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Last Update: Tue Aug 1 00:01:57 2006. Total: 1449 messages. Average Size: 9.3K (Max: 71.3K, Min: 4.4K).
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Jul 01 12:47, 2006 -- Displace with fractal in Viewports -- Joe Laffey
Jul 01 12:55, 2006 -- RE: Displace with fractal in Viewports -- kim aldis
Jul 01 13:15, 2006 -- RE: Displace with fractal in Viewports -- Joe Laffey
Jul 01 13:39, 2006 -- Re: Displace with fractal in Viewports -- guillaume laforge
Jul 01 13:46, 2006 -- Re: Max integer constants? -- Bernard Lebel
Jul 01 15:08, 2006 -- Re: Displace with fractal in Viewports -- Tim Leydecker
Jul 01 18:05, 2006 -- Re: Displace with fractal in Viewports -- Joe Laffey
Jul 01 18:07, 2006 -- Un-Deform through weightmap -- Joe Laffey
Jul 02 01:52, 2006 -- RE: Un-Deform through weightmap -- kim aldis
Jul 02 02:34, 2006 -- Re: Un-Deform through weightmap -- guillaume laforge
Jul 02 11:27, 2006 -- Re: Un-Deform through weightmap -- Joe Laffey
Jul 02 11:27, 2006 -- RE: Un-Deform through weightmap -- Joe Laffey
Jul 02 11:33, 2006 -- Re: Un-Deform through weightmap -- Joe Laffey
Jul 02 12:11, 2006 -- RE: constraints dropping off reference model components -- Andy Nicholas
Jul 02 12:20, 2006 -- RE: constraints dropping off reference model components -- kim aldis
Jul 02 12:21, 2006 -- RE: Un-Deform through weightmap -- kim aldis
Jul 02 15:59, 2006 -- Re: constraints dropping off reference model components -- Bernard Lebel
Jul 02 15:59, 2006 -- RE: Un-Deform through weightmap -- Halfdan Ingvarsson
Jul 02 16:03, 2006 -- RE: Un-Deform through weightmap -- Joe Laffey
Jul 02 16:20, 2006 -- Re: Un-Deform through weightmap -- Joe Laffey
Jul 02 17:54, 2006 -- RE: constraints dropping off reference model components -- kim aldis
Jul 02 22:56, 2006 -- UV Texture -> Weightmap -- Joe Laffey
Jul 02 23:25, 2006 -- Re: UV Texture -> Weightmap -- Joe Laffey
Jul 02 23:39, 2006 -- Re: constraints dropping off reference model components -- Bernard Lebel
Jul 02 23:41, 2006 -- RE: UV Texture -> Weightmap -- Christian Rittener
Jul 03 00:08, 2006 -- RE: UV Texture -> Weightmap -- Joe Laffey
Jul 03 00:18, 2006 -- RE: UV Texture -> Weightmap -- Christian Rittener
Jul 03 00:46, 2006 -- RE: UV Texture -> Weightmap -- Joe Laffey
Jul 03 01:56, 2006 -- RE: UV Texture -> Weightmap -- kim aldis
Jul 03 01:56, 2006 -- RE: constraints dropping off reference model components -- kim aldis
Jul 03 03:12, 2006 -- Re: UV Texture -> Weightmap -- Christian Keller
Jul 03 03:30, 2006 -- RE: constraints dropping off reference model components -- kim aldis
Jul 03 03:47, 2006 -- Re: constraints dropping off reference model components -- guillaume laforge
Jul 03 04:19, 2006 -- Re: constraints dropping off reference model components -- guillaume laforge
Jul 03 04:36, 2006 -- RE: Re: constraints dropping off reference model components -- kim aldis
Jul 03 04:36, 2006 -- Re: Re: Re: [OT] dynamite v1.1 -- Gent Krasniqi
Jul 03 04:53, 2006 -- Re: Re: constraints dropping off reference model components -- guillaume laforge
Jul 03 05:08, 2006 -- searching xsi net -- kim aldis
Jul 03 05:36, 2006 -- RE: Re: Re: constraints dropping off reference model components -- kim aldis
Jul 03 06:19, 2006 -- Re: searching xsi net -- Alan Jones
Jul 03 06:34, 2006 -- spdl.... good or bad? -- Stefan Andersson
Jul 03 06:48, 2006 -- Re: [OT] dynamite v1.1 -- Rob Wuijster
Jul 03 07:59, 2006 -- Re: Replacing the shadertree? Possible? -- Jordi Bares
Jul 03 08:07, 2006 -- RE: Re: Replacing the shadertree? Possible? -- Harry Bardak
Jul 03 08:23, 2006 -- Re: Re: Replacing the shadertree? Possible? -- guillaume laforge
Jul 03 08:36, 2006 -- RE: Un-Deform through weightmap -- Halfdan Ingvarsson
Jul 03 08:48, 2006 -- Re: spdl.... good or bad? -- Bernard Lebel
Jul 03 08:52, 2006 -- disintegrating sand -- Sascha Robitzki
Jul 03 08:53, 2006 -- Re: searching xsi net -- Bernard Lebel
Jul 03 09:08, 2006 -- RE: [OT] dynamite v1.1 -- Marc-Andre Carbonneau
Jul 03 09:14, 2006 -- Re: searching xsi net -- adrian
Jul 03 09:17, 2006 -- Re: Import from Maya to XSI and keeping the UV's -- Sascha Robitzki
Jul 03 09:27, 2006 -- RE: disintegrating sand -- Marc-Andre Carbonneau
Jul 03 09:39, 2006 -- RE: [OT] dynamite v1.1 -- Marc-Andre Carbonneau
Jul 03 09:41, 2006 -- RE: disintegrating sand -- Harry Bardak
Jul 03 09:42, 2006 -- Re: disintegrating sand -- Sascha Robitzki
Jul 03 09:50, 2006 -- RE: disintegrating sand -- Juan Brockhaus
Jul 03 09:52, 2006 -- Realflow 4 now available -- Marc-Andre Carbonneau
Jul 03 10:03, 2006 -- Import from Maya to XSI and keeping the UV's -- at
Jul 03 10:33, 2006 -- Re: searching xsi net -- Gent Krasniqi
Jul 03 10:33, 2006 -- Re: Realflow 4 now available -- Sascha Robitzki
Jul 03 10:51, 2006 -- RE: Re: Re: constraints dropping off reference model components -- brad friedman
Jul 03 11:03, 2006 -- RE: spdl.... good or bad? -- Luc-Eric Rousseau
Jul 03 11:13, 2006 -- RE: Un-Deform through weightmap -- Joe Laffey
Jul 03 11:32, 2006 -- Re: Realflow 4 now available -- Eric Lampi
Jul 03 12:56, 2006 -- RE: disintegrating sand -- Scott C. Lange
Jul 03 13:10, 2006 -- Rendermapped texture slowness -- Joe Laffey
Jul 03 13:15, 2006 -- RE: disintegrating sand -- kim aldis
Jul 03 13:19, 2006 -- Re: Realflow 4 now available -- Francois Lord
Jul 03 13:36, 2006 -- RE: Realflow 4 now available -- Marc-Andre Carbonneau
Jul 03 13:58, 2006 -- Re: spdl.... good or bad? -- Matt Lind
Jul 03 14:48, 2006 -- RE: spdl.... good or bad? -- Luc-Eric Rousseau
Jul 03 16:04, 2006 -- Re: disintegrating sand -- Tim Leydecker
Jul 03 16:18, 2006 -- DELL/Alienware/Boxxtech WAS Re: Re: Mac Book Pro and XSI -- Espiritu VFX
Jul 03 16:23, 2006 -- Re: disintegrating sand -- Meng-Yang Lu
Jul 03 16:47, 2006 -- RE: disintegrating sand -- kim aldis
Jul 03 16:57, 2006 -- RE: spdl.... good or bad? -- Matt Lind
Jul 03 17:15, 2006 -- RE: spdl.... good or bad? -- Halfdan Ingvarsson
Jul 03 17:25, 2006 -- shader imported as preset not connectable? -- Tim Leydecker
Jul 03 17:40, 2006 -- RE: Replacing the shadertree? Possible? -- kim aldis
Jul 03 17:53, 2006 -- Re: Replacing the shadertree? Possible? -- Thomas Helzle
Jul 03 17:57, 2006 -- Re: Replacing the shadertree? Possible? -- Thomas Helzle
Jul 03 18:03, 2006 -- Re: Replacing the shadertree? Possible? -- Steven Caron
Jul 03 18:40, 2006 -- Re: Replacing the shadertree? Possible? -- Steven Caron
Jul 03 18:56, 2006 -- RE: spdl.... good or bad? -- Matt Lind
Jul 03 19:07, 2006 -- Re: spdl.... good or bad? -- jason bright
