Mailing-List: XSI

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Last Update: Tue Aug 1 00:01:57 2006.    Total: 1449 messages.    Average Size: 9.3K (Max: 71.3K, Min: 4.4K).
SUBJECT AUTHOR DATE ^
[no subject] Unknown Aug 01 00:01, 2006
[no subject] Unknown Aug 01 00:01, 2006
Secondary Shape Madness Unknown Aug 01 00:01, 2006
[no subject] Unknown Aug 01 00:01, 2006
[no subject] Unknown Aug 01 00:01, 2006
[no subject] Unknown Aug 01 00:01, 2006
[no subject] Unknown Aug 01 00:01, 2006
[no subject] Unknown Aug 01 00:01, 2006
[no subject] Unknown Aug 01 00:01, 2006
[no subject] Unknown Aug 01 00:01, 2006
[no subject] Unknown Aug 01 00:01, 2006
[no subject] Unknown Aug 01 00:00, 2006
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[no subject] Unknown Aug 01 00:00, 2006
Re: Royal Render Nick Jul 31 23:51, 2006
Re: OT? : Mray 3.5 features Andy Hayes Jul 31 19:37, 2006
Shape Keys Relocating? lyal Jul 31 19:21, 2006
Re: Connecting a specific custom property to a SCO Aloys Baillet Jul 31 18:44, 2006
Re: [scripting] caching point data over time Greg Smith Jul 31 18:44, 2006
Re: FBX Not Quite Right Jeffrey Dates Jul 31 17:49, 2006
Re: OT? : Mray 3.5 features Schoenberger Jul 31 17:41, 2006
Re: FBX Not Quite Right Frantisek Hradecky Jul 31 17:25, 2006
Re: [scripting] caching point data over time Ben Barker Jul 31 17:25, 2006
Re: [simulation] syflex, getting a target shape Robert Moodie Jul 31 16:52, 2006
[simulation] syflex, getting a target shape Greg Smith Jul 31 16:18, 2006
FBX Not Quite Right Jeffrey Dates Jul 31 16:05, 2006
Re: OT: Addin PCI-E Cell processors Alan Jones Jul 31 15:06, 2006
Re: [scripting] caching point data over time Daniel Goupil Jul 31 14:44, 2006
Re: OT? : Mray 3.5 features Sam Cuttriss Jul 31 14:41, 2006
RE: [scripting] caching point data over time Greg Smith Jul 31 14:32, 2006
OT: Addin PCI-E Cell processors Wayne Jul 31 14:26, 2006
RE: OT? : Mray 3.5 features kim aldis Jul 31 14:25, 2006
Re: OT? : Mray 3.5 features Sam Cuttriss Jul 31 14:12, 2006
RE: [scripting] caching point data over time kim aldis Jul 31 13:57, 2006
200,000 "markers" facial motion capture Christian Rittener Jul 31 13:53, 2006
Re: [scripting] caching point data over time Robert Moodie Jul 31 13:43, 2006
Re: [scripting] caching point data over time guillaume laforge Jul 31 13:34, 2006
RE: [scripting] caching point data over time Andre DeAngelis Jul 31 13:34, 2006
Re: [scripting] caching point data over time Greg Smith Jul 31 13:31, 2006
Re: [scripting] caching point data over time Jeff Wilson Jul 31 13:31, 2006
Re: OT? : Mray 3.5 features Sascha Robitzki Jul 31 13:22, 2006
Re: [scripting] caching point data over time Greg Smith Jul 31 13:19, 2006
Re: Asset/Queue Management (was Royal Render/DrQue Kris Rivel Jul 31 12:58, 2006
RE: OT? : Mray 3.5 features kim aldis Jul 31 12:55, 2006
[scripting] caching point data over time Greg Smith Jul 31 11:54, 2006
Re: OT? : Mray 3.5 features Sam Cuttriss Jul 31 11:43, 2006
RE: OT? : Mray 3.5 features Andre DeAngelis Jul 31 09:08, 2006
RE: Secondary Shape Madness Andre DeAngelis Jul 31 09:04, 2006
Re: Royal Render Francois Lord Jul 31 08:55, 2006
Re: Connecting a specific custom property to a SCO Andy Nicholas Jul 31 08:34, 2006
RE: Image/texture map to drive position in Y kim aldis Jul 31 08:33, 2006
Re: Connecting a specific custom property to a SCO guillaume laforge Jul 31 08:16, 2006
Re: Connecting a specific custom property to a SCO Alan Jones Jul 31 07:38, 2006
Connecting a specific custom property to a SCOP gr Andy Nicholas Jul 31 07:16, 2006
Re: OT? : Mray 3.5 features Sascha Robitzki Jul 31 07:01, 2006
Re: OT? : Mray 3.5 features Schoenberger Jul 31 06:33, 2006
RE: Image/texture map to drive position in Y jason slabber Jul 31 06:32, 2006
RE: Image/texture map to drive position in Y Sandy E. Sutherland Jul 31 06:16, 2006
Re: XSI 5.0.1 ebuild available, roll your own 5.11 Alan Jones Jul 31 06:01, 2006
Re: Image/texture map to drive position in Y guillaume laforge Jul 31 05:47, 2006
RE: Image/texture map to drive position in Y jason slabber Jul 31 05:39, 2006
Re: Image/texture map to drive position in Y Alan Jones Jul 31 05:28, 2006
RE: Image/texture map to drive position in Y kim aldis Jul 31 05:20, 2006
Re: OT? : Mray 3.5 features Sascha Robitzki Jul 31 05:02, 2006
Image/texture map to drive position in Y Sandy E. Sutherland Jul 31 05:00, 2006
RE: OT? : Mray 3.5 features Schoenberger Jul 31 04:53, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Schoenberger Jul 31 04:50, 2006
Re: OT? : Mray 3.5 features Rob Wuijster Jul 31 04:46, 2006
Re: OT? : Mray 3.5 features Sascha Robitzki Jul 31 02:47, 2006
Re: Asset/Queue Management (was Royal Render/DrQue Kris Rivel Jul 30 22:04, 2006
Re: Asset/Queue Management (was Royal Render/DrQue Sam Cuttriss Jul 30 19:18, 2006
Re: Secondary Shape Madness Robert Moodie Jul 30 15:25, 2006
OT? : Mray 3.5 features Wayne Jul 30 13:44, 2006
RE: Secondary Shape Madness Bradley Gabe Jul 30 04:54, 2006
Re: Asset/Queue Management (was Royal Render/DrQue Alex Arce Jul 29 23:02, 2006
RE: Secondary Shape Madness Matt Lind Jul 29 22:29, 2006
RE: Royal Render kim aldis Jul 29 17:02, 2006
RE: Royal Render Wayne Jul 29 10:00, 2006
Re: Royal Render Eric Lampi Jul 29 09:12, 2006
Re: XSI 5.0.1 ebuild available, roll your own 5.11 Sam Hodge Jul 29 08:03, 2006
RE: Royal Render VR XSI Forces Jul 29 05:32, 2006
RE: Secondary Shape Madness Bradley Gabe Jul 29 05:11, 2006
RE: Royal Render Alastair Hearsum Jul 29 05:08, 2006
RE: Secondary Shape Madness Bradley Gabe Jul 29 05:06, 2006
RE: Royal Render Schoenberger Jul 29 04:45, 2006
Re: XSI 5.0.1 ebuild available, roll your own 5.11 Alan Jones Jul 29 04:45, 2006
RE: Massive Jet and XSI kim aldis Jul 29 03:05, 2006
RE: Royal Render kim aldis Jul 29 02:48, 2006
Re: Royal Render Axel Akesson Jul 29 02:37, 2006
Re: XSI 5.0.1 ebuild available, roll your own 5.11 Sam Hodge Jul 29 02:28, 2006
Re: Royal Render Kris Rivel Jul 28 23:37, 2006
RE: Royal Render kim aldis Jul 28 22:02, 2006
RE: Maya 8 Wayne Jul 28 20:30, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Schoenberger Jul 28 20:02, 2006
Re: Maya 8 Erik Haagsman Jul 28 19:58, 2006
RE: Maya 8 jim bough Jul 28 19:54, 2006
RE: Royal Render Schoenberger Jul 28 19:18, 2006
RE: Maya 8 Wayne Jul 28 18:47, 2006
Re: Asset/Queue Management (was Royal Render/DrQue Francois Lord Jul 28 18:17, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Eric Lampi Jul 28 18:09, 2006
Re: Maya 8 Kris Rivel Jul 28 17:43, 2006
Maya 8 lpiasecki76 Jul 28 17:09, 2006
RE: Asset/Queue Management (was Royal Render/DrQue kim aldis Jul 28 17:05, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Halfdan Ingvarsson Jul 28 17:02, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Andre DeAngelis Jul 28 16:53, 2006
Re: Asset/Queue Management (was Royal Render/DrQue Francois Lord Jul 28 16:51, 2006
