Mailing-List: XSI

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Last Update: Tue Aug 1 00:01:57 2006.    Total: 1449 messages.    Average Size: 9.3K (Max: 71.3K, Min: 4.4K).
SUBJECT AUTHOR DATE v
Displace with fractal in Viewports Joe Laffey Jul 01 12:47, 2006
RE: Displace with fractal in Viewports kim aldis Jul 01 12:55, 2006
RE: Displace with fractal in Viewports Joe Laffey Jul 01 13:15, 2006
Re: Displace with fractal in Viewports guillaume laforge Jul 01 13:39, 2006
Re: Max integer constants? Bernard Lebel Jul 01 13:46, 2006
Re: Displace with fractal in Viewports Tim Leydecker Jul 01 15:08, 2006
Re: Displace with fractal in Viewports Joe Laffey Jul 01 18:05, 2006
Un-Deform through weightmap Joe Laffey Jul 01 18:07, 2006
RE: Un-Deform through weightmap kim aldis Jul 02 01:52, 2006
Re: Un-Deform through weightmap guillaume laforge Jul 02 02:34, 2006
Re: Un-Deform through weightmap Joe Laffey Jul 02 11:27, 2006
RE: Un-Deform through weightmap Joe Laffey Jul 02 11:27, 2006
Re: Un-Deform through weightmap Joe Laffey Jul 02 11:33, 2006
RE: constraints dropping off reference model compo Andy Nicholas Jul 02 12:11, 2006
RE: constraints dropping off reference model compo kim aldis Jul 02 12:20, 2006
RE: Un-Deform through weightmap kim aldis Jul 02 12:21, 2006
Re: constraints dropping off reference model compo Bernard Lebel Jul 02 15:59, 2006
RE: Un-Deform through weightmap Halfdan Ingvarsson Jul 02 15:59, 2006
RE: Un-Deform through weightmap Joe Laffey Jul 02 16:03, 2006
Re: Un-Deform through weightmap Joe Laffey Jul 02 16:20, 2006
RE: constraints dropping off reference model compo kim aldis Jul 02 17:54, 2006
UV Texture -> Weightmap Joe Laffey Jul 02 22:56, 2006
Re: UV Texture -> Weightmap Joe Laffey Jul 02 23:25, 2006
Re: constraints dropping off reference model compo Bernard Lebel Jul 02 23:39, 2006
RE: UV Texture -> Weightmap Christian Rittener Jul 02 23:41, 2006
RE: UV Texture -> Weightmap Joe Laffey Jul 03 00:08, 2006
RE: UV Texture -> Weightmap Christian Rittener Jul 03 00:18, 2006
RE: UV Texture -> Weightmap Joe Laffey Jul 03 00:46, 2006
RE: UV Texture -> Weightmap kim aldis Jul 03 01:56, 2006
RE: constraints dropping off reference model compo kim aldis Jul 03 01:56, 2006
Re: UV Texture -> Weightmap Christian Keller Jul 03 03:12, 2006
RE: constraints dropping off reference model compo kim aldis Jul 03 03:30, 2006
Re: constraints dropping off reference model compo guillaume laforge Jul 03 03:47, 2006
Re: constraints dropping off reference model compo guillaume laforge Jul 03 04:19, 2006
RE: Re: constraints dropping off reference model c kim aldis Jul 03 04:36, 2006
Re: Re: Re: [OT] dynamite v1.1 Gent Krasniqi Jul 03 04:36, 2006
Re: Re: constraints dropping off reference model c guillaume laforge Jul 03 04:53, 2006
searching xsi net kim aldis Jul 03 05:08, 2006
RE: Re: Re: constraints dropping off reference mod kim aldis Jul 03 05:36, 2006
Re: searching xsi net Alan Jones Jul 03 06:19, 2006
spdl.... good or bad? Stefan Andersson Jul 03 06:34, 2006
Re: [OT] dynamite v1.1 Rob Wuijster Jul 03 06:48, 2006
Re: Replacing the shadertree? Possible? Jordi Bares Jul 03 07:59, 2006
RE: Re: Replacing the shadertree? Possible? Harry Bardak Jul 03 08:07, 2006
Re: Re: Replacing the shadertree? Possible? guillaume laforge Jul 03 08:23, 2006
RE: Un-Deform through weightmap Halfdan Ingvarsson Jul 03 08:36, 2006
Re: spdl.... good or bad? Bernard Lebel Jul 03 08:48, 2006
disintegrating sand Sascha Robitzki Jul 03 08:52, 2006
Re: searching xsi net Bernard Lebel Jul 03 08:53, 2006
RE: [OT] dynamite v1.1 Marc-Andre Carbonneau Jul 03 09:08, 2006
Re: searching xsi net adrian Jul 03 09:14, 2006
Re: Import from Maya to XSI and keeping the UV's Sascha Robitzki Jul 03 09:17, 2006
RE: disintegrating sand Marc-Andre Carbonneau Jul 03 09:27, 2006
RE: [OT] dynamite v1.1 Marc-Andre Carbonneau Jul 03 09:39, 2006
RE: disintegrating sand Harry Bardak Jul 03 09:41, 2006
Re: disintegrating sand Sascha Robitzki Jul 03 09:42, 2006
RE: disintegrating sand Juan Brockhaus Jul 03 09:50, 2006
Realflow 4 now available Marc-Andre Carbonneau Jul 03 09:52, 2006
Import from Maya to XSI and keeping the UV's at Jul 03 10:03, 2006
Re: searching xsi net Gent Krasniqi Jul 03 10:33, 2006
Re: Realflow 4 now available Sascha Robitzki Jul 03 10:33, 2006
RE: Re: Re: constraints dropping off reference mod brad friedman Jul 03 10:51, 2006
RE: spdl.... good or bad? Luc-Eric Rousseau Jul 03 11:03, 2006
RE: Un-Deform through weightmap Joe Laffey Jul 03 11:13, 2006
Re: Realflow 4 now available Eric Lampi Jul 03 11:32, 2006
RE: disintegrating sand Scott C. Lange Jul 03 12:56, 2006
Rendermapped texture slowness Joe Laffey Jul 03 13:10, 2006
RE: disintegrating sand kim aldis Jul 03 13:15, 2006
Re: Realflow 4 now available Francois Lord Jul 03 13:19, 2006
RE: Realflow 4 now available Marc-Andre Carbonneau Jul 03 13:36, 2006
Re: spdl.... good or bad? Matt Lind Jul 03 13:58, 2006
RE: spdl.... good or bad? Luc-Eric Rousseau Jul 03 14:48, 2006
Re: disintegrating sand Tim Leydecker Jul 03 16:04, 2006
DELL/Alienware/Boxxtech WAS Re: Re: Mac Book Pro a Espiritu VFX Jul 03 16:18, 2006
Re: disintegrating sand Meng-Yang Lu Jul 03 16:23, 2006
RE: disintegrating sand kim aldis Jul 03 16:47, 2006
RE: spdl.... good or bad? Matt Lind Jul 03 16:57, 2006
RE: spdl.... good or bad? Halfdan Ingvarsson Jul 03 17:15, 2006
shader imported as preset not connectable? Tim Leydecker Jul 03 17:25, 2006
RE: Replacing the shadertree? Possible? kim aldis Jul 03 17:40, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jul 03 17:53, 2006
Re: Replacing the shadertree? Possible? Thomas Helzle Jul 03 17:57, 2006
Re: Replacing the shadertree? Possible? Steven Caron Jul 03 18:03, 2006
Re: Replacing the shadertree? Possible? Steven Caron Jul 03 18:40, 2006
RE: spdl.... good or bad? Matt Lind Jul 03 18:56, 2006
Re: spdl.... good or bad? jason bright Jul 03 19:07, 2006
Re: DELL/Alienware/Boxxtech WAS Re: Re: Mac Book P Eric Lampi Jul 03 19:17, 2006
Re: Replacing the shadertree? Possible? Matt Lind Jul 03 20:06, 2006
Re: Replacing the shadertree? Possible? Steven Caron Jul 03 20:50, 2006
RE: unusually obsessed kim aldis Jul 04 01:31, 2006
RE: Replacing the shadertree? Possible? kim aldis Jul 04 01:33, 2006
Re: unusually obsessed sean gossard Jul 04 02:10, 2006
RE: Replacing the shadertree? Possible? Bradley Gabe Jul 04 02:30, 2006
finding intersection point between a bone and a nu Anthony barritault Jul 04 03:12, 2006
Re: disintegrating sand Sascha Robitzki Jul 04 03:12, 2006
Re: [OT] dynamite v1.1 Stefano Jannuzzo Jul 04 03:17, 2006
RE: Replacing the shadertree? Possible? Matt Lind Jul 04 03:33, 2006
Re: disintegrating sand Sascha Robitzki Jul 04 04:04, 2006
Re: [OT] dynamite v1.1 adrian Jul 04 04:19, 2006
RE: Realflow 4 now available kim aldis Jul 04 04:48, 2006
Re: disintegrating sand Tim Leydecker Jul 04 04:48, 2006