Jul 03 19:17, 2006 -- Re: DELL/Alienware/Boxxtech WAS Re: Re: Mac Book Pro and XSI -- Eric Lampi
Jul 03 20:06, 2006 -- Re: Replacing the shadertree? Possible? -- Matt Lind
Jul 03 20:50, 2006 -- Re: Replacing the shadertree? Possible? -- Steven Caron
Jul 04 01:31, 2006 -- RE: unusually obsessed -- kim aldis
Jul 04 01:33, 2006 -- RE: Replacing the shadertree? Possible? -- kim aldis
Jul 04 02:10, 2006 -- Re: unusually obsessed -- sean gossard
Jul 04 02:30, 2006 -- RE: Replacing the shadertree? Possible? -- Bradley Gabe
Jul 04 03:12, 2006 -- finding intersection point between a bone and a nurbs surface -- Anthony barritault
Jul 04 03:12, 2006 -- Re: disintegrating sand -- Sascha Robitzki
Jul 04 03:17, 2006 -- Re: [OT] dynamite v1.1 -- Stefano Jannuzzo
Jul 04 03:33, 2006 -- RE: Replacing the shadertree? Possible? -- Matt Lind
Jul 04 04:04, 2006 -- Re: disintegrating sand -- Sascha Robitzki
Jul 04 04:19, 2006 -- Re: [OT] dynamite v1.1 -- adrian
Jul 04 04:48, 2006 -- RE: Realflow 4 now available -- kim aldis
Jul 04 04:48, 2006 -- Re: disintegrating sand -- Tim Leydecker
Jul 04 04:52, 2006 -- Re: disintegrating sand -- Sascha Robitzki
Jul 04 04:59, 2006 -- Re: [OT] dynamite v1.1 -- Stefano Jannuzzo
Jul 04 05:13, 2006 -- Re: [OT] dynamite v1.1 -- adrian
Jul 04 05:30, 2006 -- RE: [OT] dynamite v1.1 -- kim aldis
Jul 04 05:47, 2006 -- Re: [OT] dynamite v1.1 -- adrian
Jul 04 05:49, 2006 -- Re: [OT] dynamite v1.1 -- Chris Marshall
Jul 04 06:05, 2006 -- RE: [OT] dynamite v1.1 -- kim aldis
Jul 04 06:14, 2006 -- RE: [OT] dynamite v1.1 -- kim aldis
Jul 04 06:15, 2006 -- Re: [OT] dynamite v1.1 -- adrian
Jul 04 06:28, 2006 -- Re: [OT] dynamite v1.1 -- adrian
Jul 04 06:36, 2006 -- Re: [OT] dynamite v1.1 -- Stefan Andersson
Jul 04 06:37, 2006 -- image sources for lightmaps -- kim aldis
Jul 04 06:42, 2006 -- RE: image sources for lightmaps -- kim aldis
Jul 04 07:11, 2006 -- RE: image sources for lightmaps -- kim aldis
Jul 04 07:28, 2006 -- Re: DELL/Alienware/Boxxtech WAS Re: Re: Mac Book Pro and XSI -- Daniel Bachmann
Jul 04 07:31, 2006 -- RE: image sources for lightmaps -- Halfdan Ingvarsson
Jul 04 07:37, 2006 -- RE: image sources for lightmaps -- Halfdan Ingvarsson
Jul 04 08:01, 2006 -- RE: disintegrating sand -- Marc-Andre Carbonneau
Jul 04 08:14, 2006 -- RE: [OT] dynamite v1.1 -- Marc-Andre Carbonneau
Jul 04 08:21, 2006 -- RE: image sources for lightmaps -- kim aldis
Jul 04 08:30, 2006 -- Re: [OT] dynamite v1.1 -- Stefano Jannuzzo
Jul 04 08:33, 2006 -- RE: image sources for lightmaps -- Harry Bardak
Jul 04 08:49, 2006 -- Origami -- Chris Marshall
Jul 04 09:01, 2006 -- RE: Origami -- Andi Farhall
Jul 04 09:09, 2006 -- Re: Realflow 4 now available -- Francois Lord
Jul 04 09:20, 2006 -- RE: Realflow 4 now available -- kim aldis
Jul 04 09:21, 2006 -- RE: Origami -- kim aldis
Jul 04 09:57, 2006 -- Re: Origami -- carl
Jul 04 10:07, 2006 -- RE: Origami -- Fabrice Altman
Jul 04 10:30, 2006 -- Re: Origami -- Chris Marshall
Jul 04 10:55, 2006 -- RE: Origami -- kim aldis
Jul 04 10:59, 2006 -- RE: Origami -- kim aldis
Jul 04 11:03, 2006 -- RE: Replacing the shadertree? Possible? -- francois.painchaud sympatico.ca
Jul 04 11:20, 2006 -- Re: Origami -- Chris Marshall
Jul 04 11:21, 2006 -- RE: Replacing the shadertree? Possible? -- Marc-Andre Carbonneau
Jul 04 11:31, 2006 -- RE: Origami -- kim aldis
Jul 04 11:31, 2006 -- Re: Origami -- adrian
Jul 04 11:31, 2006 -- RE: Origami -- kim aldis
Jul 04 11:36, 2006 -- RE: Origami -- Andi Farhall
Jul 04 11:58, 2006 -- Re: Origami -- adrian
Jul 04 12:09, 2006 -- Re: Origami -- Alan Jones
Jul 04 12:27, 2006 -- RE: Origami -- sven constable
Jul 04 12:31, 2006 -- RE: Origami -- kim aldis
Jul 04 12:35, 2006 -- RE: Replacing the shadertree? Possible? -- francois.painchaud sympatico.ca
Jul 04 17:29, 2006 -- RE: Replacing the shadertree? Possible? -- Luc-Eric Rousseau
Jul 04 17:30, 2006 -- Re: DELL/Alienware/Boxxtech WAS Re: Re: Mac Book Pro and XSI -- Espiritu VFX
Jul 04 18:03, 2006 -- Re: Replacing the shadertree? Possible? -- Steven Caron
Jul 05 02:59, 2006 -- Re: Replacing the shadertree? Possible? -- Rob Wuijster
Jul 05 04:34, 2006 -- Strawberry shader? -- Demian Zarins
Jul 05 04:42, 2006 -- RE: Strawberry shader? -- kim aldis
Jul 05 04:51, 2006 -- OT: How to shop.... -- adrian
Jul 05 05:47, 2006 -- Ang. RE: Strawberry shader? -- Demian Zarins
Jul 05 05:51, 2006 -- Re: Strawberry shader? -- Denis-Jose Francois
Jul 05 06:08, 2006 -- hotkey for the camera pivot tool -- kim aldis
Jul 05 06:10, 2006 -- RE: Strawberry shader? -- kim aldis
Jul 05 06:11, 2006 -- RE: Ang. RE: Strawberry shader? -- kim aldis
Jul 05 06:17, 2006 -- RE: hotkey for the camera pivot tool -- Brent McPherson
Jul 05 06:32, 2006 -- Re: Strawberry shader? -- Denis-Jose Francois
Jul 05 06:38, 2006 -- RE: hotkey for the camera pivot tool -- kim aldis
Jul 05 07:16, 2006 -- shave and a haircut updated.... again.... -- adrian
Jul 05 07:16, 2006 -- RE: Ang. RE: Strawberry shader? -- kim aldis
Jul 05 07:29, 2006 -- AW: Ang. RE: Strawberry shader? -- VR XSI Forces
Jul 05 07:57, 2006 -- Ang. RE: Ang. RE: Strawberry shader - Kim -- Demian Zarins
Jul 05 07:59, 2006 -- AW: Ang. RE: Strawberry shader? -- VR XSI Forces
Jul 05 08:21, 2006 -- RE: shave and a haircut updated.... again.... -- Marc-Andre Carbonneau
Jul 05 08:26, 2006 -- Re: shave and a haircut updated.... again.... -- Joe Laffey
Jul 05 08:31, 2006 -- RE: shave and a haircut updated.... again.... -- Darrin Hofmeyr
Jul 05 08:32, 2006 -- Re: shave and a haircut updated.... again.... -- adrian
Jul 05 08:32, 2006 -- Re: shave and a haircut updated.... again.... -- adrian
Jul 05 08:44, 2006 -- RE: shave and a haircut updated.... again.... -- Darrin Hofmeyr
Jul 05 08:49, 2006 -- Re: shave and a haircut updated.... again.... -- Chris Marshall
Jul 05 08:56, 2006 -- RE: shave and a haircut updated.... again....[Scanned] -- Matthew Lowery
Jul 05 09:03, 2006 -- RE: shave and a haircut updated.... again.... -- Marc-Andre Carbonneau
Jul 05 09:20, 2006 -- Re: shave and a haircut updated.... again.... -- adrian
Jul 05 09:20, 2006 -- Re: shave and a haircut updated.... again.... -- takita
Jul 05 09:33, 2006 -- OT: MyPhysicsLab ? Physics Simulation with Java -- francois.painchaud sympatico.ca
Jul 05 09:38, 2006 -- RE: shave and a haircut updated.... again....[Scanned] -- kim aldis
Jul 05 09:40, 2006 -- RE: shave and a haircut updated.... again.... -- kim aldis
Jul 05 09:53, 2006 -- Re: OT: MyPhysicsLab ? Physics Simulation with Java -- Andy Nicholas
Jul 05 09:58, 2006 -- RE: shave and a haircut updated.... again.... -- Luc-Eric Rousseau