RE: Royal Render Andre DeAngelis Jul 28 16:20, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Andre DeAngelis Jul 28 16:18, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Andre DeAngelis Jul 28 16:14, 2006
RE: Royal Render Eric Lampi Jul 28 15:52, 2006
Re: Asset/Queue Management (was Royal Render/DrQue Bruce MacDougall Jul 28 15:39, 2006
RE: Secondary Shape Madness Matt Lind Jul 28 15:17, 2006
RE: Massive Jet and XSI Jordi Bares Jul 28 15:16, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Andy Nicholas Jul 28 15:13, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Eric Lampi Jul 28 15:04, 2006
RE: Royal Render Andre DeAngelis Jul 28 14:54, 2006
Re: Royal Render Jeff Sargeant Jul 28 14:42, 2006
RE: Secondary Shape Madness Andre DeAngelis Jul 28 14:33, 2006
Re: Secondary Shape Madness Jeff Wilson Jul 28 14:29, 2006
Re: Secondary Shape Madness David Gallagher Jul 28 14:28, 2006
Re: Secondary Shape Madness Kris Rivel Jul 28 14:18, 2006
Secondary Shape Madness Bradley Gabe Jul 28 14:05, 2006
Matthew Ireland is out of the office. at Jul 28 14:05, 2006
Re: Royal Render Perry Harovas Jul 28 13:52, 2006
Re: Royal Render digimata Jul 28 13:51, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Marc-Andre Carbonneau Jul 28 13:44, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Andre DeAngelis Jul 28 13:41, 2006
Asset/Queue Management (was Royal Render/DrQueue) Bruce MacDougall Jul 28 13:28, 2006
Re: Royal Render Marc Bourbonnais Jul 28 13:24, 2006
Re: Royal Render greg punchatz Jul 28 12:50, 2006
Re: Royal Render Raffaele Scaduto-Medola Jul 28 12:44, 2006
RE: Royal Render VR XSI Forces Jul 28 12:15, 2006
Re: Royal Render Bernard Lebel Jul 28 12:01, 2006
RE: Royal Render VR XSI Forces Jul 28 11:57, 2006
Re: Royal Render Perry Harovas Jul 28 11:49, 2006
RE: Royal Render Juan Brockhaus Jul 28 11:40, 2006
RE: Royal Render VR XSI Forces Jul 28 11:26, 2006
Re: Royal Render Matt Morris Jul 28 10:42, 2006
Re: Royal Render B Miller Jul 28 10:42, 2006
Re: old school.. found it! texturelighting(at)texturelighting. Jul 28 10:36, 2006
Re: Massive Jet and XSI Sascha Robitzki Jul 28 09:32, 2006
Re: Royal Render Kris Rivel Jul 28 09:15, 2006
Re: Massive Jet and XSI Francois Lord Jul 28 09:12, 2006
Re: animate growing hairs Kris Rivel Jul 28 09:09, 2006
RE: Massive Jet and XSI Marc-Andre Carbonneau Jul 28 07:38, 2006
Royal Render Eric Lampi Jul 28 07:03, 2006
RE: animate growing hairs kim aldis Jul 28 06:57, 2006
Re: animate growing hairs olivier.jeannel(at)noos.fr Jul 28 06:49, 2006
RE: Massive Jet and XSI Jordi Bares Jul 28 06:34, 2006
RE: Massive Jet and XSI Jordi Bares Jul 28 06:34, 2006
Re: zpic sequence flipped vertically Chris Marshall Jul 28 04:35, 2006
RE: animate growing hairs kim aldis Jul 28 01:57, 2006
Re: DrQueue Axel Akesson Jul 27 21:09, 2006
Re: Big, green and angry Axel Akesson Jul 27 21:06, 2006
RE: [scripting] finding nearest mesh vertex from a Greg Smith Jul 27 19:14, 2006
RE: Massive Jet and XSI kim aldis Jul 27 18:23, 2006
Re: duplicate a partition to all passes? Eric Deren Jul 27 18:13, 2006
RE: [scripting] finding nearest mesh vertex from a Greg Smith Jul 27 17:57, 2006
Re: duplicate a partition to all passes? guillaume laforge Jul 27 17:36, 2006
Re: animate growing hairs Kris Rivel Jul 27 17:27, 2006
RE: Massive Jet and XSI kim aldis Jul 27 17:23, 2006
RE: animate growing hairs kim aldis Jul 27 17:19, 2006
duplicate a partition to all passes? Eric Deren Jul 27 17:17, 2006
Re: [scripting] finding nearest mesh vertex from a Greg Smith Jul 27 17:15, 2006
RE: [scripting] finding nearest mesh vertex from a Andy Nicholas Jul 27 17:13, 2006
Re: animate growing hairs Kris Rivel Jul 27 17:11, 2006
Re: [scripting] finding nearest mesh vertex from a Alan Jones Jul 27 17:07, 2006
animate growing hairs Kris Rivel Jul 27 17:00, 2006
[scripting] finding nearest mesh vertex from a hai Greg Smith Jul 27 16:47, 2006
Re: Looking for Scott Stewart Raffaele Scaduto-Medola Jul 27 16:32, 2006
old school.. texturelighting(at)texturelighting. Jul 27 14:55, 2006
RE: Massive Jet and XSI Jordi Bares Jul 27 14:43, 2006
Re: Looking for Scott Stewart Bradley Gabe Jul 27 14:33, 2006
Re: Looking for Scott Stewart Steve Parish Jul 27 14:31, 2006
Re: Looking for Scott Stewart Kris Rivel Jul 27 13:36, 2006
Re: Looking for Scott Stewart Kris Rivel Jul 27 13:35, 2006
Looking for Scott Stewart Raffaele Scaduto-Medola Jul 27 13:01, 2006
RE: .wire -> IGES -> XSI conversion Fabian Jul 27 12:51, 2006
RE: Massive Jet and XSI kim aldis Jul 27 12:47, 2006
Re: Massive Jet and XSI Sascha Robitzki Jul 27 12:32, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 27 12:21, 2006
Re: DrQueue Alan Jones Jul 27 12:18, 2006
Re: Massive Jet and XSI Jordi Bares Jul 27 11:24, 2006
RE: Massive Jet and XSI Jordi Bares Jul 27 11:23, 2006
RE: Massive Jet and XSI Sandy E. Sutherland Jul 27 11:21, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday Eric Lampi Jul 27 11:15, 2006
RE: Massive Jet and XSI Marc-Andre Carbonneau Jul 27 10:28, 2006
Re: Massive Jet and XSI Francois Lord Jul 27 10:06, 2006
RE: DrQueue Michael Wharton Jul 27 09:42, 2006
RE: Massive Jet and XSI Jordi Bares Jul 27 09:35, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 09:17, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday Halfdan Ingvarsson Jul 27 08:58, 2006
Re: DrQueue Stefan Andersson Jul 27 08:45, 2006
Re: DrQueue Stefan Andersson Jul 27 08:44, 2006
Ultimapper renders black Wayne Jul 27 08:42, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 08:28, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 27 08:24, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 08:22, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 08:21, 2006
RE: DrQueue kim aldis Jul 27 08:20, 2006
Re: DrQueue Alan Jones Jul 27 08:14, 2006
Re: DrQueue adrian Jul 27 08:13, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 27 08:09, 2006
.wire -> IGES -> XSI conversion Adam Seeley Jul 27 07:53, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 07:52, 2006
DrQueue Stefan Andersson Jul 27 07:49, 2006
Re: .wire -> IGES -> XSI conversion Thomas Helzle Jul 27 07:45, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 27 06:27, 2006
RE: zpic sequence flipped vertically Olly Nash Jul 27 05:58, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 05:58, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 27 05:43, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 05:03, 2006
RE: Big, green and angry VR XSI Forces Jul 27 05:03, 2006
Re: Big, green and angry Chris Marshall Jul 27 04:39, 2006
RE: RE: Big, green and angry VR XSI Forces Jul 27 04:25, 2006
RE: Massive Jet and XSI kim aldis Jul 27 03:46, 2006
RE: Massive Jet and XSI Jordi Bares Jul 27 03:41, 2006
Re: Massive Jet and XSI Jordi Bares Jul 27 03:39, 2006