Re: disintegrating sand Sascha Robitzki Jul 04 04:52, 2006
Re: [OT] dynamite v1.1 Stefano Jannuzzo Jul 04 04:59, 2006
Re: [OT] dynamite v1.1 adrian Jul 04 05:13, 2006
RE: [OT] dynamite v1.1 kim aldis Jul 04 05:30, 2006
Re: [OT] dynamite v1.1 adrian Jul 04 05:47, 2006
Re: [OT] dynamite v1.1 Chris Marshall Jul 04 05:49, 2006
RE: [OT] dynamite v1.1 kim aldis Jul 04 06:05, 2006
RE: [OT] dynamite v1.1 kim aldis Jul 04 06:14, 2006
Re: [OT] dynamite v1.1 adrian Jul 04 06:15, 2006
Re: [OT] dynamite v1.1 adrian Jul 04 06:28, 2006
Re: [OT] dynamite v1.1 Stefan Andersson Jul 04 06:36, 2006
image sources for lightmaps kim aldis Jul 04 06:37, 2006
RE: image sources for lightmaps kim aldis Jul 04 06:42, 2006
RE: image sources for lightmaps kim aldis Jul 04 07:11, 2006
Re: DELL/Alienware/Boxxtech WAS Re: Re: Mac Book P Daniel Bachmann Jul 04 07:28, 2006
RE: image sources for lightmaps Halfdan Ingvarsson Jul 04 07:31, 2006
RE: image sources for lightmaps Halfdan Ingvarsson Jul 04 07:37, 2006
RE: disintegrating sand Marc-Andre Carbonneau Jul 04 08:01, 2006
RE: [OT] dynamite v1.1 Marc-Andre Carbonneau Jul 04 08:14, 2006
RE: image sources for lightmaps kim aldis Jul 04 08:21, 2006
Re: [OT] dynamite v1.1 Stefano Jannuzzo Jul 04 08:30, 2006
RE: image sources for lightmaps Harry Bardak Jul 04 08:33, 2006
Origami Chris Marshall Jul 04 08:49, 2006
RE: Origami Andi Farhall Jul 04 09:01, 2006
Re: Realflow 4 now available Francois Lord Jul 04 09:09, 2006
RE: Realflow 4 now available kim aldis Jul 04 09:20, 2006
RE: Origami kim aldis Jul 04 09:21, 2006
Re: Origami carl Jul 04 09:57, 2006
RE: Origami Fabrice Altman Jul 04 10:07, 2006
Re: Origami Chris Marshall Jul 04 10:30, 2006
RE: Origami kim aldis Jul 04 10:55, 2006
RE: Origami kim aldis Jul 04 10:59, 2006
RE: Replacing the shadertree? Possible? francois.painchaud sympatico.ca Jul 04 11:03, 2006
Re: Origami Chris Marshall Jul 04 11:20, 2006
RE: Replacing the shadertree? Possible? Marc-Andre Carbonneau Jul 04 11:21, 2006
RE: Origami kim aldis Jul 04 11:31, 2006
Re: Origami adrian Jul 04 11:31, 2006
RE: Origami kim aldis Jul 04 11:31, 2006
RE: Origami Andi Farhall Jul 04 11:36, 2006
Re: Origami adrian Jul 04 11:58, 2006
Re: Origami Alan Jones Jul 04 12:09, 2006
RE: Origami sven constable Jul 04 12:27, 2006
RE: Origami kim aldis Jul 04 12:31, 2006
RE: Replacing the shadertree? Possible? francois.painchaud sympatico.ca Jul 04 12:35, 2006
RE: Replacing the shadertree? Possible? Luc-Eric Rousseau Jul 04 17:29, 2006
Re: DELL/Alienware/Boxxtech WAS Re: Re: Mac Book P Espiritu VFX Jul 04 17:30, 2006
Re: Replacing the shadertree? Possible? Steven Caron Jul 04 18:03, 2006
Re: Replacing the shadertree? Possible? Rob Wuijster Jul 05 02:59, 2006
Strawberry shader? Demian Zarins Jul 05 04:34, 2006
RE: Strawberry shader? kim aldis Jul 05 04:42, 2006
OT: How to shop.... adrian Jul 05 04:51, 2006
Ang. RE: Strawberry shader? Demian Zarins Jul 05 05:47, 2006
Re: Strawberry shader? Denis-Jose Francois Jul 05 05:51, 2006
hotkey for the camera pivot tool kim aldis Jul 05 06:08, 2006
RE: Strawberry shader? kim aldis Jul 05 06:10, 2006
RE: Ang. RE: Strawberry shader? kim aldis Jul 05 06:11, 2006
RE: hotkey for the camera pivot tool Brent McPherson Jul 05 06:17, 2006
Re: Strawberry shader? Denis-Jose Francois Jul 05 06:32, 2006
RE: hotkey for the camera pivot tool kim aldis Jul 05 06:38, 2006
shave and a haircut updated.... again.... adrian Jul 05 07:16, 2006
RE: Ang. RE: Strawberry shader? kim aldis Jul 05 07:16, 2006
AW: Ang. RE: Strawberry shader? VR XSI Forces Jul 05 07:29, 2006
Ang. RE: Ang. RE: Strawberry shader - Kim Demian Zarins Jul 05 07:57, 2006
AW: Ang. RE: Strawberry shader? VR XSI Forces Jul 05 07:59, 2006
RE: shave and a haircut updated.... again.... Marc-Andre Carbonneau Jul 05 08:21, 2006
Re: shave and a haircut updated.... again.... Joe Laffey Jul 05 08:26, 2006
RE: shave and a haircut updated.... again.... Darrin Hofmeyr Jul 05 08:31, 2006
Re: shave and a haircut updated.... again.... adrian Jul 05 08:32, 2006
Re: shave and a haircut updated.... again.... adrian Jul 05 08:32, 2006
RE: shave and a haircut updated.... again.... Darrin Hofmeyr Jul 05 08:44, 2006
Re: shave and a haircut updated.... again.... Chris Marshall Jul 05 08:49, 2006
RE: shave and a haircut updated.... again....[Scan Matthew Lowery Jul 05 08:56, 2006
RE: shave and a haircut updated.... again.... Marc-Andre Carbonneau Jul 05 09:03, 2006
Re: shave and a haircut updated.... again.... adrian Jul 05 09:20, 2006
Re: shave and a haircut updated.... again.... takita Jul 05 09:20, 2006
OT: MyPhysicsLab ? Physics Simulation with Java francois.painchaud sympatico.ca Jul 05 09:33, 2006
RE: shave and a haircut updated.... again....[Scan kim aldis Jul 05 09:38, 2006
RE: shave and a haircut updated.... again.... kim aldis Jul 05 09:40, 2006
Re: OT: MyPhysicsLab ? Physics Simulation wit Andy Nicholas Jul 05 09:53, 2006
RE: shave and a haircut updated.... again.... Luc-Eric Rousseau Jul 05 09:58, 2006
Fwd: Effective medicine could be cheap! Sandor Toledo Jul 05 10:05, 2006
Re: shave and a haircut updated.... again.... adrian Jul 05 10:10, 2006
Re: shave and a haircut updated.... again.... Chris Marshall Jul 05 10:17, 2006
RE: shave and a haircut updated.... again.... Marc-Andre Carbonneau Jul 05 10:21, 2006
Re: shave and a haircut updated.... again.... takita Jul 05 10:46, 2006
RE: shave and a haircut updated.... again.... kim aldis Jul 05 10:46, 2006
RE: shave and a haircut updated.... again.... Bradley Gabe Jul 05 10:47, 2006
RE: shave and a haircut updated.... again.... Marc-Andre Carbonneau Jul 05 11:03, 2006
Sprite shader and photons Joe Laffey Jul 05 11:40, 2006
RE: shave and a haircut updated.... again.... Luc-Eric Rousseau Jul 05 11:52, 2006
Re: shave and a haircut updated.... again.... adrian Jul 05 12:11, 2006
RE: shave and a haircut updated.... again.... Halfdan Ingvarsson Jul 05 12:12, 2006
Re: shave and a haircut updated.... again.... adrian Jul 05 12:19, 2006
Re: Effective medicine could be cheap! Heath Aiken Jul 05 12:47, 2006
Re: Effective medicine could be cheap! Gene Crucean Jul 05 12:47, 2006
RE: Effective medicine could be cheap! Halfdan Ingvarsson Jul 05 12:52, 2006
Re: disintegrating sand Meng-Yang Lu Jul 05 13:12, 2006
OT maxwell 1.1 released - new realflow XSI plug-in Tim Leydecker Jul 05 13:23, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Bernard Lebel Jul 05 13:29, 2006
Congrats to Psyop on the new Coca-Cola commercial. Marc-Andre Carbonneau Jul 05 13:32, 2006
Re: Congrats to Psyop on the new Coca-Cola commerc Meng-Yang Lu Jul 05 13:35, 2006
Re: Effective medicine could be cheap! Sandor Toledo Jul 05 13:36, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Gene Crucean Jul 05 13:46, 2006
reduce guide hairs Joe Laffey Jul 05 13:47, 2006
