Mailing-List: XSI

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Last Update: Tue Aug 1 00:01:57 2006.    Total: 1449 messages.    Average Size: 9.3K (Max: 71.3K, Min: 4.4K).
SUBJECT AUTHOR v DATE
Frame buffer 0 invalid Christian Götzinger Jul 18 09:48, 2006
Re: Frame buffer 0 invalid Christian Götzinger Jul 18 11:38, 2006
Insane frame naming conventions Christian Götzinger Jul 26 05:38, 2006
Re: Insane frame naming conventions Christian Götzinger Jul 27 03:14, 2006
Re: choosing a local transformation order (nasty André Adam Jul 12 02:15, 2006
Re: "Consider Bump" for Ambient Occlusion Maps André Adam Jul 12 02:22, 2006
Re: OT - Adobe Bridge and the XSI pic format André Adam Jul 12 02:57, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte André Adam Jul 21 05:07, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte André Adam Jul 21 06:45, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte André Adam Jul 21 09:52, 2006
Re: envelopping problems André Adam Jul 26 02:22, 2006
Re: envelopping problems André Adam Jul 26 02:26, 2006
Re: Frame buffer 0 invalid Christian Götzinger Jul 18 15:58, 2006
Digital Fish FAQ François Painchaud Jul 26 13:24, 2006
RE: Purging texture cache of XSI ? Michaël Bentitou Jul 13 12:33, 2006
Bump for Front-Back Shader Michaël Bentitou Jul 19 17:04, 2006
RE: Bump for Front-Back Shader Michaël Bentitou Jul 19 18:19, 2006
RE: Bump for Front-Back Shader Michaël Bentitou Jul 19 20:04, 2006
RE: Bump for Front-Back Shader Michaël Bentitou Jul 19 20:56, 2006
RE: Bump for Front-Back Shader Michaël Bentitou Jul 20 21:44, 2006
3D CHAT made with Softimage XSI Rafael Martín Jul 06 03:26, 2006
Re: 3D CHAT made with Softimage XSI Rafael Martín Jul 07 02:26, 2006
Re: 3D CHAT made with Softimage XSI Rafael Martín Jul 07 02:29, 2006
choosing a local transformation order (nasty beha Adam Sale Jul 11 15:02, 2006
Re: RE: choosing a local transformation order (na Adam Sale Jul 11 18:33, 2006
OT ish COLLADA for Maya and Visual C++ Adam Sale Jul 19 13:39, 2006
Re: RE: OT ish COLLADA for Maya and Visual C++ Adam Sale Jul 19 14:36, 2006
Re: Flipbook commands Adam Sale Jul 19 14:41, 2006
Keyboard mapping Adam Seeley Jul 06 06:31, 2006
RE: fade a partition? Adam Seeley Jul 07 07:55, 2006
RE: need faster chromatic aberration Adam Seeley Jul 12 05:32, 2006
RE: Using a Referenced Camera as a projector ? Adam Seeley Jul 12 06:30, 2006
RE: combating heavy aliasing artifacts Adam Seeley Jul 12 10:32, 2006
OT: Polytrans - alias .wire Adam Seeley Jul 24 10:30, 2006
RE: OT: Polytrans - alias .wire Adam Seeley Jul 24 11:12, 2006
.wire -> IGES -> XSI conversion Adam Seeley Jul 27 07:53, 2006
Re: searching xsi net adrian Jul 03 09:14, 2006
Re: [OT] dynamite v1.1 adrian Jul 04 04:19, 2006
Re: [OT] dynamite v1.1 adrian Jul 04 05:13, 2006
Re: [OT] dynamite v1.1 adrian Jul 04 05:47, 2006
Re: [OT] dynamite v1.1 adrian Jul 04 06:15, 2006
Re: [OT] dynamite v1.1 adrian Jul 04 06:28, 2006
Re: Origami adrian Jul 04 11:31, 2006
Re: Origami adrian Jul 04 11:58, 2006
OT: How to shop.... adrian Jul 05 04:51, 2006
shave and a haircut updated.... again.... adrian Jul 05 07:16, 2006
Re: shave and a haircut updated.... again.... adrian Jul 05 08:32, 2006
Re: shave and a haircut updated.... again.... adrian Jul 05 08:32, 2006
Re: shave and a haircut updated.... again.... adrian Jul 05 09:20, 2006
Re: shave and a haircut updated.... again.... adrian Jul 05 10:10, 2006
Re: shave and a haircut updated.... again.... adrian Jul 05 12:11, 2006
Re: shave and a haircut updated.... again.... adrian Jul 05 12:19, 2006
Re: Realflow and the bottle neck of fluid sim adrian Jul 07 06:27, 2006
Re: Re: XSI London Report adrian Jul 10 04:30, 2006
Re: Realflow and the bottle neck of fluid sim adrian Jul 10 04:46, 2006
Re: need faster chromatic aberration adrian Jul 12 05:39, 2006
Re: Realflow and the bottle neck of fluid sim adrian Jul 12 05:56, 2006
Re: Realflow question about SD files adrian Jul 13 08:52, 2006
Re: Realflow question about SD files adrian Jul 17 04:36, 2006
Re: Realflow question about SD files adrian Jul 17 04:55, 2006
Re: Realflow question about SD files adrian Jul 17 07:39, 2006
Re: XSI on Gentoo adrian Jul 24 04:07, 2006
Re: XSI on Gentoo adrian Jul 24 04:33, 2006
Re: Anyone got a good zebra lying around? adrian Jul 25 07:09, 2006
Re: DrQueue adrian Jul 27 08:13, 2006
Custom Preferences question Agedito Jul 12 10:09, 2006
subdivide point index and position Agedito Jul 18 05:59, 2006
RE : RE: Re: effectors and wire color ahmidou lyazidi Jul 20 16:01, 2006
Re: searching xsi net Alan Jones Jul 03 06:19, 2006
Re: Origami Alan Jones Jul 04 12:09, 2006
Re: instancing Alan Jones Jul 10 06:35, 2006
Re: combating heavy aliasing artifacts Alan Jones Jul 12 09:46, 2006
Re: intersecting curves Alan Jones Jul 14 04:48, 2006
