RE: Displace with fractal in Viewports

Date : Sat, 1 Jul 2006 18:44:27 +0100
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)aldis.org.uk>
Subject : RE: Displace with fractal in Viewports
Well if you only need to use a displacement to drive the map you can do that
from the rendertree.

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of Joe Laffey
> Sent: 01 July 2006 18:33
> To: Softimage XSI Mailing List
> Subject: Displace with fractal in Viewports
> 
> Is there any way to displace geometery with a world-coordinate fractal
> pattern such that I can see the displacement in the viewport (i.e. not
> render-time displacement)?
> 
> I need to limit the displacement based on a weightmap.
> 
> Thanks,
> 
> --
> Joe Laffey                |       Visual Effects for Film and Video
> LAFFEY Computer Imaging   |     -------------------------------------
> St. Louis, MO             |       Show Reel http://LAFFEY.tv/?e01632
> USA                       |     -------------------------------------
> .                         |        -*- Digital Fusion Plugins -*-
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