RE: Massive Jet and XSI Jordi Bares Jul 27 03:38, 2006
Re: Massive Jet and XSI Jordi Bares Jul 27 03:37, 2006
zpic sequence flipped vertically Chris Marshall Jul 27 03:34, 2006
Re: Insane frame naming conventions Christian Götzinger Jul 27 03:14, 2006
Re: Massive Jet and XSI Raffaele Fragapane Jul 26 20:59, 2006
ultimapper outputting black Wayne Jul 26 19:33, 2006
Re: Big, green and angry Bernard Lebel Jul 26 19:03, 2006
Re: OT: Big, green and angry porl Jul 26 18:18, 2006
Re: Python: Encoding strings to html? Bradley Gabe Jul 26 18:08, 2006
RE: Point Oven for XSI 5.11 Linux released mark wilson Jul 26 18:01, 2006
Re: Override alpha Joe Laffey Jul 26 17:51, 2006
Re: Override alpha David Shirk Jul 26 17:45, 2006
Re: Override alpha Joe Laffey Jul 26 17:45, 2006
Re: Override alpha Andy Jones Jul 26 17:41, 2006
RE: Override alpha Joe Laffey Jul 26 17:31, 2006
RE: Override alpha kim aldis Jul 26 17:23, 2006
Override alpha Joe Laffey Jul 26 17:18, 2006
Re: Big, green and angry Denis-Jose Francois Jul 26 17:12, 2006
Re: Python: Encoding strings to html? Andy Jones Jul 26 16:38, 2006
Re: Big, green and angry Byron Nash Jul 26 16:35, 2006
RE: Big, green and angry Wayne Jul 26 16:35, 2006
Re: RE: Big, green and angry Denis-Jose Francois Jul 26 16:12, 2006
Re: Big, green and angry Steven Caron Jul 26 16:02, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 26 16:01, 2006
Python: Encoding strings to html? Bradley Gabe Jul 26 15:44, 2006
Digital Fish FAQ James A Coletta Jul 26 15:35, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday Bradley Gabe Jul 26 15:23, 2006
Re: Big, green and angry Bradley Gabe Jul 26 14:44, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday Spangler Christy Jul 26 14:44, 2006
Re: Big, green and angry Francois Lord Jul 26 14:05, 2006
RE: Digital Fish FAQ Marc-Andre Carbonneau Jul 26 13:44, 2006
Digital Fish FAQ François Painchaud Jul 26 13:24, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Bernard Lebel Jul 26 13:13, 2006
RE: Massive Jet and XSI Marc-Andre Carbonneau Jul 26 12:58, 2006
Re: toolbar and command arguments Daniel Goupil Jul 26 12:47, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Joey Ponthieux Jul 26 12:36, 2006
Re: Big, green and angry Daniele Niero Jul 26 12:33, 2006
OT: RE: Big, green and angry Marc-Andre Carbonneau Jul 26 12:30, 2006
RE: OT: SIGGRAPH = SPAM? Christine Charette Jul 26 12:23, 2006
RE: Big, green and angry Marc-Andre Carbonneau Jul 26 12:23, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 26 12:19, 2006
Re: Tangent Map informations Andy Nicholas Jul 26 11:08, 2006
Re: Tangent Map informations Daniele Niero Jul 26 10:58, 2006
RE: Point Oven for XSI 5.11 Linux released Fabrice Altman Jul 26 10:50, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday Mathieu Leclaire Jul 26 10:40, 2006
RE: OT: SIGGRAPH = SPAM? kim aldis Jul 26 10:25, 2006
Re: OT: SIGGRAPH = SPAM? Joey Ponthieux Jul 26 10:15, 2006
Re: Tangent Map informations Daniele Niero Jul 26 09:50, 2006
Re: Massive Jet and XSI Gene Crucean Jul 26 09:49, 2006
Re: OT: SIGGRAPH = SPAM? Marc Bourbonnais Jul 26 09:36, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday Spangler Christy Jul 26 09:26, 2006
RE: Tangent Map informations Halfdan Ingvarsson Jul 26 09:26, 2006
RE: Massive Jet and XSI kim aldis Jul 26 09:16, 2006
Re: Massive Jet and XSI Marc Bourbonnais Jul 26 09:16, 2006
Re: OT: SIGGRAPH = SPAM? Bernard Lebel Jul 26 09:07, 2006
Re: OT: SIGGRAPH = SPAM? Rainer Schmidt Jul 26 09:07, 2006
Point Oven for XSI 5.11 Linux released Bernard Lebel Jul 26 09:06, 2006
Tangent Map informations Daniele Niero Jul 26 09:04, 2006
Re: xfrog import Heath Aiken Jul 26 08:37, 2006
Re: OT: SIGGRAPH = SPAM? Marc Bourbonnais Jul 26 08:35, 2006
RE: OT: SIGGRAPH = SPAM? Jason Brynford-Jones Jul 26 08:28, 2006
Re: Massive Jet and XSI Gene Crucean Jul 26 08:24, 2006
Re: Massive Jet and XSI Gene Crucean Jul 26 08:20, 2006
RE: Massive Jet and XSI Jordi Bares Jul 26 08:01, 2006
Re: Massive Jet and XSI Jordi Bares Jul 26 07:59, 2006
RE: Big, green and angry VR XSI Forces Jul 26 07:48, 2006
RE: envelopping problems carl Jul 26 07:30, 2006
Re: Big, green and angry Eric Deren Jul 26 07:24, 2006
Re: OT: SIGGRAPH = SPAM? Bernard Lebel Jul 26 06:47, 2006
Re: Insane frame naming conventions Andy Nicholas Jul 26 06:19, 2006
OT: Big, green and angry Denis-Jose Francois Jul 26 06:19, 2006
Insane frame naming conventions Christian Götzinger Jul 26 05:38, 2006
RE: xfrog import at Jul 26 05:24, 2006
sometimes XSI is bloody excellent! Chris Marshall Jul 26 05:13, 2006
RE: xfrog import kim aldis Jul 26 04:59, 2006
RE: xfrog import Alexei Godek Jul 26 04:54, 2006
Re: xfrog import Thomas Helzle Jul 26 04:42, 2006
RE: xfrog import Sandy E. Sutherland Jul 26 04:26, 2006
xfrog import kim aldis Jul 26 04:18, 2006
RE: [scripting] I walk the line, edges that is kim aldis Jul 26 03:32, 2006
RE: Massive Jet and XSI kim aldis Jul 26 02:52, 2006
Re: envelopping problems André Adam Jul 26 02:26, 2006
Re: envelopping problems André Adam Jul 26 02:22, 2006
Re: Massive Jet and XSI porl Jul 25 23:49, 2006
Re: Massive Jet and XSI Raffaele Fragapane Jul 25 23:47, 2006
Re: OT: SIGGRAPH = SPAM? Graham D Clark Jul 25 23:31, 2006
re: OT: SIGGRAPH = SPAM? Marc Bourbonnais Jul 25 22:12, 2006
Re: Massive Jet and XSI Gene Crucean Jul 25 21:16, 2006
Re: Massive Jet and XSI Raffaele Fragapane Jul 25 19:58, 2006
RE: OT: SIGGRAPH = SPAM? Matt Lind Jul 25 18:53, 2006
Re: OT: SIGGRAPH = SPAM? francois.painchaud sympatico.ca Jul 25 18:20, 2006
OT: SIGGRAPH = SPAM? Bernard Lebel Jul 25 17:47, 2006
RE: toolbar and command arguments Andy Nicholas Jul 25 17:40, 2006
toolbar and command arguments Daniel Goupil Jul 25 16:28, 2006
RE: envelopping problems michael malinowski Jul 25 15:40, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday Ed Harriss Jul 25 15:04, 2006
RE: [scripting] I walk the line, edges that is Greg Smith Jul 25 15:03, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday Marc-Andre Carbonneau Jul 25 14:47, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday Mathieu Leclaire Jul 25 14:25, 2006
envelopping problems carl Jul 25 13:31, 2006
Re: [scripting] I walk the line, edges that is Greg Smith Jul 25 12:41, 2006
RE: character animator needed Alastair Hearsum Jul 25 12:33, 2006
Massive Jet and XSI Gene Crucean Jul 25 11:03, 2006
Applying Tangeant property fails when..... Bernard Lebel Jul 25 10:38, 2006
RE: character animator needed Alastair Hearsum Jul 25 10:12, 2006
RE: character animator needed Alastair Hearsum Jul 25 10:12, 2006
RE: character animator needed Sandy E. Sutherland Jul 25 10:07, 2006
Re: character animator needed at Jul 25 10:07, 2006
character animator needed Alastair Hearsum Jul 25 09:53, 2006
Re: Anyone got a good zebra lying around? adrian Jul 25 07:09, 2006
RE: Anyone got a good zebra lying around? kim aldis Jul 25 06:36, 2006
Re: OT: Anyone got a good zebra lying around? Helen Bucknall Jul 25 06:23, 2006
RE: Anyone got a good zebra lying around?[Scanned] Matthew Lowery Jul 25 06:22, 2006
RE: Anyone got a good zebra lying around? Alexei Godek Jul 25 06:15, 2006
OT: Anyone got a good zebra lying around? Matthew Lowery Jul 25 05:58, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Bernard Lebel Jul 24 21:30, 2006
Re: [scripting] I walk the line, edges that is Raffaele Fragapane Jul 24 21:14, 2006
CafeFX is looking for XSI artists Votch Jul 24 20:35, 2006
RE: [scripting] I walk the line, edges that is Luc-Eric Rousseau Jul 24 19:36, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday James A Coletta Jul 24 19:31, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday James A Coletta Jul 24 19:28, 2006
[scripting] I walk the line, edges that is Greg Smith Jul 24 19:15, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Joey Ponthieux Jul 24 18:53, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Joey Ponthieux Jul 24 18:34, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Jeffrey Dates Jul 24 18:20, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Byron Nash Jul 24 17:56, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Bradley Gabe Jul 24 17:46, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 24 17:33, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 24 17:17, 2006
RE: trying to get syflex and hair to tango kim aldis Jul 24 17:13, 2006
RE: trying to get syflex and hair to tango kim aldis Jul 24 17:11, 2006
Re: trying to get syflex and hair to tango Graham D Clark Jul 24 17:02, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Bernard Lebel Jul 24 16:40, 2006
SIGGRAPH, kicking off with a drink on Saturday? kim aldis Jul 24 16:31, 2006
RE: trying to get syflex and hair to tango Andre DeAngelis Jul 24 16:23, 2006
Re: trying to get syflex and hair to tango Greg Smith Jul 24 16:08, 2006
Re: trying to get syflex and hair to tango Ben Barker Jul 24 13:43, 2006
RE: trying to get syflex and hair to tango Andre DeAngelis Jul 24 13:01, 2006
trying to get syflex and hair to tango Greg Smith Jul 24 12:48, 2006
RE: OT: Polytrans - alias .wire Adam Seeley Jul 24 11:12, 2006
Re: OT: Polytrans - alias .wire digimata Jul 24 10:57, 2006
OT: Polytrans - alias .wire Adam Seeley Jul 24 10:30, 2006
RE: OT:AMD to make bid for ATI Wayne Jul 24 08:24, 2006
Re: XSI on Gentoo Alan Jones Jul 24 08:10, 2006
Re: XSI on Gentoo Mikko Ronkainen Jul 24 07:40, 2006
RE: OT:AMD to make bid for ATI Halfdan Ingvarsson Jul 24 07:40, 2006
Re: XSI on Gentoo Alan Jones Jul 24 07:06, 2006
RE: XSI on Gentoo kim aldis Jul 24 04:59, 2006
Re: XSI on Gentoo adrian Jul 24 04:33, 2006
RE: XSI on Gentoo kim aldis Jul 24 04:25, 2006
Volume lights and particle instances Chris Marshall Jul 24 04:08, 2006
Re: XSI on Gentoo adrian Jul 24 04:07, 2006
RE: OT:AMD to make bid for ATI kim aldis Jul 24 01:37, 2006
Re: OT:AMD to make bid for ATI Rafe Sacks Jul 23 19:10, 2006
RE: alpha not rendering properly Wayne Jul 23 09:53, 2006
XSI on Gentoo Mikko Ronkainen Jul 23 08:08, 2006
RE: OT:AMD to make bid for ATI Erik Jul 23 07:46, 2006
Re: alpha not rendering properly guillaume laforge Jul 23 03:28, 2006
RE: OT:AMD to make bid for ATI Wayne Jul 22 21:16, 2006
Re: OT:AMD to make bid for ATI Kris Rivel Jul 22 20:39, 2006
alpha not rendering properly Wayne Jul 22 17:58, 2006
RE: OT:AMD to make bid for ATI Wayne Jul 22 17:50, 2006
Re: OT:AMD to make bid for ATI Kris Rivel Jul 22 17:35, 2006
RE: TV safe color range with the FX Tree ? kim aldis Jul 22 13:45, 2006
OT:AMD to make bid for ATI Wayne Jul 22 11:11, 2006
Re: Raytracing Artifacts Tim Leydecker Jul 22 09:30, 2006
Re: TV safe color range with the FX Tree ? Eric Lampi Jul 22 09:19, 2006
Re: same xsi on different computers? Tim Leydecker Jul 22 06:17, 2006
RE: same xsi on different computers? kim aldis Jul 22 06:16, 2006
same xsi on different computers? Frank Lenhard Jul 22 05:35, 2006
Re: Raytracing Artifacts Andy Jones Jul 21 20:46, 2006
Re: OT: Springer's Programming mental ray Nick Jul 21 20:24, 2006
Re: Raytracing Artifacts Matt Lind Jul 21 20:01, 2006
Re: Raytracing Artifacts Andy Jones Jul 21 18:42, 2006
Re: OT: Springer's Programming mental ray Bernard Lebel Jul 21 16:09, 2006
Re: OT: Springer's Programming mental ray Matt Lind Jul 21 15:53, 2006
Re: Marking Sets - (was Re: ex-Maya Animators vs Q Bradley Gabe Jul 21 14:39, 2006
Re: Marking Sets - (was Re: ex-Maya Animators vs Q Jeffrey Dates Jul 21 14:30, 2006
Re: Marking Sets - (was Re: ex-Maya Animators vs Q Michal Doniec Jul 21 13:54, 2006
Re: OT: Springer's Programming mental ray Bernard Lebel Jul 21 13:06, 2006
Re: OT: Springer's Programming mental ray Matt Lind Jul 21 12:28, 2006
Re: Marking Sets - (was Re: ex-Maya Animators vs Q Kris Rivel Jul 21 12:20, 2006
Marking Sets - (was Re: ex-Maya Animators vs QWERT Bradley Gabe Jul 21 12:10, 2006
TV safe color range with the FX Tree ? francois.painchaud sympatico.ca Jul 21 11:33, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Jeffrey Dates Jul 21 10:45, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte David Gallagher Jul 21 10:36, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Jeffrey Dates Jul 21 10:19, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte André Adam Jul 21 09:52, 2006
RE: ex-Maya Animators vs QWERTY tools and Alt inte Luc-Eric Rousseau Jul 21 09:25, 2006
Re: OT: Springer's Programming mental ray Guy Rabiller Jul 21 09:04, 2006
RE: Re: Re: Re: OT: Springer's Programming mental Harry Bardak Jul 21 08:58, 2006
Re: Re: Re: OT: Springer's Programming mental ray Bernard Lebel Jul 21 08:48, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte André Adam Jul 21 06:45, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Helen Bucknall Jul 21 06:30, 2006
RE: Re: Re: OT: Springer's Programming mental ray Harry Bardak Jul 21 05:52, 2006
Re: Re: OT: Springer's Programming mental ray guillaume laforge Jul 21 05:44, 2006
RE: Re: OT: Springer's Programming mental ray Harry Bardak Jul 21 05:33, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte André Adam Jul 21 05:07, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Helen Bucknall Jul 21 04:34, 2006
Re: OT: Springer's Programming mental ray guillaume laforge Jul 21 04:12, 2006
RE: OT: Springer's Programming mental ray Schoenberger Jul 21 03:55, 2006
Re: OT: Springer's Programming mental ray guillaume laforge Jul 21 03:10, 2006
RE: Bump for Front-Back Shader Michaël Bentitou Jul 20 21:44, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Scott McGinley Jul 20 21:43, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Steven Caron Jul 20 21:33, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Steven Caron Jul 20 21:33, 2006
OT: Springer's Programming mental ray Bernard Lebel Jul 20 21:02, 2006
Re: Instance master problems - Update Morten Bartholdy Jul 20 20:11, 2006
Re: Instance master problems - Update Morten Bartholdy Jul 20 19:35, 2006
Re: Raytracing Artifacts Andy Jones Jul 20 19:18, 2006
Re: Re: bugs in *.exr output of rendermap? Tim Leydecker Jul 20 19:14, 2006
RE: Raytracing Artifacts Halfdan Ingvarsson Jul 20 19:12, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Robert Moodie Jul 20 18:22, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Robert Moodie Jul 20 17:17, 2006
RE: ex-Maya Animators vs QWERTY tools and Alt inte Luc-Eric Rousseau Jul 20 17:05, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Robert Moodie Jul 20 16:58, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Sam Cuttriss Jul 20 16:58, 2006
RE: ex-Maya Animators vs QWERTY tools and Alt inte Brent McPherson Jul 20 16:56, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte James Edwards Jul 20 16:24, 2006
RE : RE: Re: effectors and wire color ahmidou lyazidi Jul 20 16:01, 2006
RE: ex-Maya Animators vs QWERTY tools and Alt inte Marc-Andre Carbonneau Jul 20 15:18, 2006
ex-Maya Animators vs QWERTY tools and Alt interact Robert Moodie Jul 20 14:51, 2006
RE: Re: effectors and wire color Kris Rivel Jul 20 14:18, 2006
Re: effectors and wire color Robert Moodie Jul 20 14:01, 2006
effectors and wire color Kris Rivel Jul 20 13:30, 2006
Re: Capturing the Fx Tree View Stefano Jannuzzo Jul 20 13:16, 2006
F.A.Q - SOFTIMAGE | CAT Marc-Andre Carbonneau Jul 20 12:49, 2006
Re: Avid Technology Acquires Assets of Character A Heath Aiken Jul 20 12:44, 2006
Re: Capturing the Fx Tree View Robert Moodie Jul 20 12:42, 2006
Re: Capturing the Fx Tree View Chris Marshall Jul 20 11:53, 2006
Re: Capturing the Fx Tree View texturelighting(at)texturelighting. Jul 20 11:48, 2006
RE: Capturing the Fx Tree View Luc-Eric Rousseau Jul 20 11:45, 2006
RE: Rope - Cable simulation kim aldis Jul 20 11:33, 2006
Re: Capturing the Fx Tree View Stefano Jannuzzo Jul 20 11:14, 2006
Re: Capturing the Fx Tree View Gene Crucean Jul 20 11:08, 2006
Re: Rope - Cable simulation Eric Deren Jul 20 11:01, 2006
RE: Rope - Cable simulation kim aldis Jul 20 10:51, 2006
RE: Capturing the Fx Tree View kim aldis Jul 20 10:50, 2006
Re: Capturing the Fx Tree View guillaume laforge Jul 20 10:43, 2006
Re: Capturing the Fx Tree View Chris Marshall Jul 20 10:43, 2006
Rope - Cable simulation Eric Deren Jul 20 10:39, 2006
Re: Capturing the Fx Tree View Pete Edmunds Jul 20 10:39, 2006
RE: Avid Technology Acquires Assets of Character A Greg Smith Jul 20 10:36, 2006
RE: Capturing the Fx Tree View Wayne Jul 20 10:35, 2006
Re: Capturing the Fx Tree View guillaume laforge Jul 20 10:30, 2006
Re: Capturing the Fx Tree View Stefano Jannuzzo Jul 20 10:30, 2006
RE: plasma ball effect Joe Laffey Jul 20 10:24, 2006
RE: Bump for Front-Back Shader kim aldis Jul 20 10:18, 2006
RE: plasma ball effect kim aldis Jul 20 10:15, 2006
RE: Bump for Front-Back Shader kim aldis Jul 20 10:13, 2006
plasma ball effect Rob Wuijster Jul 20 10:04, 2006
Re: Bump for Front-Back Shader Alan Jones Jul 20 09:13, 2006
RE: Bump for Front-Back Shader Christian Rittener Jul 20 08:56, 2006
Capturing the Fx Tree View Stefano Jannuzzo Jul 20 08:49, 2006
Re: 3d studios in Chicago? Stefan Andersson Jul 20 08:08, 2006
RE: 3d studios in Chicago? Marc-Andre Carbonneau Jul 20 07:50, 2006
RE: 3d studios in Chicago? Marc-Andre Carbonneau Jul 20 07:48, 2006
Re: 3d studios in Chicago? Stefan Andersson Jul 20 06:23, 2006
RE: Re: bugs in *.exr output of rendermap? Harry Bardak Jul 20 06:06, 2006
Re: Fancy curvehandling off - pretty please Morten Bartholdy Jul 20 06:04, 2006
Re: Bump for Front-Back Shader Alan Jones Jul 20 05:30, 2006
Re: Building a pull down menu... guillaume laforge Jul 20 03:32, 2006
Building a pull down menu... Raffaele Scaduto-Medola Jul 20 02:30, 2006
RE: Avid Technology Acquires Assets of Character A lpiasecki76 Jul 19 23:14, 2006
RE: Fancy curvehandling off - pretty please Luc-Eric Rousseau Jul 19 23:03, 2006
Re: Fancy curvehandling off - pretty please Morten Bartholdy Jul 19 22:23, 2006
RE: Bump for Front-Back Shader Michaël Bentitou Jul 19 20:56, 2006
RE: Bump for Front-Back Shader Joe Laffey Jul 19 20:21, 2006
RE: Bump for Front-Back Shader Michaël Bentitou Jul 19 20:04, 2006
Re: Bump for Front-Back Shader Andy Jones Jul 19 18:52, 2006
RE: Bump for Front-Back Shader Michaël Bentitou Jul 19 18:19, 2006
RE: 3d studios in Chicago? Matt Lind Jul 19 17:40, 2006
Re: Bump for Front-Back Shader Joe Laffey Jul 19 17:27, 2006
RE: Bump for Front-Back Shader Schoenberger Jul 19 17:15, 2006
Re: bugs in *.exr output of rendermap? Tim Leydecker Jul 19 17:06, 2006
RE: Fancy curvehandling off - pretty please Luc-Eric Rousseau Jul 19 17:06, 2006
Bump for Front-Back Shader Michaël Bentitou Jul 19 17:04, 2006
RE: Fancy curvehandling off - pretty please kim aldis Jul 19 17:00, 2006
RE: 3d studios in Chicago? Marc-Andre Carbonneau Jul 19 16:57, 2006
Re: 3d studios in Chicago? Tim Leydecker Jul 19 16:52, 2006
RE: Avid Technology Acquires Assets of Character A Luc-Eric Rousseau Jul 19 16:48, 2006
RE: Flipbook commands Luc-Eric Rousseau Jul 19 16:47, 2006
RE: Avid Technology Acquires Assets of Character A lpiasecki76 Jul 19 16:41, 2006
Re: boolean-legal objects B Miller Jul 19 16:22, 2006
RE: 3d studios in Chicago? Brinkley, Marc Jul 19 16:16, 2006
Re: 3d studios in Chicago? Gene Crucean Jul 19 16:10, 2006
RE: Avid Technology Acquires Assets of Character A Andre DeAngelis Jul 19 16:08, 2006
Re: 3d studios in Chicago? Scott Norris Jul 19 16:00, 2006
Fancy curvehandling off - pretty please Morten Bartholdy Jul 19 15:38, 2006
Re: flame camera export Francisco Jul 19 15:26, 2006
RE: 3d studios in Chicago? Marc-Andre Carbonneau Jul 19 15:25, 2006
RE: 3d studios in Chicago? Matt Lind Jul 19 14:51, 2006
RE: Flipbook commands Brinkley, Marc Jul 19 14:46, 2006
Re: Flipbook commands Adam Sale Jul 19 14:41, 2006
Re: RE: OT ish COLLADA for Maya and Visual C++ Adam Sale Jul 19 14:36, 2006
RE: 3d studios in Chicago? Brinkley, Marc Jul 19 14:24, 2006
Re: 3d studios in Chicago? Matthias Worch Jul 19 14:18, 2006
Flipbook commands Brinkley, Marc Jul 19 14:03, 2006
Re: lmWarpdistort UFO vanished ? guillaume laforge Jul 19 13:59, 2006
RE: OT ish COLLADA for Maya and Visual C++ Luc-Eric Rousseau Jul 19 13:59, 2006
Re: 3d studios in Chicago? Heath Aiken Jul 19 13:58, 2006
Re: 3d studios in Chicago? Scott Norris Jul 19 13:51, 2006
OT ish COLLADA for Maya and Visual C++ Adam Sale Jul 19 13:39, 2006
3d studios in Chicago? Marc-Andre Carbonneau Jul 19 13:37, 2006
Re: flame camera export takita Jul 19 13:33, 2006
flame camera export Francisco Jul 19 13:10, 2006
Re: Applying particles to referenced models Joe Laffey Jul 19 13:04, 2006
Re: Avid Technology Acquires Assets of Character A Steven Caron Jul 19 12:33, 2006
Re: Applying particles to referenced models Steven Caron Jul 19 12:33, 2006
RE: Avid Technology Acquires Assets of Character A Greg Smith Jul 19 11:20, 2006
Applying particles to referenced models Joe Laffey Jul 19 11:13, 2006
Re: Avid Technology Acquires Assets of Character A Gene Crucean Jul 19 10:59, 2006
Re: lmWarpdistort UFO vanished ? Guy Rabiller Jul 19 10:57, 2006
Re: dotXSI for Maya 7 Tim Leydecker Jul 19 10:50, 2006
Re: bugs in *.exr output of rendermap? Tim Leydecker Jul 19 10:34, 2006
RE: bugs in *.exr output of rendermap? Harry Bardak Jul 19 10:12, 2006
Re: dotXSI for Maya 7 Matthias Worch Jul 19 10:03, 2006
RE: Avid Technology Acquires Assets of Character A Andre DeAngelis Jul 19 09:42, 2006
RE: lmWarpdistort UFO vanished ? Christine Charette Jul 19 09:32, 2006
RE: OT: SOfitmage User Group meeting? Christine Charette Jul 19 09:19, 2006
bugs in *.exr output of rendermap? Tim Leydecker Jul 19 09:16, 2006
Re: lmWarpdistort UFO vanished ? Bernard Lebel Jul 19 08:37, 2006
Re: dotXSI for Maya 7 Tim Leydecker Jul 19 08:37, 2006
Re: dotXSI for Maya 7 Sascha Robitzki Jul 19 07:57, 2006
RE: boolean-legal objects kim aldis Jul 19 07:54, 2006
Re: Avid Technology Acquires Assets of Character A Chris Marshall Jul 19 07:52, 2006
Re: Avid Technology Acquires Assets of Character A Perry Harovas Jul 19 07:39, 2006
Re: lmWarpdistort UFO vanished ? Morten Bartholdy Jul 19 07:17, 2006
Re: Avid Technology Acquires Assets of Character A Raffaele Fragapane Jul 19 07:09, 2006
Re: lmWarpdistort UFO vanished ? guillaume laforge Jul 19 06:29, 2006
Re: lmWarpdistort UFO vanished ? Nick Jul 19 06:24, 2006
Re: Avid Technology Acquires Assets of Character A Martin Matzeder Jul 19 06:14, 2006
RE: Avid Technology Acquires Assets of Character A kim aldis Jul 19 06:06, 2006
Re: boolean-legal objects Alan Jones Jul 19 06:02, 2006
Re: Avid Technology Acquires Assets of Character A Stefan Andersson Jul 19 05:57, 2006
RE: boolean-legal objects kim aldis Jul 19 05:51, 2006
Re: dotXSI for Maya 7 Tim Leydecker Jul 19 05:47, 2006
Re: lmWarpdistort UFO vanished ? Morten Bartholdy Jul 19 05:37, 2006
Re: boolean-legal objects Matt Morris Jul 19 05:35, 2006
Re: lmWarpdistort UFO vanished ? Bernard Lebel Jul 19 05:24, 2006
dotXSI for Maya 7 Sascha Robitzki Jul 19 05:18, 2006
compiled version of GG_mrclasses? Tim Leydecker Jul 19 05:12, 2006
Re: lmWarpdistort UFO vanished ? Morten Bartholdy Jul 19 04:52, 2006
RE: Avid Technology Acquires Assets of Character A VR XSI Forces Jul 19 04:38, 2006
Re: boolean-legal objects Chris Marshall Jul 19 04:32, 2006
Re: boolean-legal objects Helen Bucknall Jul 19 04:09, 2006
Re: Avid Technology Acquires Assets of Character A john clark Jul 19 03:32, 2006
Re: Avid Technology Acquires Assets of Character A Stefan Andersson Jul 19 03:09, 2006
Re: vertex cached animation workflow? Tim Leydecker Jul 19 01:48, 2006
Re: Avid Technology Acquires Assets of Character A Perry Harovas Jul 18 22:56, 2006
Re: Avid Technology Acquires Assets of Character A Raffaele Fragapane Jul 18 22:55, 2006
RE: Avid Technology Acquires Assets of Character A lpiasecki76 Jul 18 22:23, 2006
boolean-legal objects Eric Deren Jul 18 21:52, 2006
Re: vertex cached animation workflow? Raffaele Fragapane Jul 18 21:38, 2006
Re: Frame buffer 0 invalid Steve Pratt Jul 18 20:35, 2006
RE: Avid Technology Acquires Assets of Character A lpiasecki76 Jul 18 19:54, 2006
Re: Raytracing Artifacts Andy Jones Jul 18 18:26, 2006
Re: OT: SOfitmage User Group meeting? Graham D Clark Jul 18 17:46, 2006
Re: Avid Technology Acquires Assets of Character A Tim Leydecker Jul 18 17:18, 2006
Re: Avid Technology Acquires Assets of Character A Matt Lind Jul 18 17:07, 2006
RE: Avid Technology Acquires Assets of Character A Andre DeAngelis Jul 18 17:04, 2006
Re: Avid Technology Acquires Assets of Character A James Edwards Jul 18 17:01, 2006
Re: Avid Technology Acquires Assets of Character A Tim Leydecker Jul 18 16:49, 2006
RE: Avid Technology Acquires Assets of Character A Andre DeAngelis Jul 18 16:34, 2006
Re: Avid Technology Acquires Assets of Character A Tim Leydecker Jul 18 16:13, 2006
RE: Avid Technology Acquires Assets of Character A Andre DeAngelis Jul 18 16:01, 2006
Re: Frame buffer 0 invalid Christian Götzinger Jul 18 15:58, 2006
Re: Avid Technology Acquires Assets of Character A takita Jul 18 15:16, 2006
Re: Ultimapper - tangeant maps - generation takes Bernard Lebel Jul 18 15:16, 2006
RE: Frame buffer 0 invalid Halfdan Ingvarsson Jul 18 14:52, 2006
Re: command box empty Helen Bucknall Jul 18 14:42, 2006
Re: Frame buffer 0 invalid Alan Jones Jul 18 14:39, 2006
Re: Ultimapper - tangeant maps - generation takes Andy Jones Jul 18 14:31, 2006
Re: Avid Technology Acquires Assets of Character A Stefan Andersson Jul 18 13:30, 2006
Re: Ultimapper - tangeant maps - generation takes Ben Barker Jul 18 12:54, 2006
Re: command box empty Bernard Lebel Jul 18 12:42, 2006
Re: command box empty Helen Bucknall Jul 18 12:34, 2006
command box empty Helen Bucknall Jul 18 12:27, 2006
Re: Avid Technology Acquires Assets of Character A takita Jul 18 11:59, 2006
RE: Re: lmWarpdistort UFO vanished ? Harry Bardak Jul 18 11:46, 2006
Re: Frame buffer 0 invalid Christian Götzinger Jul 18 11:38, 2006
Re: lmWarpdistort UFO vanished ? Guy Rabiller Jul 18 11:30, 2006
RE: Frame buffer 0 invalid kim aldis Jul 18 11:11, 2006
RE: Re: lmWarpdistort UFO vanished ? Stuart Hall Jul 18 11:10, 2006
Re: Frame buffer 0 invalid James A Coletta Jul 18 11:06, 2006
Re: Ultimapper - tangeant maps - generation takes Bernard Lebel Jul 18 10:51, 2006
RE: Re: lmWarpdistort UFO vanished ? Harry Bardak Jul 18 10:45, 2006
Re: Frame buffer 0 invalid Thomas Helzle Jul 18 10:38, 2006
Re: lmWarpdistort UFO vanished ? Sam Cuttriss Jul 18 10:38, 2006
Re: lmWarpdistort UFO vanished ? guillaume laforge Jul 18 10:29, 2006
lmWarpdistort UFO vanished ? Harry Bardak Jul 18 10:09, 2006
Re: Nested referenced.... Raffaele Scaduto-Medola Jul 18 09:50, 2006
Frame buffer 0 invalid Christian Götzinger Jul 18 09:48, 2006
Re: Nested referenced.... Jeffrey Dates Jul 18 09:17, 2006
Re: Re: Re: vertex cached animation workflow? Tim Leydecker Jul 18 07:30, 2006
Re: OT: SOfitmage User Group meeting? Oz Adi Jul 18 07:21, 2006
Instance master problems Morten Bartholdy Jul 18 07:01, 2006
Re: OT: SOfitmage User Group meeting? Bernard Lebel Jul 18 06:54, 2006
Re: Re: Re: vertex cached animation workflow? at Jul 18 06:50, 2006
Re: Re: vertex cached animation workflow? Tim Leydecker Jul 18 06:03, 2006
subdivide point index and position Agedito Jul 18 05:59, 2006
RE: Re: vertex cached animation workflow? kim aldis Jul 18 05:37, 2006
rotation constraint inaccuracies kim aldis Jul 18 05:34, 2006
Re: Re: vertex cached animation workflow? at Jul 18 05:00, 2006
Re: Avid Technology Acquires Assets of Character A Daniel Bachmann Jul 18 04:42, 2006
Re: Avid Technology Acquires Assets of Character A Rob Wuijster Jul 18 02:54, 2006
OT: SOfitmage User Group meeting? Oz Adi Jul 18 02:12, 2006
Re: vertex cached animation workflow? Tim Leydecker Jul 18 01:47, 2006
RE: Adding a photoshop button to an image source P kim aldis Jul 18 01:02, 2006
Another Particle question using animated sprites Todd Alan Peleg Jul 18 00:43, 2006
Re: Nested referenced.... Steven Caron Jul 18 00:25, 2006
Re: Nested referenced.... guillaume laforge Jul 18 00:12, 2006
RE: Adding a photoshop button to an image source P Scott, Graeme Jul 17 23:22, 2006
RE: Adding a photoshop button to an image source P Scott, Graeme Jul 17 22:47, 2006
Re: Avid Technology Acquires Assets of Character A phil harbath Jul 17 22:30, 2006
RE: Avid Technology Acquires Assets of Character A Wayne Jul 17 22:22, 2006
Re: vertex cached animation workflow? Raffaele Fragapane Jul 17 22:02, 2006
Avid Technology Acquires Assets of Character Anima lpiasecki76 Jul 17 21:35, 2006
Nested referenced.... Raffaele Scaduto-Medola Jul 17 21:33, 2006
Re: vertex cached animation workflow? Rafe Sacks Jul 17 20:35, 2006
Re: vertex cached animation workflow? Tim Leydecker Jul 17 19:07, 2006
Re: vertex cached animation workflow? Andy Jones Jul 17 18:46, 2006
Re: vertex cached animation workflow? takita Jul 17 18:10, 2006
vertex cached animation workflow? Tim Leydecker Jul 17 18:03, 2006
Models and Hair Joe Laffey Jul 17 17:38, 2006
RE: Digital Fish Tony Naqvi Jul 17 16:01, 2006
RE: Digital Fish Scott C. Lange Jul 17 15:49, 2006
Re: Ultimapper - tangeant maps - generation takes Andy Jones Jul 17 14:15, 2006
Ultimapper - tangeant maps - generation takes fore Bernard Lebel Jul 17 12:40, 2006
Re: Baking a HeightMap? Greg Smith Jul 17 12:05, 2006
Baking a HeightMap? Markus Geerts Jul 17 11:25, 2006
Re: Search? Kris Rivel Jul 17 08:35, 2006
Re: Realflow question about SD files adrian Jul 17 07:39, 2006
Search? Helen Bucknall Jul 17 07:29, 2006
Re: Realflow question about SD files Jsariego Jul 17 07:14, 2006
AW: FBX plug-in for XSI v5.0 Rene Jul 17 05:45, 2006
FW: FBX plug-in for XSI v5.0 Jeff Powell Jul 17 05:31, 2006
FBX plug-in for XSI v5.0 Jeff Powell Jul 17 05:17, 2006
Re: Realflow question about SD files adrian Jul 17 04:55, 2006
RE: Realflow question about SD files kim aldis Jul 17 04:38, 2006
Re: Realflow question about SD files adrian Jul 17 04:36, 2006
RE: Realflow question about SD files kim aldis Jul 17 01:50, 2006
Re: Particle Instancing Objects question guillaume laforge Jul 17 01:27, 2006
Re: Particle Instancing Objects question Andy Hayes Jul 16 19:38, 2006
Re: Particle Instancing Objects question Andy Hayes Jul 16 18:44, 2006
RE: Realflow question about SD files Wayne Jul 16 14:48, 2006
RE: Realflow question about SD files Matt Lind Jul 16 13:58, 2006
Re: Realflow question about SD files Jsariego Jul 16 13:22, 2006
RE: Realflow question about SD files Wayne Jul 16 12:31, 2006
RE: Realflow question about SD files kim aldis Jul 16 11:25, 2006
Re: Realflow question about SD files Jsariego Jul 16 10:45, 2006
Re: Digital Fish Stefan Andersson Jul 16 03:58, 2006
RE: Realflow question about SD files kim aldis Jul 16 01:01, 2006
Re: Realflow question about SD files Jsariego Jul 15 20:04, 2006
RE: intersecting curves Luc-Eric Rousseau Jul 15 10:16, 2006
RE: Re: Raytracing Artifacts Harry Bardak Jul 15 07:09, 2006
Re: project refusing to load after deleting "syste Tim Leydecker Jul 15 05:24, 2006
Re: project refusing to load after deleting "syste Alan Jones Jul 15 05:06, 2006
project refusing to load after deleting "system" f Tim Leydecker Jul 15 04:35, 2006
Re: intersecting curves Raffaele Fragapane Jul 15 03:38, 2006
Re: intersecting curves Raffaele Fragapane Jul 15 02:40, 2006
Re: intersecting curves benp Jul 15 02:16, 2006
Re: Restraint Raffaele Fragapane Jul 15 02:12, 2006
Re: Capture problems George Schermer Jul 15 01:59, 2006
RE: Capture problems kim aldis Jul 15 01:52, 2006
RE: Particle Instancing Objects question kim aldis Jul 15 01:50, 2006
Re: intersecting curves Raffaele Fragapane Jul 15 01:46, 2006
Re: Restraint Bradley Gabe Jul 14 18:49, 2006
Re: Restraint porl Jul 14 18:36, 2006
Re: Particle Instancing Objects question Todd Alan Peleg Jul 14 18:09, 2006
Re: Capture problems George Schermer Jul 14 18:01, 2006
Re: Particle Instancing Objects question Bradley Gabe Jul 14 17:53, 2006
Re: Particle Instancing Objects question Todd Alan Peleg Jul 14 17:27, 2006
Re: Particle Instancing Objects question Bradley Gabe Jul 14 17:14, 2006
Particle Instancing Objects question Todd Alan Peleg Jul 14 17:04, 2006
Re: Raytracing Artifacts Bernard Lebel Jul 14 17:04, 2006
Re: Raytracing Artifacts Matt Lind Jul 14 16:54, 2006
Re: Digital Fish Kris Rivel Jul 14 16:28, 2006
Re: Digital Fish Steven Caron Jul 14 15:51, 2006
Re: Raytracing Artifacts Andy Jones Jul 14 15:38, 2006
Re: Capture problems Eric Lampi Jul 14 14:43, 2006
RE: Raytracing Artifacts Matt Lind Jul 14 14:31, 2006
Re: Raytracing Artifacts Ben Barker Jul 14 14:23, 2006
Digital Fish Kris Rivel Jul 14 14:23, 2006
Raytracing Artifacts Andy Jones Jul 14 13:48, 2006
Capture problems George Schermer Jul 14 13:38, 2006
Re: Restraint Kris Rivel Jul 14 13:31, 2006
Re: Restraint Sam Cuttriss Jul 14 13:28, 2006
Restraint Christine Charette Jul 14 13:08, 2006
Re: intersecting curves Steven Caron Jul 14 13:03, 2006
Re: intersecting curves Norm Olsen Jul 14 13:03, 2006
Re: intersecting curves Mark Wirt Jul 14 12:55, 2006
Re: Chicken Vs. Egg (was Re: intersecting curves) brad friedman Jul 14 12:52, 2006
Re: grid-like miSSS artifacts takita Jul 14 12:50, 2006
Re: intersecting curves brad friedman Jul 14 12:46, 2006
Re: Fighting with OGL shaders Anthony barritault Jul 14 12:22, 2006
Re: grid-like miSSS artifacts greg punchatz Jul 14 12:06, 2006
Re: intersecting curves Mike Werckle Jul 14 12:03, 2006
Re: grid-like miSSS artifacts Tim Leydecker Jul 14 11:59, 2006
Re: grid-like miSSS artifacts takita Jul 14 11:33, 2006
RE: Blobby Shader reflect/refract Eric Lampi Jul 14 11:20, 2006
Re: grid-like miSSS artifacts Tim Leydecker Jul 14 11:20, 2006
Re: grid-like miSSS artifacts takita Jul 14 11:15, 2006
Re: intersecting curves Sam Cuttriss Jul 14 11:07, 2006
Chicken Vs. Egg (was Re: intersecting curves) Bradley Gabe Jul 14 11:03, 2006
Re: intersecting curves Heath Aiken Jul 14 10:54, 2006
Re: intersecting curves brad friedman Jul 14 10:48, 2006
RE: Blobby Shader reflect/refract kim aldis Jul 14 10:40, 2006
RE: Blobby Shader reflect/refract Eric Lampi Jul 14 10:30, 2006
RE: Re: grid-like miSSS artifacts Harry Bardak Jul 14 10:29, 2006
Re: grid-like miSSS artifacts takita Jul 14 09:58, 2006
RE: Blobby Shader reflect/refract kim aldis Jul 14 09:49, 2006
Re: Blobby Shader reflect/refract Alan Jones Jul 14 09:47, 2006
Re: Blobby Shader reflect/refract Eric Lampi Jul 14 09:34, 2006
RE: intersecting curves Marc-Andre Carbonneau Jul 14 09:32, 2006
RE: Blobby Shader reflect/refract Schoenberger Jul 14 05:06, 2006
RE: Re: grid-like miSSS artifacts Harry Bardak Jul 14 05:04, 2006
Re: Blobby Shader reflect/refract Rob Wuijster Jul 14 05:04, 2006
Re: CC tonemapping rule of thumb for TFT displays? Tim Leydecker Jul 14 04:55, 2006
Re: Blobby Shader reflect/refract Alan Jones Jul 14 04:55, 2006
Re: grid-like miSSS artifacts Alan Jones Jul 14 04:51, 2006
Re: intersecting curves Alan Jones Jul 14 04:48, 2006
RE: Re: CC tonemapping rule of thumb for TFT displ Harry Bardak Jul 14 04:37, 2006
Re: intersecting curves Raffaele Fragapane Jul 14 03:52, 2006
Re: CC tonemapping rule of thumb for TFT displays? Chris Marshall Jul 14 03:47, 2006
Re: intersecting curves Tim Leydecker Jul 14 03:20, 2006
RE: intersecting curves kim aldis Jul 14 01:52, 2006
Re: intersecting curves Raffaele Fragapane Jul 14 01:19, 2006
RE: playback rates with OGL kim aldis Jul 14 00:30, 2006
Re: intersecting curves Bradley Gabe Jul 13 23:56, 2006
Re: intersecting curves Lars Nilsson Jul 13 21:52, 2006
Re: intersecting curves Mike Werckle Jul 13 21:04, 2006
Re: intersecting curves Lars Nilsson Jul 13 20:51, 2006
Re: intersecting curves Mike Werckle Jul 13 20:33, 2006
RE: intersecting curves Matt Lind Jul 13 20:25, 2006
RE: intersecting curves brad friedman Jul 13 19:48, 2006
RE: intersecting curves Bradley Gabe Jul 13 19:32, 2006
Re: intersecting curves Matt Lind Jul 13 19:13, 2006
Re: Sigg user group registration open Steven Caron Jul 13 18:15, 2006
Sigg user group registration open Kris Rivel Jul 13 17:46, 2006
RE: playback rates with OGL Ian Stewart Jul 13 17:46, 2006
RE: siggy: (was Re: combating heavy aliasing artif Dana Smith Jul 13 17:38, 2006
Re: CC tonemapping rule of thumb for TFT displays? Tim Leydecker Jul 13 17:18, 2006
RE: Re: intersecting curves kim aldis Jul 13 17:06, 2006
RE: intersecting curves brad friedman Jul 13 17:02, 2006
RE: playback rates with OGL kim aldis Jul 13 16:46, 2006
RE: intersecting curves brad friedman Jul 13 16:32, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 13 16:32, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 13 16:24, 2006
Re: intersecting curves brad friedman Jul 13 16:12, 2006
RE: playback rates with OGL Joe Laffey Jul 13 16:11, 2006
Re: intersecting curves phil harbath Jul 13 16:05, 2006
RE: playback rates with OGL kim aldis Jul 13 16:02, 2006
Re: intersecting curves Mike Werckle Jul 13 15:50, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 13 15:11, 2006
Re: intersecting curves Mike Werckle Jul 13 14:49, 2006
Re: grid-like miSSS artifacts takita Jul 13 14:39, 2006
Re: intersecting curves Ben Barker Jul 13 14:30, 2006
RE: playback rates with OGL Joe Laffey Jul 13 14:19, 2006
Re: grid-like miSSS artifacts greg punchatz Jul 13 13:57, 2006
RE: playback rates with OGL kim aldis Jul 13 13:50, 2006
grid-like miSSS artifacts takita Jul 13 13:43, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 13 13:42, 2006
Re: Blobby Shader reflect/refract Perry Harovas Jul 13 13:33, 2006
Re: intersecting curves Mike Werckle Jul 13 12:51, 2006
Re: Blobby Shader reflect/refract Eric Lampi Jul 13 12:51, 2006
RE: Purging texture cache of XSI ? Michaël Bentitou Jul 13 12:33, 2006
Re: Blobby Shader reflect/refract Perry Harovas Jul 13 11:51, 2006
Purging texture cache of XSI ? Harry Bardak Jul 13 11:43, 2006
RE: Blobby Shader reflect/refract Wayne Jul 13 11:32, 2006
RE: Blobby Shader reflect/refract Eric Lampi Jul 13 11:29, 2006
RE: Blobby Shader reflect/refract Marc-Andre Carbonneau Jul 13 10:54, 2006
Blobby Shader reflect/refract Eric Lampi Jul 13 10:42, 2006
RE: Realflow question about SD files Marc-Andre Carbonneau Jul 13 09:57, 2006
RE: RE: choosing a local transformation order (na Brent McPherson Jul 13 09:22, 2006
Re: Realflow question about SD files Duncan Burch Jul 13 08:58, 2006
Re: OT: Realflow question about SD files Pete Edmunds Jul 13 08:57, 2006
Re: Realflow question about SD files adrian Jul 13 08:52, 2006
Simulation: How to transform orientation of Collis Daniel Bachmann Jul 13 08:51, 2006
OT: Realflow question about SD files Marc-Andre Carbonneau Jul 13 08:46, 2006
Re: siggy: (was Re: combating heavy aliasing artif Joey Ponthieux Jul 13 08:44, 2006
Re: Fighting with OGL shaders guillaume laforge Jul 13 07:51, 2006
RE: CC tonemapping rule of thumb for TFT displays? Harry Bardak Jul 13 06:18, 2006
RE: RE: choosing a local transformation order (na kim aldis Jul 13 05:24, 2006
Re: siggy: (was Re: combating heavy aliasing artif Kris Rivel Jul 12 21:29, 2006
Re: XSI London Report Andy Hayes Jul 12 18:46, 2006
Re: siggy: (was Re: combating heavy aliasing artif Matt Lind Jul 12 18:40, 2006
Re: Fighting with OGL shaders Raffaele Fragapane Jul 12 18:16, 2006
Re: siggy: (was Re: combating heavy aliasing artif Bradley Gabe Jul 12 17:38, 2006
Re: siggy: (was Re: combating heavy aliasing artif francois.painchaud sympatico.ca Jul 12 17:35, 2006
Re: siggy: (was Re: combating heavy aliasing artif Matt Lind Jul 12 17:18, 2006
Re: siggy: (was Re: combating heavy aliasing artif Joey Ponthieux Jul 12 16:29, 2006
RE: siggy: (was Re: combating heavy aliasing artif Bradley Gabe Jul 12 16:04, 2006
RE: siggy: (was Re: combating heavy aliasing artif Halfdan Ingvarsson Jul 12 15:50, 2006
Re: siggy: (was Re: combating heavy aliasing artif Byron Nash Jul 12 15:48, 2006
siggy: (was Re: combating heavy aliasing artifacts Bradley Gabe Jul 12 14:15, 2006
Re: combating heavy aliasing artifacts Joey Ponthieux Jul 12 14:06, 2006
CC tonemapping rule of thumb for TFT displays? Tim Leydecker Jul 12 13:42, 2006
Re: combating heavy aliasing artifacts Andy Jones Jul 12 13:17, 2006
RE: create curve in C++ Mathieu Leclaire Jul 12 13:05, 2006
Re: Instances victoria caution Jul 12 12:31, 2006
Re: Shader wizard Bernard Lebel Jul 12 12:26, 2006
RE: Re: combating heavy aliasing artifacts Harry Bardak Jul 12 12:18, 2006
Re: combating heavy aliasing artifacts Eric Deren Jul 12 12:13, 2006
RE: Instances Martin Belleau Jul 12 12:12, 2006
RE: combating heavy aliasing artifacts kim aldis Jul 12 11:57, 2006
Re: Instances Robert Moodie Jul 12 11:51, 2006
Re: Instances victoria caution Jul 12 11:50, 2006
Re: combating heavy aliasing artifacts Joe Laffey Jul 12 11:43, 2006
Re: Instances victoria caution Jul 12 11:42, 2006
Re: combating heavy aliasing artifacts Eric Deren Jul 12 11:12, 2006
Re: udder problem Chris Johnson Jul 12 11:09, 2006
RE: combating heavy aliasing artifacts Joe Laffey Jul 12 11:08, 2006
Re: combating heavy aliasing artifacts Joey Ponthieux Jul 12 10:58, 2006
Re: buffer the selection? Bradley Gabe Jul 12 10:56, 2006
create curve in C++ Mathieu Leclaire Jul 12 10:47, 2006
Re: XSI London Report Matt Morris Jul 12 10:37, 2006
RE: combating heavy aliasing artifacts Adam Seeley Jul 12 10:32, 2006