RE: Displacement "popping"

Date : Fri, 16 Jun 2006 15:10:08 +0100
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)aldis.org.uk>
Subject : RE: Displacement "popping"
Jeez, Luc's right. You don't want to use that. And run spy and adware
checkers when you get it off your machine. It's evil.

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of Luc Froelicher
> Sent: 16 June 2006 14:14
> To: XSI(at)Softimage.COM
> Subject: Re: Displacement "popping"
> 
> stop using incredimail ... :)
> or maybe increase your render subd level
> 
> Andy Kirk a écrit :
> > Hello,
> >
> > This is about an old displacement snag.
> >
> > On a polygon sphere I have a texture-displaced surface, using "fine"
> > settings (Length 0.3, View Dependant, Subdivision Limit 0 - 6) and
> the
> > render shows good detail.
> >
> > However, when the camera tracks across the surface, the rendered
> > sequence shows the surface "popping" up & down in various areas.
> >
> > Is there any known solution or work-around??
> >
> > Andy Kirk
> >
> >
> >
> >
> > FREE emoticons for your email! click Here!
> > <http://www.incredimail.com/index.asp?id=96845>
> 
> 
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