Re: WeightMap on a lattice

Date : Fri, 30 Jun 2006 21:32:13 +0200
To : XSI(at)Softimage.COM
From : "guillaume laforge" <guillaume.laforge.3d(at)gmail.com>
Subject : Re: WeightMap on a lattice
I'm not in front of xsi but from memory you will find the property page with the weight map connexion in Clusters > "weight map something" > "weight painter operator something" or something like this...

On 6/30/06, Joe Laffey <joe(at)laffey.tv> wrote:
On Fri, 30 Jun 2006, guillaume laforge wrote:

> Or you can pick directly the lattice for the cage deform :-).


Hmm. I tried this, but then I stil can't apply a weight map to the lattice
;-(

>
> --
> Guillaume Laforge
> freelance TD | cg Artist
>
>
> On 6/30/06, Alan Jones <skyphyr(at)gmail.com> wrote:
>>
>> Hi Joe,
>>
>> You could try building a polymesh cage to use to deform your object
>> instead of a lattice (you could even just build a lattice out of
>> polies if you wanted it the same). Then you can control the shape
>> jitter with a weight map.
>>
>> I've no idea if you can put a weightmap on a lattice or not, so I'll
>> assume not seeing you've asked the question ;-)
>>
>> Cheers,
>>
>> Alan.
>>
>> On 6/30/06, Joe Laffey <joe(at)laffey.tv> wrote:
>> > Is there any way to apply a weightmap to a lattice?
>> >
>> > I am using a Shape Jitter on a lattice. I then use that lattice to
>> deform
>> > an object. I would like the deformations to the final object to be
>> limited
>> > based on a weightmap (which is currently on the end object). The Lattice
>> > Op on the end object does not let you map the deformation based on a
>> > weightmap. But the Shape Jitter Op on the lattice does. So I thought
>> > perhaps I could create a weightmap on the lattice, and use The LM weight
>> > tools to make a weightmap based on the distance to the points in the
>> > weightmap on the end object. Then I could limit the Shape Jitter with
>> the
>> > weightmap.
>> >
>> > I tried selecting only some of the point of the lattice and applying the
>> > shape jitter to those points. This *almost* works. But there is not
>> enough
>> > falloff between the affected area of the end object and the unaffected
>> > area. My lattice is kind of dense (and needs to be).
>> >
>> > Any thoughts on getting a lattice deformation controlled by a weightmap,
>> > or anything similar?
>> >
>> > Thanks,
>> >
>> > --
>> > Joe Laffey                |       Visual Effects for Film and Video
>> > LAFFEY Computer Imaging   |     -------------------------------------
>> > St. Louis, MO             |       Show Reel http://LAFFEY.tv/?e01627
>> > USA                       |     -------------------------------------
>> > .                         |        -*- Digital Fusion Plugins -*-
>> >
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--
Joe Laffey                |       Visual Effects for Film and Video
LAFFEY Computer Imaging   |     -------------------------------------
St. Louis, MO             |       Show Reel http://LAFFEY.tv/?e01630
USA                       |     -------------------------------------
.                         |        -*- Digital Fusion Plugins -*-
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--
Guillaume Laforge
freelance TD | cg Artist

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