Re: textures with transparency in viewport...

Date : Mon, 19 Jun 2006 02:03:47 -0700
To : XSI(at)Softimage.COM
From : "Steven Caron" <carons(at)gmail.com>
Subject : Re: textures with transparency in viewport...
realtime shaders?

material>OGL Alpha Transparency



On 6/19/06, Chris Marshall <chris(at)eclipsecreative.co.uk > wrote:
Hi All,
I have a number of grids stacked slightly apart from each other in the
Y, each with a different transparent texture (image).
With my viewport in Textured Decal mode, I can only see the topmost
texture. It would be very usefull to be able to see the other textures
through the transparent parts of each, but I can't find an option for this.
Is this possible?

Thanks

Chris



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