Re: grid-like miSSS artifacts Alan Jones Jul 14 04:51, 2006
Re: Blobby Shader reflect/refract Alan Jones Jul 14 04:55, 2006
Re: Blobby Shader reflect/refract Alan Jones Jul 14 09:47, 2006
Re: project refusing to load after deleting "syste Alan Jones Jul 15 05:06, 2006
Re: Frame buffer 0 invalid Alan Jones Jul 18 14:39, 2006
Re: boolean-legal objects Alan Jones Jul 19 06:02, 2006
Re: Bump for Front-Back Shader Alan Jones Jul 20 05:30, 2006
Re: Bump for Front-Back Shader Alan Jones Jul 20 09:13, 2006
Re: XSI on Gentoo Alan Jones Jul 24 07:06, 2006
Re: XSI on Gentoo Alan Jones Jul 24 08:10, 2006
Re: DrQueue Alan Jones Jul 27 08:14, 2006
Re: DrQueue Alan Jones Jul 27 12:18, 2006
Re: [scripting] finding nearest mesh vertex from a Alan Jones Jul 27 17:07, 2006
Re: XSI 5.0.1 ebuild available, roll your own 5.11 Alan Jones Jul 29 04:45, 2006
Re: Image/texture map to drive position in Y Alan Jones Jul 31 05:28, 2006
Re: XSI 5.0.1 ebuild available, roll your own 5.11 Alan Jones Jul 31 06:01, 2006
Re: Connecting a specific custom property to a SCO Alan Jones Jul 31 07:38, 2006
Re: OT: Addin PCI-E Cell processors Alan Jones Jul 31 15:06, 2006
character animator needed Alastair Hearsum Jul 25 09:53, 2006
RE: character animator needed Alastair Hearsum Jul 25 10:12, 2006
RE: character animator needed Alastair Hearsum Jul 25 10:12, 2006
RE: character animator needed Alastair Hearsum Jul 25 12:33, 2006
RE: Royal Render Alastair Hearsum Jul 29 05:08, 2006
Re: Asset/Queue Management (was Royal Render/DrQue Alex Arce Jul 29 23:02, 2006
RE: Anyone got a good zebra lying around? Alexei Godek Jul 25 06:15, 2006
RE: xfrog import Alexei Godek Jul 26 04:54, 2006
Re: Connecting a specific custom property to a SCO Aloys Baillet Jul 31 18:44, 2006
RE: Origami Andi Farhall Jul 04 09:01, 2006
RE: Origami Andi Farhall Jul 04 11:36, 2006
RE: Realflow and the bottle neck of fluid sim Andi Farhall Jul 07 08:49, 2006
RE: Realflow and the bottle neck of fluid sim Andi Farhall Jul 10 10:17, 2006
RE: Avid Technology Acquires Assets of Character A Andre DeAngelis Jul 18 16:01, 2006
RE: Avid Technology Acquires Assets of Character A Andre DeAngelis Jul 18 16:34, 2006
RE: Avid Technology Acquires Assets of Character A Andre DeAngelis Jul 18 17:04, 2006
RE: Avid Technology Acquires Assets of Character A Andre DeAngelis Jul 19 09:42, 2006
RE: Avid Technology Acquires Assets of Character A Andre DeAngelis Jul 19 16:08, 2006
RE: trying to get syflex and hair to tango Andre DeAngelis Jul 24 13:01, 2006
RE: trying to get syflex and hair to tango Andre DeAngelis Jul 24 16:23, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Andre DeAngelis Jul 28 13:41, 2006
RE: Secondary Shape Madness Andre DeAngelis Jul 28 14:33, 2006
RE: Royal Render Andre DeAngelis Jul 28 14:54, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Andre DeAngelis Jul 28 16:14, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Andre DeAngelis Jul 28 16:18, 2006
RE: Royal Render Andre DeAngelis Jul 28 16:20, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Andre DeAngelis Jul 28 16:53, 2006
RE: Secondary Shape Madness Andre DeAngelis Jul 31 09:04, 2006
RE: OT? : Mray 3.5 features Andre DeAngelis Jul 31 09:08, 2006
RE: [scripting] caching point data over time Andre DeAngelis Jul 31 13:34, 2006
Re: Running out of temp space Andy Hayes Jul 11 01:44, 2006
Re: "Consider Bump" for Ambient Occlusion Maps Andy Hayes Jul 11 21:25, 2006
Re: XSI London Report Andy Hayes Jul 12 18:46, 2006
Re: Particle Instancing Objects question Andy Hayes Jul 16 18:44, 2006
Re: Particle Instancing Objects question Andy Hayes Jul 16 19:38, 2006
Re: OT? : Mray 3.5 features Andy Hayes Jul 31 19:37, 2006
Re: Congrats to Psyop on the new Coca-Cola commerc Andy Jones Jul 06 12:35, 2006
Re: Running out of temp space Andy Jones Jul 11 00:56, 2006
Re: Shader wizard Andy Jones Jul 11 18:26, 2006
Re: combating heavy aliasing artifacts Andy Jones Jul 12 13:17, 2006
Raytracing Artifacts Andy Jones Jul 14 13:48, 2006
Re: Raytracing Artifacts Andy Jones Jul 14 15:38, 2006
Re: Ultimapper - tangeant maps - generation takes Andy Jones Jul 17 14:15, 2006
Re: vertex cached animation workflow? Andy Jones Jul 17 18:46, 2006
Re: Ultimapper - tangeant maps - generation takes Andy Jones Jul 18 14:31, 2006
Re: Raytracing Artifacts Andy Jones Jul 18 18:26, 2006
Re: Bump for Front-Back Shader Andy Jones Jul 19 18:52, 2006
Re: Raytracing Artifacts Andy Jones Jul 20 19:18, 2006
Re: Raytracing Artifacts Andy Jones Jul 21 18:42, 2006
Re: Raytracing Artifacts Andy Jones Jul 21 20:46, 2006
Re: Python: Encoding strings to html? Andy Jones Jul 26 16:38, 2006
Re: Override alpha Andy Jones Jul 26 17:41, 2006
RE: constraints dropping off reference model compo Andy Nicholas Jul 02 12:11, 2006
