley Gabe
Jun 22 15:08, 2006 -- Re: Setting up XSI pipeline -- Daniel Bachmann
Jun 22 15:06, 2006 -- Re: Moving Points by script -- guillaume laforge
Jun 22 14:55, 2006 -- expression question -- David Gallagher
Jun 22 14:53, 2006 -- RE: Moving Points by script -- Bradley Gabe
Jun 22 14:42, 2006 -- Re: Moving Points by script -- Robert Moodie
Jun 22 14:42, 2006 -- Re: Moving Points by script -- Noodles
Jun 22 14:35, 2006 -- Re: Why prefix reference models? -- Mike Werckle
Jun 22 14:29, 2006 -- Re: saving texture editor preferences -- Francois Lord
Jun 22 14:21, 2006 -- RE: Moving Points by script -- kim aldis
Jun 22 13:33, 2006 -- Re: Moving Points by script -- Bradley Gabe
Jun 22 13:29, 2006 -- Re: AW: Shake Now 499$! -- Gene Crucean
Jun 22 13:21, 2006 -- RE: Moving Points by script -- kim aldis
Jun 22 13:14, 2006 -- Re: AW: Shake Now 499$! -- Francois Lord
Jun 22 12:47, 2006 -- Re: Moving Points by script -- guillaume laforge
Jun 22 12:44, 2006 -- Re: Moving Points by script -- Noodles
Jun 22 12:31, 2006 -- RE: Moving Points by script -- Bradley Gabe
Jun 22 12:28, 2006 -- Re: Warnings at save -- Bernard Lebel
Jun 22 12:28, 2006 -- RE: AW: Shake Now 499$! -- Luc-Eric Rousseau
Jun 22 12:16, 2006 -- RE: Moving Points by script -- kim aldis
Jun 22 12:08, 2006 -- Moving Points by script -- Bradley Gabe
Jun 22 12:00, 2006 -- Re: compiling 64 bits shaders -- B Miller
Jun 22 11:44, 2006 -- Re: Did it jump, fall or was it pushed. -- Alan Jones
Jun 22 11:36, 2006 -- Re: saving texture editor preferences -- Sascha Robitzki
Jun 22 11:29, 2006 -- Re: Scripting : Partition and material -- guillaume laforge
Jun 22 11:26, 2006 -- Re: Did it jump, fall or was it pushed. -- Chris Trimble
Jun 22 11:25, 2006 -- Re: AW: Shake Now 499$! -- Francois Lord
Jun 22 11:17, 2006 -- Re: AW: Shake Now 499$! -- cj tozzi
Jun 22 11:09, 2006 -- Warnings at save -- Joey Ponthieux
Jun 22 11:08, 2006 -- Re: test2 -- guillaume laforge
Jun 22 11:05, 2006 -- RE: Scripting : Partition and material -- Juan Brockhaus
Jun 22 10:54, 2006 -- Scripting : Partition and material -- guillaume laforge
Jun 22 10:54, 2006 -- Re: AW: Shake Now 499$! -- Gene Crucean
Jun 22 10:30, 2006 -- Re: [Linux] Aborted -- Nick
Jun 22 10:30, 2006 -- FxTree +++ Random LensFlare Problem -- VR XSI Forces
Jun 22 10:28, 2006 -- Setting up XSI pipeline -- Daniel Atanasovski
Jun 22 10:20, 2006 -- Re: AW: Shake Now 499$! -- C Tozzi
Jun 22 09:50, 2006 -- RE: saving texture editor preferences -- Wayne
Jun 22 09:48, 2006 -- test2 -- Daniel Bachmann
Jun 22 09:26, 2006 -- compiling 64 bits shaders -- Mathieu Leclaire
Jun 22 09:24, 2006 -- test -- Daniel Bachmann
Jun 22 09:24, 2006 -- Re: [Linux] Aborted -- Bernard Lebel
Jun 22 09:24, 2006 -- Re: Displacement "popping" -- Todd Alan Peleg
Jun 22 09:21, 2006 -- Re: [Linux] Aborted -- Nick
Jun 22 09:13, 2006 -- Re: [Linux] Aborted -- Bernard Lebel
Jun 22 09:12, 2006 -- Re: AW: Shake Now 499$! -- Sascha Robitzki