Jul 05 10:05, 2006 -- Fwd: Effective medicine could be cheap! -- Sandor Toledo
Jul 05 10:10, 2006 -- Re: shave and a haircut updated.... again.... -- adrian
Jul 05 10:17, 2006 -- Re: shave and a haircut updated.... again.... -- Chris Marshall
Jul 05 10:21, 2006 -- RE: shave and a haircut updated.... again.... -- Marc-Andre Carbonneau
Jul 05 10:46, 2006 -- Re: shave and a haircut updated.... again.... -- takita
Jul 05 10:46, 2006 -- RE: shave and a haircut updated.... again.... -- kim aldis
Jul 05 10:47, 2006 -- RE: shave and a haircut updated.... again.... -- Bradley Gabe
Jul 05 11:03, 2006 -- RE: shave and a haircut updated.... again.... -- Marc-Andre Carbonneau
Jul 05 11:40, 2006 -- Sprite shader and photons -- Joe Laffey
Jul 05 11:52, 2006 -- RE: shave and a haircut updated.... again.... -- Luc-Eric Rousseau
Jul 05 12:11, 2006 -- Re: shave and a haircut updated.... again.... -- adrian
Jul 05 12:12, 2006 -- RE: shave and a haircut updated.... again.... -- Halfdan Ingvarsson
Jul 05 12:19, 2006 -- Re: shave and a haircut updated.... again.... -- adrian
Jul 05 12:47, 2006 -- Re: Effective medicine could be cheap! -- Heath Aiken
Jul 05 12:47, 2006 -- Re: Effective medicine could be cheap! -- Gene Crucean
Jul 05 12:52, 2006 -- RE: Effective medicine could be cheap! -- Halfdan Ingvarsson
Jul 05 13:12, 2006 -- Re: disintegrating sand -- Meng-Yang Lu
Jul 05 13:23, 2006 -- OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Tim Leydecker
Jul 05 13:29, 2006 -- Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Bernard Lebel
Jul 05 13:32, 2006 -- Congrats to Psyop on the new Coca-Cola commercial. -- Marc-Andre Carbonneau
Jul 05 13:35, 2006 -- Re: Congrats to Psyop on the new Coca-Cola commercial. -- Meng-Yang Lu
Jul 05 13:36, 2006 -- Re: Effective medicine could be cheap! -- Sandor Toledo
Jul 05 13:46, 2006 -- Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Gene Crucean
Jul 05 13:47, 2006 -- reduce guide hairs -- Joe Laffey
Jul 05 13:48, 2006 -- Re: Congrats to Psyop on the new Coca-Cola commercial. -- Gene Crucean
Jul 05 14:06, 2006 -- Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Steven Caron
Jul 05 14:51, 2006 -- Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Gene Crucean
Jul 05 14:59, 2006 -- Re: Congrats to Psyop on the new Coca-Cola commercial. -- Chris Johnson
Jul 05 15:05, 2006 -- Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Tim Leydecker
Jul 05 15:36, 2006 -- RE: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Christian Rittener
Jul 05 15:55, 2006 -- RE: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- kim aldis
Jul 05 15:56, 2006 -- Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Tim Leydecker
Jul 05 15:59, 2006 -- RE: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- kim aldis
Jul 05 16:13, 2006 -- Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Tim Leydecker
Jul 05 16:19, 2006 -- Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Tim Leydecker
Jul 05 16:34, 2006 -- Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Tim Leydecker
Jul 05 16:36, 2006 -- Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Gene Crucean
Jul 06 03:26, 2006 -- 3D CHAT made with Softimage XSI -- Rafael Martín
Jul 06 04:01, 2006 -- lightmap rendering anti-aliasing -- kim aldis
Jul 06 04:50, 2006 -- Re: disintegrating sand -- Sascha Robitzki
Jul 06 04:51, 2006 -- Re: Congrats to Psyop on the new Coca-Cola commercial. -- Sascha Robitzki
Jul 06 05:03, 2006 -- Realflow... -- Morgan Evans
Jul 06 05:11, 2006 -- Re: Realflow... -- Sascha Robitzki
Jul 06 05:30, 2006 -- RE: Realflow... -- kim aldis
Jul 06 05:30, 2006 -- RE: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Harry Bardak
Jul 06 05:41, 2006 -- AW: Realflow... -- VR XSI Forces
Jul 06 05:54, 2006 -- Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Tim Leydecker
Jul 06 06:10, 2006 -- RE: Congrats to Psyop on the new Coca-Cola commercial. -- Darrin Hofmeyr
Jul 06 06:18, 2006 -- Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Tim Leydecker
Jul 06 06:22, 2006 -- Re: Congrats to Psyop on the new Coca-Cola commercial. -- Sascha Robitzki
Jul 06 06:23, 2006 -- XSI London Report -- Matt Morris
Jul 06 06:30, 2006 -- RE: Realflow... -- Morgan Evans
Jul 06 06:31, 2006 -- Keyboard mapping -- Adam Seeley
Jul 06 06:40, 2006 -- Re: Realflow... -- Sascha Robitzki
Jul 06 06:41, 2006 -- AW: Keyboard mapping -- FLINX(at)mark13
Jul 06 06:53, 2006 -- Re: Keyboard mapping -- guillaume laforge
Jul 06 07:14, 2006 -- RE: Realflow... -- kim aldis
Jul 06 07:51, 2006 -- Re: 3D CHAT made with Softimage XSI -- Daniel Bachmann
Jul 06 07:56, 2006 -- RE: Realflow... -- VR XSI Forces
Jul 06 08:05, 2006 -- AW: Keyboard mapping -- FLINX(at)mark13
Jul 06 08:07, 2006 -- RE: Realflow... -- Marc-Andre Carbonneau
Jul 06 08:19, 2006 -- RE: Realflow... -- Marc-Andre Carbonneau
Jul 06 08:23, 2006 -- RE: lightmap rendering anti-aliasing -- Halfdan Ingvarsson
Jul 06 08:35, 2006 -- RE: lightmap rendering anti-aliasing -- kim aldis
Jul 06 08:51, 2006 -- Synoptic Page Error -- Lyal
Jul 06 08:55, 2006 -- Re: Keyboard mapping -- Gene Crucean
Jul 06 08:58, 2006 -- RE: lightmap rendering anti-aliasing -- Halfdan Ingvarsson
Jul 06 09:01, 2006 -- RE: Synoptic Page Error -- kim aldis
Jul 06 09:13, 2006 -- Banty's lightrig import -- Marc-Andre Carbonneau
Jul 06 09:19, 2006 -- Re: Realflow... -- Sascha Robitzki
Jul 06 09:23, 2006 -- Re: 3D CHAT made with Softimage XSI -- Rainer Schmidt
Jul 06 09:44, 2006 -- RE: lightmap rendering anti-aliasing -- kim aldis
Jul 06 09:48, 2006 -- Re: Congrats to Psyop on the new Coca-Cola commercial. -- Espiritu VFX
Jul 06 09:52, 2006 -- Re: Realflow... -- Denis-Jose Francois
Jul 06 11:15, 2006 -- RE: Realflow... -- Nick Webber
Jul 06 11:31, 2006 -- Re: Realflow... -- Sascha Robitzki
Jul 06 12:16, 2006 -- RE: Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Harry Bardak
Jul 06 12:32, 2006 -- Re: Realflow... -- klak06
Jul 06 12:35, 2006 -- Re: Congrats to Psyop on the new Coca-Cola commercial. -- Andy Jones
Jul 06 12:50, 2006 -- Python and Operators -- Daniele Niero
Jul 06 13:12, 2006 -- Re: Banty's lightrig import -- Reinhard Claus
Jul 06 13:12, 2006 -- Re: Congrats to Psyop on the new Coca-Cola commercial. -- Meng-Yang Lu
Jul 06 13:15, 2006 -- Re: Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Gene Crucean
Jul 06 13:24, 2006 -- OT: looking for freelancers -- Scott C. Lange
Jul 06 13:38, 2006 -- Re: OT: looking for freelancers -- Bradley Gabe