Re: OT: MyPhysicsLab ? Physics Simulation wit Andy Nicholas Jul 05 09:53, 2006
RE: Re: OT maxwell 1.1 released - new realflow XSI Andy Nicholas Jul 06 15:23, 2006
Re: Operator, Python and User Data. Sorry, I insis Andy Nicholas Jul 07 09:06, 2006
Re: Operator, Python and User Data. Sorry, I insis Andy Nicholas Jul 07 09:26, 2006
Re: Operator, Python and User Data. Sorry, I insis Andy Nicholas Jul 07 12:08, 2006
RE: toolbar and command arguments Andy Nicholas Jul 25 17:40, 2006
Re: Insane frame naming conventions Andy Nicholas Jul 26 06:19, 2006
Re: Tangent Map informations Andy Nicholas Jul 26 11:08, 2006
RE: [scripting] finding nearest mesh vertex from a Andy Nicholas Jul 27 17:13, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Andy Nicholas Jul 28 15:13, 2006
Connecting a specific custom property to a SCOP gr Andy Nicholas Jul 31 07:16, 2006
Re: Connecting a specific custom property to a SCO Andy Nicholas Jul 31 08:34, 2006
finding intersection point between a bone and a nu Anthony barritault Jul 04 03:12, 2006
Re: Dell Laptop advice Anthony barritault Jul 11 12:02, 2006
Re: Fighting with OGL shaders Anthony barritault Jul 12 05:28, 2006
Re: Fighting with OGL shaders Anthony barritault Jul 12 06:43, 2006
Re: Fighting with OGL shaders Anthony barritault Jul 14 12:22, 2006
Re: udder problem Anthony Rossano Jul 11 11:22, 2006
Import from Maya to XSI and keeping the UV's at Jul 03 10:03, 2006
Re: Re: XSI London Report at Jul 07 08:34, 2006
Re: Re: vertex cached animation workflow? at Jul 18 05:00, 2006
Re: Re: Re: vertex cached animation workflow? at Jul 18 06:50, 2006
Re: character animator needed at Jul 25 10:07, 2006
RE: xfrog import at Jul 26 05:24, 2006
Matthew Ireland is out of the office. at Jul 28 14:05, 2006
Re: Big, green and angry Axel Akesson Jul 27 21:06, 2006
Re: DrQueue Axel Akesson Jul 27 21:09, 2006
Re: Royal Render Axel Akesson Jul 29 02:37, 2006
buffer the selection? B Miller Jul 12 09:53, 2006
Re: boolean-legal objects B Miller Jul 19 16:22, 2006
Re: Royal Render B Miller Jul 28 10:42, 2006
Re: intersecting curves Ben Barker Jul 13 14:30, 2006
Re: Raytracing Artifacts Ben Barker Jul 14 14:23, 2006
Re: Ultimapper - tangeant maps - generation takes Ben Barker Jul 18 12:54, 2006
Re: trying to get syflex and hair to tango Ben Barker Jul 24 13:43, 2006
Re: [scripting] caching point data over time Ben Barker Jul 31 17:25, 2006
Re: intersecting curves benp Jul 15 02:16, 2006
Re: Max integer constants? Bernard Lebel Jul 01 13:46, 2006
Re: constraints dropping off reference model compo Bernard Lebel Jul 02 15:59, 2006
Re: constraints dropping off reference model compo Bernard Lebel Jul 02 23:39, 2006
Re: spdl.... good or bad? Bernard Lebel Jul 03 08:48, 2006
Re: searching xsi net Bernard Lebel Jul 03 08:53, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Bernard Lebel Jul 05 13:29, 2006
Re: lightmap rendering anti-aliasing Bernard Lebel Jul 07 08:41, 2006
Re: Viewport Visibility Update Problem Bernard Lebel Jul 07 09:17, 2006
Re: lightmap rendering anti-aliasing Bernard Lebel Jul 07 09:28, 2006
Reload clips on focus [was: Turning off warnings?] Bernard Lebel Jul 07 12:17, 2006
Re: Reload clips on focus [was: Turning off warnin Bernard Lebel Jul 07 12:39, 2006
Re: lightmap rendering anti-aliasing Bernard Lebel Jul 07 14:49, 2006
Re: Setting up workgroup on render slave Bernard Lebel Jul 08 07:17, 2006
Re: lightmap rendering anti-aliasing Bernard Lebel Jul 09 11:01, 2006
Re: lightmap rendering anti-aliasing Bernard Lebel Jul 09 11:56, 2006
Shader wizard Bernard Lebel Jul 10 22:52, 2006
Re: Using a Referenced Camera as a projector ? Bernard Lebel Jul 12 07:10, 2006
Re: buffer the selection? Bernard Lebel Jul 12 10:13, 2006
Re: Shader wizard Bernard Lebel Jul 12 12:26, 2006
Re: Raytracing Artifacts Bernard Lebel Jul 14 17:04, 2006
Ultimapper - tangeant maps - generation takes fore Bernard Lebel Jul 17 12:40, 2006
Re: OT: SOfitmage User Group meeting? Bernard Lebel Jul 18 06:54, 2006
Re: Ultimapper - tangeant maps - generation takes Bernard Lebel Jul 18 10:51, 2006
Re: command box empty Bernard Lebel Jul 18 12:42, 2006
Re: Ultimapper - tangeant maps - generation takes Bernard Lebel Jul 18 15:16, 2006
Re: lmWarpdistort UFO vanished ? Bernard Lebel Jul 19 05:24, 2006
Re: lmWarpdistort UFO vanished ? Bernard Lebel Jul 19 08:37, 2006
OT: Springer's Programming mental ray Bernard Lebel Jul 20 21:02, 2006
Re: Re: Re: OT: Springer's Programming mental ray Bernard Lebel Jul 21 08:48, 2006
Re: OT: Springer's Programming mental ray Bernard Lebel Jul 21 13:06, 2006
Re: OT: Springer's Programming mental ray Bernard Lebel Jul 21 16:09, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Bernard Lebel Jul 24 16:40, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Bernard Lebel Jul 24 21:30, 2006