Re: Congrats to Psyop on the new Coca-Cola commerc Gene Crucean Jul 05 13:48, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Steven Caron Jul 05 14:06, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Gene Crucean Jul 05 14:51, 2006
Re: Congrats to Psyop on the new Coca-Cola commerc Chris Johnson Jul 05 14:59, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Tim Leydecker Jul 05 15:05, 2006
RE: OT maxwell 1.1 released - new realflow XSI plu Christian Rittener Jul 05 15:36, 2006
RE: OT maxwell 1.1 released - new realflow XSI plu kim aldis Jul 05 15:55, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Tim Leydecker Jul 05 15:56, 2006
RE: OT maxwell 1.1 released - new realflow XSI plu kim aldis Jul 05 15:59, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Tim Leydecker Jul 05 16:13, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Tim Leydecker Jul 05 16:19, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Tim Leydecker Jul 05 16:34, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Gene Crucean Jul 05 16:36, 2006
3D CHAT made with Softimage XSI Rafael Martín Jul 06 03:26, 2006
lightmap rendering anti-aliasing kim aldis Jul 06 04:01, 2006
Re: disintegrating sand Sascha Robitzki Jul 06 04:50, 2006
Re: Congrats to Psyop on the new Coca-Cola commerc Sascha Robitzki Jul 06 04:51, 2006
Realflow... Morgan Evans Jul 06 05:03, 2006
Re: Realflow... Sascha Robitzki Jul 06 05:11, 2006
RE: Realflow... kim aldis Jul 06 05:30, 2006
RE: OT maxwell 1.1 released - new realflow XSI plu Harry Bardak Jul 06 05:30, 2006
AW: Realflow... VR XSI Forces Jul 06 05:41, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Tim Leydecker Jul 06 05:54, 2006
RE: Congrats to Psyop on the new Coca-Cola commerc Darrin Hofmeyr Jul 06 06:10, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Tim Leydecker Jul 06 06:18, 2006
Re: Congrats to Psyop on the new Coca-Cola commerc Sascha Robitzki Jul 06 06:22, 2006
XSI London Report Matt Morris Jul 06 06:23, 2006
RE: Realflow... Morgan Evans Jul 06 06:30, 2006
Keyboard mapping Adam Seeley Jul 06 06:31, 2006
Re: Realflow... Sascha Robitzki Jul 06 06:40, 2006
AW: Keyboard mapping FLINX(at)mark13 Jul 06 06:41, 2006
Re: Keyboard mapping guillaume laforge Jul 06 06:53, 2006
RE: Realflow... kim aldis Jul 06 07:14, 2006
Re: 3D CHAT made with Softimage XSI Daniel Bachmann Jul 06 07:51, 2006
RE: Realflow... VR XSI Forces Jul 06 07:56, 2006
AW: Keyboard mapping FLINX(at)mark13 Jul 06 08:05, 2006
RE: Realflow... Marc-Andre Carbonneau Jul 06 08:07, 2006
RE: Realflow... Marc-Andre Carbonneau Jul 06 08:19, 2006
RE: lightmap rendering anti-aliasing Halfdan Ingvarsson Jul 06 08:23, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 06 08:35, 2006
Synoptic Page Error Lyal Jul 06 08:51, 2006
Re: Keyboard mapping Gene Crucean Jul 06 08:55, 2006
RE: lightmap rendering anti-aliasing Halfdan Ingvarsson Jul 06 08:58, 2006
RE: Synoptic Page Error kim aldis Jul 06 09:01, 2006
Banty's lightrig import Marc-Andre Carbonneau Jul 06 09:13, 2006
Re: Realflow... Sascha Robitzki Jul 06 09:19, 2006
Re: 3D CHAT made with Softimage XSI Rainer Schmidt Jul 06 09:23, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 06 09:44, 2006
Re: Congrats to Psyop on the new Coca-Cola commerc Espiritu VFX Jul 06 09:48, 2006
Re: Realflow... Denis-Jose Francois Jul 06 09:52, 2006
RE: Realflow... Nick Webber Jul 06 11:15, 2006
Re: Realflow... Sascha Robitzki Jul 06 11:31, 2006
RE: Re: OT maxwell 1.1 released - new realflow XSI Harry Bardak Jul 06 12:16, 2006
Re: Realflow... klak06 Jul 06 12:32, 2006
Re: Congrats to Psyop on the new Coca-Cola commerc Andy Jones Jul 06 12:35, 2006
Python and Operators Daniele Niero Jul 06 12:50, 2006
Re: Banty's lightrig import Reinhard Claus Jul 06 13:12, 2006
Re: Congrats to Psyop on the new Coca-Cola commerc Meng-Yang Lu Jul 06 13:12, 2006
Re: Re: OT maxwell 1.1 released - new realflow XSI Gene Crucean Jul 06 13:15, 2006
OT: looking for freelancers Scott C. Lange Jul 06 13:24, 2006
Re: OT: looking for freelancers Bradley Gabe Jul 06 13:38, 2006
RE: Banty's lightrig import Marc-Andre Carbonneau Jul 06 13:42, 2006
RE: Re: OT: looking for freelancers Kris Rivel Jul 06 14:13, 2006
RE: Re: OT maxwell 1.1 released - new realflow XSI Andy Nicholas Jul 06 15:23, 2006
RE: Re: OT: looking for freelancers kim aldis Jul 06 15:23, 2006
fade a partition? Joey Ponthieux Jul 06 16:16, 2006
Re: fade a partition? Jeffrey Dates Jul 06 16:22, 2006
RE: fade a partition? Kris Rivel Jul 06 16:28, 2006
Re: XSI London Report Tim Leydecker Jul 06 16:43, 2006
RE: fade a partition? Bradley Gabe Jul 06 16:44, 2006
udder problem carl Jul 06 16:45, 2006
Re: fade a partition? Joey Ponthieux Jul 06 16:49, 2006
user normal edit on Linux Kris Rivel Jul 06 17:07, 2006
RE: user normal edit on Linux Kris Rivel Jul 06 17:15, 2006
Re: udder problem greg punchatz Jul 06 17:19, 2006
RE: udder problem Halfdan Ingvarsson Jul 06 17:23, 2006
Re: XSI London Report tekano Jul 06 17:27, 2006
Re: udder problem Meng-Yang Lu Jul 06 17:27, 2006
Re: udder problem carl Jul 06 17:37, 2006
Re: XSI London Report Tim Leydecker Jul 06 17:40, 2006
Re: XSI London Report tekano Jul 06 17:58, 2006
Re: Re: OT maxwell 1.1 released - new realflow XSI Tim Leydecker Jul 06 18:06, 2006
Re: XSI London Report Tim Leydecker Jul 06 18:21, 2006
Re: XSI London Report tekano Jul 06 18:47, 2006
RE: Re: OT: looking for freelancers Scott C. Lange Jul 06 19:38, 2006
RE: Synoptic Page Error Lyal Jul 06 19:52, 2006
Adding a photoshop button to an image source PPG kim aldis Jul 07 01:59, 2006
Re: 3D CHAT made with Softimage XSI Rafael Martín Jul 07 02:26, 2006
Re: 3D CHAT made with Softimage XSI Rafael Martín Jul 07 02:29, 2006
Re: XSI London Report Tim Leydecker Jul 07 03:13, 2006
Re: fade a partition? Tim Leydecker Jul 07 03:44, 2006
RE: Re: XSI London Report Harry Bardak Jul 07 03:50, 2006
Re: XSI London Report Matt Morris Jul 07 03:57, 2006
Re: lightmap rendering anti-aliasing Tim Leydecker Jul 07 04:01, 2006
Re: XSI London Report Tim Leydecker Jul 07 04:20, 2006
Re: XSI London Report Morten Bartholdy Jul 07 05:20, 2006
RE: Re: Re: OT maxwell 1.1 released - new realflow Harry Bardak Jul 07 05:25, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 07 05:45, 2006
RE: Re: XSI London Report Harry Bardak Jul 07 05:50, 2006
Re: lightmap rendering anti-aliasing Tim Leydecker Jul 07 06:02, 2006
Realflow and the bottle neck of fluid sim VR XSI Forces Jul 07 06:13, 2006
Viewport Visibility Update Problem Sascha Robitzki Jul 07 06:15, 2006
Re: Re: Re: OT maxwell 1.1 released - new realflow guillaume laforge Jul 07 06:18, 2006
Re: XSI London Report Matt Morris Jul 07 06:20, 2006
Re: Realflow and the bottle neck of fluid sim adrian Jul 07 06:27, 2006
Re: XSI London Report Morten Bartholdy Jul 07 06:43, 2006
RE: Re: XSI London Report kim aldis Jul 07 07:22, 2006
RE: fade a partition? kim aldis Jul 07 07:28, 2006
Re: Realflow and the bottle neck of fluid sim Daniel Bachmann Jul 07 07:34, 2006