Jun 22 09:02, 2006 -- Re: Displacement "popping" -- Eric Lampi
Jun 22 09:00, 2006 -- Re: AW: Shake Now 499$! -- adrian
Jun 22 08:55, 2006 -- [Script] Checking for reference models -- Robert Moodie
Jun 22 08:48, 2006 -- Re: AW: Shake Now 499$! -- C Tozzi
Jun 22 08:35, 2006 -- Re: [Linux] Aborted -- Alan Jones
Jun 22 08:26, 2006 -- Re: [Linux] Aborted -- Alan Jones
Jun 22 07:47, 2006 -- Re: Displacement "popping" -- Andy Kirk
Jun 22 06:59, 2006 -- Re: [Linux] Aborted -- Bernard Lebel
Jun 22 06:49, 2006 -- Re: AW: AW: Shake Now 499$! -- Alan Jones
Jun 22 06:46, 2006 -- AW: AW: Shake Now 499$! -- VR XSI Forces
Jun 22 06:42, 2006 -- AW: AW: AW: Shake Now 499$! -- VR XSI Forces
Jun 22 05:34, 2006 -- Re: Did it jump, fall or was it pushed. -- tekano
Jun 22 05:15, 2006 -- Re: **solved How to Edit parameter definition? -- L. Edy Susanto
Jun 22 04:50, 2006 -- Re: AW: AW: Shake Now 499$! -- Sascha Robitzki
Jun 22 04:41, 2006 -- Re: [Linux] Aborted -- Alan Jones
Jun 22 04:33, 2006 -- AW: AW: Shake Now 499$! -- VR XSI Forces
Jun 22 04:32, 2006 -- How to Edit parameter definition? -- L. Edy Susanto
Jun 22 04:07, 2006 -- Re: AW: Shake Now 499$! -- Sascha Robitzki
Jun 22 03:59, 2006 -- RE: AW: Shake Now 499$! -- Juan Brockhaus
Jun 22 03:10, 2006 -- saving texture editor preferences -- Sascha Robitzki
Jun 22 00:42, 2006 -- Re: AW: Shake Now 499$! -- C Tozzi
Jun 21 21:05, 2006 -- Re: Why prefix reference models? -- Bernard Lebel
Jun 21 20:52, 2006 -- Re: Why prefix reference models? -- Scott Lange
Jun 21 18:25, 2006 -- Re: [Linux] Aborted -- Bernard Lebel
Jun 21 17:42, 2006 -- Re: [Linux] Aborted -- Alan Jones
Jun 21 17:41, 2006 -- Re: [Linux] Aborted -- Alan Jones
Jun 21 17:24, 2006 -- Re: [Linux] Aborted -- francois.painchaud sympatico.ca
Jun 21 16:41, 2006 -- [Linux] Aborted -- Bernard Lebel
Jun 21 16:23, 2006 -- OT: Shake Now 499$! -- Demian Zarins
Jun 21 15:14, 2006 -- Re: Why prefix reference models? -- Mike Werckle
Jun 21 15:03, 2006 -- Re: Why prefix reference models? -- Robert Moodie
Jun 21 14:34, 2006 -- Re: Why prefix reference models? -- Mike Werckle
Jun 21 14:30, 2006 -- Re: Why prefix reference models? -- Mike Werckle
Jun 21 14:15, 2006 -- Re: Why prefix reference models? -- francois.painchaud sympatico.ca
Jun 21 14:05, 2006 -- Re: Why prefix reference models? -- Mike Werckle
Jun 21 13:59, 2006 -- Re: Why prefix reference models? -- Robert Moodie
Jun 21 13:39, 2006 -- Re: Why prefix reference models? -- Steven Caron
Jun 21 13:32, 2006 -- Re: Why prefix reference models? -- Bernard Lebel
Jun 21 13:23, 2006 -- Re: [OT]:linux slash X [was: Did it jump, fall or was it pushed.][includes -- Alan Jones
Jun 21 13:17, 2006 -- Why prefix reference models? -- Mike Werckle
Jun 21 12:22, 2006 -- Re: in montreal this sunday till tuesday -- Meng-Yang Lu
Jun 21 12:17, 2006 -- [OT]:linux slash X [was: Did it jump, fall or was it pushed.][includes link -- Mikko Ronkainen
Jun 21 11:58, 2006 -- RE: .pic codec for QuickTime -- Luc-Eric Rousseau
