RE: Rendering large Images...

Date : Thu, 8 Jun 2006 14:19:53 -0400
To : <XSI(at)Softimage.COM>
From : Michaël Bentitou <michaelb(at)hybride.com>
Subject : RE: Rendering large Images...
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
Behalf
> Of Thomas Helzle
> Sent: Thursday, June 08, 2006 5:03 AM
> To: XSI - Mailinglist
> Subject: Rendering large Images...
> 
> The rendering works without any problem over several hours, but after
> that, when tryting to save the image, MR says that the frame buffer is
> invalid. Nothing is saved. :-(

  For what it's worth, I had the same problem last week. I was getting
this when either trying to render huge res files, or doing 5K
rendermaps. 

  The odd thing was that some machines were giving me this error, others
didn't, even though they were 'identical' - same specs like memory,
processor, etc... 

  There was even one case where a 1gig machine on the farm would render
and the 2gig machine was crapping out... Unreal but true! 

  Might be worth trying this on different machines if you can. 

  For the huge renders, try it from the command line, you'll have more
memory to process with. 

  And if it's not a memory issue, turn on verbose from the command line
and check the output. Might be another problem. 

-=mb. 





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