Jul 06 13:42, 2006 -- RE: Banty's lightrig import -- Marc-Andre Carbonneau
Jul 06 14:13, 2006 -- RE: Re: OT: looking for freelancers -- Kris Rivel
Jul 06 15:23, 2006 -- RE: Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Andy Nicholas
Jul 06 15:23, 2006 -- RE: Re: OT: looking for freelancers -- kim aldis
Jul 06 16:16, 2006 -- fade a partition? -- Joey Ponthieux
Jul 06 16:22, 2006 -- Re: fade a partition? -- Jeffrey Dates
Jul 06 16:28, 2006 -- RE: fade a partition? -- Kris Rivel
Jul 06 16:43, 2006 -- Re: XSI London Report -- Tim Leydecker
Jul 06 16:44, 2006 -- RE: fade a partition? -- Bradley Gabe
Jul 06 16:45, 2006 -- udder problem -- carl
Jul 06 16:49, 2006 -- Re: fade a partition? -- Joey Ponthieux
Jul 06 17:07, 2006 -- user normal edit on Linux -- Kris Rivel
Jul 06 17:15, 2006 -- RE: user normal edit on Linux -- Kris Rivel
Jul 06 17:19, 2006 -- Re: udder problem -- greg punchatz
Jul 06 17:23, 2006 -- RE: udder problem -- Halfdan Ingvarsson
Jul 06 17:27, 2006 -- Re: XSI London Report -- tekano
Jul 06 17:27, 2006 -- Re: udder problem -- Meng-Yang Lu
Jul 06 17:37, 2006 -- Re: udder problem -- carl
Jul 06 17:40, 2006 -- Re: XSI London Report -- Tim Leydecker
Jul 06 17:58, 2006 -- Re: XSI London Report -- tekano
Jul 06 18:06, 2006 -- Re: Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Tim Leydecker
Jul 06 18:21, 2006 -- Re: XSI London Report -- Tim Leydecker
Jul 06 18:47, 2006 -- Re: XSI London Report -- tekano
Jul 06 19:38, 2006 -- RE: Re: OT: looking for freelancers -- Scott C. Lange
Jul 06 19:52, 2006 -- RE: Synoptic Page Error -- Lyal
Jul 07 01:59, 2006 -- Adding a photoshop button to an image source PPG -- kim aldis
Jul 07 02:26, 2006 -- Re: 3D CHAT made with Softimage XSI -- Rafael Martín
Jul 07 02:29, 2006 -- Re: 3D CHAT made with Softimage XSI -- Rafael Martín
Jul 07 03:13, 2006 -- Re: XSI London Report -- Tim Leydecker
Jul 07 03:44, 2006 -- Re: fade a partition? -- Tim Leydecker
Jul 07 03:50, 2006 -- RE: Re: XSI London Report -- Harry Bardak
Jul 07 03:57, 2006 -- Re: XSI London Report -- Matt Morris
Jul 07 04:01, 2006 -- Re: lightmap rendering anti-aliasing -- Tim Leydecker
Jul 07 04:20, 2006 -- Re: XSI London Report -- Tim Leydecker
Jul 07 05:20, 2006 -- Re: XSI London Report -- Morten Bartholdy
Jul 07 05:25, 2006 -- RE: Re: Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- Harry Bardak
Jul 07 05:45, 2006 -- RE: lightmap rendering anti-aliasing -- kim aldis
Jul 07 05:50, 2006 -- RE: Re: XSI London Report -- Harry Bardak
Jul 07 06:02, 2006 -- Re: lightmap rendering anti-aliasing -- Tim Leydecker
Jul 07 06:13, 2006 -- Realflow and the bottle neck of fluid sim -- VR XSI Forces
Jul 07 06:15, 2006 -- Viewport Visibility Update Problem -- Sascha Robitzki
Jul 07 06:18, 2006 -- Re: Re: Re: OT maxwell 1.1 released - new realflow XSI plug-in soon? -- guillaume laforge
Jul 07 06:20, 2006 -- Re: XSI London Report -- Matt Morris
Jul 07 06:27, 2006 -- Re: Realflow and the bottle neck of fluid sim -- adrian
Jul 07 06:43, 2006 -- Re: XSI London Report -- Morten Bartholdy
Jul 07 07:22, 2006 -- RE: Re: XSI London Report -- kim aldis
Jul 07 07:28, 2006 -- RE: fade a partition? -- kim aldis
Jul 07 07:34, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Daniel Bachmann
Jul 07 07:40, 2006 -- Re: fade a partition? -- Morten Bartholdy
Jul 07 07:49, 2006 -- RE: Re: XSI London Report -- Harry Bardak
Jul 07 07:55, 2006 -- RE: fade a partition? -- Adam Seeley
Jul 07 08:05, 2006 -- RE: Re: XSI London Report -- kim aldis
Jul 07 08:13, 2006 -- Re: Re: XSI London Report -- Tim Leydecker
Jul 07 08:15, 2006 -- RE: Realflow and the bottle neck of fluid sim -- VR XSI Forces
Jul 07 08:22, 2006 -- Operator, Python and User Data. Sorry, I insist :) -- Daniele Niero
Jul 07 08:34, 2006 -- RE: Realflow and the bottle neck of fluid sim -- Marc-Andre Carbonneau
Jul 07 08:34, 2006 -- RE: Re: Re: XSI London Report -- Harry Bardak
Jul 07 08:34, 2006 -- RE: XSI London Report -- Marc-Andre Carbonneau
Jul 07 08:34, 2006 -- Re: Re: XSI London Report -- at
Jul 07 08:35, 2006 -- RE: Realflow and the bottle neck of fluid sim -- kim aldis
Jul 07 08:41, 2006 -- Re: lightmap rendering anti-aliasing -- Bernard Lebel
Jul 07 08:42, 2006 -- RE: Re: XSI London Report -- Marc-Andre Carbonneau
Jul 07 08:49, 2006 -- RE: Realflow and the bottle neck of fluid sim -- Andi Farhall
Jul 07 08:56, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Marc Bourbonnais
Jul 07 09:05, 2006 -- RE: Realflow... -- Marc-Andre Carbonneau
Jul 07 09:06, 2006 -- Re: Operator, Python and User Data. Sorry, I insist :) -- Andy Nicholas
Jul 07 09:09, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Francois Lord
Jul 07 09:17, 2006 -- Re: Viewport Visibility Update Problem -- Bernard Lebel
Jul 07 09:17, 2006 -- Re: Operator, Python and User Data. Sorry, I insist :) -- Daniele Niero
Jul 07 09:21, 2006 -- Re: lightmap rendering anti-aliasing -- Stefan Andersson
Jul 07 09:25, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Eric Lampi
Jul 07 09:26, 2006 -- Re: Operator, Python and User Data. Sorry, I insist :) -- Andy Nicholas
Jul 07 09:28, 2006 -- Re: lightmap rendering anti-aliasing -- Bernard Lebel
Jul 07 09:31, 2006 -- RE: Realflow and the bottle neck of fluid sim -- kim aldis
Jul 07 09:32, 2006 -- Re: Operator, Python and User Data. Sorry, I insist :) -- Francois Lord
Jul 07 10:21, 2006 -- Stack quirks -- Gene Crucean
Jul 07 10:27, 2006 -- RE: Realflow and the bottle neck of fluid sim -- VR XSI Forces
Jul 07 10:33, 2006 -- Particle emission termination -- Joey Ponthieux
Jul 07 10:34, 2006 -- Turning off warnings? -- Matthew Lowery
Jul 07 10:43, 2006 -- RE: Stack quirks -- Kris Rivel
Jul 07 10:46, 2006 -- RE: Particle emission termination -- Juan Brockhaus
Jul 07 10:50, 2006 -- Re: Turning off warnings? -- Karen Chan
Jul 07 10:50, 2006 -- Re: Particle emission termination -- Bradley Gabe
Jul 07 10:55, 2006 -- Re: Particle emission termination -- Chris Marshall
Jul 07 10:56, 2006 -- Re: Operator, Python and User Data. Sorry, I insist :) -- Daniele Niero
Jul 07 10:56, 2006 -- Re: Stack quirks -- Joe Laffey
Jul 07 10:58, 2006 -- RE: Particle emission termination -- Marc-Andre Carbonneau
Jul 07 11:03, 2006 -- Re: Turning off warnings? -- Robert Moodie
Jul 07 11:05, 2006 -- Re: Viewport Visibility Update Problem -- Sascha Robitzki
Jul 07 11:13, 2006 -- RE: Turning off warnings?[Scanned] -- Matthew Lowery
Jul 07 11:13, 2006 -- RE: Viewport Visibility Update Problem -- Jason Brynford-Jones
Jul 07 11:19, 2006 -- Re: Particle emission termination -- Joey Ponthieux