Jun 21 11:57, 2006 -- Re: .pic codec for QuickTime -- Francois Lord
Jun 21 11:54, 2006 -- Re: .pic codec for QuickTime -- Chris Marshall
Jun 21 11:45, 2006 -- Re: .pic codec for QuickTime -- Joe Laffey
Jun 21 11:38, 2006 -- Re: .pic codec for QuickTime -- Francois Lord
Jun 21 11:36, 2006 -- Re: .pic codec for QuickTime -- Chris Marshall
Jun 21 11:34, 2006 -- RE: .pic codec for QuickTime -- Nick Webber
Jun 21 11:28, 2006 -- Re: .pic codec for QuickTime -- Joe Laffey
Jun 21 11:19, 2006 -- Re: .pic codec for QuickTime -- Bernard Lebel
Jun 21 11:14, 2006 -- Re: .pic codec for QuickTime -- Chris Marshall
Jun 21 10:49, 2006 -- RE: .pic codec for QuickTime -- Luc-Eric Rousseau
Jun 21 10:11, 2006 -- Re: .pic codec for QuickTime -- Byron Nash
Jun 21 10:10, 2006 -- Re: .pic codec for QuickTime -- Chris Marshall
Jun 21 09:50, 2006 -- RE: .pic codec for QuickTime -- Luc-Eric Rousseau
Jun 21 09:31, 2006 -- Re: AW: Shake Now 499$! -- Sascha Robitzki
Jun 21 09:27, 2006 -- Re: .pic codec for QuickTime -- Chris Marshall
Jun 21 09:24, 2006 -- Re: Did it jump, fall or was it pushed. -- Alan Jones
Jun 21 09:22, 2006 -- Re: AW: Shake Now 499$! -- Patrick Boucher
Jun 21 09:13, 2006 -- RE: AW: Shake Now 499$! -- Halfdan Ingvarsson
Jun 21 09:08, 2006 -- RE: .pic codec for QuickTime -- Luc-Eric Rousseau
Jun 21 09:01, 2006 -- Re: AW: Shake Now 499$! -- Sascha Robitzki
Jun 21 08:56, 2006 -- Re: Scripting Explorer Options -- Sascha Robitzki
Jun 21 08:46, 2006 -- Re: in montreal this sunday till tuesday -- Francois Lord
Jun 21 08:45, 2006 -- Re: AW: Shake Now 499$! -- Patrick Boucher
Jun 21 08:37, 2006 -- Re: Did it jump, fall or was it pushed. -- Mikko Ronkainen
Jun 21 08:35, 2006 -- RE: Scripting Explorer Options -- Stephen Blair
Jun 21 08:35, 2006 -- Re: Did it jump, fall or was it pushed. -- Mikko Ronkainen
Jun 21 08:32, 2006 -- RE: Did it jump, fall or was it pushed. -- Joe Laffey
Jun 21 08:21, 2006 -- RE: Did it jump, fall or was it pushed. -- Wayne
Jun 21 08:18, 2006 -- RE: Did it jump, fall or was it pushed. -- kim aldis
Jun 21 08:17, 2006 -- Re: Did it jump, fall or was it pushed. -- Mikko Ronkainen
Jun 21 08:07, 2006 -- RE: Environment reflection - SSS Fast Skin -- Wayne
Jun 21 07:59, 2006 -- Re: Did it jump, fall or was it pushed. -- Stefan Andersson
Jun 21 07:51, 2006 -- Re: Did it jump, fall or was it pushed. -- Alan Jones
Jun 21 07:41, 2006 -- Re: AW: Shake Now 499$! -- Sascha Robitzki
Jun 21 07:20, 2006 -- AW: Shake Now 499$! -- VR XSI Forces
Jun 21 07:20, 2006 -- XSI London update -- Matt Morris
Jun 21 07:17, 2006 -- Re: Did it jump, fall or was it pushed. -- Chris Marshall
Jun 21 06:48, 2006 -- RE: Did it jump, fall or was it pushed. -- kim aldis
Jun 21 06:39, 2006 -- Re: Did it jump, fall or was it pushed. -- Thomas Helzle
Jun 21 06:19, 2006 -- Re: Did it jump, fall or was it pushed. -- Tim Leydecker
Jun 21 06:12, 2006 -- Re: Did it jump, fall or was it pushed. -- Tim Leydecker
