---I´m sorry if you get this twice, I had used a wrong
email adress to submit, got a bounce reply, not sure it
showed up anyway ----------------------------------
Hi guys,
I´m running into problems in tuning the speed of
motionblur calculations. I suspect I do something wrong.
I have a scene, 650 000 tris, xsi_ambientocclusion
piped into the ambient slot plus one pretty large and
highly sampled arealight. Renders at roughly 1min10
with reasonable AA (Box -1/2, 0,075 threshhold).
(768x432px)
If I activate motionblur, shutter close at 0,5 and set
Evaluate SRT for entire frame, Deformationblur to on,
treshhold to 0,1 and keep the steps at 1, I get a rough
12min per frame. Quality is decent, no problems with that.
Unfortunately, I won´t be able to use 3D motionblur with
such a speedpenalty, because I can´t throw more machines
at it to speed up turnaround but would have to bring pass
time down to max. 3min/frame or 10min for all (~5) passes.
I simply don´t have the time+budget to up any of that.
So, I´m desperately looking for alternatives, any tips
you´d bewilling to share? Stuff I could read up on?
Cheers
tim
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