Re: WeightMap on a lattice

Date : Fri, 30 Jun 2006 13:53:35 -0500 (CDT)
To : XSI(at)Softimage.COM
From : Joe Laffey <joe(at)laffey.tv>
Subject : Re: WeightMap on a lattice
On Fri, 30 Jun 2006, Alan Jones wrote:

Hi Joe,

You could try building a polymesh cage to use to deform your object
instead of a lattice (you could even just build a lattice out of
polies if you wanted it the same). Then you can control the shape
jitter with a weight map.


Thanks, this sounds promissing. Is there any easy way to make a polymesh object that looks like a lattice (has all the internal point, as opposed to a tesselated cude, which is hollow)? Or am I best just duplicating a cube and merging the points or something?



I've no idea if you can put a weightmap on a lattice or not, so I'll
assume not seeing you've asked the question ;-)

Yeah, I can't a way to do so ;-(

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Joe Laffey                |       Visual Effects for Film and Video
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