Re: Import from Maya to XSI and keeping the UV's

Date : Mon, 03 Jul 2006 15:58:00 +0200
To : XSI(at)Softimage.COM
From : Sascha Robitzki <s.robitzki(at)trixter.de>
Subject : Re: Import from Maya to XSI and keeping the UV's
Obj, dotXSI, FBX, Collada?

david.saber(at)club-internet.fr wrote:
Hi all
What is the best way to import a mesh from Maya to XSI and keeping its UV's ?


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