RE: Re[2]: Rendering large Images...

Date : Thu, 8 Jun 2006 17:31:52 -0400
To : <XSI(at)Softimage.COM>
From : Michaël Bentitou <michaelb(at)hybride.com>
Subject : RE: Re[2]: Rendering large Images...
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
Behalf
> Of Frank Lenhard
> 

> MB>   There was even one case where a 1gig machine on the farm would
> render
> MB> and the 2gig machine was crapping out... Unreal but true!
> 
> i got this quite a while ago with another renderer (brazil). the
> problem is that when a windows taks is using more thant 1.3 till 1.5
> GB memory it gets instable and eventually crashes!
> i always try to keep the scenes below 1.2gb for that matter.
> so the funny side is that a computer with only 1gb ram wont suffer
> from that. it just crawls because it swaps to disk but stays stable.
> so in some cases less is more ;)
> 

  Wow. That's pretty interesting - if that's the case then I guess we
can only say thank you Microsoft!

-=mb.





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