Curve interpolation

Date : Sat, 17 Jun 2006 11:04:03 +0100
To : <XSI(at)Softimage.COM>, <XSI(at)Softimage.COM>
From : "Andrew Lindsay" <alindsay(at)lionhead.com>
Subject : Curve interpolation
I hope this is a really dumb question, i.e. there is a nice easy answer.
 
I've just gone back to animating after quite a while and now see again the problem a lot of our animators seem unable to solve. 
 
Unless I am using SI3D curves, when keys are set either manually or automatically, the bezier handles are OFTEN really whacked out, very long on one side, short on the other and there is a ton of overshooting loopy curve, requiring constant attention. We lose a lot of time.
 
Is there a setting we just keep missing that will give us some more pleasant and predictable behaviour, just a nicely interpolated curve between two keys?
 
Thanks,
Andrew

	 


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