RE: Atmospheric/Cloud FX

Date : Fri, 2 Jun 2006 08:42:01 -0400
To : <XSI(at)Softimage.COM>
From : "Prapas Akie" <aprapas(at)chaines.astral.com>
Subject : RE: Atmospheric/Cloud FX
Hi Chris,

Posting a MAT will be greatly appreciated! I installed BA yesterday.
I agree, tweaking looks likes a "make sure you've eaten and have plenty of water" type of approach.
If you happen to have a stormy/dark grey sky, that would be excellent!

Thanks for your help and have a good day.

Akie 


-----Message d'origine-----
De : owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] De la part de Chris Marshall
Envoyé : 2 juin 2006 05:04
À : XSI(at)Softimage.COM
Objet : Re: Atmospheric/Cloud FX

Sorry to be late on this,
As most have mentioned, the BA Volume shaders would be the way to go. 
We've just done load of nice looking animating clouds using particles 
with the BA shaders. Very nice. It took quite a bit of grappling to get 
them looking right, with no artifacts, but it is possible. I could post 
up a material preset if you want?

Chris


Prapas Akie wrote:

>Good morning,
>
> 
>
>I'm looking for a plugin (XSI)  or standalone app that can recreate
>violent-storm cloud/sky VFX
>
>ala "War of the Worlds" or "Close Encounters of the Third Kind."
>
> 
>
>Does anyone have any clues as to where I can look to achieve this
>effect?
>
> 
>
>I looked at the BinaryAlchemy plugin. It looks great! Does it have this
>'animatable' capability? Does anybaody have a any feedback using this?
>
> 
>
>I'm putting RealFlow through some tests but the turnaround process is
>very time consuming when colliding fluids.
>
> 
>
>Thanks and have a good day.
>
> 
>
>Akie Prapas
>Infographiste 3D VFX
>Les Chaines Tele Astral Inc. 
>
> 
>
>
>  
>


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