Jul 07 11:22, 2006 -- Re: Stack quirks -- Robert Moodie
Jul 07 11:38, 2006 -- Re: Viewport Visibility Update Problem -- Sascha Robitzki
Jul 07 11:40, 2006 -- Re: Re: XSI London Report -- Matt Morris
Jul 07 12:08, 2006 -- Re: Operator, Python and User Data. Sorry, I insist :) -- Andy Nicholas
Jul 07 12:12, 2006 -- Re: Stack quirks -- Gene Crucean
Jul 07 12:17, 2006 -- Reload clips on focus [was: Turning off warnings?] -- Bernard Lebel
Jul 07 12:37, 2006 -- Re: Reload clips on focus [was: Turning off warnings?] -- Karen Chan
Jul 07 12:39, 2006 -- Re: Reload clips on focus [was: Turning off warnings?] -- Bernard Lebel
Jul 07 12:49, 2006 -- Re: Stack quirks -- Robert Moodie
Jul 07 12:58, 2006 -- reversing action clips -- kim aldis
Jul 07 13:18, 2006 -- Re: reversing action clips -- Robert Moodie
Jul 07 13:34, 2006 -- Re: reversing action clips -- greg punchatz
Jul 07 13:50, 2006 -- Re: reversing action clips -- Francois Lord
Jul 07 14:21, 2006 -- Re: lightmap rendering anti-aliasing -- Tim Leydecker
Jul 07 14:35, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Tim Leydecker
Jul 07 14:49, 2006 -- Re: lightmap rendering anti-aliasing -- Bernard Lebel
Jul 07 14:49, 2006 -- RE: Realflow and the bottle neck of fluid sim -- Marc-Andre Carbonneau
Jul 07 15:11, 2006 -- Re: Stack quirks -- Tim Leydecker
Jul 07 15:20, 2006 -- Re: lightmap rendering anti-aliasing -- Tim Leydecker
Jul 07 15:29, 2006 -- Re: Stack quirks -- Gene Crucean
Jul 07 15:33, 2006 -- Re: Stack quirks -- Steven Caron
Jul 07 16:06, 2006 -- Re: Stack quirks -- Robert Moodie
Jul 07 17:21, 2006 -- snapping to faces while drawing polygons? -- Steven Caron
Jul 07 18:41, 2006 -- RE: snapping to faces while drawing polygons? -- Greg Punchatz
Jul 07 18:46, 2006 -- Re: snapping to faces while drawing polygons? -- Steven Caron
Jul 07 19:14, 2006 -- Re: snapping to faces while drawing polygons? -- Reinhard Claus
Jul 07 19:19, 2006 -- Re: snapping to faces while drawing polygons? -- Steven Caron
Jul 07 23:30, 2006 -- Setting up workgroup on render slave -- Joe Laffey
Jul 07 23:38, 2006 -- Re: Stack quirks -- Mike Werckle
Jul 08 01:10, 2006 -- RE: reversing action clips -- kim aldis
Jul 08 02:56, 2006 -- Re: Setting up workgroup on render slave -- Stefan Andersson
Jul 08 05:35, 2006 -- RE: Re: XSI London Report -- Georg Finch
Jul 08 05:38, 2006 -- [OT] time for vacation... I think.... -- Stefan Andersson
Jul 08 05:38, 2006 -- Re: Re: XSI London Report -- Stefan Andersson
Jul 08 07:17, 2006 -- Re: Setting up workgroup on render slave -- Bernard Lebel
Jul 08 09:47, 2006 -- RE: [OT] time for vacation... I think.... -- Wayne
Jul 08 09:47, 2006 -- Re: Setting up workgroup on render slave -- Joe Laffey
Jul 08 12:05, 2006 -- RE: [OT] time for vacation... I think.... -- kim aldis
Jul 08 13:36, 2006 -- Re: [OT] time for vacation... I think.... -- Stefan Andersson
Jul 08 21:07, 2006 -- RE: [OT] time for vacation... I think.... -- Scott C. Lange
Jul 08 22:31, 2006 -- Re: [OT] time for vacation... I think.... -- Gene Crucean
Jul 09 03:05, 2006 -- Re: [OT] time for vacation... I think.... -- Stefan Andersson
Jul 09 04:39, 2006 -- Re: [OT] time for vacation... I think.... -- Rui Feliciano
Jul 09 05:49, 2006 -- Re: lightmap rendering anti-aliasing -- Raffaele Fragapane
Jul 09 06:13, 2006 -- Re: Stack quirks -- Raffaele Fragapane
Jul 09 06:25, 2006 -- Re: [OT] time for vacation... I think.... -- Matt Morris
Jul 09 06:48, 2006 -- Re: Stack quirks -- Tim Leydecker
Jul 09 07:23, 2006 -- Re: Stack quirks -- Raffaele Fragapane
Jul 09 07:29, 2006 -- Re: Stack quirks -- Tim Leydecker
Jul 09 07:38, 2006 -- Re: lightmap rendering anti-aliasing -- Tim Leydecker
Jul 09 07:56, 2006 -- Re: lightmap rendering anti-aliasing -- Raffaele Fragapane
Jul 09 11:01, 2006 -- Re: lightmap rendering anti-aliasing -- Bernard Lebel
Jul 09 11:34, 2006 -- RE: lightmap rendering anti-aliasing -- kim aldis
Jul 09 11:45, 2006 -- Re: [OT] time for vacation... I think.... -- Rainer Schmidt
Jul 09 11:56, 2006 -- Re: lightmap rendering anti-aliasing -- Bernard Lebel
Jul 09 12:06, 2006 -- Online asshattery and how to avoid it (was RE: lightmap rendering anti-alia -- Halfdan Ingvarsson
Jul 09 12:26, 2006 -- RE: lightmap rendering anti-aliasing -- kim aldis
Jul 09 15:22, 2006 -- Re: Stack quirks -- Mike Werckle
Jul 09 16:12, 2006 -- RE: Stack quirks -- kim aldis
Jul 09 18:46, 2006 -- RE: Stack quirks -- Bradley Gabe
Jul 09 23:48, 2006 -- Re: Stack quirks -- Mike Werckle
Jul 10 01:08, 2006 -- Re: Stack quirks -- Simon Pickard
Jul 10 04:30, 2006 -- Re: Re: XSI London Report -- adrian
Jul 10 04:46, 2006 -- Re: Realflow and the bottle neck of fluid sim -- adrian
Jul 10 05:11, 2006 -- instancing -- Helen Bucknall
Jul 10 06:25, 2006 -- 3 Button Laser Mouse -- Lyal
Jul 10 06:35, 2006 -- Re: instancing -- Alan Jones
Jul 10 06:35, 2006 -- .map files in photoshop -- kim aldis
Jul 10 06:42, 2006 -- Re: BOUNCE xsi(at)Softimage.COM: Admin request of type /^\s*who\s+\S+\s*$/i -- Stefan Andersson
Jul 10 07:49, 2006 -- Re: [OT] time for vacation... I think.... -- Morten Bartholdy
Jul 10 07:53, 2006 -- Re: [OT] time for vacation... I think.... -- Stefan Andersson
Jul 10 08:13, 2006 -- Re: 3 Button Laser Mouse -- Joey Ponthieux
Jul 10 08:14, 2006 -- RE: lightmap rendering anti-aliasing -- Jason Brynford-Jones
Jul 10 08:21, 2006 -- RE: lightmap rendering anti-aliasing -- kim aldis
Jul 10 08:34, 2006 -- Re: lightmap rendering anti-aliasing -- Morten Bartholdy
Jul 10 08:39, 2006 -- Re: lightmap rendering anti-aliasing -- Guy Rabiller
Jul 10 08:44, 2006 -- Freezing hair instancing -- Matthew Lowery
Jul 10 09:05, 2006 -- Re: lightmap rendering anti-aliasing -- Morten Bartholdy
Jul 10 09:07, 2006 -- RE: lightmap rendering anti-aliasing -- kim aldis
Jul 10 09:16, 2006 -- Re: Stack quirks -- Gene Crucean
Jul 10 09:47, 2006 -- playback rates with OGL -- kim aldis
Jul 10 09:48, 2006 -- Re: Freezing hair instancing -- Robert Moodie
Jul 10 09:56, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Jordi Bares
Jul 10 10:17, 2006 -- RE: Realflow and the bottle neck of fluid sim -- Andi Farhall
Jul 10 10:20, 2006 -- RE: 3 Button Laser Mouse -- Bill Hinkson
Jul 10 10:23, 2006 -- RE: playback rates with OGL -- kim aldis
Jul 10 10:24, 2006 -- RE: playback rates with OGL -- Ian Stewart
Jul 10 10:31, 2006 -- RE: playback rates with OGL -- Ian Stewart
Jul 10 10:33, 2006 -- RE: playback rates with OGL -- kim aldis
Jul 10 10:46, 2006 -- RE: playback rates with OGL -- Joe Laffey
Jul 10 10:49, 2006 -- RE: Realflow and the bottle neck of fluid sim -- VR XSI Forces
