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realtime shaders?
material>OGL Alpha Transparency
On 6/19/06, Chris Marshall <chris(at)eclipsecreative.co.uk
> wrote:Hi All, I have a number of grids stacked slightly apart from each other in the
Y, each with a different transparent texture (image). With my viewport in Textured Decal mode, I can only see the topmost texture. It would be very usefull to be able to see the other textures through the transparent parts of each, but I can't find an option for this.
Is this possible?
Thanks
Chris
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