Jun 21 06:08, 2006 -- Re: Did it jump, fall or was it pushed. -- adrian
Jun 21 06:02, 2006 -- RE: Did it jump, fall or was it pushed. -- kim aldis
Jun 21 05:33, 2006 -- Re: Did it jump, fall or was it pushed. -- adrian
Jun 21 05:31, 2006 -- Re: Did it jump, fall or was it pushed. -- Alan Jones
Jun 21 05:31, 2006 -- RE: Did it jump, fall or was it pushed. -- kim aldis
Jun 21 05:26, 2006 -- Re: Did it jump, fall or was it pushed. -- adrian
Jun 21 05:09, 2006 -- Scripting Explorer Options -- Sascha Robitzki
Jun 21 05:08, 2006 -- RE: feature request - discontinuity across seperate meshes? -- kim aldis
Jun 21 05:08, 2006 -- Re: feature request - discontinuity across seperate meshes? -- Andy Jones
Jun 21 05:08, 2006 -- Re: Did it jump, fall or was it pushed. -- Tim Leydecker
Jun 21 04:49, 2006 -- Environment reflection - SSS Fast Skin -- Demian Zarins
Jun 21 04:49, 2006 -- Re: .pic codec for QuickTime -- Tim Leydecker
Jun 21 04:46, 2006 -- RE: .pic codec for QuickTime -- Olly Nash
Jun 21 04:41, 2006 -- ref model resolutions do not work correctly -- Sascha Robitzki
Jun 21 04:32, 2006 -- Re: feature request - discontinuity across seperate meshes? -- Tim Leydecker
Jun 21 03:53, 2006 -- RE: SIGGRAPH -- Darrin Hofmeyr
Jun 21 02:40, 2006 -- Re: feature request - discontinuity across seperate meshes? -- Andy Jones
Jun 21 02:33, 2006 -- Re: Assign a material to partition takes eons -- guillaume laforge
Jun 21 01:53, 2006 -- RE: feature request - discontinuity across seperate meshes? -- kim aldis
Jun 20 23:07, 2006 -- Re: in montreal this sunday till tuesday -- francois.painchaud sympatico.ca
Jun 20 22:54, 2006 -- Re: in montreal this sunday till tuesday -- Nick
Jun 20 21:52, 2006 -- RE: in montreal this sunday till tuesday -- Wayne
Jun 20 21:49, 2006 -- Re: in montreal this sunday till tuesday -- Graham D Clark
Jun 20 20:24, 2006 -- Re: .pic codec for QuickTime -- Joe Laffey
Jun 20 20:13, 2006 -- Re: .pic codec for QuickTime -- Byron Nash
Jun 20 20:08, 2006 -- Re: .pic codec for QuickTime -- digimata
Jun 20 20:07, 2006 -- Re: feature request - discontinuity across seperate meshes? -- Andy Jones
Jun 20 19:56, 2006 -- Re: .pic codec for QuickTime -- Andy Jones
Jun 20 19:50, 2006 -- Re: in montreal this sunday till tuesday -- francois.painchaud sympatico.ca
Jun 20 19:46, 2006 -- Re: feature request - discontinuity across seperate meshes? -- Tim Leydecker
Jun 20 19:28, 2006 -- Re: in montreal this sunday till tuesday -- Bernard Lebel
Jun 20 19:22, 2006 -- Re: RE: SIGGRAPH -- Tim Leydecker
Jun 20 19:22, 2006 -- .pic codec for QuickTime -- Luc-Eric Rousseau
Jun 20 19:10, 2006 -- RE: in montreal this sunday till tuesday -- francois.painchaud sympatico.ca
Jun 20 18:43, 2006 -- Re: in montreal this sunday till tuesday -- Halim Negadi
Jun 20 17:45, 2006 -- RE: feature request - discontinuity across seperate meshes? -- kim aldis
Jun 20 17:22, 2006 -- [4.2] How to delete unused material that crashes XSI -- Bernard Lebel