Jul 10 10:57, 2006 -- RE: playback rates with OGL -- kim aldis
Jul 10 11:42, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Tim Leydecker
Jul 10 11:53, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Morten Bartholdy
Jul 10 12:06, 2006 -- Project Tabs | Needs Love -- Jeffrey Dates
Jul 10 12:44, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Denis-Jose Francois
Jul 10 12:44, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Tim Leydecker
Jul 10 14:04, 2006 -- XSI crash when browsing HDRI clips -- Kris Rivel
Jul 10 14:09, 2006 -- Re: XSI crash when browsing HDRI clips -- Sam Cuttriss
Jul 10 15:11, 2006 -- Re: 3 Button Laser Mouse -- Gene Crucean
Jul 10 15:17, 2006 -- Re: 3 Button Laser Mouse -- Steven Caron
Jul 10 15:23, 2006 -- Re: 3 Button Laser Mouse -- Steven Caron
Jul 10 16:20, 2006 -- RE: Realflow and the bottle neck of fluid sim -- kim aldis
Jul 10 16:31, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Tim Leydecker
Jul 10 17:48, 2006 -- Re: Stack quirks -- porl
Jul 10 18:37, 2006 -- Re: Stack quirks -- Bradley Gabe
Jul 10 18:48, 2006 -- Re: Stack quirks -- porl
Jul 10 19:12, 2006 -- Re: Stack quirks -- Meng-Yang Lu
Jul 10 19:23, 2006 -- Re: Realflow and the bottle neck of fluid sim -- jason bright
Jul 10 21:20, 2006 -- Re: Stack quirks -- Raffaele Fragapane
Jul 10 21:23, 2006 -- Re: Stack quirks -- Raffaele Fragapane
Jul 10 21:42, 2006 -- Running out of temp space -- Rock star
Jul 10 22:52, 2006 -- Shader wizard -- Bernard Lebel
Jul 10 23:34, 2006 -- Re: Running out of temp space -- Steve Pratt
Jul 10 23:49, 2006 -- Re: Running out of temp space -- Rock star
Jul 11 00:15, 2006 -- Re: Running out of temp space -- Rock star
Jul 11 00:25, 2006 -- Re: Running out of temp space -- Steve Pratt
Jul 11 00:56, 2006 -- Re: Running out of temp space -- Andy Jones
Jul 11 01:23, 2006 -- Re: Running out of temp space -- Rock star
Jul 11 01:44, 2006 -- Re: Running out of temp space -- Andy Hayes
Jul 11 01:48, 2006 -- Re: Running out of temp space -- Mikko Ronkainen
Jul 11 01:50, 2006 -- Re: Running out of temp space -- Rock star
Jul 11 02:12, 2006 -- Re: Running out of temp space -- Rock star
Jul 11 02:29, 2006 -- RE: XSI crash when browsing HDRI clips -- Sandy E. Sutherland
Jul 11 03:22, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Morten Bartholdy
Jul 11 04:08, 2006 -- Re: Stack quirks -- Tim Leydecker
Jul 11 04:29, 2006 -- Re: Running out of temp space -- Tim Leydecker
Jul 11 04:32, 2006 -- Re: Stack quirks -- Martin Matzeder
Jul 11 04:47, 2006 -- Re: Stack quirks -- Tim Leydecker
Jul 11 05:22, 2006 -- Shader wizard -- Matt Lind
Jul 11 05:22, 2006 -- isolating the SSS shader "backlight fill component" -- Tim Leydecker
Jul 11 05:29, 2006 -- RE: isolating the SSS shader "backlight fill component" -- Harry Bardak
Jul 11 06:06, 2006 -- Re: isolating the SSS shader "backlight fill component" -- Tim Leydecker
Jul 11 07:25, 2006 -- Pirates of the Caribbean, Davy Jones full CG -- Marc-Andre Carbonneau
Jul 11 07:31, 2006 -- RE: Pirates of the Caribbean, Davy Jones full CG -- Harry Bardak
Jul 11 07:59, 2006 -- Re: Pirates of the Caribbean, Davy Jones full CG -- Gene Crucean
Jul 11 08:03, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Lars Nilsson
Jul 11 08:28, 2006 -- Re: Pirates of the Caribbean, Davy Jones full CG -- Chris Marshall
Jul 11 08:29, 2006 -- RE: Pirates of the Caribbean, Davy Jones full CG -- Marc-Andre Carbonneau
Jul 11 08:35, 2006 -- RE: Pirates of the Caribbean, Davy Jones full CG -- Darrin Hofmeyr
Jul 11 08:35, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Morten Bartholdy
Jul 11 08:35, 2006 -- Re: Running out of temp space -- Joe Laffey
Jul 11 08:35, 2006 -- Re: Running out of temp space -- Joe Laffey
Jul 11 08:52, 2006 -- RE: Shader wizard -- Halfdan Ingvarsson
Jul 11 09:11, 2006 -- Re: Running out of temp space -- digimata
Jul 11 09:56, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Guy Rabiller
Jul 11 10:40, 2006 -- refraction bug still in effect? -- Kris Rivel
Jul 11 10:49, 2006 -- OT - Adobe Bridge and the XSI pic format -- Todd Lawrimore
Jul 11 11:00, 2006 -- RE: OT - Adobe Bridge and the XSI pic format -- Luc-Eric Rousseau
Jul 11 11:21, 2006 -- RE: refraction bug still in effect? -- Halfdan Ingvarsson
Jul 11 11:22, 2006 -- Re: udder problem -- Anthony Rossano
Jul 11 11:23, 2006 -- RE: OT - Adobe Bridge and the XSI pic format -- Todd Lawrimore
Jul 11 11:28, 2006 -- Dell Laptop advice -- olivier.jeannel(at)noos.fr
Jul 11 11:40, 2006 -- curve precision whilst scrubbing -- kim aldis
Jul 11 11:46, 2006 -- RE: RE: refraction bug still in effect? -- Kris Rivel
Jul 11 11:55, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Sam Cuttriss
Jul 11 11:55, 2006 -- Re: curve precision whilst scrubbing -- Robert Moodie
Jul 11 11:56, 2006 -- Re: OT - Adobe Bridge and the XSI pic format -- Gene Crucean
Jul 11 11:58, 2006 -- Re: curve precision whilst scrubbing -- Sam Cuttriss
Jul 11 12:02, 2006 -- Re: Dell Laptop advice -- Anthony barritault
Jul 11 12:06, 2006 -- RE: curve precision whilst scrubbing -- kim aldis
Jul 11 12:06, 2006 -- RE: Dell Laptop advice -- VR XSI Forces
Jul 11 12:18, 2006 -- FW: JScript: eval() and FileSystemObject() -- Nikos Gatos
Jul 11 12:24, 2006 -- RE: Dell Laptop advice -- kim aldis
Jul 11 12:29, 2006 -- Re: curve precision whilst scrubbing - Anim Playback optimisation -- Robert Moodie
Jul 11 12:30, 2006 -- RE: Realflow and the bottle neck of fluid sim -- kim aldis
Jul 11 12:39, 2006 -- RE: Dell Laptop advice -- Marc-Andre Carbonneau
Jul 11 12:40, 2006 -- RE: RE: Dell Laptop advice -- Kris Rivel
Jul 11 12:42, 2006 -- intersecting curves -- brad friedman
Jul 11 12:51, 2006 -- Re: Running out of temp space -- Mikko Ronkainen
Jul 11 12:53, 2006 -- RE: intersecting curves -- Halfdan Ingvarsson
Jul 11 13:08, 2006 -- RE: RE: Dell Laptop advice -- kim aldis
Jul 11 13:11, 2006 -- RE: Realflow and the bottle neck of fluid sim -- VR XSI Forces
Jul 11 13:22, 2006 -- RE: Realflow and the bottle neck of fluid sim -- VR XSI Forces
Jul 11 13:24, 2006 -- RE: OT - Adobe Bridge and the XSI pic format -- Greg Punchatz
Jul 11 13:37, 2006 -- RE: RE: Dell Laptop advice -- VR XSI Forces
Jul 11 13:40, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Sam Cuttriss
Jul 11 13:45, 2006 -- RE: Realflow and the bottle neck of fluid sim -- sven constable
Jul 11 13:47, 2006 -- Re: XSI London Report -- Steve Parish
Jul 11 14:11, 2006 -- Re: FW: JScript: eval() and FileSystemObject() -- guillaume laforge
Jul 11 14:45, 2006 -- RE: intersecting curves -- brad friedman