Applying Tangeant property fails when..... Bernard Lebel Jul 25 10:38, 2006
OT: SIGGRAPH = SPAM? Bernard Lebel Jul 25 17:47, 2006
Re: OT: SIGGRAPH = SPAM? Bernard Lebel Jul 26 06:47, 2006
Point Oven for XSI 5.11 Linux released Bernard Lebel Jul 26 09:06, 2006
Re: OT: SIGGRAPH = SPAM? Bernard Lebel Jul 26 09:07, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Bernard Lebel Jul 26 13:13, 2006
Re: Big, green and angry Bernard Lebel Jul 26 19:03, 2006
Re: Royal Render Bernard Lebel Jul 28 12:01, 2006
RE: 3 Button Laser Mouse Bill Hinkson Jul 10 10:20, 2006
RE: Re: Re: constraints dropping off reference mod brad friedman Jul 03 10:51, 2006
intersecting curves brad friedman Jul 11 12:42, 2006
RE: intersecting curves brad friedman Jul 11 14:45, 2006
Re: intersecting curves brad friedman Jul 13 16:12, 2006
RE: intersecting curves brad friedman Jul 13 16:32, 2006
RE: intersecting curves brad friedman Jul 13 17:02, 2006
RE: intersecting curves brad friedman Jul 13 19:48, 2006
Re: intersecting curves brad friedman Jul 14 10:48, 2006
Re: intersecting curves brad friedman Jul 14 12:46, 2006
Re: Chicken Vs. Egg (was Re: intersecting curves) brad friedman Jul 14 12:52, 2006
RE: Replacing the shadertree? Possible? Bradley Gabe Jul 04 02:30, 2006
RE: shave and a haircut updated.... again.... Bradley Gabe Jul 05 10:47, 2006
Re: OT: looking for freelancers Bradley Gabe Jul 06 13:38, 2006
RE: fade a partition? Bradley Gabe Jul 06 16:44, 2006
Re: Particle emission termination Bradley Gabe Jul 07 10:50, 2006
RE: Stack quirks Bradley Gabe Jul 09 18:46, 2006
Re: Stack quirks Bradley Gabe Jul 10 18:37, 2006
Re: buffer the selection? Bradley Gabe Jul 12 10:56, 2006
siggy: (was Re: combating heavy aliasing artifacts Bradley Gabe Jul 12 14:15, 2006
RE: siggy: (was Re: combating heavy aliasing artif Bradley Gabe Jul 12 16:04, 2006
Re: siggy: (was Re: combating heavy aliasing artif Bradley Gabe Jul 12 17:38, 2006
RE: intersecting curves Bradley Gabe Jul 13 19:32, 2006
Re: intersecting curves Bradley Gabe Jul 13 23:56, 2006
Chicken Vs. Egg (was Re: intersecting curves) Bradley Gabe Jul 14 11:03, 2006
Re: Particle Instancing Objects question Bradley Gabe Jul 14 17:14, 2006
Re: Particle Instancing Objects question Bradley Gabe Jul 14 17:53, 2006
Re: Restraint Bradley Gabe Jul 14 18:49, 2006
Marking Sets - (was Re: ex-Maya Animators vs QWERT Bradley Gabe Jul 21 12:10, 2006
Re: Marking Sets - (was Re: ex-Maya Animators vs Q Bradley Gabe Jul 21 14:39, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Bradley Gabe Jul 24 17:46, 2006
Re: Big, green and angry Bradley Gabe Jul 26 14:44, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday Bradley Gabe Jul 26 15:23, 2006
Python: Encoding strings to html? Bradley Gabe Jul 26 15:44, 2006
Re: Python: Encoding strings to html? Bradley Gabe Jul 26 18:08, 2006
Re: Looking for Scott Stewart Bradley Gabe Jul 27 14:33, 2006
Secondary Shape Madness Bradley Gabe Jul 28 14:05, 2006
RE: Secondary Shape Madness Bradley Gabe Jul 29 05:06, 2006
RE: Secondary Shape Madness Bradley Gabe Jul 29 05:11, 2006
RE: Secondary Shape Madness Bradley Gabe Jul 30 04:54, 2006
RE: hotkey for the camera pivot tool Brent McPherson Jul 05 06:17, 2006
RE: choosing a local transformation order (nasty Brent McPherson Jul 11 15:28, 2006
RE: RE: choosing a local transformation order (na Brent McPherson Jul 12 08:58, 2006
RE: RE: choosing a local transformation order (na Brent McPherson Jul 13 09:22, 2006
RE: ex-Maya Animators vs QWERTY tools and Alt inte Brent McPherson Jul 20 16:56, 2006
Flipbook commands Brinkley, Marc Jul 19 14:03, 2006
RE: 3d studios in Chicago? Brinkley, Marc Jul 19 14:24, 2006
RE: Flipbook commands Brinkley, Marc Jul 19 14:46, 2006
RE: 3d studios in Chicago? Brinkley, Marc Jul 19 16:16, 2006
Asset/Queue Management (was Royal Render/DrQueue) Bruce MacDougall Jul 28 13:28, 2006
Re: Asset/Queue Management (was Royal Render/DrQue Bruce MacDougall Jul 28 15:39, 2006
Re: siggy: (was Re: combating heavy aliasing artif Byron Nash Jul 12 15:48, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Byron Nash Jul 24 17:56, 2006
Re: Big, green and angry Byron Nash Jul 26 16:35, 2006
Re: Origami carl Jul 04 09:57, 2006
udder problem carl Jul 06 16:45, 2006
Re: udder problem carl Jul 06 17:37, 2006
envelopping problems carl Jul 25 13:31, 2006
RE: envelopping problems carl Jul 26 07:30, 2006
Re: Congrats to Psyop on the new Coca-Cola commerc Chris Johnson Jul 05 14:59, 2006
Re: udder problem Chris Johnson Jul 12 11:09, 2006
Re: [OT] dynamite v1.1 Chris Marshall Jul 04 05:49, 2006
Origami Chris Marshall Jul 04 08:49, 2006
Re: Origami Chris Marshall Jul 04 10:30, 2006
Re: Origami Chris Marshall Jul 04 11:20, 2006
Re: shave and a haircut updated.... again.... Chris Marshall Jul 05 08:49, 2006
Re: shave and a haircut updated.... again.... Chris Marshall Jul 05 10:17, 2006
Re: Particle emission termination Chris Marshall Jul 07 10:55, 2006
Re: Pirates of the Caribbean, Davy Jones full CG Chris Marshall Jul 11 08:28, 2006
Re: CC tonemapping rule of thumb for TFT displays? Chris Marshall Jul 14 03:47, 2006
Re: boolean-legal objects Chris Marshall Jul 19 04:32, 2006
Re: Avid Technology Acquires Assets of Character A Chris Marshall Jul 19 07:52, 2006
Re: Capturing the Fx Tree View Chris Marshall Jul 20 10:43, 2006
Re: Capturing the Fx Tree View Chris Marshall Jul 20 11:53, 2006
Volume lights and particle instances Chris Marshall Jul 24 04:08, 2006
sometimes XSI is bloody excellent! Chris Marshall Jul 26 05:13, 2006
zpic sequence flipped vertically Chris Marshall Jul 27 03:34, 2006
Re: Big, green and angry Chris Marshall Jul 27 04:39, 2006
Re: zpic sequence flipped vertically Chris Marshall Jul 28 04:35, 2006
Re: UV Texture -> Weightmap Christian Keller Jul 03 03:12, 2006
RE: UV Texture -> Weightmap Christian Rittener Jul 02 23:41, 2006
RE: UV Texture -> Weightmap Christian Rittener Jul 03 00:18, 2006
RE: OT maxwell 1.1 released - new realflow XSI plu Christian Rittener Jul 05 15:36, 2006
RE: Bump for Front-Back Shader Christian Rittener Jul 20 08:56, 2006
200,000 "markers" facial motion capture Christian Rittener Jul 31 13:53, 2006
Restraint Christine Charette Jul 14 13:08, 2006
RE: OT: SOfitmage User Group meeting? Christine Charette Jul 19 09:19, 2006
RE: lmWarpdistort UFO vanished ? Christine Charette Jul 19 09:32, 2006
RE: OT: SIGGRAPH = SPAM? Christine Charette Jul 26 12:23, 2006
RE: siggy: (was Re: combating heavy aliasing artif Dana Smith Jul 13 17:38, 2006
Re: DELL/Alienware/Boxxtech WAS Re: Re: Mac Book P Daniel Bachmann Jul 04 07:28, 2006
Re: 3D CHAT made with Softimage XSI Daniel Bachmann Jul 06 07:51, 2006
Re: Realflow and the bottle neck of fluid sim Daniel Bachmann Jul 07 07:34, 2006
Simulation: How to transform orientation of Collis Daniel Bachmann Jul 13 08:51, 2006
Re: Avid Technology Acquires Assets of Character A Daniel Bachmann Jul 18 04:42, 2006
toolbar and command arguments Daniel Goupil Jul 25 16:28, 2006
Re: toolbar and command arguments Daniel Goupil Jul 26 12:47, 2006
Re: [scripting] caching point data over time Daniel Goupil Jul 31 14:44, 2006
Python and Operators Daniele Niero Jul 06 12:50, 2006
Operator, Python and User Data. Sorry, I insist :) Daniele Niero Jul 07 08:22, 2006
Re: Operator, Python and User Data. Sorry, I insis Daniele Niero Jul 07 09:17, 2006
Re: Operator, Python and User Data. Sorry, I insis Daniele Niero Jul 07 10:56, 2006
Tangent Map informations Daniele Niero Jul 26 09:04, 2006
Re: Tangent Map informations Daniele Niero Jul 26 09:50, 2006
Re: Tangent Map informations Daniele Niero Jul 26 10:58, 2006
Re: Big, green and angry Daniele Niero Jul 26 12:33, 2006
RE: shave and a haircut updated.... again.... Darrin Hofmeyr Jul 05 08:31, 2006
RE: shave and a haircut updated.... again.... Darrin Hofmeyr Jul 05 08:44, 2006
RE: Congrats to Psyop on the new Coca-Cola commerc Darrin Hofmeyr Jul 06 06:10, 2006
RE: Pirates of the Caribbean, Davy Jones full CG Darrin Hofmeyr Jul 11 08:35, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte David Gallagher Jul 21 10:36, 2006
Re: Secondary Shape Madness David Gallagher Jul 28 14:28, 2006
Re: Override alpha David Shirk Jul 26 17:45, 2006
Strawberry shader? Demian Zarins Jul 05 04:34, 2006
Ang. RE: Strawberry shader? Demian Zarins Jul 05 05:47, 2006
Ang. RE: Ang. RE: Strawberry shader - Kim Demian Zarins Jul 05 07:57, 2006
Re: Strawberry shader? Denis-Jose Francois Jul 05 05:51, 2006
Re: Strawberry shader? Denis-Jose Francois Jul 05 06:32, 2006
Re: Realflow... Denis-Jose Francois Jul 06 09:52, 2006
Re: Realflow and the bottle neck of fluid sim Denis-Jose Francois Jul 10 12:44, 2006
Re: Realflow and the bottle neck of fluid sim Denis-Jose Francois Jul 11 20:58, 2006
Re: Realflow and the bottle neck of fluid sim Denis-Jose Francois Jul 12 04:26, 2006
OT: Big, green and angry Denis-Jose Francois Jul 26 06:19, 2006
Re: RE: Big, green and angry Denis-Jose Francois Jul 26 16:12, 2006
Re: Big, green and angry Denis-Jose Francois Jul 26 17:12, 2006
Re: Running out of temp space digimata Jul 11 09:11, 2006
Re: OT: Polytrans - alias .wire digimata Jul 24 10:57, 2006
Re: Royal Render digimata Jul 28 13:51, 2006
Re: Realflow question about SD files Duncan Burch Jul 13 08:58, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday Ed Harriss Jul 25 15:04, 2006
combating heavy aliasing artifacts Eric Deren Jul 12 08:54, 2006
Re: combating heavy aliasing artifacts Eric Deren Jul 12 09:14, 2006
Re: combating heavy aliasing artifacts Eric Deren Jul 12 10:26, 2006