Re: fade a partition? Morten Bartholdy Jul 07 07:40, 2006
RE: Re: XSI London Report Harry Bardak Jul 07 07:49, 2006
RE: fade a partition? Adam Seeley Jul 07 07:55, 2006
RE: Re: XSI London Report kim aldis Jul 07 08:05, 2006
Re: Re: XSI London Report Tim Leydecker Jul 07 08:13, 2006
RE: Realflow and the bottle neck of fluid sim VR XSI Forces Jul 07 08:15, 2006
Operator, Python and User Data. Sorry, I insist :) Daniele Niero Jul 07 08:22, 2006
RE: Realflow and the bottle neck of fluid sim Marc-Andre Carbonneau Jul 07 08:34, 2006
RE: Re: Re: XSI London Report Harry Bardak Jul 07 08:34, 2006
RE: XSI London Report Marc-Andre Carbonneau Jul 07 08:34, 2006
Re: Re: XSI London Report at Jul 07 08:34, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 07 08:35, 2006
Re: lightmap rendering anti-aliasing Bernard Lebel Jul 07 08:41, 2006
RE: Re: XSI London Report Marc-Andre Carbonneau Jul 07 08:42, 2006
RE: Realflow and the bottle neck of fluid sim Andi Farhall Jul 07 08:49, 2006
Re: Realflow and the bottle neck of fluid sim Marc Bourbonnais Jul 07 08:56, 2006
RE: Realflow... Marc-Andre Carbonneau Jul 07 09:05, 2006
Re: Operator, Python and User Data. Sorry, I insis Andy Nicholas Jul 07 09:06, 2006
Re: Realflow and the bottle neck of fluid sim Francois Lord Jul 07 09:09, 2006
Re: Viewport Visibility Update Problem Bernard Lebel Jul 07 09:17, 2006
Re: Operator, Python and User Data. Sorry, I insis Daniele Niero Jul 07 09:17, 2006
Re: lightmap rendering anti-aliasing Stefan Andersson Jul 07 09:21, 2006
Re: Realflow and the bottle neck of fluid sim Eric Lampi Jul 07 09:25, 2006
Re: Operator, Python and User Data. Sorry, I insis Andy Nicholas Jul 07 09:26, 2006
Re: lightmap rendering anti-aliasing Bernard Lebel Jul 07 09:28, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 07 09:31, 2006
Re: Operator, Python and User Data. Sorry, I insis Francois Lord Jul 07 09:32, 2006
Stack quirks Gene Crucean Jul 07 10:21, 2006
RE: Realflow and the bottle neck of fluid sim VR XSI Forces Jul 07 10:27, 2006
Particle emission termination Joey Ponthieux Jul 07 10:33, 2006
Turning off warnings? Matthew Lowery Jul 07 10:34, 2006
RE: Stack quirks Kris Rivel Jul 07 10:43, 2006
RE: Particle emission termination Juan Brockhaus Jul 07 10:46, 2006
Re: Turning off warnings? Karen Chan Jul 07 10:50, 2006
Re: Particle emission termination Bradley Gabe Jul 07 10:50, 2006
Re: Particle emission termination Chris Marshall Jul 07 10:55, 2006
Re: Operator, Python and User Data. Sorry, I insis Daniele Niero Jul 07 10:56, 2006
Re: Stack quirks Joe Laffey Jul 07 10:56, 2006
RE: Particle emission termination Marc-Andre Carbonneau Jul 07 10:58, 2006
Re: Turning off warnings? Robert Moodie Jul 07 11:03, 2006
Re: Viewport Visibility Update Problem Sascha Robitzki Jul 07 11:05, 2006
RE: Turning off warnings?[Scanned] Matthew Lowery Jul 07 11:13, 2006
RE: Viewport Visibility Update Problem Jason Brynford-Jones Jul 07 11:13, 2006
Re: Particle emission termination Joey Ponthieux Jul 07 11:19, 2006
Re: Stack quirks Robert Moodie Jul 07 11:22, 2006
Re: Viewport Visibility Update Problem Sascha Robitzki Jul 07 11:38, 2006
Re: Re: XSI London Report Matt Morris Jul 07 11:40, 2006
Re: Operator, Python and User Data. Sorry, I insis Andy Nicholas Jul 07 12:08, 2006
Re: Stack quirks Gene Crucean Jul 07 12:12, 2006
Reload clips on focus [was: Turning off warnings?] Bernard Lebel Jul 07 12:17, 2006
Re: Reload clips on focus [was: Turning off warnin Karen Chan Jul 07 12:37, 2006
Re: Reload clips on focus [was: Turning off warnin Bernard Lebel Jul 07 12:39, 2006
Re: Stack quirks Robert Moodie Jul 07 12:49, 2006
reversing action clips kim aldis Jul 07 12:58, 2006
Re: reversing action clips Robert Moodie Jul 07 13:18, 2006
Re: reversing action clips greg punchatz Jul 07 13:34, 2006
Re: reversing action clips Francois Lord Jul 07 13:50, 2006
Re: lightmap rendering anti-aliasing Tim Leydecker Jul 07 14:21, 2006
Re: Realflow and the bottle neck of fluid sim Tim Leydecker Jul 07 14:35, 2006
Re: lightmap rendering anti-aliasing Bernard Lebel Jul 07 14:49, 2006
RE: Realflow and the bottle neck of fluid sim Marc-Andre Carbonneau Jul 07 14:49, 2006
Re: Stack quirks Tim Leydecker Jul 07 15:11, 2006
Re: lightmap rendering anti-aliasing Tim Leydecker Jul 07 15:20, 2006
Re: Stack quirks Gene Crucean Jul 07 15:29, 2006
Re: Stack quirks Steven Caron Jul 07 15:33, 2006
Re: Stack quirks Robert Moodie Jul 07 16:06, 2006
snapping to faces while drawing polygons? Steven Caron Jul 07 17:21, 2006
RE: snapping to faces while drawing polygons? Greg Punchatz Jul 07 18:41, 2006
Re: snapping to faces while drawing polygons? Steven Caron Jul 07 18:46, 2006
Re: snapping to faces while drawing polygons? Reinhard Claus Jul 07 19:14, 2006
Re: snapping to faces while drawing polygons? Steven Caron Jul 07 19:19, 2006
Setting up workgroup on render slave Joe Laffey Jul 07 23:30, 2006
Re: Stack quirks Mike Werckle Jul 07 23:38, 2006
RE: reversing action clips kim aldis Jul 08 01:10, 2006
Re: Setting up workgroup on render slave Stefan Andersson Jul 08 02:56, 2006
RE: Re: XSI London Report Georg Finch Jul 08 05:35, 2006
[OT] time for vacation... I think.... Stefan Andersson Jul 08 05:38, 2006
Re: Re: XSI London Report Stefan Andersson Jul 08 05:38, 2006
Re: Setting up workgroup on render slave Bernard Lebel Jul 08 07:17, 2006
RE: [OT] time for vacation... I think.... Wayne Jul 08 09:47, 2006
Re: Setting up workgroup on render slave Joe Laffey Jul 08 09:47, 2006
RE: [OT] time for vacation... I think.... kim aldis Jul 08 12:05, 2006
Re: [OT] time for vacation... I think.... Stefan Andersson Jul 08 13:36, 2006
RE: [OT] time for vacation... I think.... Scott C. Lange Jul 08 21:07, 2006
Re: [OT] time for vacation... I think.... Gene Crucean Jul 08 22:31, 2006
Re: [OT] time for vacation... I think.... Stefan Andersson Jul 09 03:05, 2006
Re: [OT] time for vacation... I think.... Rui Feliciano Jul 09 04:39, 2006
Re: lightmap rendering anti-aliasing Raffaele Fragapane Jul 09 05:49, 2006
Re: Stack quirks Raffaele Fragapane Jul 09 06:13, 2006
Re: [OT] time for vacation... I think.... Matt Morris Jul 09 06:25, 2006
Re: Stack quirks Tim Leydecker Jul 09 06:48, 2006
Re: Stack quirks Raffaele Fragapane Jul 09 07:23, 2006
Re: Stack quirks Tim Leydecker Jul 09 07:29, 2006
Re: lightmap rendering anti-aliasing Tim Leydecker Jul 09 07:38, 2006
Re: lightmap rendering anti-aliasing Raffaele Fragapane Jul 09 07:56, 2006
Re: lightmap rendering anti-aliasing Bernard Lebel Jul 09 11:01, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 09 11:34, 2006
Re: [OT] time for vacation... I think.... Rainer Schmidt Jul 09 11:45, 2006
Re: lightmap rendering anti-aliasing Bernard Lebel Jul 09 11:56, 2006
Online asshattery and how to avoid it (was RE: lig Halfdan Ingvarsson Jul 09 12:06, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 09 12:26, 2006
Re: Stack quirks Mike Werckle Jul 09 15:22, 2006