Jul 11 14:52, 2006 -- Re: Dell Laptop advice -- olivier.jeannel(at)noos.fr
Jul 11 14:53, 2006 -- Instances -- Martin Belleau
Jul 11 15:02, 2006 -- RE: Shader wizard -- Matt Lind
Jul 11 15:02, 2006 -- choosing a local transformation order (nasty behavior) -- Adam Sale
Jul 11 15:28, 2006 -- RE: choosing a local transformation order (nasty behavior) -- Brent McPherson
Jul 11 15:28, 2006 -- RE: Shader wizard -- kim aldis
Jul 11 15:29, 2006 -- RE: Dell Laptop advice -- kim aldis
Jul 11 15:43, 2006 -- RE: choosing a local transformation order (nasty behavior) -- Grahame Fuller
Jul 11 16:38, 2006 -- RE: Shader wizard -- Matt Lind
Jul 11 16:54, 2006 -- Re: OT - Adobe Bridge and the XSI pic format -- Tim Leydecker
Jul 11 17:08, 2006 -- Instances from Models -- Martin Belleau
Jul 11 17:11, 2006 -- RE: Instances from Models -- Kris Rivel
Jul 11 17:29, 2006 -- need faster chromatic aberration -- Kris Rivel
Jul 11 17:45, 2006 -- Re: need faster chromatic aberration -- Tim Leydecker
Jul 11 17:54, 2006 -- RE: Re: need faster chromatic aberration -- Kris Rivel
Jul 11 18:00, 2006 -- RE: Shader wizard -- kim aldis
Jul 11 18:14, 2006 -- RE: Instances from Models -- Martin Belleau
Jul 11 18:18, 2006 -- Re: need faster chromatic aberration -- Tim Leydecker
Jul 11 18:26, 2006 -- Re: Shader wizard -- Andy Jones
Jul 11 18:28, 2006 -- Looking for XSI talent.... -- Raffaele Scaduto-Medola
Jul 11 18:33, 2006 -- Re: RE: choosing a local transformation order (nasty behavior) -- Adam Sale
Jul 11 19:11, 2006 -- Re: udder problem -- Graham D Clark
Jul 11 20:58, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Denis-Jose Francois
Jul 11 21:11, 2006 -- "Consider Bump" for Ambient Occlusion Maps -- Matthias Worch
Jul 11 21:25, 2006 -- Re: "Consider Bump" for Ambient Occlusion Maps -- Andy Hayes
Jul 12 01:11, 2006 -- RE: Realflow and the bottle neck of fluid sim -- kim aldis
Jul 12 01:17, 2006 -- RE: JScript: eval() and FileSystemObject() -- kim aldis
Jul 12 02:15, 2006 -- Re: choosing a local transformation order (nasty behavior) -- André Adam
Jul 12 02:22, 2006 -- Re: "Consider Bump" for Ambient Occlusion Maps -- André Adam
Jul 12 02:44, 2006 -- Re: OT - Adobe Bridge and the XSI pic format -- Tim Leydecker
Jul 12 02:57, 2006 -- Re: OT - Adobe Bridge and the XSI pic format -- André Adam
Jul 12 03:01, 2006 -- Re: OT - Adobe Bridge and the XSI pic format -- Stefan Andersson
Jul 12 03:46, 2006 -- Twisting thumb rig -- persa
Jul 12 04:11, 2006 -- Fighting with OGL shaders -- ker.boris
Jul 12 04:26, 2006 -- Re: Realflow and the bottle neck of fluid sim -- Denis-Jose Francois
Jul 12 04:31, 2006 -- Re: XSI London Report -- victoria caution
Jul 12 05:00, 2006 -- Re: isolating the SSS shader "backlight fill component" -- Tim Leydecker
Jul 12 05:22, 2006 -- RE: Realflow and the bottle neck of fluid sim -- kim aldis
Jul 12 05:28, 2006 -- Re: Fighting with OGL shaders -- Anthony barritault
Jul 12 05:29, 2006 -- RE: Re: isolating the SSS shader "backlight fill component" -- Harry Bardak
Jul 12 05:32, 2006 -- RE: Realflow and the bottle neck of fluid sim -- VR XSI Forces
Jul 12 05:32, 2006 -- RE: need faster chromatic aberration -- Adam Seeley
Jul 12 05:39, 2006 -- Re: need faster chromatic aberration -- adrian
Jul 12 05:46, 2006 -- Using a Referenced Camera as a projector ? -- Harry Bardak
Jul 12 05:49, 2006 -- Cinema 4D to XSI -- Richard Merrigan
Jul 12 05:56, 2006 -- Re: Realflow and the bottle neck of fluid sim -- adrian
Jul 12 06:22, 2006 -- RE: Realflow and the bottle neck of fluid sim -- kim aldis
Jul 12 06:30, 2006 -- RE: Using a Referenced Camera as a projector ? -- Adam Seeley
Jul 12 06:32, 2006 -- RE: Cinema 4D to XSI -- VR XSI Forces
Jul 12 06:35, 2006 -- RE: Using a Referenced Camera as a projector ? -- Harry Bardak
Jul 12 06:37, 2006 -- Re: Fighting with OGL shaders -- ker.boris
Jul 12 06:43, 2006 -- Re: Fighting with OGL shaders -- Anthony barritault
Jul 12 07:10, 2006 -- Re: Using a Referenced Camera as a projector ? -- Bernard Lebel
Jul 12 08:33, 2006 -- RE: Re: Using a Referenced Camera as a projector ? -- Harry Bardak
Jul 12 08:52, 2006 -- RE: OT - Adobe Bridge and the XSI pic format -- Todd Lawrimore
Jul 12 08:54, 2006 -- combating heavy aliasing artifacts -- Eric Deren
Jul 12 08:58, 2006 -- RE: RE: choosing a local transformation order (nasty behavior) -- Brent McPherson
Jul 12 09:08, 2006 -- Re: combating heavy aliasing artifacts -- Sam Cuttriss
Jul 12 09:14, 2006 -- Re: combating heavy aliasing artifacts -- Eric Deren
Jul 12 09:25, 2006 -- RE: combating heavy aliasing artifacts -- Harry Bardak
Jul 12 09:29, 2006 -- Re: combating heavy aliasing artifacts -- texturelighting(at)texturelighting.com
Jul 12 09:30, 2006 -- Re: Using a Referenced Camera as a projector ? -- Robert Moodie
Jul 12 09:46, 2006 -- Re: combating heavy aliasing artifacts -- Alan Jones
Jul 12 09:53, 2006 -- Re: combating heavy aliasing artifacts -- Joe Laffey
Jul 12 09:53, 2006 -- buffer the selection? -- B Miller
Jul 12 10:07, 2006 -- RE: Re: Using a Referenced Camera as a projector ? -- Harry Bardak
Jul 12 10:09, 2006 -- Custom Preferences question -- Agedito
Jul 12 10:11, 2006 -- Re: combating heavy aliasing artifacts -- Thomas Helzle
Jul 12 10:13, 2006 -- Re: buffer the selection? -- Bernard Lebel
Jul 12 10:15, 2006 -- RE: buffer the selection? -- Juan Brockhaus
Jul 12 10:23, 2006 -- RE: buffer the selection? -- Juan Brockhaus
Jul 12 10:26, 2006 -- Re: combating heavy aliasing artifacts -- Eric Deren
Jul 12 10:29, 2006 -- Re: buffer the selection? -- Robert Moodie
Jul 12 10:32, 2006 -- RE: combating heavy aliasing artifacts -- Adam Seeley
Jul 12 10:37, 2006 -- Re: XSI London Report -- Matt Morris
Jul 12 10:47, 2006 -- create curve in C++ -- Mathieu Leclaire
Jul 12 10:56, 2006 -- Re: buffer the selection? -- Bradley Gabe
Jul 12 10:58, 2006 -- Re: combating heavy aliasing artifacts -- Joey Ponthieux
Jul 12 11:08, 2006 -- RE: combating heavy aliasing artifacts -- Joe Laffey
Jul 12 11:09, 2006 -- Re: udder problem -- Chris Johnson
Jul 12 11:12, 2006 -- Re: combating heavy aliasing artifacts -- Eric Deren
Jul 12 11:42, 2006 -- Re: Instances -- victoria caution
Jul 12 11:43, 2006 -- Re: combating heavy aliasing artifacts -- Joe Laffey
Jul 12 11:50, 2006 -- Re: Instances -- victoria caution
Jul 12 11:51, 2006 -- Re: Instances -- Robert Moodie
Jul 12 11:57, 2006 -- RE: combating heavy aliasing artifacts -- kim aldis
Jul 12 12:12, 2006 -- RE: Instances -- Martin Belleau
Jul 12 12:13, 2006 -- Re: combating heavy aliasing artifacts -- Eric Deren