Jun 20 17:22, 2006 -- RE: in montreal this sunday till tuesday -- Christine Charette
Jun 20 17:09, 2006 -- Re: Assign a material to partition takes eons -- Bernard Lebel
Jun 20 16:51, 2006 -- RE: Flipping birds -- Martin Belleau
Jun 20 16:33, 2006 -- RE: Flipping birds -- Andy Nicholas
Jun 20 16:21, 2006 -- RE: Flipping birds -- Mathieu Leclaire
Jun 20 16:20, 2006 -- Re: Assign a material to partition takes eons -- guillaume laforge
Jun 20 16:05, 2006 -- Re: Assign a material to partition takes eons -- Sam Cuttriss
Jun 20 16:03, 2006 -- RE: RE: SIGGRAPH -- Eric Lampi
Jun 20 15:59, 2006 -- Re: Flipping birds -- Bradley Gabe
Jun 20 15:46, 2006 -- RE: Flipping birds -- kim aldis
Jun 20 15:46, 2006 -- RE: Assign a material to partition takes eons -- kim aldis
Jun 20 15:42, 2006 -- Re: in montreal this sunday till tuesday -- Bernard Lebel
Jun 20 15:38, 2006 -- Re: in montreal this sunday till tuesday -- Graham D Clark
Jun 20 15:36, 2006 -- RE: RE: SIGGRAPH -- Will Mendez
Jun 20 15:35, 2006 -- Re: ZBump and BatchServe problems -- Chris Harkins
Jun 20 15:27, 2006 -- RE: RE: SIGGRAPH -- Mathieu Leclaire
Jun 20 14:24, 2006 -- Flipping birds -- Martin Belleau
Jun 20 14:14, 2006 -- Re: OT: 500ghz processor -- Lars Nilsson
Jun 20 14:10, 2006 -- Re: Assign a material to partition takes eons -- Bernard Lebel
Jun 20 14:07, 2006 -- Re: Assign a material to partition takes eons -- Gene Crucean
Jun 20 14:04, 2006 -- OT: 500ghz processor -- Wayne
Jun 20 14:02, 2006 -- Assign a material to partition takes eons -- Bernard Lebel
Jun 20 14:00, 2006 -- Re: Back in NY... -- Rainer Schmidt
Jun 20 13:22, 2006 -- Re: RE: SIGGRAPH -- Eric Lampi
Jun 20 13:19, 2006 -- Re: ZBump and BatchServe problems -- Andy Jones
Jun 20 13:17, 2006 -- Re: feature request - discontinuity across seperate meshes? -- Andy Jones
Jun 20 13:09, 2006 -- Re: Did it jump, fall or was it pushed. -- Stefan Andersson
Jun 20 13:08, 2006 -- RE: SIGGRAPH -- Wayne
Jun 20 13:08, 2006 -- Re: SIGGRAPH -- Sam Cuttriss
Jun 20 12:14, 2006 -- Re: Did it jump, fall or was it pushed. -- Vince Fortin
Jun 20 12:06, 2006 -- Re: Back in NY... -- Steve Parish
Jun 20 12:01, 2006 -- Re: RE: SIGGRAPH -- Rainer Schmidt
Jun 20 11:36, 2006 -- ZBump and BatchServe problems -- Chris Harkins
Jun 20 11:36, 2006 -- Re: ZBump and BatchServe problems -- takita
Jun 20 11:04, 2006 -- Re: Did it jump, fall or was it pushed. -- Alan Jones
Jun 20 10:56, 2006 -- RE: in montreal this sunday till tuesday -- Mathieu Leclaire
Jun 20 10:48, 2006 -- Re: Did it jump, fall or was it pushed. -- Stefan Andersson
Jun 20 10:47, 2006 -- RE: SIGGRAPH -- Mathieu Leclaire
Jun 20 10:43, 2006 -- Re: Re: Did it jump, fall or was it pushed. -- adrian
Jun 20 10:31, 2006 -- Re: Re: Did it jump, fall or was it pushed. -- Bernard Lebel
Jun 20 10:26, 2006 -- Re: Re: Did it jump, fall or was it pushed. -- Wayne Williams
Jun 20 10:24, 2006 -- RE: SIGGRAPH -- Ed Harriss
Jun 20 10:19, 2006 -- Re: Re: Did it jump, fall or was it pushed. -- Gene Crucean