RE: Stack quirks kim aldis Jul 09 16:12, 2006
RE: Stack quirks Bradley Gabe Jul 09 18:46, 2006
Re: Stack quirks Mike Werckle Jul 09 23:48, 2006
Re: Stack quirks Simon Pickard Jul 10 01:08, 2006
Re: Re: XSI London Report adrian Jul 10 04:30, 2006
Re: Realflow and the bottle neck of fluid sim adrian Jul 10 04:46, 2006
instancing Helen Bucknall Jul 10 05:11, 2006
3 Button Laser Mouse Lyal Jul 10 06:25, 2006
Re: instancing Alan Jones Jul 10 06:35, 2006
.map files in photoshop kim aldis Jul 10 06:35, 2006
Re: BOUNCE xsi(at)Softimage.COM: Admin request of Stefan Andersson Jul 10 06:42, 2006
Re: [OT] time for vacation... I think.... Morten Bartholdy Jul 10 07:49, 2006
Re: [OT] time for vacation... I think.... Stefan Andersson Jul 10 07:53, 2006
Re: 3 Button Laser Mouse Joey Ponthieux Jul 10 08:13, 2006
RE: lightmap rendering anti-aliasing Jason Brynford-Jones Jul 10 08:14, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 10 08:21, 2006
Re: lightmap rendering anti-aliasing Morten Bartholdy Jul 10 08:34, 2006
Re: lightmap rendering anti-aliasing Guy Rabiller Jul 10 08:39, 2006
Freezing hair instancing Matthew Lowery Jul 10 08:44, 2006
Re: lightmap rendering anti-aliasing Morten Bartholdy Jul 10 09:05, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 10 09:07, 2006
Re: Stack quirks Gene Crucean Jul 10 09:16, 2006
playback rates with OGL kim aldis Jul 10 09:47, 2006
Re: Freezing hair instancing Robert Moodie Jul 10 09:48, 2006
Re: Realflow and the bottle neck of fluid sim Jordi Bares Jul 10 09:56, 2006
RE: Realflow and the bottle neck of fluid sim Andi Farhall Jul 10 10:17, 2006
RE: 3 Button Laser Mouse Bill Hinkson Jul 10 10:20, 2006
RE: playback rates with OGL kim aldis Jul 10 10:23, 2006
RE: playback rates with OGL Ian Stewart Jul 10 10:24, 2006
RE: playback rates with OGL Ian Stewart Jul 10 10:31, 2006
RE: playback rates with OGL kim aldis Jul 10 10:33, 2006
RE: playback rates with OGL Joe Laffey Jul 10 10:46, 2006
RE: Realflow and the bottle neck of fluid sim VR XSI Forces Jul 10 10:49, 2006
RE: playback rates with OGL kim aldis Jul 10 10:57, 2006
Re: Realflow and the bottle neck of fluid sim Tim Leydecker Jul 10 11:42, 2006
Re: Realflow and the bottle neck of fluid sim Morten Bartholdy Jul 10 11:53, 2006
Project Tabs | Needs Love Jeffrey Dates Jul 10 12:06, 2006
Re: Realflow and the bottle neck of fluid sim Denis-Jose Francois Jul 10 12:44, 2006
Re: Realflow and the bottle neck of fluid sim Tim Leydecker Jul 10 12:44, 2006
XSI crash when browsing HDRI clips Kris Rivel Jul 10 14:04, 2006
Re: XSI crash when browsing HDRI clips Sam Cuttriss Jul 10 14:09, 2006
Re: 3 Button Laser Mouse Gene Crucean Jul 10 15:11, 2006
Re: 3 Button Laser Mouse Steven Caron Jul 10 15:17, 2006
Re: 3 Button Laser Mouse Steven Caron Jul 10 15:23, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 10 16:20, 2006
Re: Realflow and the bottle neck of fluid sim Tim Leydecker Jul 10 16:31, 2006
Re: Stack quirks porl Jul 10 17:48, 2006
Re: Stack quirks Bradley Gabe Jul 10 18:37, 2006
Re: Stack quirks porl Jul 10 18:48, 2006
Re: Stack quirks Meng-Yang Lu Jul 10 19:12, 2006
Re: Realflow and the bottle neck of fluid sim jason bright Jul 10 19:23, 2006
Re: Stack quirks Raffaele Fragapane Jul 10 21:20, 2006
Re: Stack quirks Raffaele Fragapane Jul 10 21:23, 2006
Running out of temp space Rock star Jul 10 21:42, 2006
Shader wizard Bernard Lebel Jul 10 22:52, 2006
Re: Running out of temp space Steve Pratt Jul 10 23:34, 2006
Re: Running out of temp space Rock star Jul 10 23:49, 2006
Re: Running out of temp space Rock star Jul 11 00:15, 2006
Re: Running out of temp space Steve Pratt Jul 11 00:25, 2006
Re: Running out of temp space Andy Jones Jul 11 00:56, 2006
Re: Running out of temp space Rock star Jul 11 01:23, 2006
Re: Running out of temp space Andy Hayes Jul 11 01:44, 2006
Re: Running out of temp space Mikko Ronkainen Jul 11 01:48, 2006
Re: Running out of temp space Rock star Jul 11 01:50, 2006
Re: Running out of temp space Rock star Jul 11 02:12, 2006
RE: XSI crash when browsing HDRI clips Sandy E. Sutherland Jul 11 02:29, 2006
Re: Realflow and the bottle neck of fluid sim Morten Bartholdy Jul 11 03:22, 2006
Re: Stack quirks Tim Leydecker Jul 11 04:08, 2006
Re: Running out of temp space Tim Leydecker Jul 11 04:29, 2006
Re: Stack quirks Martin Matzeder Jul 11 04:32, 2006
Re: Stack quirks Tim Leydecker Jul 11 04:47, 2006
Shader wizard Matt Lind Jul 11 05:22, 2006
isolating the SSS shader "backlight fill component Tim Leydecker Jul 11 05:22, 2006
RE: isolating the SSS shader "backlight fill compo Harry Bardak Jul 11 05:29, 2006
Re: isolating the SSS shader "backlight fill compo Tim Leydecker Jul 11 06:06, 2006
Pirates of the Caribbean, Davy Jones full CG Marc-Andre Carbonneau Jul 11 07:25, 2006
RE: Pirates of the Caribbean, Davy Jones full CG Harry Bardak Jul 11 07:31, 2006
Re: Pirates of the Caribbean, Davy Jones full CG Gene Crucean Jul 11 07:59, 2006
Re: Realflow and the bottle neck of fluid sim Lars Nilsson Jul 11 08:03, 2006
Re: Pirates of the Caribbean, Davy Jones full CG Chris Marshall Jul 11 08:28, 2006
RE: Pirates of the Caribbean, Davy Jones full CG Marc-Andre Carbonneau Jul 11 08:29, 2006
RE: Pirates of the Caribbean, Davy Jones full CG Darrin Hofmeyr Jul 11 08:35, 2006
Re: Realflow and the bottle neck of fluid sim Morten Bartholdy Jul 11 08:35, 2006
Re: Running out of temp space Joe Laffey Jul 11 08:35, 2006
Re: Running out of temp space Joe Laffey Jul 11 08:35, 2006
RE: Shader wizard Halfdan Ingvarsson Jul 11 08:52, 2006
Re: Running out of temp space digimata Jul 11 09:11, 2006
Re: Realflow and the bottle neck of fluid sim Guy Rabiller Jul 11 09:56, 2006
refraction bug still in effect? Kris Rivel Jul 11 10:40, 2006
OT - Adobe Bridge and the XSI pic format Todd Lawrimore Jul 11 10:49, 2006
RE: OT - Adobe Bridge and the XSI pic format Luc-Eric Rousseau Jul 11 11:00, 2006
RE: refraction bug still in effect? Halfdan Ingvarsson Jul 11 11:21, 2006
Re: udder problem Anthony Rossano Jul 11 11:22, 2006
RE: OT - Adobe Bridge and the XSI pic format Todd Lawrimore Jul 11 11:23, 2006
Dell Laptop advice olivier.jeannel(at)noos.fr Jul 11 11:28, 2006
curve precision whilst scrubbing kim aldis Jul 11 11:40, 2006
RE: RE: refraction bug still in effect? Kris Rivel Jul 11 11:46, 2006
Re: Realflow and the bottle neck of fluid sim Sam Cuttriss Jul 11 11:55, 2006
Re: curve precision whilst scrubbing Robert Moodie Jul 11 11:55, 2006
Re: OT - Adobe Bridge and the XSI pic format Gene Crucean Jul 11 11:56, 2006
Re: curve precision whilst scrubbing Sam Cuttriss Jul 11 11:58, 2006
Re: Dell Laptop advice Anthony barritault Jul 11 12:02, 2006
RE: curve precision whilst scrubbing kim aldis Jul 11 12:06, 2006
RE: Dell Laptop advice VR XSI Forces Jul 11 12:06, 2006
FW: JScript: eval() and FileSystemObject() Nikos Gatos Jul 11 12:18, 2006
RE: Dell Laptop advice kim aldis Jul 11 12:24, 2006
