Re: exporting shapes

Date : Thu, 01 Jun 2006 08:38:23 +0200
To : XSI(at)Softimage.COM
From : André Adam <a_adam(at)49games.de>
Subject : Re: exporting shapes
(e) serves as a container to "quarantine" the catched error so that is doesn't crash out your script. You can give that any name you prefer like (NoVCPropFoundError), in case you're into prose... ;)

Cheers!

   -André


David Gallagher wrote:


This is what I wound up with:

Clone(null, null, 1, 1, 0, 0, 1, 0, 0, null, null, null, null, null, null, null, null, null, null);
FreezeObj(null, null, null);
try {
removeVertexColors()}
catch (e){}
ExportDotXSI(null, null);



I have no idea what the (e) does. I just kludged my way through trying to put in error catching.



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