I find it even stranger that this kind of stuff is made for Lightwave initially. Are there that many high-end places using Lightwave heavily these days? For the past year or two I get the feeling that most places are using Maya, XSI or Max. Since Maya and Max has such a huge market share, you would think the first gen versions of these plug-ins would come out for those apps first. I guess whoever wrote this suite of plugins was probably just heavily invested in Lightwave.
Kris
Is there something in LW that makes it suitable for voxels? Seems they've always had that sort of stuff while almost no other apps have something similar, even 3rd-party plugins!
On 6/13/06, Marc-Andre Carbonneau <marc-andre.carbonneau(at)ubisoft.com> wrote:
Forget it. Get Fedkiw to do something wecan use.
He just posted new stuff for this year'sSiggraph
http://graphics.stanford.edu/~fedkiw/
From:owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Vince Fortin
Sent: June 13, 2006 9:23 AM
To: XSI(at)Softimage.COM
Subject: Re: Re: [OT] dynamitev1.1
Then again, Realflow ismore for liquids. Sure it has limitations but it's still the only one of itscategory available on the market.
About grid-based fluids, I don't believe they are the holy grail of fx but,without adding more fuel to the fire, you got to start somewhere to improve thesystem. I know some of us on this list had them for XSI. We got oursimplemented in literally no time with some features even surpassing the Mayaones.
The point is, it's no big deal now to program them (I find it harder to justifythe need to have them in XSI vs. buying a Maya license).
The good news is there's more and more alternatives around and inspiration forsomeone who'd like to take the challenge to program them.
I don't expect Softimage to become a leader in the world of simulation (eventhough I seriously wish they were) and I hope they come up with a nicerparticle system way before a CFD one!
Vincent
On 6/13/06, kimaldis <kim(at)aldis.org.uk>wrote:
From: owner-xsi(at)Softimage.COM[mailto:owner-xsi(at)Softimage.COM] On Behalf Of Votch
Sent: 13 June 2006 08:25
To: XSI(at)Softimage.COM
Subject: [Norton AntiSpam] Re:[OT] dynamite v1.1
Realflow may be great for viscous fluids like water
[kim aldis]
I wouldn'texactly call it great. You can force it but there's limits to what it'll do andif you push it more than a bit it starts to creak at the edges. It's also verylimited in terms of texturing. And you can't get it to foam which is quite alimitation.
but it's lacking when it comes to gases, fireand clouds. With a bit of effort XSI's particle system can produce nice workbut it's completely lack of a voxel based CFD solver pushes it way behind thecurve. Just about every competing package has a CFD solver either natively orvia plugins. I'm really hoping Flowline or thinking particles makes it's way toXSI sometime soon.
--
stockholm.postproduction | www.stopost.se
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi