Mailing-List: XSI

<< July 2006 >> Click on the arrows to skip to the previous/next month. These messages are also organized as a formatted (table) list and a threaded list. To sort the messages, click on a column/category heading.

Last Update: Tue Aug 1 00:01:57 2006.    Total: 1449 messages.    Average Size: 9.3K (Max: 71.3K, Min: 4.4K).

Sorted by: DATE v. (Additional sorting: AUTHOR & SUBJECT)

Jul 01 12:47, 2006  --   Displace with fractal in Viewports   --  Joe Laffey

Jul 01 12:55, 2006  --   RE: Displace with fractal in Viewports   --  kim aldis

Jul 01 13:15, 2006  --   RE: Displace with fractal in Viewports   --  Joe Laffey

Jul 01 13:39, 2006  --   Re: Displace with fractal in Viewports   --  guillaume laforge

Jul 01 13:46, 2006  --   Re: Max integer constants?   --  Bernard Lebel

Jul 01 15:08, 2006  --   Re: Displace with fractal in Viewports   --  Tim Leydecker

Jul 01 18:05, 2006  --   Re: Displace with fractal in Viewports   --  Joe Laffey

Jul 01 18:07, 2006  --   Un-Deform through weightmap   --  Joe Laffey

Jul 02 01:52, 2006  --   RE: Un-Deform through weightmap   --  kim aldis

Jul 02 02:34, 2006  --   Re: Un-Deform through weightmap   --  guillaume laforge

Jul 02 11:27, 2006  --   Re: Un-Deform through weightmap   --  Joe Laffey

Jul 02 11:27, 2006  --   RE: Un-Deform through weightmap   --  Joe Laffey

Jul 02 11:33, 2006  --   Re: Un-Deform through weightmap   --  Joe Laffey

Jul 02 12:11, 2006  --   RE: constraints dropping off reference model components   --  Andy Nicholas

Jul 02 12:20, 2006  --   RE: constraints dropping off reference model components   --  kim aldis

Jul 02 12:21, 2006  --   RE: Un-Deform through weightmap   --  kim aldis

Jul 02 15:59, 2006  --   Re: constraints dropping off reference model components   --  Bernard Lebel

Jul 02 15:59, 2006  --   RE: Un-Deform through weightmap   --  Halfdan Ingvarsson

Jul 02 16:03, 2006  --   RE: Un-Deform through weightmap   --  Joe Laffey

Jul 02 16:20, 2006  --   Re: Un-Deform through weightmap   --  Joe Laffey

Jul 02 17:54, 2006  --   RE: constraints dropping off reference model components   --  kim aldis

Jul 02 22:56, 2006  --   UV Texture -> Weightmap   --  Joe Laffey

Jul 02 23:25, 2006  --   Re: UV Texture -> Weightmap   --  Joe Laffey

Jul 02 23:39, 2006  --   Re: constraints dropping off reference model components   --  Bernard Lebel

Jul 02 23:41, 2006  --   RE: UV Texture -> Weightmap   --  Christian Rittener

Jul 03 00:08, 2006  --   RE: UV Texture -> Weightmap   --  Joe Laffey

Jul 03 00:18, 2006  --   RE: UV Texture -> Weightmap   --  Christian Rittener

Jul 03 00:46, 2006  --   RE: UV Texture -> Weightmap   --  Joe Laffey

Jul 03 01:56, 2006  --   RE: UV Texture -> Weightmap   --  kim aldis

Jul 03 01:56, 2006  --   RE: constraints dropping off reference model components   --  kim aldis

Jul 03 03:12, 2006  --   Re: UV Texture -> Weightmap   --  Christian Keller

Jul 03 03:30, 2006  --   RE: constraints dropping off reference model components   --  kim aldis

Jul 03 03:47, 2006  --   Re: constraints dropping off reference model components   --  guillaume laforge

Jul 03 04:19, 2006  --   Re: constraints dropping off reference model components   --  guillaume laforge

Jul 03 04:36, 2006  --   RE: Re: constraints dropping off reference model components   --  kim aldis

Jul 03 04:36, 2006  --   Re: Re: Re: [OT] dynamite v1.1   --  Gent Krasniqi

Jul 03 04:53, 2006  --   Re: Re: constraints dropping off reference model components   --  guillaume laforge

Jul 03 05:08, 2006  --   searching xsi net   --  kim aldis

Jul 03 05:36, 2006  --   RE: Re: Re: constraints dropping off reference model components   --  kim aldis

Jul 03 06:19, 2006  --   Re: searching xsi net   --  Alan Jones

Jul 03 06:34, 2006  --   spdl.... good or bad?   --  Stefan Andersson

Jul 03 06:48, 2006  --   Re: [OT] dynamite v1.1   --  Rob Wuijster

Jul 03 07:59, 2006  --   Re: Replacing the shadertree? Possible?   --  Jordi Bares

Jul 03 08:07, 2006  --   RE: Re: Replacing the shadertree? Possible?   --  Harry Bardak

Jul 03 08:23, 2006  --   Re: Re: Replacing the shadertree? Possible?   --  guillaume laforge

Jul 03 08:36, 2006  --   RE: Un-Deform through weightmap   --  Halfdan Ingvarsson

Jul 03 08:48, 2006  --   Re: spdl.... good or bad?   --  Bernard Lebel

Jul 03 08:52, 2006  --   disintegrating sand   --  Sascha Robitzki

Jul 03 08:53, 2006  --   Re: searching xsi net   --  Bernard Lebel

Jul 03 09:08, 2006  --   RE: [OT] dynamite v1.1   --  Marc-Andre Carbonneau

Jul 03 09:14, 2006  --   Re: searching xsi net   --  adrian

Jul 03 09:17, 2006  --   Re: Import from Maya to XSI and keeping the UV's   --  Sascha Robitzki

Jul 03 09:27, 2006  --   RE: disintegrating sand   --  Marc-Andre Carbonneau

Jul 03 09:39, 2006  --   RE: [OT] dynamite v1.1   --  Marc-Andre Carbonneau

Jul 03 09:41, 2006  --   RE: disintegrating sand   --  Harry Bardak

Jul 03 09:42, 2006  --   Re: disintegrating sand   --  Sascha Robitzki

Jul 03 09:50, 2006  --   RE: disintegrating sand   --  Juan Brockhaus

Jul 03 09:52, 2006  --   Realflow 4 now available   --  Marc-Andre Carbonneau

Jul 03 10:03, 2006  --   Import from Maya to XSI and keeping the UV's   --  at

Jul 03 10:33, 2006  --   Re: searching xsi net   --  Gent Krasniqi

Jul 03 10:33, 2006  --   Re: Realflow 4 now available   --  Sascha Robitzki

Jul 03 10:51, 2006  --   RE: Re: Re: constraints dropping off reference model components   --  brad friedman

Jul 03 11:03, 2006  --   RE: spdl.... good or bad?   --  Luc-Eric Rousseau

Jul 03 11:13, 2006  --   RE: Un-Deform through weightmap   --  Joe Laffey

Jul 03 11:32, 2006  --   Re: Realflow 4 now available   --  Eric Lampi

Jul 03 12:56, 2006  --   RE: disintegrating sand   --  Scott C. Lange

Jul 03 13:10, 2006  --   Rendermapped texture slowness   --  Joe Laffey

Jul 03 13:15, 2006  --   RE: disintegrating sand   --  kim aldis

Jul 03 13:19, 2006  --   Re: Realflow 4 now available   --  Francois Lord

Jul 03 13:36, 2006  --   RE: Realflow 4 now available   --  Marc-Andre Carbonneau

Jul 03 13:58, 2006  --   Re: spdl.... good or bad?   --  Matt Lind

Jul 03 14:48, 2006  --   RE: spdl.... good or bad?   --  Luc-Eric Rousseau

Jul 03 16:04, 2006  --   Re: disintegrating sand   --  Tim Leydecker

Jul 03 16:18, 2006  --   DELL/Alienware/Boxxtech WAS Re: Re: Mac Book Pro and XSI   --  Espiritu VFX

Jul 03 16:23, 2006  --   Re: disintegrating sand   --  Meng-Yang Lu

Jul 03 16:47, 2006  --   RE: disintegrating sand   --  kim aldis

Jul 03 16:57, 2006  --   RE: spdl.... good or bad?   --  Matt Lind

Jul 03 17:15, 2006  --   RE: spdl.... good or bad?   --  Halfdan Ingvarsson

Jul 03 17:25, 2006  --   shader imported as preset not connectable?   --  Tim Leydecker

Jul 03 17:40, 2006  --   RE: Replacing the shadertree? Possible?   --  kim aldis

Jul 03 17:53, 2006  --   Re: Replacing the shadertree? Possible?   --  Thomas Helzle

Jul 03 17:57, 2006  --   Re: Replacing the shadertree? Possible?   --  Thomas Helzle

Jul 03 18:03, 2006  --   Re: Replacing the shadertree? Possible?   --  Steven Caron

Jul 03 18:40, 2006  --   Re: Replacing the shadertree? Possible?   --  Steven Caron

Jul 03 18:56, 2006  --   RE: spdl.... good or bad?   --  Matt Lind

Jul 03 19:07, 2006  --   Re: spdl.... good or bad?   --  jason bright

Jul 03 19:17, 2006  --   Re: DELL/Alienware/Boxxtech WAS Re: Re: Mac Book Pro and XSI   --  Eric Lampi

Jul 03 20:06, 2006  --   Re: Replacing the shadertree? Possible?   --  Matt Lind

Jul 03 20:50, 2006  --   Re: Replacing the shadertree? Possible?   --  Steven Caron

Jul 04 01:31, 2006  --   RE: unusually obsessed   --  kim aldis

Jul 04 01:33, 2006  --   RE: Replacing the shadertree? Possible?   --  kim aldis

Jul 04 02:10, 2006  --   Re: unusually obsessed   --  sean gossard

Jul 04 02:30, 2006  --   RE: Replacing the shadertree? Possible?   --  Bradley Gabe

Jul 04 03:12, 2006  --   finding intersection point between a bone and a nurbs surface   --  Anthony barritault

Jul 04 03:12, 2006  --   Re: disintegrating sand   --  Sascha Robitzki

Jul 04 03:17, 2006  --   Re: [OT] dynamite v1.1   --  Stefano Jannuzzo

Jul 04 03:33, 2006  --   RE: Replacing the shadertree? Possible?   --  Matt Lind

Jul 04 04:04, 2006  --   Re: disintegrating sand   --  Sascha Robitzki

Jul 04 04:19, 2006  --   Re: [OT] dynamite v1.1   --  adrian

Jul 04 04:48, 2006  --   RE: Realflow 4 now available   --  kim aldis

Jul 04 04:48, 2006  --   Re: disintegrating sand   --  Tim Leydecker

Jul 04 04:52, 2006  --   Re: disintegrating sand   --  Sascha Robitzki

Jul 04 04:59, 2006  --   Re: [OT] dynamite v1.1   --  Stefano Jannuzzo

Jul 04 05:13, 2006  --   Re: [OT] dynamite v1.1   --  adrian

Jul 04 05:30, 2006  --   RE: [OT] dynamite v1.1   --  kim aldis

Jul 04 05:47, 2006  --   Re: [OT] dynamite v1.1   --  adrian

Jul 04 05:49, 2006  --   Re: [OT] dynamite v1.1   --  Chris Marshall

Jul 04 06:05, 2006  --   RE: [OT] dynamite v1.1   --  kim aldis

Jul 04 06:14, 2006  --   RE: [OT] dynamite v1.1   --  kim aldis

Jul 04 06:15, 2006  --   Re: [OT] dynamite v1.1   --  adrian

Jul 04 06:28, 2006  --   Re: [OT] dynamite v1.1   --  adrian

Jul 04 06:36, 2006  --   Re: [OT] dynamite v1.1   --  Stefan Andersson

Jul 04 06:37, 2006  --   image sources for lightmaps   --  kim aldis

Jul 04 06:42, 2006  --   RE: image sources for lightmaps   --  kim aldis

Jul 04 07:11, 2006  --   RE: image sources for lightmaps   --  kim aldis

Jul 04 07:28, 2006  --   Re: DELL/Alienware/Boxxtech WAS Re: Re: Mac Book Pro and XSI   --  Daniel Bachmann

Jul 04 07:31, 2006  --   RE: image sources for lightmaps   --  Halfdan Ingvarsson

Jul 04 07:37, 2006  --   RE: image sources for lightmaps   --  Halfdan Ingvarsson

Jul 04 08:01, 2006  --   RE: disintegrating sand   --  Marc-Andre Carbonneau

Jul 04 08:14, 2006  --   RE: [OT] dynamite v1.1   --  Marc-Andre Carbonneau

Jul 04 08:21, 2006  --   RE: image sources for lightmaps   --  kim aldis

Jul 04 08:30, 2006  --   Re: [OT] dynamite v1.1   --  Stefano Jannuzzo

Jul 04 08:33, 2006  --   RE: image sources for lightmaps   --  Harry Bardak

Jul 04 08:49, 2006  --   Origami   --  Chris Marshall

Jul 04 09:01, 2006  --   RE: Origami   --  Andi Farhall

Jul 04 09:09, 2006  --   Re: Realflow 4 now available   --  Francois Lord

Jul 04 09:20, 2006  --   RE: Realflow 4 now available   --  kim aldis

Jul 04 09:21, 2006  --   RE: Origami   --  kim aldis

Jul 04 09:57, 2006  --   Re: Origami   --  carl

Jul 04 10:07, 2006  --   RE: Origami   --  Fabrice Altman

Jul 04 10:30, 2006  --   Re: Origami   --  Chris Marshall

Jul 04 10:55, 2006  --   RE: Origami   --  kim aldis

Jul 04 10:59, 2006  --   RE: Origami   --  kim aldis

Jul 04 11:03, 2006  --   RE: Replacing the shadertree? Possible?   --  francois.painchaud sympatico.ca

Jul 04 11:20, 2006  --   Re: Origami   --  Chris Marshall

Jul 04 11:21, 2006  --   RE: Replacing the shadertree? Possible?   --  Marc-Andre Carbonneau

Jul 04 11:31, 2006  --   RE: Origami   --  kim aldis

Jul 04 11:31, 2006  --   Re: Origami   --  adrian

Jul 04 11:31, 2006  --   RE: Origami   --  kim aldis

Jul 04 11:36, 2006  --   RE: Origami   --  Andi Farhall

Jul 04 11:58, 2006  --   Re: Origami   --  adrian

Jul 04 12:09, 2006  --   Re: Origami   --  Alan Jones

Jul 04 12:27, 2006  --   RE: Origami   --  sven constable

Jul 04 12:31, 2006  --   RE: Origami   --  kim aldis

Jul 04 12:35, 2006  --   RE: Replacing the shadertree? Possible?   --  francois.painchaud sympatico.ca

Jul 04 17:29, 2006  --   RE: Replacing the shadertree? Possible?   --  Luc-Eric Rousseau

Jul 04 17:30, 2006  --   Re: DELL/Alienware/Boxxtech WAS Re: Re: Mac Book Pro and XSI   --  Espiritu VFX

Jul 04 18:03, 2006  --   Re: Replacing the shadertree? Possible?   --  Steven Caron

Jul 05 02:59, 2006  --   Re: Replacing the shadertree? Possible?   --  Rob Wuijster

Jul 05 04:34, 2006  --   Strawberry shader?   --  Demian Zarins

Jul 05 04:42, 2006  --   RE: Strawberry shader?   --  kim aldis

Jul 05 04:51, 2006  --   OT: How to shop....   --  adrian

Jul 05 05:47, 2006  --   Ang. RE: Strawberry shader?   --  Demian Zarins

Jul 05 05:51, 2006  --   Re: Strawberry shader?   --  Denis-Jose Francois

Jul 05 06:08, 2006  --   hotkey for the camera pivot tool   --  kim aldis

Jul 05 06:10, 2006  --   RE: Strawberry shader?   --  kim aldis

Jul 05 06:11, 2006  --   RE: Ang. RE: Strawberry shader?   --  kim aldis

Jul 05 06:17, 2006  --   RE: hotkey for the camera pivot tool   --  Brent McPherson

Jul 05 06:32, 2006  --   Re: Strawberry shader?   --  Denis-Jose Francois

Jul 05 06:38, 2006  --   RE: hotkey for the camera pivot tool   --  kim aldis

Jul 05 07:16, 2006  --   shave and a haircut updated.... again....   --  adrian

Jul 05 07:16, 2006  --   RE: Ang. RE: Strawberry shader?   --  kim aldis

Jul 05 07:29, 2006  --   AW: Ang. RE: Strawberry shader?   --  VR XSI Forces

Jul 05 07:57, 2006  --   Ang. RE: Ang. RE: Strawberry shader - Kim   --  Demian Zarins

Jul 05 07:59, 2006  --   AW: Ang. RE: Strawberry shader?   --  VR XSI Forces

Jul 05 08:21, 2006  --   RE: shave and a haircut updated.... again....   --  Marc-Andre Carbonneau

Jul 05 08:26, 2006  --   Re: shave and a haircut updated.... again....   --  Joe Laffey

Jul 05 08:31, 2006  --   RE: shave and a haircut updated.... again....   --  Darrin Hofmeyr

Jul 05 08:32, 2006  --   Re: shave and a haircut updated.... again....   --  adrian

Jul 05 08:32, 2006  --   Re: shave and a haircut updated.... again....   --  adrian

Jul 05 08:44, 2006  --   RE: shave and a haircut updated.... again....   --  Darrin Hofmeyr

Jul 05 08:49, 2006  --   Re: shave and a haircut updated.... again....   --  Chris Marshall

Jul 05 08:56, 2006  --   RE: shave and a haircut updated.... again....[Scanned]   --  Matthew Lowery

Jul 05 09:03, 2006  --   RE: shave and a haircut updated.... again....   --  Marc-Andre Carbonneau

Jul 05 09:20, 2006  --   Re: shave and a haircut updated.... again....   --  adrian

Jul 05 09:20, 2006  --   Re: shave and a haircut updated.... again....   --  takita

Jul 05 09:33, 2006  --   OT: MyPhysicsLab ? Physics Simulation with Java   --  francois.painchaud sympatico.ca

Jul 05 09:38, 2006  --   RE: shave and a haircut updated.... again....[Scanned]   --  kim aldis

Jul 05 09:40, 2006  --   RE: shave and a haircut updated.... again....   --  kim aldis

Jul 05 09:53, 2006  --   Re: OT: MyPhysicsLab ? Physics Simulation with Java   --  Andy Nicholas

Jul 05 09:58, 2006  --   RE: shave and a haircut updated.... again....   --  Luc-Eric Rousseau

Jul 05 10:05, 2006  --   Fwd: Effective medicine could be cheap!   --  Sandor Toledo

Jul 05 10:10, 2006  --   Re: shave and a haircut updated.... again....   --  adrian

Jul 05 10:17, 2006  --   Re: shave and a haircut updated.... again....   --  Chris Marshall

Jul 05 10:21, 2006  --   RE: shave and a haircut updated.... again....   --  Marc-Andre Carbonneau

Jul 05 10:46, 2006  --   Re: shave and a haircut updated.... again....   --  takita

Jul 05 10:46, 2006  --   RE: shave and a haircut updated.... again....   --  kim aldis

Jul 05 10:47, 2006  --   RE: shave and a haircut updated.... again....   --  Bradley Gabe

Jul 05 11:03, 2006  --   RE: shave and a haircut updated.... again....   --  Marc-Andre Carbonneau

Jul 05 11:40, 2006  --   Sprite shader and photons   --  Joe Laffey

Jul 05 11:52, 2006  --   RE: shave and a haircut updated.... again....   --  Luc-Eric Rousseau

Jul 05 12:11, 2006  --   Re: shave and a haircut updated.... again....   --  adrian

Jul 05 12:12, 2006  --   RE: shave and a haircut updated.... again....   --  Halfdan Ingvarsson

Jul 05 12:19, 2006  --   Re: shave and a haircut updated.... again....   --  adrian

Jul 05 12:47, 2006  --   Re: Effective medicine could be cheap!   --  Heath Aiken

Jul 05 12:47, 2006  --   Re: Effective medicine could be cheap!   --  Gene Crucean

Jul 05 12:52, 2006  --   RE: Effective medicine could be cheap!   --  Halfdan Ingvarsson

Jul 05 13:12, 2006  --   Re: disintegrating sand   --  Meng-Yang Lu

Jul 05 13:23, 2006  --   OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Tim Leydecker

Jul 05 13:29, 2006  --   Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Bernard Lebel

Jul 05 13:32, 2006  --   Congrats to Psyop on the new Coca-Cola commercial.   --  Marc-Andre Carbonneau

Jul 05 13:35, 2006  --   Re: Congrats to Psyop on the new Coca-Cola commercial.   --  Meng-Yang Lu

Jul 05 13:36, 2006  --   Re: Effective medicine could be cheap!   --  Sandor Toledo

Jul 05 13:46, 2006  --   Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Gene Crucean

Jul 05 13:47, 2006  --   reduce guide hairs   --  Joe Laffey

Jul 05 13:48, 2006  --   Re: Congrats to Psyop on the new Coca-Cola commercial.   --  Gene Crucean

Jul 05 14:06, 2006  --   Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Steven Caron

Jul 05 14:51, 2006  --   Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Gene Crucean

Jul 05 14:59, 2006  --   Re: Congrats to Psyop on the new Coca-Cola commercial.   --  Chris Johnson

Jul 05 15:05, 2006  --   Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Tim Leydecker

Jul 05 15:36, 2006  --   RE: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Christian Rittener

Jul 05 15:55, 2006  --   RE: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  kim aldis

Jul 05 15:56, 2006  --   Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Tim Leydecker

Jul 05 15:59, 2006  --   RE: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  kim aldis

Jul 05 16:13, 2006  --   Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Tim Leydecker

Jul 05 16:19, 2006  --   Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Tim Leydecker

Jul 05 16:34, 2006  --   Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Tim Leydecker

Jul 05 16:36, 2006  --   Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Gene Crucean

Jul 06 03:26, 2006  --   3D CHAT made with Softimage XSI   --  Rafael Martín

Jul 06 04:01, 2006  --   lightmap rendering anti-aliasing   --  kim aldis

Jul 06 04:50, 2006  --   Re: disintegrating sand   --  Sascha Robitzki

Jul 06 04:51, 2006  --   Re: Congrats to Psyop on the new Coca-Cola commercial.   --  Sascha Robitzki

Jul 06 05:03, 2006  --   Realflow...   --  Morgan Evans

Jul 06 05:11, 2006  --   Re: Realflow...   --  Sascha Robitzki

Jul 06 05:30, 2006  --   RE: Realflow...   --  kim aldis

Jul 06 05:30, 2006  --   RE: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Harry Bardak

Jul 06 05:41, 2006  --   AW: Realflow...   --  VR XSI Forces

Jul 06 05:54, 2006  --   Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Tim Leydecker

Jul 06 06:10, 2006  --   RE: Congrats to Psyop on the new Coca-Cola commercial.   --  Darrin Hofmeyr

Jul 06 06:18, 2006  --   Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Tim Leydecker

Jul 06 06:22, 2006  --   Re: Congrats to Psyop on the new Coca-Cola commercial.   --  Sascha Robitzki

Jul 06 06:23, 2006  --   XSI London Report   --  Matt Morris

Jul 06 06:30, 2006  --   RE: Realflow...   --  Morgan Evans

Jul 06 06:31, 2006  --   Keyboard mapping   --  Adam Seeley

Jul 06 06:40, 2006  --   Re: Realflow...   --  Sascha Robitzki

Jul 06 06:41, 2006  --   AW: Keyboard mapping   --  FLINX(at)mark13

Jul 06 06:53, 2006  --   Re: Keyboard mapping   --  guillaume laforge

Jul 06 07:14, 2006  --   RE: Realflow...   --  kim aldis

Jul 06 07:51, 2006  --   Re: 3D CHAT made with Softimage XSI   --  Daniel Bachmann

Jul 06 07:56, 2006  --   RE: Realflow...   --  VR XSI Forces

Jul 06 08:05, 2006  --   AW: Keyboard mapping   --  FLINX(at)mark13

Jul 06 08:07, 2006  --   RE: Realflow...   --  Marc-Andre Carbonneau

Jul 06 08:19, 2006  --   RE: Realflow...   --  Marc-Andre Carbonneau

Jul 06 08:23, 2006  --   RE: lightmap rendering anti-aliasing   --  Halfdan Ingvarsson

Jul 06 08:35, 2006  --   RE: lightmap rendering anti-aliasing   --  kim aldis

Jul 06 08:51, 2006  --   Synoptic Page Error   --  Lyal

Jul 06 08:55, 2006  --   Re: Keyboard mapping   --  Gene Crucean

Jul 06 08:58, 2006  --   RE: lightmap rendering anti-aliasing   --  Halfdan Ingvarsson

Jul 06 09:01, 2006  --   RE: Synoptic Page Error   --  kim aldis

Jul 06 09:13, 2006  --   Banty's lightrig import   --  Marc-Andre Carbonneau

Jul 06 09:19, 2006  --   Re: Realflow...   --  Sascha Robitzki

Jul 06 09:23, 2006  --   Re: 3D CHAT made with Softimage XSI   --  Rainer Schmidt

Jul 06 09:44, 2006  --   RE: lightmap rendering anti-aliasing   --  kim aldis

Jul 06 09:48, 2006  --   Re: Congrats to Psyop on the new Coca-Cola commercial.   --  Espiritu VFX

Jul 06 09:52, 2006  --   Re: Realflow...   --  Denis-Jose Francois

Jul 06 11:15, 2006  --   RE: Realflow...   --  Nick Webber

Jul 06 11:31, 2006  --   Re: Realflow...   --  Sascha Robitzki

Jul 06 12:16, 2006  --   RE: Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Harry Bardak

Jul 06 12:32, 2006  --   Re: Realflow...   --  klak06

Jul 06 12:35, 2006  --   Re: Congrats to Psyop on the new Coca-Cola commercial.   --  Andy Jones

Jul 06 12:50, 2006  --   Python and Operators   --  Daniele Niero

Jul 06 13:12, 2006  --   Re: Banty's lightrig import   --  Reinhard Claus

Jul 06 13:12, 2006  --   Re: Congrats to Psyop on the new Coca-Cola commercial.   --  Meng-Yang Lu

Jul 06 13:15, 2006  --   Re: Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Gene Crucean

Jul 06 13:24, 2006  --   OT: looking for freelancers   --  Scott C. Lange

Jul 06 13:38, 2006  --   Re: OT: looking for freelancers   --  Bradley Gabe

Jul 06 13:42, 2006  --   RE: Banty's lightrig import   --  Marc-Andre Carbonneau

Jul 06 14:13, 2006  --   RE: Re: OT: looking for freelancers   --  Kris Rivel

Jul 06 15:23, 2006  --   RE: Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Andy Nicholas

Jul 06 15:23, 2006  --   RE: Re: OT: looking for freelancers   --  kim aldis

Jul 06 16:16, 2006  --   fade a partition?   --  Joey Ponthieux

Jul 06 16:22, 2006  --   Re: fade a partition?   --  Jeffrey Dates

Jul 06 16:28, 2006  --   RE: fade a partition?   --  Kris Rivel

Jul 06 16:43, 2006  --   Re: XSI London Report   --  Tim Leydecker

Jul 06 16:44, 2006  --   RE: fade a partition?   --  Bradley Gabe

Jul 06 16:45, 2006  --   udder problem   --  carl

Jul 06 16:49, 2006  --   Re: fade a partition?   --  Joey Ponthieux

Jul 06 17:07, 2006  --   user normal edit on Linux   --  Kris Rivel

Jul 06 17:15, 2006  --   RE: user normal edit on Linux   --  Kris Rivel

Jul 06 17:19, 2006  --   Re: udder problem   --  greg punchatz

Jul 06 17:23, 2006  --   RE: udder problem   --  Halfdan Ingvarsson

Jul 06 17:27, 2006  --   Re: XSI London Report   --  tekano

Jul 06 17:27, 2006  --   Re: udder problem   --  Meng-Yang Lu

Jul 06 17:37, 2006  --   Re: udder problem   --  carl

Jul 06 17:40, 2006  --   Re: XSI London Report   --  Tim Leydecker

Jul 06 17:58, 2006  --   Re: XSI London Report   --  tekano

Jul 06 18:06, 2006  --   Re: Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Tim Leydecker

Jul 06 18:21, 2006  --   Re: XSI London Report   --  Tim Leydecker

Jul 06 18:47, 2006  --   Re: XSI London Report   --  tekano

Jul 06 19:38, 2006  --   RE: Re: OT: looking for freelancers   --  Scott C. Lange

Jul 06 19:52, 2006  --   RE: Synoptic Page Error   --  Lyal

Jul 07 01:59, 2006  --   Adding a photoshop button to an image source PPG   --  kim aldis

Jul 07 02:26, 2006  --   Re: 3D CHAT made with Softimage XSI   --  Rafael Martín

Jul 07 02:29, 2006  --   Re: 3D CHAT made with Softimage XSI   --  Rafael Martín

Jul 07 03:13, 2006  --   Re: XSI London Report   --  Tim Leydecker

Jul 07 03:44, 2006  --   Re: fade a partition?   --  Tim Leydecker

Jul 07 03:50, 2006  --   RE: Re: XSI London Report   --  Harry Bardak

Jul 07 03:57, 2006  --   Re: XSI London Report   --  Matt Morris

Jul 07 04:01, 2006  --   Re: lightmap rendering anti-aliasing   --  Tim Leydecker

Jul 07 04:20, 2006  --   Re: XSI London Report   --  Tim Leydecker

Jul 07 05:20, 2006  --   Re: XSI London Report   --  Morten Bartholdy

Jul 07 05:25, 2006  --   RE: Re: Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  Harry Bardak

Jul 07 05:45, 2006  --   RE: lightmap rendering anti-aliasing   --  kim aldis

Jul 07 05:50, 2006  --   RE: Re: XSI London Report   --  Harry Bardak

Jul 07 06:02, 2006  --   Re: lightmap rendering anti-aliasing   --  Tim Leydecker

Jul 07 06:13, 2006  --   Realflow and the bottle neck of fluid sim   --  VR XSI Forces

Jul 07 06:15, 2006  --   Viewport Visibility Update Problem   --  Sascha Robitzki

Jul 07 06:18, 2006  --   Re: Re: Re: OT maxwell 1.1 released - new realflow XSI plug-in soon?   --  guillaume laforge

Jul 07 06:20, 2006  --   Re: XSI London Report   --  Matt Morris

Jul 07 06:27, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  adrian

Jul 07 06:43, 2006  --   Re: XSI London Report   --  Morten Bartholdy

Jul 07 07:22, 2006  --   RE: Re: XSI London Report   --  kim aldis

Jul 07 07:28, 2006  --   RE: fade a partition?   --  kim aldis

Jul 07 07:34, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Daniel Bachmann

Jul 07 07:40, 2006  --   Re: fade a partition?   --  Morten Bartholdy

Jul 07 07:49, 2006  --   RE: Re: XSI London Report   --  Harry Bardak

Jul 07 07:55, 2006  --   RE: fade a partition?   --  Adam Seeley

Jul 07 08:05, 2006  --   RE: Re: XSI London Report   --  kim aldis

Jul 07 08:13, 2006  --   Re: Re: XSI London Report   --  Tim Leydecker

Jul 07 08:15, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  VR XSI Forces

Jul 07 08:22, 2006  --   Operator, Python and User Data. Sorry, I insist :)   --  Daniele Niero

Jul 07 08:34, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  Marc-Andre Carbonneau

Jul 07 08:34, 2006  --   RE: Re: Re: XSI London Report   --  Harry Bardak

Jul 07 08:34, 2006  --   RE: XSI London Report   --  Marc-Andre Carbonneau

Jul 07 08:34, 2006  --   Re: Re: XSI London Report   --  at

Jul 07 08:35, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  kim aldis

Jul 07 08:41, 2006  --   Re: lightmap rendering anti-aliasing   --  Bernard Lebel

Jul 07 08:42, 2006  --   RE: Re: XSI London Report   --  Marc-Andre Carbonneau

Jul 07 08:49, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  Andi Farhall

Jul 07 08:56, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Marc Bourbonnais

Jul 07 09:05, 2006  --   RE: Realflow...   --  Marc-Andre Carbonneau

Jul 07 09:06, 2006  --   Re: Operator, Python and User Data. Sorry, I insist :)   --  Andy Nicholas

Jul 07 09:09, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Francois Lord

Jul 07 09:17, 2006  --   Re: Viewport Visibility Update Problem   --  Bernard Lebel

Jul 07 09:17, 2006  --   Re: Operator, Python and User Data. Sorry, I insist :)   --  Daniele Niero

Jul 07 09:21, 2006  --   Re: lightmap rendering anti-aliasing   --  Stefan Andersson

Jul 07 09:25, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Eric Lampi

Jul 07 09:26, 2006  --   Re: Operator, Python and User Data. Sorry, I insist :)   --  Andy Nicholas

Jul 07 09:28, 2006  --   Re: lightmap rendering anti-aliasing   --  Bernard Lebel

Jul 07 09:31, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  kim aldis

Jul 07 09:32, 2006  --   Re: Operator, Python and User Data. Sorry, I insist :)   --  Francois Lord

Jul 07 10:21, 2006  --   Stack quirks   --  Gene Crucean

Jul 07 10:27, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  VR XSI Forces

Jul 07 10:33, 2006  --   Particle emission termination   --  Joey Ponthieux

Jul 07 10:34, 2006  --   Turning off warnings?   --  Matthew Lowery

Jul 07 10:43, 2006  --   RE: Stack quirks   --  Kris Rivel

Jul 07 10:46, 2006  --   RE: Particle emission termination   --  Juan Brockhaus

Jul 07 10:50, 2006  --   Re: Turning off warnings?   --  Karen Chan

Jul 07 10:50, 2006  --   Re: Particle emission termination   --  Bradley Gabe

Jul 07 10:55, 2006  --   Re: Particle emission termination   --  Chris Marshall

Jul 07 10:56, 2006  --   Re: Operator, Python and User Data. Sorry, I insist :)   --  Daniele Niero

Jul 07 10:56, 2006  --   Re: Stack quirks   --  Joe Laffey

Jul 07 10:58, 2006  --   RE: Particle emission termination   --  Marc-Andre Carbonneau

Jul 07 11:03, 2006  --   Re: Turning off warnings?   --  Robert Moodie

Jul 07 11:05, 2006  --   Re: Viewport Visibility Update Problem   --  Sascha Robitzki

Jul 07 11:13, 2006  --   RE: Turning off warnings?[Scanned]   --  Matthew Lowery

Jul 07 11:13, 2006  --   RE: Viewport Visibility Update Problem   --  Jason Brynford-Jones

Jul 07 11:19, 2006  --   Re: Particle emission termination   --  Joey Ponthieux

Jul 07 11:22, 2006  --   Re: Stack quirks   --  Robert Moodie

Jul 07 11:38, 2006  --   Re: Viewport Visibility Update Problem   --  Sascha Robitzki

Jul 07 11:40, 2006  --   Re: Re: XSI London Report   --  Matt Morris

Jul 07 12:08, 2006  --   Re: Operator, Python and User Data. Sorry, I insist :)   --  Andy Nicholas

Jul 07 12:12, 2006  --   Re: Stack quirks   --  Gene Crucean

Jul 07 12:17, 2006  --   Reload clips on focus [was: Turning off warnings?]   --  Bernard Lebel

Jul 07 12:37, 2006  --   Re: Reload clips on focus [was: Turning off warnings?]   --  Karen Chan

Jul 07 12:39, 2006  --   Re: Reload clips on focus [was: Turning off warnings?]   --  Bernard Lebel

Jul 07 12:49, 2006  --   Re: Stack quirks   --  Robert Moodie

Jul 07 12:58, 2006  --   reversing action clips   --  kim aldis

Jul 07 13:18, 2006  --   Re: reversing action clips   --  Robert Moodie

Jul 07 13:34, 2006  --   Re: reversing action clips   --  greg punchatz

Jul 07 13:50, 2006  --   Re: reversing action clips   --  Francois Lord

Jul 07 14:21, 2006  --   Re: lightmap rendering anti-aliasing   --  Tim Leydecker

Jul 07 14:35, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Tim Leydecker

Jul 07 14:49, 2006  --   Re: lightmap rendering anti-aliasing   --  Bernard Lebel

Jul 07 14:49, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  Marc-Andre Carbonneau

Jul 07 15:11, 2006  --   Re: Stack quirks   --  Tim Leydecker

Jul 07 15:20, 2006  --   Re: lightmap rendering anti-aliasing   --  Tim Leydecker

Jul 07 15:29, 2006  --   Re: Stack quirks   --  Gene Crucean

Jul 07 15:33, 2006  --   Re: Stack quirks   --  Steven Caron

Jul 07 16:06, 2006  --   Re: Stack quirks   --  Robert Moodie

Jul 07 17:21, 2006  --   snapping to faces while drawing polygons?   --  Steven Caron

Jul 07 18:41, 2006  --   RE: snapping to faces while drawing polygons?   --  Greg Punchatz

Jul 07 18:46, 2006  --   Re: snapping to faces while drawing polygons?   --  Steven Caron

Jul 07 19:14, 2006  --   Re: snapping to faces while drawing polygons?   --  Reinhard Claus

Jul 07 19:19, 2006  --   Re: snapping to faces while drawing polygons?   --  Steven Caron

Jul 07 23:30, 2006  --   Setting up workgroup on render slave   --  Joe Laffey

Jul 07 23:38, 2006  --   Re: Stack quirks   --  Mike Werckle

Jul 08 01:10, 2006  --   RE: reversing action clips   --  kim aldis

Jul 08 02:56, 2006  --   Re: Setting up workgroup on render slave   --  Stefan Andersson

Jul 08 05:35, 2006  --   RE: Re: XSI London Report   --  Georg Finch

Jul 08 05:38, 2006  --   [OT] time for vacation... I think....   --  Stefan Andersson

Jul 08 05:38, 2006  --   Re: Re: XSI London Report   --  Stefan Andersson

Jul 08 07:17, 2006  --   Re: Setting up workgroup on render slave   --  Bernard Lebel

Jul 08 09:47, 2006  --   RE: [OT] time for vacation... I think....   --  Wayne

Jul 08 09:47, 2006  --   Re: Setting up workgroup on render slave   --  Joe Laffey

Jul 08 12:05, 2006  --   RE: [OT] time for vacation... I think....   --  kim aldis

Jul 08 13:36, 2006  --   Re: [OT] time for vacation... I think....   --  Stefan Andersson

Jul 08 21:07, 2006  --   RE: [OT] time for vacation... I think....   --  Scott C. Lange

Jul 08 22:31, 2006  --   Re: [OT] time for vacation... I think....   --  Gene Crucean

Jul 09 03:05, 2006  --   Re: [OT] time for vacation... I think....   --  Stefan Andersson

Jul 09 04:39, 2006  --   Re: [OT] time for vacation... I think....   --  Rui Feliciano

Jul 09 05:49, 2006  --   Re: lightmap rendering anti-aliasing   --  Raffaele Fragapane

Jul 09 06:13, 2006  --   Re: Stack quirks   --  Raffaele Fragapane

Jul 09 06:25, 2006  --   Re: [OT] time for vacation... I think....   --  Matt Morris

Jul 09 06:48, 2006  --   Re: Stack quirks   --  Tim Leydecker

Jul 09 07:23, 2006  --   Re: Stack quirks   --  Raffaele Fragapane

Jul 09 07:29, 2006  --   Re: Stack quirks   --  Tim Leydecker

Jul 09 07:38, 2006  --   Re: lightmap rendering anti-aliasing   --  Tim Leydecker

Jul 09 07:56, 2006  --   Re: lightmap rendering anti-aliasing   --  Raffaele Fragapane

Jul 09 11:01, 2006  --   Re: lightmap rendering anti-aliasing   --  Bernard Lebel

Jul 09 11:34, 2006  --   RE: lightmap rendering anti-aliasing   --  kim aldis

Jul 09 11:45, 2006  --   Re: [OT] time for vacation... I think....   --  Rainer Schmidt

Jul 09 11:56, 2006  --   Re: lightmap rendering anti-aliasing   --  Bernard Lebel

Jul 09 12:06, 2006  --   Online asshattery and how to avoid it (was RE: lightmap rendering anti-alia   --  Halfdan Ingvarsson

Jul 09 12:26, 2006  --   RE: lightmap rendering anti-aliasing   --  kim aldis

Jul 09 15:22, 2006  --   Re: Stack quirks   --  Mike Werckle

Jul 09 16:12, 2006  --   RE: Stack quirks   --  kim aldis

Jul 09 18:46, 2006  --   RE: Stack quirks   --  Bradley Gabe

Jul 09 23:48, 2006  --   Re: Stack quirks   --  Mike Werckle

Jul 10 01:08, 2006  --   Re: Stack quirks   --  Simon Pickard

Jul 10 04:30, 2006  --   Re: Re: XSI London Report   --  adrian

Jul 10 04:46, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  adrian

Jul 10 05:11, 2006  --   instancing   --  Helen Bucknall

Jul 10 06:25, 2006  --   3 Button Laser Mouse   --  Lyal

Jul 10 06:35, 2006  --   Re: instancing   --  Alan Jones

Jul 10 06:35, 2006  --   .map files in photoshop   --  kim aldis

Jul 10 06:42, 2006  --   Re: BOUNCE xsi(at)Softimage.COM: Admin request of type /^\s*who\s+\S+\s*$/i   --  Stefan Andersson

Jul 10 07:49, 2006  --   Re: [OT] time for vacation... I think....   --  Morten Bartholdy

Jul 10 07:53, 2006  --   Re: [OT] time for vacation... I think....   --  Stefan Andersson

Jul 10 08:13, 2006  --   Re: 3 Button Laser Mouse   --  Joey Ponthieux

Jul 10 08:14, 2006  --   RE: lightmap rendering anti-aliasing   --  Jason Brynford-Jones

Jul 10 08:21, 2006  --   RE: lightmap rendering anti-aliasing   --  kim aldis

Jul 10 08:34, 2006  --   Re: lightmap rendering anti-aliasing   --  Morten Bartholdy

Jul 10 08:39, 2006  --   Re: lightmap rendering anti-aliasing   --  Guy Rabiller

Jul 10 08:44, 2006  --   Freezing hair instancing   --  Matthew Lowery

Jul 10 09:05, 2006  --   Re: lightmap rendering anti-aliasing   --  Morten Bartholdy

Jul 10 09:07, 2006  --   RE: lightmap rendering anti-aliasing   --  kim aldis

Jul 10 09:16, 2006  --   Re: Stack quirks   --  Gene Crucean

Jul 10 09:47, 2006  --   playback rates with OGL   --  kim aldis

Jul 10 09:48, 2006  --   Re: Freezing hair instancing   --  Robert Moodie

Jul 10 09:56, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Jordi Bares

Jul 10 10:17, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  Andi Farhall

Jul 10 10:20, 2006  --   RE: 3 Button Laser Mouse   --  Bill Hinkson

Jul 10 10:23, 2006  --   RE: playback rates with OGL   --  kim aldis

Jul 10 10:24, 2006  --   RE: playback rates with OGL   --  Ian Stewart

Jul 10 10:31, 2006  --   RE: playback rates with OGL   --  Ian Stewart

Jul 10 10:33, 2006  --   RE: playback rates with OGL   --  kim aldis

Jul 10 10:46, 2006  --   RE: playback rates with OGL   --  Joe Laffey

Jul 10 10:49, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  VR XSI Forces

Jul 10 10:57, 2006  --   RE: playback rates with OGL   --  kim aldis

Jul 10 11:42, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Tim Leydecker

Jul 10 11:53, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Morten Bartholdy

Jul 10 12:06, 2006  --   Project Tabs | Needs Love   --  Jeffrey Dates

Jul 10 12:44, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Denis-Jose Francois

Jul 10 12:44, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Tim Leydecker

Jul 10 14:04, 2006  --   XSI crash when browsing HDRI clips   --  Kris Rivel

Jul 10 14:09, 2006  --   Re: XSI crash when browsing HDRI clips   --  Sam Cuttriss

Jul 10 15:11, 2006  --   Re: 3 Button Laser Mouse   --  Gene Crucean

Jul 10 15:17, 2006  --   Re: 3 Button Laser Mouse   --  Steven Caron

Jul 10 15:23, 2006  --   Re: 3 Button Laser Mouse   --  Steven Caron

Jul 10 16:20, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  kim aldis

Jul 10 16:31, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Tim Leydecker

Jul 10 17:48, 2006  --   Re: Stack quirks   --  porl

Jul 10 18:37, 2006  --   Re: Stack quirks   --  Bradley Gabe

Jul 10 18:48, 2006  --   Re: Stack quirks   --  porl

Jul 10 19:12, 2006  --   Re: Stack quirks   --  Meng-Yang Lu

Jul 10 19:23, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  jason bright

Jul 10 21:20, 2006  --   Re: Stack quirks   --  Raffaele Fragapane

Jul 10 21:23, 2006  --   Re: Stack quirks   --  Raffaele Fragapane

Jul 10 21:42, 2006  --   Running out of temp space   --  Rock star

Jul 10 22:52, 2006  --   Shader wizard   --  Bernard Lebel

Jul 10 23:34, 2006  --   Re: Running out of temp space   --  Steve Pratt

Jul 10 23:49, 2006  --   Re: Running out of temp space   --  Rock star

Jul 11 00:15, 2006  --   Re: Running out of temp space   --  Rock star

Jul 11 00:25, 2006  --   Re: Running out of temp space   --  Steve Pratt

Jul 11 00:56, 2006  --   Re: Running out of temp space   --  Andy Jones

Jul 11 01:23, 2006  --   Re: Running out of temp space   --  Rock star

Jul 11 01:44, 2006  --   Re: Running out of temp space   --  Andy Hayes

Jul 11 01:48, 2006  --   Re: Running out of temp space   --  Mikko Ronkainen

Jul 11 01:50, 2006  --   Re: Running out of temp space   --  Rock star

Jul 11 02:12, 2006  --   Re: Running out of temp space   --  Rock star

Jul 11 02:29, 2006  --   RE: XSI crash when browsing HDRI clips   --  Sandy E. Sutherland

Jul 11 03:22, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Morten Bartholdy

Jul 11 04:08, 2006  --   Re: Stack quirks   --  Tim Leydecker

Jul 11 04:29, 2006  --   Re: Running out of temp space   --  Tim Leydecker

Jul 11 04:32, 2006  --   Re: Stack quirks   --  Martin Matzeder

Jul 11 04:47, 2006  --   Re: Stack quirks   --  Tim Leydecker

Jul 11 05:22, 2006  --   Shader wizard   --  Matt Lind

Jul 11 05:22, 2006  --   isolating the SSS shader "backlight fill component"   --  Tim Leydecker

Jul 11 05:29, 2006  --   RE: isolating the SSS shader "backlight fill component"   --  Harry Bardak

Jul 11 06:06, 2006  --   Re: isolating the SSS shader "backlight fill component"   --  Tim Leydecker

Jul 11 07:25, 2006  --   Pirates of the Caribbean, Davy Jones full CG   --  Marc-Andre Carbonneau

Jul 11 07:31, 2006  --   RE: Pirates of the Caribbean, Davy Jones full CG   --  Harry Bardak

Jul 11 07:59, 2006  --   Re: Pirates of the Caribbean, Davy Jones full CG   --  Gene Crucean

Jul 11 08:03, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Lars Nilsson

Jul 11 08:28, 2006  --   Re: Pirates of the Caribbean, Davy Jones full CG   --  Chris Marshall

Jul 11 08:29, 2006  --   RE: Pirates of the Caribbean, Davy Jones full CG   --  Marc-Andre Carbonneau

Jul 11 08:35, 2006  --   RE: Pirates of the Caribbean, Davy Jones full CG   --  Darrin Hofmeyr

Jul 11 08:35, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Morten Bartholdy

Jul 11 08:35, 2006  --   Re: Running out of temp space   --  Joe Laffey

Jul 11 08:35, 2006  --   Re: Running out of temp space   --  Joe Laffey

Jul 11 08:52, 2006  --   RE: Shader wizard   --  Halfdan Ingvarsson

Jul 11 09:11, 2006  --   Re: Running out of temp space   --  digimata

Jul 11 09:56, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Guy Rabiller

Jul 11 10:40, 2006  --   refraction bug still in effect?   --  Kris Rivel

Jul 11 10:49, 2006  --   OT - Adobe Bridge and the XSI pic format   --  Todd Lawrimore

Jul 11 11:00, 2006  --   RE: OT - Adobe Bridge and the XSI pic format   --  Luc-Eric Rousseau

Jul 11 11:21, 2006  --   RE: refraction bug still in effect?   --  Halfdan Ingvarsson

Jul 11 11:22, 2006  --   Re: udder problem   --  Anthony Rossano

Jul 11 11:23, 2006  --   RE: OT - Adobe Bridge and the XSI pic format   --  Todd Lawrimore

Jul 11 11:28, 2006  --   Dell Laptop advice   --  olivier.jeannel(at)noos.fr

Jul 11 11:40, 2006  --   curve precision whilst scrubbing   --  kim aldis

Jul 11 11:46, 2006  --   RE: RE: refraction bug still in effect?   --  Kris Rivel

Jul 11 11:55, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Sam Cuttriss

Jul 11 11:55, 2006  --   Re: curve precision whilst scrubbing   --  Robert Moodie

Jul 11 11:56, 2006  --   Re: OT - Adobe Bridge and the XSI pic format   --  Gene Crucean

Jul 11 11:58, 2006  --   Re: curve precision whilst scrubbing   --  Sam Cuttriss

Jul 11 12:02, 2006  --   Re: Dell Laptop advice   --  Anthony barritault

Jul 11 12:06, 2006  --   RE: curve precision whilst scrubbing   --  kim aldis

Jul 11 12:06, 2006  --   RE: Dell Laptop advice   --  VR XSI Forces

Jul 11 12:18, 2006  --   FW: JScript: eval() and FileSystemObject()   --  Nikos Gatos

Jul 11 12:24, 2006  --   RE: Dell Laptop advice   --  kim aldis

Jul 11 12:29, 2006  --   Re: curve precision whilst scrubbing - Anim Playback optimisation   --  Robert Moodie

Jul 11 12:30, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  kim aldis

Jul 11 12:39, 2006  --   RE: Dell Laptop advice   --  Marc-Andre Carbonneau

Jul 11 12:40, 2006  --   RE: RE: Dell Laptop advice   --  Kris Rivel

Jul 11 12:42, 2006  --   intersecting curves   --  brad friedman

Jul 11 12:51, 2006  --   Re: Running out of temp space   --  Mikko Ronkainen

Jul 11 12:53, 2006  --   RE: intersecting curves   --  Halfdan Ingvarsson

Jul 11 13:08, 2006  --   RE: RE: Dell Laptop advice   --  kim aldis

Jul 11 13:11, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  VR XSI Forces

Jul 11 13:22, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  VR XSI Forces

Jul 11 13:24, 2006  --   RE: OT - Adobe Bridge and the XSI pic format   --  Greg Punchatz

Jul 11 13:37, 2006  --   RE: RE: Dell Laptop advice   --  VR XSI Forces

Jul 11 13:40, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Sam Cuttriss

Jul 11 13:45, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  sven constable

Jul 11 13:47, 2006  --   Re: XSI London Report   --  Steve Parish

Jul 11 14:11, 2006  --   Re: FW: JScript: eval() and FileSystemObject()   --  guillaume laforge

Jul 11 14:45, 2006  --   RE: intersecting curves   --  brad friedman

Jul 11 14:52, 2006  --   Re: Dell Laptop advice   --  olivier.jeannel(at)noos.fr

Jul 11 14:53, 2006  --   Instances   --  Martin Belleau

Jul 11 15:02, 2006  --   RE: Shader wizard   --  Matt Lind

Jul 11 15:02, 2006  --   choosing a local transformation order (nasty behavior)   --  Adam Sale

Jul 11 15:28, 2006  --   RE: choosing a local transformation order (nasty behavior)   --  Brent McPherson

Jul 11 15:28, 2006  --   RE: Shader wizard   --  kim aldis

Jul 11 15:29, 2006  --   RE: Dell Laptop advice   --  kim aldis

Jul 11 15:43, 2006  --   RE: choosing a local transformation order (nasty behavior)   --  Grahame Fuller

Jul 11 16:38, 2006  --   RE: Shader wizard   --  Matt Lind

Jul 11 16:54, 2006  --   Re: OT - Adobe Bridge and the XSI pic format   --  Tim Leydecker

Jul 11 17:08, 2006  --   Instances from Models   --  Martin Belleau

Jul 11 17:11, 2006  --   RE: Instances from Models   --  Kris Rivel

Jul 11 17:29, 2006  --   need faster chromatic aberration   --  Kris Rivel

Jul 11 17:45, 2006  --   Re: need faster chromatic aberration   --  Tim Leydecker

Jul 11 17:54, 2006  --   RE: Re: need faster chromatic aberration   --  Kris Rivel

Jul 11 18:00, 2006  --   RE: Shader wizard   --  kim aldis

Jul 11 18:14, 2006  --   RE: Instances from Models   --  Martin Belleau

Jul 11 18:18, 2006  --   Re: need faster chromatic aberration   --  Tim Leydecker

Jul 11 18:26, 2006  --   Re: Shader wizard   --  Andy Jones

Jul 11 18:28, 2006  --   Looking for XSI talent....   --  Raffaele Scaduto-Medola

Jul 11 18:33, 2006  --   Re: RE: choosing a local transformation order (nasty behavior)   --  Adam Sale

Jul 11 19:11, 2006  --   Re: udder problem   --  Graham D Clark

Jul 11 20:58, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Denis-Jose Francois

Jul 11 21:11, 2006  --   "Consider Bump" for Ambient Occlusion Maps   --  Matthias Worch

Jul 11 21:25, 2006  --   Re: "Consider Bump" for Ambient Occlusion Maps   --  Andy Hayes

Jul 12 01:11, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  kim aldis

Jul 12 01:17, 2006  --   RE: JScript: eval() and FileSystemObject()   --  kim aldis

Jul 12 02:15, 2006  --   Re: choosing a local transformation order (nasty behavior)   --  André Adam

Jul 12 02:22, 2006  --   Re: "Consider Bump" for Ambient Occlusion Maps   --  André Adam

Jul 12 02:44, 2006  --   Re: OT - Adobe Bridge and the XSI pic format   --  Tim Leydecker

Jul 12 02:57, 2006  --   Re: OT - Adobe Bridge and the XSI pic format   --  André Adam

Jul 12 03:01, 2006  --   Re: OT - Adobe Bridge and the XSI pic format   --  Stefan Andersson

Jul 12 03:46, 2006  --   Twisting thumb rig   --  persa

Jul 12 04:11, 2006  --   Fighting with OGL shaders   --  ker.boris

Jul 12 04:26, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  Denis-Jose Francois

Jul 12 04:31, 2006  --   Re: XSI London Report   --  victoria caution

Jul 12 05:00, 2006  --   Re: isolating the SSS shader "backlight fill component"   --  Tim Leydecker

Jul 12 05:22, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  kim aldis

Jul 12 05:28, 2006  --   Re: Fighting with OGL shaders   --  Anthony barritault

Jul 12 05:29, 2006  --   RE: Re: isolating the SSS shader "backlight fill component"   --  Harry Bardak

Jul 12 05:32, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  VR XSI Forces

Jul 12 05:32, 2006  --   RE: need faster chromatic aberration   --  Adam Seeley

Jul 12 05:39, 2006  --   Re: need faster chromatic aberration   --  adrian

Jul 12 05:46, 2006  --   Using a Referenced Camera as a projector ?   --  Harry Bardak

Jul 12 05:49, 2006  --   Cinema 4D to XSI   --  Richard Merrigan

Jul 12 05:56, 2006  --   Re: Realflow and the bottle neck of fluid sim   --  adrian

Jul 12 06:22, 2006  --   RE: Realflow and the bottle neck of fluid sim   --  kim aldis

Jul 12 06:30, 2006  --   RE: Using a Referenced Camera as a projector ?   --  Adam Seeley

Jul 12 06:32, 2006  --   RE: Cinema 4D to XSI   --  VR XSI Forces

Jul 12 06:35, 2006  --   RE: Using a Referenced Camera as a projector ?   --  Harry Bardak

Jul 12 06:37, 2006  --   Re: Fighting with OGL shaders   --  ker.boris

Jul 12 06:43, 2006  --   Re: Fighting with OGL shaders   --  Anthony barritault

Jul 12 07:10, 2006  --   Re: Using a Referenced Camera as a projector ?   --  Bernard Lebel

Jul 12 08:33, 2006  --   RE: Re: Using a Referenced Camera as a projector ?   --  Harry Bardak

Jul 12 08:52, 2006  --   RE: OT - Adobe Bridge and the XSI pic format   --  Todd Lawrimore

Jul 12 08:54, 2006  --   combating heavy aliasing artifacts   --  Eric Deren

Jul 12 08:58, 2006  --   RE: RE: choosing a local transformation order (nasty behavior)   --  Brent McPherson

Jul 12 09:08, 2006  --   Re: combating heavy aliasing artifacts   --  Sam Cuttriss

Jul 12 09:14, 2006  --   Re: combating heavy aliasing artifacts   --  Eric Deren

Jul 12 09:25, 2006  --   RE: combating heavy aliasing artifacts   --  Harry Bardak

Jul 12 09:29, 2006  --   Re: combating heavy aliasing artifacts   --  texturelighting(at)texturelighting.com

Jul 12 09:30, 2006  --   Re: Using a Referenced Camera as a projector ?   --  Robert Moodie

Jul 12 09:46, 2006  --   Re: combating heavy aliasing artifacts   --  Alan Jones

Jul 12 09:53, 2006  --   Re: combating heavy aliasing artifacts   --  Joe Laffey

Jul 12 09:53, 2006  --   buffer the selection?   --  B Miller

Jul 12 10:07, 2006  --   RE: Re: Using a Referenced Camera as a projector ?   --  Harry Bardak

Jul 12 10:09, 2006  --   Custom Preferences question   --  Agedito

Jul 12 10:11, 2006  --   Re: combating heavy aliasing artifacts   --  Thomas Helzle

Jul 12 10:13, 2006  --   Re: buffer the selection?   --  Bernard Lebel

Jul 12 10:15, 2006  --   RE: buffer the selection?   --  Juan Brockhaus

Jul 12 10:23, 2006  --   RE: buffer the selection?   --  Juan Brockhaus

Jul 12 10:26, 2006  --   Re: combating heavy aliasing artifacts   --  Eric Deren

Jul 12 10:29, 2006  --   Re: buffer the selection?   --  Robert Moodie

Jul 12 10:32, 2006  --   RE: combating heavy aliasing artifacts   --  Adam Seeley

Jul 12 10:37, 2006  --   Re: XSI London Report   --  Matt Morris

Jul 12 10:47, 2006  --   create curve in C++   --  Mathieu Leclaire

Jul 12 10:56, 2006  --   Re: buffer the selection?   --  Bradley Gabe

Jul 12 10:58, 2006  --   Re: combating heavy aliasing artifacts   --  Joey Ponthieux

Jul 12 11:08, 2006  --   RE: combating heavy aliasing artifacts   --  Joe Laffey

Jul 12 11:09, 2006  --   Re: udder problem   --  Chris Johnson

Jul 12 11:12, 2006  --   Re: combating heavy aliasing artifacts   --  Eric Deren

Jul 12 11:42, 2006  --   Re: Instances   --  victoria caution

Jul 12 11:43, 2006  --   Re: combating heavy aliasing artifacts   --  Joe Laffey

Jul 12 11:50, 2006  --   Re: Instances   --  victoria caution

Jul 12 11:51, 2006  --   Re: Instances   --  Robert Moodie

Jul 12 11:57, 2006  --   RE: combating heavy aliasing artifacts   --  kim aldis

Jul 12 12:12, 2006  --   RE: Instances   --  Martin Belleau

Jul 12 12:13, 2006  --   Re: combating heavy aliasing artifacts   --  Eric Deren

Jul 12 12:18, 2006  --   RE: Re: combating heavy aliasing artifacts   --  Harry Bardak

Jul 12 12:26, 2006  --   Re: Shader wizard   --  Bernard Lebel

Jul 12 12:31, 2006  --   Re: Instances   --  victoria caution

Jul 12 13:05, 2006  --   RE: create curve in C++   --  Mathieu Leclaire

Jul 12 13:17, 2006  --   Re: combating heavy aliasing artifacts   --  Andy Jones

Jul 12 13:42, 2006  --   CC tonemapping rule of thumb for TFT displays?   --  Tim Leydecker

Jul 12 14:06, 2006  --   Re: combating heavy aliasing artifacts   --  Joey Ponthieux

Jul 12 14:15, 2006  --   siggy: (was Re: combating heavy aliasing artifacts)   --  Bradley Gabe

Jul 12 15:48, 2006  --   Re: siggy: (was Re: combating heavy aliasing artifacts)   --  Byron Nash

Jul 12 15:50, 2006  --   RE: siggy: (was Re: combating heavy aliasing artifacts)   --  Halfdan Ingvarsson

Jul 12 16:04, 2006  --   RE: siggy: (was Re: combating heavy aliasing artifacts)   --  Bradley Gabe

Jul 12 16:29, 2006  --   Re: siggy: (was Re: combating heavy aliasing artifacts)   --  Joey Ponthieux

Jul 12 17:18, 2006  --   Re: siggy: (was Re: combating heavy aliasing artifacts)   --  Matt Lind

Jul 12 17:35, 2006  --   Re: siggy: (was Re: combating heavy aliasing artifacts)   --  francois.painchaud sympatico.ca

Jul 12 17:38, 2006  --   Re: siggy: (was Re: combating heavy aliasing artifacts)   --  Bradley Gabe

Jul 12 18:16, 2006  --   Re: Fighting with OGL shaders   --  Raffaele Fragapane

Jul 12 18:40, 2006  --   Re: siggy: (was Re: combating heavy aliasing artifacts)   --  Matt Lind

Jul 12 18:46, 2006  --   Re: XSI London Report   --  Andy Hayes

Jul 12 21:29, 2006  --   Re: siggy: (was Re: combating heavy aliasing artifacts)   --  Kris Rivel

Jul 13 05:24, 2006  --   RE: RE: choosing a local transformation order (nasty behavior)   --  kim aldis

Jul 13 06:18, 2006  --   RE: CC tonemapping rule of thumb for TFT displays?   --  Harry Bardak

Jul 13 07:51, 2006  --   Re: Fighting with OGL shaders   --  guillaume laforge

Jul 13 08:44, 2006  --   Re: siggy: (was Re: combating heavy aliasing artifacts)   --  Joey Ponthieux

Jul 13 08:46, 2006  --   OT: Realflow question about SD files   --  Marc-Andre Carbonneau

Jul 13 08:51, 2006  --   Simulation: How to transform orientation of Collision Type Object?   --  Daniel Bachmann

Jul 13 08:52, 2006  --   Re: Realflow question about SD files   --  adrian

Jul 13 08:57, 2006  --   Re: OT: Realflow question about SD files   --  Pete Edmunds

Jul 13 08:58, 2006  --   Re: Realflow question about SD files   --  Duncan Burch

Jul 13 09:22, 2006  --   RE: RE: choosing a local transformation order (nasty behavior)   --  Brent McPherson

Jul 13 09:57, 2006  --   RE: Realflow question about SD files   --  Marc-Andre Carbonneau

Jul 13 10:42, 2006  --   Blobby Shader reflect/refract   --  Eric Lampi

Jul 13 10:54, 2006  --   RE: Blobby Shader reflect/refract   --  Marc-Andre Carbonneau

Jul 13 11:29, 2006  --   RE: Blobby Shader reflect/refract   --  Eric Lampi

Jul 13 11:32, 2006  --   RE: Blobby Shader reflect/refract   --  Wayne

Jul 13 11:43, 2006  --   Purging texture cache of XSI ?   --  Harry Bardak

Jul 13 11:51, 2006  --   Re: Blobby Shader reflect/refract   --  Perry Harovas

Jul 13 12:33, 2006  --   RE: Purging texture cache of XSI ?   --  Michaël Bentitou

Jul 13 12:51, 2006  --   Re: Blobby Shader reflect/refract   --  Eric Lampi

Jul 13 12:51, 2006  --   Re: intersecting curves   --  Mike Werckle

Jul 13 13:33, 2006  --   Re: Blobby Shader reflect/refract   --  Perry Harovas

Jul 13 13:42, 2006  --   RE: intersecting curves   --  Halfdan Ingvarsson

Jul 13 13:43, 2006  --   grid-like miSSS artifacts   --  takita

Jul 13 13:50, 2006  --   RE: playback rates with OGL   --  kim aldis

Jul 13 13:57, 2006  --   Re: grid-like miSSS artifacts   --  greg punchatz

Jul 13 14:19, 2006  --   RE: playback rates with OGL   --  Joe Laffey

Jul 13 14:30, 2006  --   Re: intersecting curves   --  Ben Barker

Jul 13 14:39, 2006  --   Re: grid-like miSSS artifacts   --  takita

Jul 13 14:49, 2006  --   Re: intersecting curves   --  Mike Werckle

Jul 13 15:11, 2006  --   RE: intersecting curves   --  Halfdan Ingvarsson

Jul 13 15:50, 2006  --   Re: intersecting curves   --  Mike Werckle

Jul 13 16:02, 2006  --   RE: playback rates with OGL   --  kim aldis

Jul 13 16:05, 2006  --   Re: intersecting curves   --  phil harbath

Jul 13 16:11, 2006  --   RE: playback rates with OGL   --  Joe Laffey

Jul 13 16:12, 2006  --   Re: intersecting curves   --  brad friedman

Jul 13 16:24, 2006  --   RE: intersecting curves   --  Halfdan Ingvarsson

Jul 13 16:32, 2006  --   RE: intersecting curves   --  Halfdan Ingvarsson

Jul 13 16:32, 2006  --   RE: intersecting curves   --  brad friedman

Jul 13 16:46, 2006  --   RE: playback rates with OGL   --  kim aldis

Jul 13 17:02, 2006  --   RE: intersecting curves   --  brad friedman

Jul 13 17:06, 2006  --   RE: Re: intersecting curves   --  kim aldis

Jul 13 17:18, 2006  --   Re: CC tonemapping rule of thumb for TFT displays?   --  Tim Leydecker

Jul 13 17:38, 2006  --   RE: siggy: (was Re: combating heavy aliasing artifacts)   --  Dana Smith

Jul 13 17:46, 2006  --   RE: playback rates with OGL   --  Ian Stewart

Jul 13 17:46, 2006  --   Sigg user group registration open   --  Kris Rivel

Jul 13 18:15, 2006  --   Re: Sigg user group registration open   --  Steven Caron

Jul 13 19:13, 2006  --   Re: intersecting curves   --  Matt Lind

Jul 13 19:32, 2006  --   RE: intersecting curves   --  Bradley Gabe

Jul 13 19:48, 2006  --   RE: intersecting curves   --  brad friedman

Jul 13 20:25, 2006  --   RE: intersecting curves   --  Matt Lind

Jul 13 20:33, 2006  --   Re: intersecting curves   --  Mike Werckle

Jul 13 20:51, 2006  --   Re: intersecting curves   --  Lars Nilsson

Jul 13 21:04, 2006  --   Re: intersecting curves   --  Mike Werckle

Jul 13 21:52, 2006  --   Re: intersecting curves   --  Lars Nilsson

Jul 13 23:56, 2006  --   Re: intersecting curves   --  Bradley Gabe

Jul 14 00:30, 2006  --   RE: playback rates with OGL   --  kim aldis

Jul 14 01:19, 2006  --   Re: intersecting curves   --  Raffaele Fragapane

Jul 14 01:52, 2006  --   RE: intersecting curves   --  kim aldis

Jul 14 03:20, 2006  --   Re: intersecting curves   --  Tim Leydecker

Jul 14 03:47, 2006  --   Re: CC tonemapping rule of thumb for TFT displays?   --  Chris Marshall

Jul 14 03:52, 2006  --   Re: intersecting curves   --  Raffaele Fragapane

Jul 14 04:37, 2006  --   RE: Re: CC tonemapping rule of thumb for TFT displays?   --  Harry Bardak

Jul 14 04:48, 2006  --   Re: intersecting curves   --  Alan Jones

Jul 14 04:51, 2006  --   Re: grid-like miSSS artifacts   --  Alan Jones

Jul 14 04:55, 2006  --   Re: Blobby Shader reflect/refract   --  Alan Jones

Jul 14 04:55, 2006  --   Re: CC tonemapping rule of thumb for TFT displays?   --  Tim Leydecker

Jul 14 05:04, 2006  --   Re: Blobby Shader reflect/refract   --  Rob Wuijster

Jul 14 05:04, 2006  --   RE: Re: grid-like miSSS artifacts   --  Harry Bardak

Jul 14 05:06, 2006  --   RE: Blobby Shader reflect/refract   --  Schoenberger

Jul 14 09:32, 2006  --   R