Re: combating heavy aliasing artifacts Eric Deren Jul 12 11:12, 2006
Re: combating heavy aliasing artifacts Eric Deren Jul 12 12:13, 2006
boolean-legal objects Eric Deren Jul 18 21:52, 2006
Rope - Cable simulation Eric Deren Jul 20 10:39, 2006
Re: Rope - Cable simulation Eric Deren Jul 20 11:01, 2006
Re: Big, green and angry Eric Deren Jul 26 07:24, 2006
duplicate a partition to all passes? Eric Deren Jul 27 17:17, 2006
Re: duplicate a partition to all passes? Eric Deren Jul 27 18:13, 2006
Re: Realflow 4 now available Eric Lampi Jul 03 11:32, 2006
Re: DELL/Alienware/Boxxtech WAS Re: Re: Mac Book P Eric Lampi Jul 03 19:17, 2006
Re: Realflow and the bottle neck of fluid sim Eric Lampi Jul 07 09:25, 2006
Blobby Shader reflect/refract Eric Lampi Jul 13 10:42, 2006
RE: Blobby Shader reflect/refract Eric Lampi Jul 13 11:29, 2006
Re: Blobby Shader reflect/refract Eric Lampi Jul 13 12:51, 2006
Re: Blobby Shader reflect/refract Eric Lampi Jul 14 09:34, 2006
RE: Blobby Shader reflect/refract Eric Lampi Jul 14 10:30, 2006
RE: Blobby Shader reflect/refract Eric Lampi Jul 14 11:20, 2006
Re: Capture problems Eric Lampi Jul 14 14:43, 2006
Re: TV safe color range with the FX Tree ? Eric Lampi Jul 22 09:19, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday Eric Lampi Jul 27 11:15, 2006
Royal Render Eric Lampi Jul 28 07:03, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Eric Lampi Jul 28 15:04, 2006
RE: Royal Render Eric Lampi Jul 28 15:52, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Eric Lampi Jul 28 18:09, 2006
Re: Royal Render Eric Lampi Jul 29 09:12, 2006
RE: OT:AMD to make bid for ATI Erik Jul 23 07:46, 2006
Re: Maya 8 Erik Haagsman Jul 28 19:58, 2006
DELL/Alienware/Boxxtech WAS Re: Re: Mac Book Pro a Espiritu VFX Jul 03 16:18, 2006
Re: DELL/Alienware/Boxxtech WAS Re: Re: Mac Book P Espiritu VFX Jul 04 17:30, 2006
Re: Congrats to Psyop on the new Coca-Cola commerc Espiritu VFX Jul 06 09:48, 2006
RE: .wire -> IGES -> XSI conversion Fabian Jul 27 12:51, 2006
RE: Origami Fabrice Altman Jul 04 10:07, 2006
RE: Point Oven for XSI 5.11 Linux released Fabrice Altman Jul 26 10:50, 2006
AW: Keyboard mapping FLINX(at)mark13 Jul 06 06:41, 2006
AW: Keyboard mapping FLINX(at)mark13 Jul 06 08:05, 2006
flame camera export Francisco Jul 19 13:10, 2006
Re: flame camera export Francisco Jul 19 15:26, 2006
Re: Realflow 4 now available Francois Lord Jul 03 13:19, 2006
Re: Realflow 4 now available Francois Lord Jul 04 09:09, 2006
Re: Realflow and the bottle neck of fluid sim Francois Lord Jul 07 09:09, 2006
Re: Operator, Python and User Data. Sorry, I insis Francois Lord Jul 07 09:32, 2006
Re: reversing action clips Francois Lord Jul 07 13:50, 2006
Re: Big, green and angry Francois Lord Jul 26 14:05, 2006
Re: Massive Jet and XSI Francois Lord Jul 27 10:06, 2006
Re: Massive Jet and XSI Francois Lord Jul 28 09:12, 2006
Re: Asset/Queue Management (was Royal Render/DrQue Francois Lord Jul 28 16:51, 2006
Re: Asset/Queue Management (was Royal Render/DrQue Francois Lord Jul 28 18:17, 2006
Re: Royal Render Francois Lord Jul 31 08:55, 2006
RE: Replacing the shadertree? Possible? francois.painchaud sympatico.ca Jul 04 11:03, 2006
RE: Replacing the shadertree? Possible? francois.painchaud sympatico.ca Jul 04 12:35, 2006
OT: MyPhysicsLab ? Physics Simulation with Java francois.painchaud sympatico.ca Jul 05 09:33, 2006
Re: siggy: (was Re: combating heavy aliasing artif francois.painchaud sympatico.ca Jul 12 17:35, 2006
TV safe color range with the FX Tree ? francois.painchaud sympatico.ca Jul 21 11:33, 2006
Re: OT: SIGGRAPH = SPAM? francois.painchaud sympatico.ca Jul 25 18:20, 2006
same xsi on different computers? Frank Lenhard Jul 22 05:35, 2006
Re: FBX Not Quite Right Frantisek Hradecky Jul 31 17:25, 2006
Re: Effective medicine could be cheap! Gene Crucean Jul 05 12:47, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Gene Crucean Jul 05 13:46, 2006
Re: Congrats to Psyop on the new Coca-Cola commerc Gene Crucean Jul 05 13:48, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Gene Crucean Jul 05 14:51, 2006
Re: OT maxwell 1.1 released - new realflow XSI plu Gene Crucean Jul 05 16:36, 2006
Re: Keyboard mapping Gene Crucean Jul 06 08:55, 2006
Re: Re: OT maxwell 1.1 released - new realflow XSI Gene Crucean Jul 06 13:15, 2006
Stack quirks Gene Crucean Jul 07 10:21, 2006
Re: Stack quirks Gene Crucean Jul 07 12:12, 2006
Re: Stack quirks Gene Crucean Jul 07 15:29, 2006
Re: [OT] time for vacation... I think.... Gene Crucean Jul 08 22:31, 2006
Re: Stack quirks Gene Crucean Jul 10 09:16, 2006
Re: 3 Button Laser Mouse Gene Crucean Jul 10 15:11, 2006
Re: Pirates of the Caribbean, Davy Jones full CG Gene Crucean Jul 11 07:59, 2006
Re: OT - Adobe Bridge and the XSI pic format Gene Crucean Jul 11 11:56, 2006