Re: curve precision whilst scrubbing - Anim Playba Robert Moodie Jul 11 12:29, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 11 12:30, 2006
RE: Dell Laptop advice Marc-Andre Carbonneau Jul 11 12:39, 2006
RE: RE: Dell Laptop advice Kris Rivel Jul 11 12:40, 2006
intersecting curves brad friedman Jul 11 12:42, 2006
Re: Running out of temp space Mikko Ronkainen Jul 11 12:51, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 11 12:53, 2006
RE: RE: Dell Laptop advice kim aldis Jul 11 13:08, 2006
RE: Realflow and the bottle neck of fluid sim VR XSI Forces Jul 11 13:11, 2006
RE: Realflow and the bottle neck of fluid sim VR XSI Forces Jul 11 13:22, 2006
RE: OT - Adobe Bridge and the XSI pic format Greg Punchatz Jul 11 13:24, 2006
RE: RE: Dell Laptop advice VR XSI Forces Jul 11 13:37, 2006
Re: Realflow and the bottle neck of fluid sim Sam Cuttriss Jul 11 13:40, 2006
RE: Realflow and the bottle neck of fluid sim sven constable Jul 11 13:45, 2006
Re: XSI London Report Steve Parish Jul 11 13:47, 2006
Re: FW: JScript: eval() and FileSystemObject() guillaume laforge Jul 11 14:11, 2006
RE: intersecting curves brad friedman Jul 11 14:45, 2006
Re: Dell Laptop advice olivier.jeannel(at)noos.fr Jul 11 14:52, 2006
Instances Martin Belleau Jul 11 14:53, 2006
RE: Shader wizard Matt Lind Jul 11 15:02, 2006
choosing a local transformation order (nasty beha Adam Sale Jul 11 15:02, 2006
RE: choosing a local transformation order (nasty Brent McPherson Jul 11 15:28, 2006
RE: Shader wizard kim aldis Jul 11 15:28, 2006
RE: Dell Laptop advice kim aldis Jul 11 15:29, 2006
RE: choosing a local transformation order (nasty Grahame Fuller Jul 11 15:43, 2006
RE: Shader wizard Matt Lind Jul 11 16:38, 2006
Re: OT - Adobe Bridge and the XSI pic format Tim Leydecker Jul 11 16:54, 2006
Instances from Models Martin Belleau Jul 11 17:08, 2006
RE: Instances from Models Kris Rivel Jul 11 17:11, 2006
need faster chromatic aberration Kris Rivel Jul 11 17:29, 2006
Re: need faster chromatic aberration Tim Leydecker Jul 11 17:45, 2006
RE: Re: need faster chromatic aberration Kris Rivel Jul 11 17:54, 2006
RE: Shader wizard kim aldis Jul 11 18:00, 2006
RE: Instances from Models Martin Belleau Jul 11 18:14, 2006
Re: need faster chromatic aberration Tim Leydecker Jul 11 18:18, 2006
Re: Shader wizard Andy Jones Jul 11 18:26, 2006
Looking for XSI talent.... Raffaele Scaduto-Medola Jul 11 18:28, 2006
Re: RE: choosing a local transformation order (na Adam Sale Jul 11 18:33, 2006
Re: udder problem Graham D Clark Jul 11 19:11, 2006
Re: Realflow and the bottle neck of fluid sim Denis-Jose Francois Jul 11 20:58, 2006
"Consider Bump" for Ambient Occlusion Maps Matthias Worch Jul 11 21:11, 2006
Re: "Consider Bump" for Ambient Occlusion Maps Andy Hayes Jul 11 21:25, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 12 01:11, 2006
RE: JScript: eval() and FileSystemObject() kim aldis Jul 12 01:17, 2006
Re: choosing a local transformation order (nasty André Adam Jul 12 02:15, 2006
Re: "Consider Bump" for Ambient Occlusion Maps André Adam Jul 12 02:22, 2006
Re: OT - Adobe Bridge and the XSI pic format Tim Leydecker Jul 12 02:44, 2006
Re: OT - Adobe Bridge and the XSI pic format André Adam Jul 12 02:57, 2006
Re: OT - Adobe Bridge and the XSI pic format Stefan Andersson Jul 12 03:01, 2006
Twisting thumb rig persa Jul 12 03:46, 2006
Fighting with OGL shaders ker.boris Jul 12 04:11, 2006
Re: Realflow and the bottle neck of fluid sim Denis-Jose Francois Jul 12 04:26, 2006
Re: XSI London Report victoria caution Jul 12 04:31, 2006
Re: isolating the SSS shader "backlight fill compo Tim Leydecker Jul 12 05:00, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 12 05:22, 2006
Re: Fighting with OGL shaders Anthony barritault Jul 12 05:28, 2006
RE: Re: isolating the SSS shader "backlight fill c Harry Bardak Jul 12 05:29, 2006
RE: Realflow and the bottle neck of fluid sim VR XSI Forces Jul 12 05:32, 2006
RE: need faster chromatic aberration Adam Seeley Jul 12 05:32, 2006
Re: need faster chromatic aberration adrian Jul 12 05:39, 2006
Using a Referenced Camera as a projector ? Harry Bardak Jul 12 05:46, 2006
Cinema 4D to XSI Richard Merrigan Jul 12 05:49, 2006
Re: Realflow and the bottle neck of fluid sim adrian Jul 12 05:56, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 12 06:22, 2006
RE: Using a Referenced Camera as a projector ? Adam Seeley Jul 12 06:30, 2006
RE: Cinema 4D to XSI VR XSI Forces Jul 12 06:32, 2006
RE: Using a Referenced Camera as a projector ? Harry Bardak Jul 12 06:35, 2006
Re: Fighting with OGL shaders ker.boris Jul 12 06:37, 2006
Re: Fighting with OGL shaders Anthony barritault Jul 12 06:43, 2006
Re: Using a Referenced Camera as a projector ? Bernard Lebel Jul 12 07:10, 2006
RE: Re: Using a Referenced Camera as a projector ? Harry Bardak Jul 12 08:33, 2006
RE: OT - Adobe Bridge and the XSI pic format Todd Lawrimore Jul 12 08:52, 2006
combating heavy aliasing artifacts Eric Deren Jul 12 08:54, 2006
RE: RE: choosing a local transformation order (na Brent McPherson Jul 12 08:58, 2006
Re: combating heavy aliasing artifacts Sam Cuttriss Jul 12 09:08, 2006
Re: combating heavy aliasing artifacts Eric Deren Jul 12 09:14, 2006
RE: combating heavy aliasing artifacts Harry Bardak Jul 12 09:25, 2006
Re: combating heavy aliasing artifacts texturelighting(at)texturelighting. Jul 12 09:29, 2006
Re: Using a Referenced Camera as a projector ? Robert Moodie Jul 12 09:30, 2006
Re: combating heavy aliasing artifacts Alan Jones Jul 12 09:46, 2006
Re: combating heavy aliasing artifacts Joe Laffey Jul 12 09:53, 2006
buffer the selection? B Miller Jul 12 09:53, 2006
RE: Re: Using a Referenced Camera as a projector ? Harry Bardak Jul 12 10:07, 2006
Custom Preferences question Agedito Jul 12 10:09, 2006
Re: combating heavy aliasing artifacts Thomas Helzle Jul 12 10:11, 2006
Re: buffer the selection? Bernard Lebel Jul 12 10:13, 2006
RE: buffer the selection? Juan Brockhaus Jul 12 10:15, 2006
RE: buffer the selection? Juan Brockhaus Jul 12 10:23, 2006
Re: combating heavy aliasing artifacts Eric Deren Jul 12 10:26, 2006
Re: buffer the selection? Robert Moodie Jul 12 10:29, 2006
RE: combating heavy aliasing artifacts Adam Seeley Jul 12 10:32, 2006
Re: XSI London Report Matt Morris Jul 12 10:37, 2006
create curve in C++ Mathieu Leclaire Jul 12 10:47, 2006
Re: buffer the selection? Bradley Gabe Jul 12 10:56, 2006
Re: combating heavy aliasing artifacts Joey Ponthieux Jul 12 10:58, 2006
RE: combating heavy aliasing artifacts Joe Laffey Jul 12 11:08, 2006
Re: udder problem Chris Johnson Jul 12 11:09, 2006
Re: combating heavy aliasing artifacts Eric Deren Jul 12 11:12, 2006
Re: Instances victoria caution Jul 12 11:42, 2006
Re: combating heavy aliasing artifacts Joe Laffey Jul 12 11:43, 2006
Re: Instances victoria caution Jul 12 11:50, 2006
Re: Instances Robert Moodie Jul 12 11:51, 2006