Jun 20 10:16, 2006 -- Re: Did it jump, fall or was it pushed. -- Francois Lord
Jun 20 10:09, 2006 -- RE: Organic unfurling or unfolding animation -- kim aldis
Jun 20 10:08, 2006 -- RE: Re: Did it jump, fall or was it pushed. -- kim aldis
Jun 20 10:06, 2006 -- Re: Organic unfurling or unfolding animation -- Byron Nash
Jun 20 10:06, 2006 -- Re: Did it jump, fall or was it pushed. -- Francois Lord
Jun 20 09:50, 2006 -- Re: Organic unfurling or unfolding animation -- Joey Ponthieux
Jun 20 09:47, 2006 -- Re: Did it jump, fall or was it pushed. -- Gene Crucean
Jun 20 09:47, 2006 -- RE: Organic unfurling or unfolding animation -- kim aldis
Jun 20 09:44, 2006 -- Re: Did it jump, fall or was it pushed. -- adrian
Jun 20 09:28, 2006 -- Did it jump, fall or was it pushed. -- kim aldis
Jun 20 09:06, 2006 -- Organic unfurling or unfolding animation -- Byron Nash
Jun 20 08:56, 2006 -- Re: in montreal this sunday till tuesday -- Bernard Lebel
Jun 20 08:54, 2006 -- Re: in montreal this sunday till tuesday -- Francois Lord
Jun 20 07:22, 2006 -- Re: in montreal this sunday till tuesday -- Bernard Lebel
Jun 20 07:21, 2006 -- Re: Re: Scripting : How to find the text primitive in OM ? -- guillaume laforge
Jun 20 06:54, 2006 -- feature request - discontinuity across seperate meshes? -- Tim Leydecker
Jun 20 06:19, 2006 -- Just in case it - XSI 5.11 FnD is available -- Tim Leydecker
Jun 20 05:49, 2006 -- Re: Scripting : How to find the text primitive in OM ? -- guillaume laforge
Jun 20 05:47, 2006 -- RE: Scripting : How to find the text primitive in OM ? -- kim aldis
Jun 20 05:46, 2006 -- RE: Re: Scripting : How to find the text primitive in OM ? -- kim aldis
Jun 20 05:30, 2006 -- Re: Scripting : How to find the text primitive in OM ? -- guillaume laforge
Jun 20 04:35, 2006 -- Scripting : How to find the text primitive in OM ? -- guillaume laforge
Jun 19 22:50, 2006 -- in montreal this sunday till tuesday -- Graham D Clark
Jun 19 15:29, 2006 -- RE: SIGGRAPH -- Mathieu Leclaire
Jun 19 15:27, 2006 -- particle instancing again -- Scott C. Lange
Jun 19 15:22, 2006 -- Re: Some scenes won't open when.... -- Bernard Lebel
Jun 19 15:15, 2006 -- RE: SIGGRAPH -- Grahame Fuller
Jun 19 14:52, 2006 -- RE: SIGGRAPH -- Halfdan Ingvarsson
Jun 19 14:41, 2006 -- RE: SIGGRAPH -- brad
Jun 19 14:37, 2006 -- Re: OT: HDRI light rig? -- Greg Smith
Jun 19 13:55, 2006 -- RE: Re: Symmetry mapping template -- Kris Rivel
Jun 19 13:10, 2006 -- Re: Symmetry mapping template -- David Shirk
Jun 19 13:03, 2006 -- Re: can instance geo inherit texture info from hair obj? -- guillaume laforge
Jun 19 12:58, 2006 -- RE: Re: Symmetry mapping template -- Andre DeAngelis
Jun 19 12:56, 2006 -- XSI 5.11 on 64bit linux -- Alan Jones
Jun 19 12:51, 2006 -- RE: Re: Symmetry mapping template -- Kris Rivel
Jun 19 12:50, 2006 -- Re: XSI 5.11 on 64bit linux -- Gene Crucean
Jun 19 12:40, 2006 -- Re: XSI 5.11 on 64bit linux -- Alan Jones
Jun 19 12:33, 2006 -- Re: Symmetry mapping template -- Robert Moodie
