RE: Replacing the shadertree? Possible?

Date : Tue, 4 Jul 2006 07:21:21 +0100
To : <XSI(at)Softimage.COM>
From : "kim aldis" <kim(at)aldis.org.uk>
Subject : RE: Replacing the shadertree? Possible?

> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of Matt Lind
> Sent: 04 July 2006 01:55
> To: xsi(at)Softimage.COM
> Subject: Re: Replacing the shadertree? Possible?
> 
> 
> Even without shadetree, mental ray used to have shaderballs, but they
> were discontinued years ago for whatever reason.  
[kim aldis] 

Strictly speaking, xsi and SI|3D had shader balls.



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