Re: Avid Technology Acquires Assets of Character A Gene Crucean Jul 19 10:59, 2006
Re: 3d studios in Chicago? Gene Crucean Jul 19 16:10, 2006
Re: Capturing the Fx Tree View Gene Crucean Jul 20 11:08, 2006
Massive Jet and XSI Gene Crucean Jul 25 11:03, 2006
Re: Massive Jet and XSI Gene Crucean Jul 25 21:16, 2006
Re: Massive Jet and XSI Gene Crucean Jul 26 08:20, 2006
Re: Massive Jet and XSI Gene Crucean Jul 26 08:24, 2006
Re: Massive Jet and XSI Gene Crucean Jul 26 09:49, 2006
Re: Re: Re: [OT] dynamite v1.1 Gent Krasniqi Jul 03 04:36, 2006
Re: searching xsi net Gent Krasniqi Jul 03 10:33, 2006
RE: Re: XSI London Report Georg Finch Jul 08 05:35, 2006
Capture problems George Schermer Jul 14 13:38, 2006
Re: Capture problems George Schermer Jul 14 18:01, 2006
Re: Capture problems George Schermer Jul 15 01:59, 2006
Re: udder problem Graham D Clark Jul 11 19:11, 2006
Re: OT: SOfitmage User Group meeting? Graham D Clark Jul 18 17:46, 2006
Re: trying to get syflex and hair to tango Graham D Clark Jul 24 17:02, 2006
Re: OT: SIGGRAPH = SPAM? Graham D Clark Jul 25 23:31, 2006
RE: choosing a local transformation order (nasty Grahame Fuller Jul 11 15:43, 2006
Re: udder problem greg punchatz Jul 06 17:19, 2006
Re: reversing action clips greg punchatz Jul 07 13:34, 2006
RE: snapping to faces while drawing polygons? Greg Punchatz Jul 07 18:41, 2006
RE: OT - Adobe Bridge and the XSI pic format Greg Punchatz Jul 11 13:24, 2006
Re: grid-like miSSS artifacts greg punchatz Jul 13 13:57, 2006
Re: grid-like miSSS artifacts greg punchatz Jul 14 12:06, 2006
Re: Royal Render greg punchatz Jul 28 12:50, 2006
Re: Baking a HeightMap? Greg Smith Jul 17 12:05, 2006
RE: Avid Technology Acquires Assets of Character A Greg Smith Jul 19 11:20, 2006
RE: Avid Technology Acquires Assets of Character A Greg Smith Jul 20 10:36, 2006
trying to get syflex and hair to tango Greg Smith Jul 24 12:48, 2006
Re: trying to get syflex and hair to tango Greg Smith Jul 24 16:08, 2006
[scripting] I walk the line, edges that is Greg Smith Jul 24 19:15, 2006
Re: [scripting] I walk the line, edges that is Greg Smith Jul 25 12:41, 2006
RE: [scripting] I walk the line, edges that is Greg Smith Jul 25 15:03, 2006
[scripting] finding nearest mesh vertex from a hai Greg Smith Jul 27 16:47, 2006
Re: [scripting] finding nearest mesh vertex from a Greg Smith Jul 27 17:15, 2006
RE: [scripting] finding nearest mesh vertex from a Greg Smith Jul 27 17:57, 2006
RE: [scripting] finding nearest mesh vertex from a Greg Smith Jul 27 19:14, 2006
[scripting] caching point data over time Greg Smith Jul 31 11:54, 2006
Re: [scripting] caching point data over time Greg Smith Jul 31 13:19, 2006
Re: [scripting] caching point data over time Greg Smith Jul 31 13:31, 2006
RE: [scripting] caching point data over time Greg Smith Jul 31 14:32, 2006
[simulation] syflex, getting a target shape Greg Smith Jul 31 16:18, 2006
Re: [scripting] caching point data over time Greg Smith Jul 31 18:44, 2006
Re: Displace with fractal in Viewports guillaume laforge Jul 01 13:39, 2006
Re: Un-Deform through weightmap guillaume laforge Jul 02 02:34, 2006
Re: constraints dropping off reference model compo guillaume laforge Jul 03 03:47, 2006
Re: constraints dropping off reference model compo guillaume laforge Jul 03 04:19, 2006
Re: Re: constraints dropping off reference model c guillaume laforge Jul 03 04:53, 2006
Re: Re: Replacing the shadertree? Possible? guillaume laforge Jul 03 08:23, 2006
Re: Keyboard mapping guillaume laforge Jul 06 06:53, 2006
Re: Re: Re: OT maxwell 1.1 released - new realflow guillaume laforge Jul 07 06:18, 2006
Re: FW: JScript: eval() and FileSystemObject() guillaume laforge Jul 11 14:11, 2006
Re: Fighting with OGL shaders guillaume laforge Jul 13 07:51, 2006
Re: Particle Instancing Objects question guillaume laforge Jul 17 01:27, 2006
Re: Nested referenced.... guillaume laforge Jul 18 00:12, 2006
Re: lmWarpdistort UFO vanished ? guillaume laforge Jul 18 10:29, 2006
Re: lmWarpdistort UFO vanished ? guillaume laforge Jul 19 06:29, 2006
Re: lmWarpdistort UFO vanished ? guillaume laforge Jul 19 13:59, 2006
Re: Building a pull down menu... guillaume laforge Jul 20 03:32, 2006
Re: Capturing the Fx Tree View guillaume laforge Jul 20 10:30, 2006
Re: Capturing the Fx Tree View guillaume laforge Jul 20 10:43, 2006
Re: OT: Springer's Programming mental ray guillaume laforge Jul 21 03:10, 2006
Re: OT: Springer's Programming mental ray guillaume laforge Jul 21 04:12, 2006
Re: Re: OT: Springer's Programming mental ray guillaume laforge Jul 21 05:44, 2006
Re: alpha not rendering properly guillaume laforge Jul 23 03:28, 2006
Re: duplicate a partition to all passes? guillaume laforge Jul 27 17:36, 2006
Re: Image/texture map to drive position in Y guillaume laforge Jul 31 05:47, 2006
