RE: Re: [OT] dynamite v1.1

Date : Tue, 13 Jun 2006 10:50:40 +0100
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)aldis.org.uk>
Subject : RE: Re: [OT] dynamite v1.1

 

 

From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Votch
Sent: 13 June 2006 08:25
To: XSI(at)Softimage.COM
Subject: [Norton AntiSpam] Re: [OT] dynamite v1.1

 

Realflow may be great for viscous fluids like water

[kim aldis]

I wouldn’t exactly call it great. You can force it but there’s limits to what it’ll do and if you push it more than a bit it starts to creak at the edges. It’s also very limited in terms of texturing. And you can’t get it to foam which is quite a limitation.

 but it's lacking when it comes to gases, fire and clouds. With a bit of effort XSI's particle system can produce nice work but it's completely lack of a voxel based CFD solver pushes it way behind the curve. Just about every competing package has a CFD solver either natively or via plugins. I'm really hoping Flowline or thinking particles makes it's way to XSI sometime soon.

 


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