Re: [OT] time for vacation... I think....
| Date : Sat, 8 Jul 2006 23:18:04 -0400 |
| To : XSI(at)Softimage.COM |
| From : "Gene Crucean" <emailgeneonthelist(at)gmail.com> |
| Subject : Re: [OT] time for vacation... I think.... |
Big congrats Stefan.
On 7/8/06,
Scott C. Lange <scott(at)turbulenceffects.com> wrote:
Being a Dad can be a great challenge and the most fun and fulfilling. Beats
the sh*t out of a CG career. Congratulations!!!!!!!!!!! Please let us know
when the little one arrives. -SCL
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of
Stefan Andersson
Sent: Saturday, July 08, 2006 2:24 PM
To: XSI(at)Softimage.COM
Subject: Re: [OT] time for vacation... I think....
I think it will be easier than a career in CG :)
On 7/8/06, kim aldis < kim(at)aldis.org.uk> wrote:
> No sleep and up to your eyes in sh*t. It'll be just like a career in CG
;-)
>
> Congratulations Stefan.
>
> > -----Original Message-----
> > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> > Behalf Of Wayne
> > Sent: 08 July 2006 15:35
> > To: XSI(at)Softimage.COM
> > Subject: RE: [OT] time for vacation... I think....
> >
> > Concur on all points stefan....and congrats on the upcoming baby.
> > You're going to loooooove being a daddy!
> >
> > -----Original Message-----
> > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> > Behalf Of Stefan Andersson
> > Sent: Saturday, July 08, 2006 6:26 AM
> > To: XSI(at)Softimage.COM
> > Subject: [OT] time for vacation... I think....
> >
> > Hi All,
> >
> > I see a lot of aggitation on the list lately. So my advice... take
> > vacation :) Enjoy that the summer is here (same same for LA people..
> > and winter for Oz people). So chill the **** down... and have a beer or
> > two.
> >
> > Yes we are frusrated that all the features that exist in software X
> > isn't in "ours" (me included). But the matter of the fact is that we
> > can't have everything we want in this world. The people at Softimage is
> > working hard to fullfill our needs... sometimes they make a wrong turn
> > ( read: FaceRobot )... but hey... they are only human. And they do come
> > up with things that makes our job easier. Sometimes the community also
> > help them on their way (T2S shaders...) and we can hope they implement
> > it for the next release.
> >
> > All in all it's a bumpy ride, Maya is releasing 8.0 at siggraph I
> > heard... and they still don't have a decent SubDivs as we do. Or even
> > try and use multiple projections.. or try and transfer multiple
> > projections to the same model (ask any maya artist and they will shed
> > some tears). Or that you have a camera projection that doesn't slide or
> > display a correct image. Or that they do have passes now... but not
> > partitions... Or that as soon as you parent something to a bone it will
> > create a new bone that will be taking into count when you do your
> > weightmaps... or the fact that when you paint one bone it will effect
> > others... The list can grow long, and in the end of they day XSI does
> > make 90% of my work 200% faster than in Software X.
> > It's the 10% that can bug the hell out of us all sometimes... but as
> > always we will find a workaround since everything else is so fast that
> > we have time to test several ways of doing it.
> >
> > I for one is taking 6 weeks now, then back to the freelancing inferno
> > which I call "my day job". But mean while I will try and recharge my
> > batterys (which I will need... baby is due in two weeks).
> >
> > A long mail about nothing, just throwing my thoughts out to the list :)
> >
> > regards
> > stefan andersson
> >
> >
> > --
> > _____________________________________________________
> > ... freelance monkey ...
> > http://os3d.blogspot.com/
> > ---
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> >
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>
>
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--
_____________________________________________________
... freelance monkey ...
http://os3d.blogspot.com/
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