I can't remember that was different in other XSI versions before 5.11.
XSI was never able to save the settings. I always had to set up my
colors again and again.
But you're right, it seems XSI lost the texture_editor object.
Francois Lord wrote:
This looks like a bug.
The Texture Editor's preferences don't appear in the explorer. And
when you change values in it, the command that gets logged is
SetValue("Preferences<368>.ClusterSelection", 1, "");
instead of something like
SetValue("preferences.texture_editor.ClusterSelection", 1, "");
You should report it.
Wayne wrote:
To the best of my knowledge, no there isn't. I'm sure some of the coding
masters in here have it already but for the rest of us, unless there is
something Im unaware of, they get reset each time you start/open a
scene.
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
Behalf Of
Sascha Robitzki
Sent: Thursday, June 22, 2006 3:52 AM
To: XSI(at)Softimage.COM
Subject: saving texture editor preferences
Is it possible to save the texture editor preferences?
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