Re[2]: Rendering large Images...

Date : Thu, 8 Jun 2006 22:17:33 +0200
To : Michaël Bentitou <XSI(at)Softimage.COM>
From : Frank Lenhard <franky(at)ixdream.com>
Subject : Re[2]: Rendering large Images...
MB>   There was even one case where a 1gig machine on the farm would render
MB> and the 2gig machine was crapping out... Unreal but true! 

i got this quite a while ago with another renderer (brazil). the
problem is that when a windows taks is using more thant 1.3 till 1.5
GB memory it gets instable and eventually crashes!
i always try to keep the scenes below 1.2gb for that matter.
so the funny side is that a computer with only 1gb ram wont suffer
from that. it just crawls because it swaps to disk but stays stable.
so in some cases less is more ;)


ciao
franky


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