Hi,
I'm currently trying to render large images for print. Up to ~6000x6000 I had no problems, but now I would like to render an image at 12,000x8000 pixels and get into a funny situation:
The rendering works without any problem over several hours, but after that, when tryting to save the image, MR says that the frame buffer is invalid. Nothing is saved. :-(
I tried to save to tiff 16bit.
Now my question is:
- Is there there a better image format for such large images (16bit or higher)? I once heard that there are formats that can be written in a "streaming" fashion without first being written to RAM into a framebuffer? (I have 2 Gig and the machine peaks at 1.32 Gig for rendering (including system).
Or do I have to render it in tiles? I only have XSI Foundation so I can't use batch etc.
Anyone has experience in this area? What are max resolutions that work with 2Gig of Ram for medium complex scenes?
I try to find the biggest resolution I can render with the least-overhead-file-format.
The scene is the image on my homepage: http://screendream.de
Best regards and thanks for any pointers!
Thomas Helzle
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