-----Original Message-----
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM]On Behalf Of adrian
Sent:
Wednesday, 05 July, 2006 11:02
To:
XSI(at)Softimage.COM
Subject: Re: shave and a haircut updated....
again....
im well aware of the implementation of shave in
maya, i watched the DrWho team tearing chunks out of Joe Alter's people
while trying
to render a werewolf, the usability issues in
maya aren't the issue (at least not anymore)
it was of interest to the list (as a general
discussion topic) because it stated better rendering with mental ray, i was
curious if whether Joe Alter's statement;
"We continue to work very closely behind
the scenes with Avid/Softimage to improve the engine, performance, and
quality" meant that we would benefit from this improved render
quality
i think calling this a lame thread is less than
constructive, answering some of the issues raised is more
pertinent...
a
----- Original Message -----
Sent: Wednesday, July 05, 2006 3:45
PM
Subject: RE: shave and a haircut
updated.... again....
A lame thread... again.... (did anyone subscribe
this list to the rss feed of cgfocus?) :^)
so there's an update
that integrates the tools that were in a separate app inside the GUI of
Maya. This is not a problem in XSI, the tools are already integrated the
GUI and does not launch a separate app. Also we write the Mental Ray
hair integration and shaders, there is no comparison since it's not the
same code, so an update there doesn't mean it is better than XSI.
The integration in XSI is done by people in montreal, and for the plug-ins
for other apps, that work all needs redone by them.
From: Chris
Marshall
Is it just me, or is this list on a general 'downer' at
the moment when
it comes to XSI updates / new features etc?
I'm not
getting many possitive vibes here!
...where's the nearest
cliff...?
adrian wrote:
> Also included in the update is
a substantially faster/prettier render,
> and improved prman and
mentalray support
>
> that would be a nice
start
>
>
A