Re: [rendertree] applying texture to hair. lengthwise

Date : Thu, 01 Jun 2006 16:00:50 -0700
To : XSI(at)Softimage.COM
From : David Shirk <dshirk(at)ilm.com>
Subject : Re: [rendertree] applying texture to hair. lengthwise
Hi Greg - I know you're looking to use a texture, but if you just want a gradient, how about using a gradient mixer? Feed the lengthwise scalar state into the mixer's input and you should get the desired effect.

-Dave

Greg Smith wrote:
I am trying a simple test, to see if I can actually put a texture node,
in this case a gradient, along the length of my hair object. I'd figure
I could use the scalar state: barycentric hair lengthwise node to
achieve this, using 0 to 1 returned from the node as some form of
texture coordinate that I could use to drive a texture node. However I
am running into a brick wall in exactly how this would be executed.

Any ideas?

thanks

Greg

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