Jul 12 12:18, 2006 -- RE: Re: combating heavy aliasing artifacts -- Harry Bardak
Jul 12 12:26, 2006 -- Re: Shader wizard -- Bernard Lebel
Jul 12 12:31, 2006 -- Re: Instances -- victoria caution
Jul 12 13:05, 2006 -- RE: create curve in C++ -- Mathieu Leclaire
Jul 12 13:17, 2006 -- Re: combating heavy aliasing artifacts -- Andy Jones
Jul 12 13:42, 2006 -- CC tonemapping rule of thumb for TFT displays? -- Tim Leydecker
Jul 12 14:06, 2006 -- Re: combating heavy aliasing artifacts -- Joey Ponthieux
Jul 12 14:15, 2006 -- siggy: (was Re: combating heavy aliasing artifacts) -- Bradley Gabe
Jul 12 15:48, 2006 -- Re: siggy: (was Re: combating heavy aliasing artifacts) -- Byron Nash
Jul 12 15:50, 2006 -- RE: siggy: (was Re: combating heavy aliasing artifacts) -- Halfdan Ingvarsson
Jul 12 16:04, 2006 -- RE: siggy: (was Re: combating heavy aliasing artifacts) -- Bradley Gabe
Jul 12 16:29, 2006 -- Re: siggy: (was Re: combating heavy aliasing artifacts) -- Joey Ponthieux
Jul 12 17:18, 2006 -- Re: siggy: (was Re: combating heavy aliasing artifacts) -- Matt Lind
Jul 12 17:35, 2006 -- Re: siggy: (was Re: combating heavy aliasing artifacts) -- francois.painchaud sympatico.ca
Jul 12 17:38, 2006 -- Re: siggy: (was Re: combating heavy aliasing artifacts) -- Bradley Gabe
Jul 12 18:16, 2006 -- Re: Fighting with OGL shaders -- Raffaele Fragapane
Jul 12 18:40, 2006 -- Re: siggy: (was Re: combating heavy aliasing artifacts) -- Matt Lind
Jul 12 18:46, 2006 -- Re: XSI London Report -- Andy Hayes
Jul 12 21:29, 2006 -- Re: siggy: (was Re: combating heavy aliasing artifacts) -- Kris Rivel
Jul 13 05:24, 2006 -- RE: RE: choosing a local transformation order (nasty behavior) -- kim aldis
Jul 13 06:18, 2006 -- RE: CC tonemapping rule of thumb for TFT displays? -- Harry Bardak
Jul 13 07:51, 2006 -- Re: Fighting with OGL shaders -- guillaume laforge
Jul 13 08:44, 2006 -- Re: siggy: (was Re: combating heavy aliasing artifacts) -- Joey Ponthieux
Jul 13 08:46, 2006 -- OT: Realflow question about SD files -- Marc-Andre Carbonneau
Jul 13 08:51, 2006 -- Simulation: How to transform orientation of Collision Type Object? -- Daniel Bachmann
Jul 13 08:52, 2006 -- Re: Realflow question about SD files -- adrian
Jul 13 08:57, 2006 -- Re: OT: Realflow question about SD files -- Pete Edmunds
Jul 13 08:58, 2006 -- Re: Realflow question about SD files -- Duncan Burch
Jul 13 09:22, 2006 -- RE: RE: choosing a local transformation order (nasty behavior) -- Brent McPherson
Jul 13 09:57, 2006 -- RE: Realflow question about SD files -- Marc-Andre Carbonneau
Jul 13 10:42, 2006 -- Blobby Shader reflect/refract -- Eric Lampi
Jul 13 10:54, 2006 -- RE: Blobby Shader reflect/refract -- Marc-Andre Carbonneau
Jul 13 11:29, 2006 -- RE: Blobby Shader reflect/refract -- Eric Lampi
Jul 13 11:32, 2006 -- RE: Blobby Shader reflect/refract -- Wayne
Jul 13 11:43, 2006 -- Purging texture cache of XSI ? -- Harry Bardak
Jul 13 11:51, 2006 -- Re: Blobby Shader reflect/refract -- Perry Harovas
Jul 13 12:33, 2006 -- RE: Purging texture cache of XSI ? -- Michaël Bentitou
Jul 13 12:51, 2006 -- Re: Blobby Shader reflect/refract -- Eric Lampi
Jul 13 12:51, 2006 -- Re: intersecting curves -- Mike Werckle
Jul 13 13:33, 2006 -- Re: Blobby Shader reflect/refract -- Perry Harovas
Jul 13 13:42, 2006 -- RE: intersecting curves -- Halfdan Ingvarsson
Jul 13 13:43, 2006 -- grid-like miSSS artifacts -- takita
Jul 13 13:50, 2006 -- RE: playback rates with OGL -- kim aldis
Jul 13 13:57, 2006 -- Re: grid-like miSSS artifacts -- greg punchatz
Jul 13 14:19, 2006 -- RE: playback rates with OGL -- Joe Laffey
Jul 13 14:30, 2006 -- Re: intersecting curves -- Ben Barker
Jul 13 14:39, 2006 -- Re: grid-like miSSS artifacts -- takita
Jul 13 14:49, 2006 -- Re: intersecting curves -- Mike Werckle
Jul 13 15:11, 2006 -- RE: intersecting curves -- Halfdan Ingvarsson
Jul 13 15:50, 2006 -- Re: intersecting curves -- Mike Werckle
Jul 13 16:02, 2006 -- RE: playback rates with OGL -- kim aldis
Jul 13 16:05, 2006 -- Re: intersecting curves -- phil harbath
Jul 13 16:11, 2006 -- RE: playback rates with OGL -- Joe Laffey
Jul 13 16:12, 2006 -- Re: intersecting curves -- brad friedman
Jul 13 16:24, 2006 -- RE: intersecting curves -- Halfdan Ingvarsson
Jul 13 16:32, 2006 -- RE: intersecting curves -- Halfdan Ingvarsson
Jul 13 16:32, 2006 -- RE: intersecting curves -- brad friedman
Jul 13 16:46, 2006 -- RE: playback rates with OGL -- kim aldis
Jul 13 17:02, 2006 -- RE: intersecting curves -- brad friedman
Jul 13 17:06, 2006 -- RE: Re: intersecting curves -- kim aldis
Jul 13 17:18, 2006 -- Re: CC tonemapping rule of thumb for TFT displays? -- Tim Leydecker
Jul 13 17:38, 2006 -- RE: siggy: (was Re: combating heavy aliasing artifacts) -- Dana Smith
Jul 13 17:46, 2006 -- RE: playback rates with OGL -- Ian Stewart
Jul 13 17:46, 2006 -- Sigg user group registration open -- Kris Rivel
Jul 13 18:15, 2006 -- Re: Sigg user group registration open -- Steven Caron
Jul 13 19:13, 2006 -- Re: intersecting curves -- Matt Lind
Jul 13 19:32, 2006 -- RE: intersecting curves -- Bradley Gabe
Jul 13 19:48, 2006 -- RE: intersecting curves -- brad friedman
Jul 13 20:25, 2006 -- RE: intersecting curves -- Matt Lind
Jul 13 20:33, 2006 -- Re: intersecting curves -- Mike Werckle
Jul 13 20:51, 2006 -- Re: intersecting curves -- Lars Nilsson
Jul 13 21:04, 2006 -- Re: intersecting curves -- Mike Werckle
Jul 13 21:52, 2006 -- Re: intersecting curves -- Lars Nilsson
Jul 13 23:56, 2006 -- Re: intersecting curves -- Bradley Gabe
Jul 14 00:30, 2006 -- RE: playback rates with OGL -- kim aldis
Jul 14 01:19, 2006 -- Re: intersecting curves -- Raffaele Fragapane
Jul 14 01:52, 2006 -- RE: intersecting curves -- kim aldis
Jul 14 03:20, 2006 -- Re: intersecting curves -- Tim Leydecker
Jul 14 03:47, 2006 -- Re: CC tonemapping rule of thumb for TFT displays? -- Chris Marshall
Jul 14 03:52, 2006 -- Re: intersecting curves -- Raffaele Fragapane
Jul 14 04:37, 2006 -- RE: Re: CC tonemapping rule of thumb for TFT displays? -- Harry Bardak
Jul 14 04:48, 2006 -- Re: intersecting curves -- Alan Jones
Jul 14 04:51, 2006 -- Re: grid-like miSSS artifacts -- Alan Jones
Jul 14 04:55, 2006 -- Re: Blobby Shader reflect/refract -- Alan Jones
Jul 14 04:55, 2006 -- Re: CC tonemapping rule of thumb for TFT displays? -- Tim Leydecker
Jul 14 05:04, 2006 -- Re: Blobby Shader reflect/refract -- Rob Wuijster
Jul 14 05:04, 2006 -- RE: Re: grid-like miSSS artifacts -- Harry Bardak
Jul 14 05:06, 2006 -- RE: Blobby Shader reflect/refract -- Schoenberger
Jul 14 09:32, 2006 -- R