Jun 19 12:26, 2006 -- Re: Symmetry mapping template -- Andy Nicholas
Jun 19 12:26, 2006 -- Re: can instance geo inherit texture info from hair obj? -- Greg Smith
Jun 19 12:24, 2006 -- Re: OT: HDRI light rig? -- Chris Johnson
Jun 19 12:19, 2006 -- Re: XSI 5.11 on 64bit linux -- Gene Crucean
Jun 19 12:06, 2006 -- Re: Symmetry mapping template -- Gene Crucean
Jun 19 11:47, 2006 -- Symmetry mapping template -- Kris Rivel
Jun 19 11:43, 2006 -- Re: installing custom shaders without a workgroup) -- Stefano Jannuzzo
Jun 19 11:43, 2006 -- Re: OT: HDRI light rig? -- Greg Smith
Jun 19 11:34, 2006 -- Re: Some scenes won't open when.... -- Denis-Jose Francois
Jun 19 11:26, 2006 -- Re: installing custom shaders without a workgroup) -- Stefano Jannuzzo
Jun 19 11:08, 2006 -- Re: installing custom shaders without a workgroup) -- Gene Crucean
Jun 19 11:05, 2006 -- Re: installing custom shaders without a workgroup) -- Bernard Lebel
Jun 19 10:58, 2006 -- OT: HDRI light rig? -- Chris Johnson
Jun 19 10:47, 2006 -- Re: installing custom shaders without a workgroup) -- Tim Leydecker
Jun 19 10:41, 2006 -- Re: installing custom shaders without a workgroup) -- Stefano Jannuzzo
Jun 19 10:27, 2006 -- particle instancing -- Scott C. Lange
Jun 19 10:23, 2006 -- RE: installing custom shaders without a workgroup) -- kim aldis
Jun 19 10:15, 2006 -- RE: installing custom shaders without a workgroup) -- Halfdan Ingvarsson
Jun 19 10:07, 2006 -- Re: installing custom shaders without a workgroup) -- Stefano Jannuzzo
Jun 19 10:06, 2006 -- RE: glow ignored in reflections - known XSI 5.1 limitation? -- kim aldis
Jun 19 09:43, 2006 -- Re: Custom rigid body forces -- Francois Lord
Jun 19 09:42, 2006 -- Re: textures with transparency in viewport... -- Chris Marshall
Jun 19 09:41, 2006 -- Re: installing custom shaders without a workgroup) -- Tim Leydecker
Jun 19 09:40, 2006 -- Re: glow ignored in reflections - known XSI 5.1 limitation? -- Tim Leydecker
Jun 19 09:39, 2006 -- Re: Custom rigid body forces -- Andy Nicholas
Jun 19 09:32, 2006 -- Re: textures with transparency in viewport... -- Chris Shaw
Jun 19 09:23, 2006 -- Re: installing custom shaders without a workgroup) -- Bernard Lebel
Jun 19 09:21, 2006 -- RE: Custom rigid body forces -- kim aldis
Jun 19 09:16, 2006 -- Some scenes won't open when.... -- Bernard Lebel
Jun 19 09:15, 2006 -- Re: Custom rigid body forces -- Francois Lord
Jun 19 09:08, 2006 -- Re: installing custom shaders without a workgroup) -- Tim Leydecker
Jun 19 08:39, 2006 -- RE: installing custom shaders without a workgroup) -- kim aldis
Jun 19 08:38, 2006 -- RE: glow ignored in reflections - known XSI 5.1 limitation? -- Joe Laffey
Jun 19 08:38, 2006 -- RE: glow ignored in reflections - known XSI 5.1 limitation? -- kim aldis
Jun 19 08:38, 2006 -- RE: textures with transparency in viewport... -- Adam Seeley
Jun 19 08:35, 2006 -- Re: installing custom shaders without a workgroup) -- Stefano Jannuzzo
