Does it make sense that every time I render something using a rendermap
with Unique UVs it take a very long time (like 40mins on a quad
Opteron280) to render the first time. Once the first render is complete
subsequent renders are fast. This applies to the render region (not matter
how small the area) or generating rendermaps.
I wonder if the Unique UVs are slow, especially on my 220k poly object.
Or am I perhaps missing something else? Anyone else have such slowness
with unique UVs and rendermaps?
Thanks,
--
Joe Laffey | Visual Effects for Film and Video
LAFFEY Computer Imaging | -------------------------------------
St. Louis, MO | Show Reel http://LAFFEY.tv/?e01650
USA | -------------------------------------
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