Re: Displace with fractal in Viewports

Date : Sat, 1 Jul 2006 20:28:08 +0200
To : XSI(at)Softimage.COM
From : "guillaume laforge" <guillaume.laforge.3d(at)gmail.com>
Subject : Re: Displace with fractal in Viewports
There is a "how to" video on my web site : http://www.vol2nuit.fr/guillaume/Pingouins_Torture.htm > PINGOUINS EXPERIMENTS : Torture test five.

Cheers


--
Guillaume Laforge
freelance TD | cg Artist

On 7/1/06, Joe Laffey <joe(at)laffey.tv> wrote:
Is there any way to displace geometery with a world-coordinate fractal
pattern such that I can see the displacement in the viewport (i.e. not
render-time displacement)?

I need to limit the displacement based on a weightmap.

Thanks,

--
Joe Laffey                |       Visual Effects for Film and Video
LAFFEY Computer Imaging   |     -------------------------------------
St. Louis, MO             |       Show Reel http://LAFFEY.tv/?e01632
USA                       |     -------------------------------------
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