RE: combating heavy aliasing artifacts kim aldis Jul 12 11:57, 2006
RE: Instances Martin Belleau Jul 12 12:12, 2006
Re: combating heavy aliasing artifacts Eric Deren Jul 12 12:13, 2006
RE: Re: combating heavy aliasing artifacts Harry Bardak Jul 12 12:18, 2006
Re: Shader wizard Bernard Lebel Jul 12 12:26, 2006
Re: Instances victoria caution Jul 12 12:31, 2006
RE: create curve in C++ Mathieu Leclaire Jul 12 13:05, 2006
Re: combating heavy aliasing artifacts Andy Jones Jul 12 13:17, 2006
CC tonemapping rule of thumb for TFT displays? Tim Leydecker Jul 12 13:42, 2006
Re: combating heavy aliasing artifacts Joey Ponthieux Jul 12 14:06, 2006
siggy: (was Re: combating heavy aliasing artifacts Bradley Gabe Jul 12 14:15, 2006
Re: siggy: (was Re: combating heavy aliasing artif Byron Nash Jul 12 15:48, 2006
RE: siggy: (was Re: combating heavy aliasing artif Halfdan Ingvarsson Jul 12 15:50, 2006
RE: siggy: (was Re: combating heavy aliasing artif Bradley Gabe Jul 12 16:04, 2006
Re: siggy: (was Re: combating heavy aliasing artif Joey Ponthieux Jul 12 16:29, 2006
Re: siggy: (was Re: combating heavy aliasing artif Matt Lind Jul 12 17:18, 2006
Re: siggy: (was Re: combating heavy aliasing artif francois.painchaud sympatico.ca Jul 12 17:35, 2006
Re: siggy: (was Re: combating heavy aliasing artif Bradley Gabe Jul 12 17:38, 2006
Re: Fighting with OGL shaders Raffaele Fragapane Jul 12 18:16, 2006
Re: siggy: (was Re: combating heavy aliasing artif Matt Lind Jul 12 18:40, 2006
Re: XSI London Report Andy Hayes Jul 12 18:46, 2006
Re: siggy: (was Re: combating heavy aliasing artif Kris Rivel Jul 12 21:29, 2006
RE: RE: choosing a local transformation order (na kim aldis Jul 13 05:24, 2006
RE: CC tonemapping rule of thumb for TFT displays? Harry Bardak Jul 13 06:18, 2006
Re: Fighting with OGL shaders guillaume laforge Jul 13 07:51, 2006
Re: siggy: (was Re: combating heavy aliasing artif Joey Ponthieux Jul 13 08:44, 2006
OT: Realflow question about SD files Marc-Andre Carbonneau Jul 13 08:46, 2006
Simulation: How to transform orientation of Collis Daniel Bachmann Jul 13 08:51, 2006
Re: Realflow question about SD files adrian Jul 13 08:52, 2006
Re: OT: Realflow question about SD files Pete Edmunds Jul 13 08:57, 2006
Re: Realflow question about SD files Duncan Burch Jul 13 08:58, 2006
RE: RE: choosing a local transformation order (na Brent McPherson Jul 13 09:22, 2006
RE: Realflow question about SD files Marc-Andre Carbonneau Jul 13 09:57, 2006
Blobby Shader reflect/refract Eric Lampi Jul 13 10:42, 2006
RE: Blobby Shader reflect/refract Marc-Andre Carbonneau Jul 13 10:54, 2006
RE: Blobby Shader reflect/refract Eric Lampi Jul 13 11:29, 2006
RE: Blobby Shader reflect/refract Wayne Jul 13 11:32, 2006
Purging texture cache of XSI ? Harry Bardak Jul 13 11:43, 2006
Re: Blobby Shader reflect/refract Perry Harovas Jul 13 11:51, 2006
RE: Purging texture cache of XSI ? Michaël Bentitou Jul 13 12:33, 2006
Re: Blobby Shader reflect/refract Eric Lampi Jul 13 12:51, 2006
Re: intersecting curves Mike Werckle Jul 13 12:51, 2006
Re: Blobby Shader reflect/refract Perry Harovas Jul 13 13:33, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 13 13:42, 2006
grid-like miSSS artifacts takita Jul 13 13:43, 2006
RE: playback rates with OGL kim aldis Jul 13 13:50, 2006
Re: grid-like miSSS artifacts greg punchatz Jul 13 13:57, 2006
RE: playback rates with OGL Joe Laffey Jul 13 14:19, 2006
Re: intersecting curves Ben Barker Jul 13 14:30, 2006
Re: grid-like miSSS artifacts takita Jul 13 14:39, 2006
Re: intersecting curves Mike Werckle Jul 13 14:49, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 13 15:11, 2006
Re: intersecting curves Mike Werckle Jul 13 15:50, 2006
RE: playback rates with OGL kim aldis Jul 13 16:02, 2006
Re: intersecting curves phil harbath Jul 13 16:05, 2006
RE: playback rates with OGL Joe Laffey Jul 13 16:11, 2006
Re: intersecting curves brad friedman Jul 13 16:12, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 13 16:24, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 13 16:32, 2006
RE: intersecting curves brad friedman Jul 13 16:32, 2006
RE: playback rates with OGL kim aldis Jul 13 16:46, 2006
RE: intersecting curves brad friedman Jul 13 17:02, 2006
RE: Re: intersecting curves kim aldis Jul 13 17:06, 2006
Re: CC tonemapping rule of thumb for TFT displays? Tim Leydecker Jul 13 17:18, 2006
RE: siggy: (was Re: combating heavy aliasing artif Dana Smith Jul 13 17:38, 2006
RE: playback rates with OGL Ian Stewart Jul 13 17:46, 2006
Sigg user group registration open Kris Rivel Jul 13 17:46, 2006
Re: Sigg user group registration open Steven Caron Jul 13 18:15, 2006
Re: intersecting curves Matt Lind Jul 13 19:13, 2006
RE: intersecting curves Bradley Gabe Jul 13 19:32, 2006
RE: intersecting curves brad friedman Jul 13 19:48, 2006
RE: intersecting curves Matt Lind Jul 13 20:25, 2006
Re: intersecting curves Mike Werckle Jul 13 20:33, 2006
Re: intersecting curves Lars Nilsson Jul 13 20:51, 2006
Re: intersecting curves Mike Werckle Jul 13 21:04, 2006
Re: intersecting curves Lars Nilsson Jul 13 21:52, 2006
Re: intersecting curves Bradley Gabe Jul 13 23:56, 2006
RE: playback rates with OGL kim aldis Jul 14 00:30, 2006
Re: intersecting curves Raffaele Fragapane Jul 14 01:19, 2006
RE: intersecting curves kim aldis Jul 14 01:52, 2006
Re: intersecting curves Tim Leydecker Jul 14 03:20, 2006
Re: CC tonemapping rule of thumb for TFT displays? Chris Marshall Jul 14 03:47, 2006
Re: intersecting curves Raffaele Fragapane Jul 14 03:52, 2006
RE: Re: CC tonemapping rule of thumb for TFT displ Harry Bardak Jul 14 04:37, 2006
Re: intersecting curves Alan Jones Jul 14 04:48, 2006
Re: grid-like miSSS artifacts Alan Jones Jul 14 04:51, 2006
Re: Blobby Shader reflect/refract Alan Jones Jul 14 04:55, 2006
Re: CC tonemapping rule of thumb for TFT displays? Tim Leydecker Jul 14 04:55, 2006
Re: Blobby Shader reflect/refract Rob Wuijster Jul 14 05:04, 2006
RE: Re: grid-like miSSS artifacts Harry Bardak Jul 14 05:04, 2006
RE: Blobby Shader reflect/refract Schoenberger Jul 14 05:06, 2006
RE: intersecting curves Marc-Andre Carbonneau Jul 14 09:32, 2006
Re: Blobby Shader reflect/refract Eric Lampi Jul 14 09:34, 2006
Re: Blobby Shader reflect/refract Alan Jones Jul 14 09:47, 2006
RE: Blobby Shader reflect/refract kim aldis Jul 14 09:49, 2006
Re: grid-like miSSS artifacts takita Jul 14 09:58, 2006
RE: Re: grid-like miSSS artifacts Harry Bardak Jul 14 10:29, 2006
RE: Blobby Shader reflect/refract Eric Lampi Jul 14 10:30, 2006
RE: Blobby Shader reflect/refract kim aldis Jul 14 10:40, 2006
Re: intersecting curves brad friedman Jul 14 10:48, 2006
Re: intersecting curves Heath Aiken Jul 14 10:54, 2006
Chicken Vs. Egg (was Re: intersecting curves) Bradley Gabe Jul 14 11:03, 2006
Re: intersecting curves Sam Cuttriss Jul 14 11:07, 2006
Re: grid-like miSSS artifacts takita Jul 14 11:15, 2006