Jun 19 08:05, 2006 -- Re: glow ignored in reflections - known XSI 5.1 limitation? -- Tim Leydecker
Jun 19 07:51, 2006 -- RE: Custom rigid body forces -- kim aldis
Jun 19 07:51, 2006 -- RE: glow ignored in reflections - known XSI 5.1 limitation? -- kim aldis
Jun 19 07:48, 2006 -- Re: glow ignored in reflections - known XSI 5.1 limitation? -- Tim Leydecker
Jun 19 07:42, 2006 -- Re: Custom rigid body forces -- Jordi Bares
Jun 19 07:29, 2006 -- Re: textures with transparency in viewport... -- Chris Marshall
Jun 19 07:00, 2006 -- RE: glow ignored in reflections - known XSI 5.1 limitation? -- kim aldis
Jun 19 06:59, 2006 -- Re: textures with transparency in viewport... -- Andy Nicholas
Jun 19 06:55, 2006 -- Re: glow ignored in reflections - known XSI 5.1 limitation? -- Tim Leydecker
Jun 19 06:54, 2006 -- Re: model sources -- Bernard Lebel
Jun 19 06:27, 2006 -- Re: textures with transparency in viewport... -- Chris Marshall
Jun 19 06:22, 2006 -- RE: glow ignored in reflections - known XSI 5.1 limitation? -- kim aldis
Jun 19 06:00, 2006 -- RE: textures with transparency in viewport... -- kim aldis
Jun 19 05:54, 2006 -- Re: glow ignored in reflections - known XSI 5.1 limitation? -- Tim Leydecker
Jun 19 05:49, 2006 -- Re: textures with transparency in viewport... -- Chris Marshall
Jun 19 05:40, 2006 -- Re: glow ignored in reflections - known XSI 5.1 limitation? -- Andy Nicholas
Jun 19 05:37, 2006 -- Custom rigid body forces -- Andy Nicholas
Jun 19 05:32, 2006 -- Re: glow ignored in reflections - known XSI 5.1 limitation? -- Tim Leydecker
Jun 19 05:23, 2006 -- RE: textures with transparency in viewport... -- kim aldis
Jun 19 04:51, 2006 -- glow ignored in reflections - known XSI 5.1 limitation? -- Tim Leydecker
Jun 19 04:51, 2006 -- Re: SIGGRAPH -- Sascha Robitzki
Jun 19 04:39, 2006 -- installing custom shaders without a workgroup) -- Tim Leydecker
Jun 19 04:39, 2006 -- Re: textures with transparency in viewport... -- Chris Marshall
Jun 19 04:19, 2006 -- Re: textures with transparency in viewport... -- Steven Caron
Jun 19 04:11, 2006 -- textures with transparency in viewport... -- Chris Marshall
Jun 19 04:03, 2006 -- Re: Displacement "popping" -- Chris Marshall
Jun 19 03:37, 2006 -- model sources -- Sascha Robitzki
Jun 19 02:17, 2006 -- RE: another test of new email client.. -- kim aldis
Jun 18 18:53, 2006 -- another test of new email client.. -- robert(at)texturelighting.com
Jun 18 14:48, 2006 -- Cheap pils - lOts of satisfaction! -- Nicholas
Jun 18 09:28, 2006 -- I f0und nice meds(at)pills.edu -- Abby
Jun 18 09:21, 2006 -- Amazing and cheap 0nline pharm(at)cy.org -- Kathie
Jun 18 07:04, 2006 -- Re: SIGGRAPH -- carl
Jun 18 06:48, 2006 -- Re: OT: Citroen spot -- Jordi Bares
Jun 18 04:27, 2006 -- Re[2]: ping -- Frank Lenhard
Jun 18 04:27, 2006 -- Re: Grow Selection in one direction -- Frank Lenhard
Jun 18 00:03, 2006 -- Grow Selection in one direction -- Joe Laffey
Jun 17 23:06, 2006 -- RE: ping -- Wayne
