Great! I will look forward to see where this leads. Would "Splish" support
other kinds of network things too?
regards
stefan
On 7/27/06, Alan Jones <skyphyr(at)gmail.com> wrote:
>
Hi Stefan,
We're currently running DrQueue here. I've customized it to support
XSI however I'm currently writing a new renderfarm from scratch here.
I've just finished the backend and it's in testing. Starting on the
submission programs and then the gui.
We're open sourcing it - the project page is
http://sourceforge.net/projects/splish
Splish can manage jobs by priority and user (say all users had
multiple jobs on equal priority - the farm would be split evenly among
them - so 4 users would get a quater of the farm each - then once one
of them was finished a third each.) Higher priority would naturally
take the percent it requested. So you may have priority 100 for 30% of
the farm (number of machines is expressed as a percentage of the
available machines).
Fail handling is fairly advanced in it too. If you submitted in
batches of 10 and the render dies after 4 frames - it will realize and
create a new task to render the remaining 6 frames - making the four
it completed as done. If the first frame fails then it is only
attempted twice more before marked as failed. Any machine which fails
on a job will no longer attempt that job.
It can stream logs in realtime to any machine you like - i.e. as fast
as you get it when rendering locally.
If you've got any questions feel free to grab me on msn or something.
skyphyr_(at)hotmail.com
Cheers,
Alan.
On 7/27/06, Stefan Andersson <sanders3d(at)gmail.com> wrote:
> Hello,
> I was wondering if anyone has tested DrQueue with XSI?
>
> http://www.drqueue.org/
>
> Looks a bit messy but has some promising features.
>
> regards
> stefan
>
>
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