Re: grid-like miSSS artifacts Tim Leydecker Jul 14 11:20, 2006
RE: Blobby Shader reflect/refract Eric Lampi Jul 14 11:20, 2006
Re: grid-like miSSS artifacts takita Jul 14 11:33, 2006
Re: grid-like miSSS artifacts Tim Leydecker Jul 14 11:59, 2006
Re: intersecting curves Mike Werckle Jul 14 12:03, 2006
Re: grid-like miSSS artifacts greg punchatz Jul 14 12:06, 2006
Re: Fighting with OGL shaders Anthony barritault Jul 14 12:22, 2006
Re: intersecting curves brad friedman Jul 14 12:46, 2006
Re: grid-like miSSS artifacts takita Jul 14 12:50, 2006
Re: Chicken Vs. Egg (was Re: intersecting curves) brad friedman Jul 14 12:52, 2006
Re: intersecting curves Mark Wirt Jul 14 12:55, 2006
Re: intersecting curves Norm Olsen Jul 14 13:03, 2006
Re: intersecting curves Steven Caron Jul 14 13:03, 2006
Restraint Christine Charette Jul 14 13:08, 2006
Re: Restraint Sam Cuttriss Jul 14 13:28, 2006
Re: Restraint Kris Rivel Jul 14 13:31, 2006
Capture problems George Schermer Jul 14 13:38, 2006
Raytracing Artifacts Andy Jones Jul 14 13:48, 2006
Digital Fish Kris Rivel Jul 14 14:23, 2006
Re: Raytracing Artifacts Ben Barker Jul 14 14:23, 2006
RE: Raytracing Artifacts Matt Lind Jul 14 14:31, 2006
Re: Capture problems Eric Lampi Jul 14 14:43, 2006
Re: Raytracing Artifacts Andy Jones Jul 14 15:38, 2006
Re: Digital Fish Steven Caron Jul 14 15:51, 2006
Re: Digital Fish Kris Rivel Jul 14 16:28, 2006
Re: Raytracing Artifacts Matt Lind Jul 14 16:54, 2006
Re: Raytracing Artifacts Bernard Lebel Jul 14 17:04, 2006
Particle Instancing Objects question Todd Alan Peleg Jul 14 17:04, 2006
Re: Particle Instancing Objects question Bradley Gabe Jul 14 17:14, 2006
Re: Particle Instancing Objects question Todd Alan Peleg Jul 14 17:27, 2006
Re: Particle Instancing Objects question Bradley Gabe Jul 14 17:53, 2006
Re: Capture problems George Schermer Jul 14 18:01, 2006
Re: Particle Instancing Objects question Todd Alan Peleg Jul 14 18:09, 2006
Re: Restraint porl Jul 14 18:36, 2006
Re: Restraint Bradley Gabe Jul 14 18:49, 2006
Re: intersecting curves Raffaele Fragapane Jul 15 01:46, 2006
RE: Particle Instancing Objects question kim aldis Jul 15 01:50, 2006
RE: Capture problems kim aldis Jul 15 01:52, 2006
Re: Capture problems George Schermer Jul 15 01:59, 2006
Re: Restraint Raffaele Fragapane Jul 15 02:12, 2006
Re: intersecting curves benp Jul 15 02:16, 2006
Re: intersecting curves Raffaele Fragapane Jul 15 02:40, 2006
Re: intersecting curves Raffaele Fragapane Jul 15 03:38, 2006
project refusing to load after deleting "system" f Tim Leydecker Jul 15 04:35, 2006
Re: project refusing to load after deleting "syste Alan Jones Jul 15 05:06, 2006
Re: project refusing to load after deleting "syste Tim Leydecker Jul 15 05:24, 2006
RE: Re: Raytracing Artifacts Harry Bardak Jul 15 07:09, 2006
RE: intersecting curves Luc-Eric Rousseau Jul 15 10:16, 2006
Re: Realflow question about SD files Jsariego Jul 15 20:04, 2006
RE: Realflow question about SD files kim aldis Jul 16 01:01, 2006
Re: Digital Fish Stefan Andersson Jul 16 03:58, 2006
Re: Realflow question about SD files Jsariego Jul 16 10:45, 2006
RE: Realflow question about SD files kim aldis Jul 16 11:25, 2006
RE: Realflow question about SD files Wayne Jul 16 12:31, 2006
Re: Realflow question about SD files Jsariego Jul 16 13:22, 2006
RE: Realflow question about SD files Matt Lind Jul 16 13:58, 2006
RE: Realflow question about SD files Wayne Jul 16 14:48, 2006
Re: Particle Instancing Objects question Andy Hayes Jul 16 18:44, 2006
Re: Particle Instancing Objects question Andy Hayes Jul 16 19:38, 2006
Re: Particle Instancing Objects question guillaume laforge Jul 17 01:27, 2006
RE: Realflow question about SD files kim aldis Jul 17 01:50, 2006
Re: Realflow question about SD files adrian Jul 17 04:36, 2006
RE: Realflow question about SD files kim aldis Jul 17 04:38, 2006
Re: Realflow question about SD files adrian Jul 17 04:55, 2006
FBX plug-in for XSI v5.0 Jeff Powell Jul 17 05:17, 2006
FW: FBX plug-in for XSI v5.0 Jeff Powell Jul 17 05:31, 2006
AW: FBX plug-in for XSI v5.0 Rene Jul 17 05:45, 2006
Re: Realflow question about SD files Jsariego Jul 17 07:14, 2006
Search? Helen Bucknall Jul 17 07:29, 2006
Re: Realflow question about SD files adrian Jul 17 07:39, 2006
Re: Search? Kris Rivel Jul 17 08:35, 2006
Baking a HeightMap? Markus Geerts Jul 17 11:25, 2006
Re: Baking a HeightMap? Greg Smith Jul 17 12:05, 2006
Ultimapper - tangeant maps - generation takes fore Bernard Lebel Jul 17 12:40, 2006
Re: Ultimapper - tangeant maps - generation takes Andy Jones Jul 17 14:15, 2006
RE: Digital Fish Scott C. Lange Jul 17 15:49, 2006
RE: Digital Fish Tony Naqvi Jul 17 16:01, 2006
Models and Hair Joe Laffey Jul 17 17:38, 2006
vertex cached animation workflow? Tim Leydecker Jul 17 18:03, 2006
Re: vertex cached animation workflow? takita Jul 17 18:10, 2006
Re: vertex cached animation workflow? Andy Jones Jul 17 18:46, 2006
Re: vertex cached animation workflow? Tim Leydecker Jul 17 19:07, 2006
Re: vertex cached animation workflow? Rafe Sacks Jul 17 20:35, 2006
Nested referenced.... Raffaele Scaduto-Medola Jul 17 21:33, 2006
Avid Technology Acquires Assets of Character Anima lpiasecki76 Jul 17 21:35, 2006
Re: vertex cached animation workflow? Raffaele Fragapane Jul 17 22:02, 2006
RE: Avid Technology Acquires Assets of Character A Wayne Jul 17 22:22, 2006
Re: Avid Technology Acquires Assets of Character A phil harbath Jul 17 22:30, 2006
RE: Adding a photoshop button to an image source P Scott, Graeme Jul 17 22:47, 2006
RE: Adding a photoshop button to an image source P Scott, Graeme Jul 17 23:22, 2006
Re: Nested referenced.... guillaume laforge Jul 18 00:12, 2006
Re: Nested referenced.... Steven Caron Jul 18 00:25, 2006
Another Particle question using animated sprites Todd Alan Peleg Jul 18 00:43, 2006
RE: Adding a photoshop button to an image source P kim aldis Jul 18 01:02, 2006
Re: vertex cached animation workflow? Tim Leydecker Jul 18 01:47, 2006
OT: SOfitmage User Group meeting? Oz Adi Jul 18 02:12, 2006
Re: Avid Technology Acquires Assets of Character A Rob Wuijster Jul 18 02:54, 2006
Re: Avid Technology Acquires Assets of Character A Daniel Bachmann Jul 18 04:42, 2006
Re: Re: vertex cached animation workflow? at Jul 18 05:00, 2006
rotation constraint inaccuracies kim aldis Jul 18 05:34, 2006
RE: Re: vertex cached animation workflow? kim aldis Jul 18 05:37, 2006
subdivide point index and position Agedito Jul 18 05:59, 2006
Re: Re: vertex cached animation workflow? Tim Leydecker Jul 18 06:03, 2006
Re: Re: Re: vertex cached animation workflow? at Jul 18 06:50, 2006
Re: OT: SOfitmage User Group meeting? Bernard Lebel Jul 18 06:54, 2006
Instance master problems Morten Bartholdy Jul 18 07:01, 2006
Re: OT: SOfitmage User Group meeting? Oz Adi Jul 18 07:21, 2006
Re: Re: Re: vertex cached animation workflow? Tim Leydecker Jul 18 07:30, 2006
Re: Nested referenced.... Jeffrey Dat