Turning a CID driven character

Date : Sat, 3 Jun 2006 11:52:36 -0500
To : XSI(at)Softimage.COM
From : "Adrian Lopez" <liquidlightdigital(at)gmail.com>
Subject : Turning a CID driven character
We've got a simple walkcycle setup on a character, with a CID driven _expression_ on the global SRT moving the character forward on its local Z.   It seems that if we rotate the global SRT on its local axis, the character should want to keep walking along the local Z axis, but it doesnt - the character turns, but still moves along the global Z.

What are we missing?

Adrian L.


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