Re: Update Action Clip from Source??

Date : Mon, 26 Jun 2006 16:54:23 +0200
To : XSI(at)Softimage.COM
From : André Adam <a_adam(at)49games.de>
Subject : Re: Update Action Clip from Source??
Kind of, the refresh problem also applies to static actions as well as fcurve actions whose contents get modified via scripting. Hmm, looks like yet another session of scripting around the mixer... bahh...

Anyways, many thanks for pointing to the docs, I'd never imagined this behaviour is meant by design...

Cheers!

-André


Francois Lord wrote:

From the doc:

*Modifying Action Sources***

After you have created an action, you can modify the animation data stored in its source. When you modify the source, you change the animation for all instances (action clips) that refer to that source. Action clips containing function curves are updated immediately, but action clips containing expressions or constraint animation keep a local copy of the data and do not refer to the source — changing expressions or constraints in a source affects only new clips instanced from that source.


Does this help?



André Adam wrote:

Hi!

We're currently trying to manipulate an existing mixer setup by editing the action source values directly (static action sources). Unfortunately XSI seems to cache the source values for instantiated action clips in the mixer and completely refuses to update the action clip. The only way to make XSI accept the new source values seems to be re-instantiating the the action source in the mixer, which is exactly what we desperately trying to avoid.

So, anyone came across a possibility to refresh action clips? Thanks in advance for any ideas on this topic!

-André



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