Re: Connecting a specific custom property to a SCO guillaume laforge Jul 31 08:16, 2006
Re: [scripting] caching point data over time guillaume laforge Jul 31 13:34, 2006
Re: lightmap rendering anti-aliasing Guy Rabiller Jul 10 08:39, 2006
Re: Realflow and the bottle neck of fluid sim Guy Rabiller Jul 11 09:56, 2006
Re: lmWarpdistort UFO vanished ? Guy Rabiller Jul 18 11:30, 2006
Re: lmWarpdistort UFO vanished ? Guy Rabiller Jul 19 10:57, 2006
Re: OT: Springer's Programming mental ray Guy Rabiller Jul 21 09:04, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 05:03, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 05:58, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 07:52, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 08:21, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 08:22, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 08:28, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Guy Rabiller Jul 27 09:17, 2006
RE: Un-Deform through weightmap Halfdan Ingvarsson Jul 02 15:59, 2006
RE: Un-Deform through weightmap Halfdan Ingvarsson Jul 03 08:36, 2006
RE: spdl.... good or bad? Halfdan Ingvarsson Jul 03 17:15, 2006
RE: image sources for lightmaps Halfdan Ingvarsson Jul 04 07:31, 2006
RE: image sources for lightmaps Halfdan Ingvarsson Jul 04 07:37, 2006
RE: shave and a haircut updated.... again.... Halfdan Ingvarsson Jul 05 12:12, 2006
RE: Effective medicine could be cheap! Halfdan Ingvarsson Jul 05 12:52, 2006
RE: lightmap rendering anti-aliasing Halfdan Ingvarsson Jul 06 08:23, 2006
RE: lightmap rendering anti-aliasing Halfdan Ingvarsson Jul 06 08:58, 2006
RE: udder problem Halfdan Ingvarsson Jul 06 17:23, 2006
Online asshattery and how to avoid it (was RE: lig Halfdan Ingvarsson Jul 09 12:06, 2006
RE: Shader wizard Halfdan Ingvarsson Jul 11 08:52, 2006
RE: refraction bug still in effect? Halfdan Ingvarsson Jul 11 11:21, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 11 12:53, 2006
RE: siggy: (was Re: combating heavy aliasing artif Halfdan Ingvarsson Jul 12 15:50, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 13 13:42, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 13 15:11, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 13 16:24, 2006
RE: intersecting curves Halfdan Ingvarsson Jul 13 16:32, 2006
RE: Frame buffer 0 invalid Halfdan Ingvarsson Jul 18 14:52, 2006
RE: Raytracing Artifacts Halfdan Ingvarsson Jul 20 19:12, 2006
RE: OT:AMD to make bid for ATI Halfdan Ingvarsson Jul 24 07:40, 2006
RE: Tangent Map informations Halfdan Ingvarsson Jul 26 09:26, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday Halfdan Ingvarsson Jul 27 08:58, 2006
RE: Asset/Queue Management (was Royal Render/DrQue Halfdan Ingvarsson Jul 28 17:02, 2006
RE: Re: Replacing the shadertree? Possible? Harry Bardak Jul 03 08:07, 2006
RE: disintegrating sand Harry Bardak Jul 03 09:41, 2006
RE: image sources for lightmaps Harry Bardak Jul 04 08:33, 2006
RE: OT maxwell 1.1 released - new realflow XSI plu Harry Bardak Jul 06 05:30, 2006
RE: Re: OT maxwell 1.1 released - new realflow XSI Harry Bardak Jul 06 12:16, 2006
RE: Re: XSI London Report Harry Bardak Jul 07 03:50, 2006
RE: Re: Re: OT maxwell 1.1 released - new realflow Harry Bardak Jul 07 05:25, 2006
RE: Re: XSI London Report Harry Bardak Jul 07 05:50, 2006
RE: Re: XSI London Report Harry Bardak Jul 07 07:49, 2006
RE: Re: Re: XSI London Report Harry Bardak Jul 07 08:34, 2006
RE: isolating the SSS shader "backlight fill compo Harry Bardak Jul 11 05:29, 2006
RE: Pirates of the Caribbean, Davy Jones full CG Harry Bardak Jul 11 07:31, 2006
RE: Re: isolating the SSS shader "backlight fill c Harry Bardak Jul 12 05:29, 2006
Using a Referenced Camera as a projector ? Harry Bardak Jul 12 05:46, 2006
RE: Using a Referenced Camera as a projector ? Harry Bardak Jul 12 06:35, 2006
RE: Re: Using a Referenced Camera as a projector ? Harry Bardak Jul 12 08:33, 2006
RE: combating heavy aliasing artifacts Harry Bardak Jul 12 09:25, 2006
RE: Re: Using a Referenced Camera as a projector ? Harry Bardak Jul 12 10:07, 2006
RE: Re: combating heavy aliasing artifacts Harry Bardak Jul 12 12:18, 2006
RE: CC tonemapping rule of thumb for TFT displays? Harry Bardak Jul 13 06:18, 2006
Purging texture cache of XSI ? Harry Bardak Jul 13 11:43, 2006
RE: Re: CC tonemapping rule of thumb for TFT displ Harry Bardak Jul 14 04:37, 2006
RE: Re: grid-like miSSS artifacts Harry Bardak Jul 14 05:04, 2006
RE: Re: grid-like miSSS artifacts Harry Bardak Jul 14 10:29, 2006
RE: Re: Raytracing Artifacts Harry Bardak Jul 15 07:09, 2006
lmWarpdistort UFO vanished ? Harry Bardak Jul 18 10:09, 2006
RE: Re: lmWarpdistort UFO vanished ? Harry Bardak Jul 18 10:45, 2006
RE: Re: lmWarpdistort UFO vanished ? Harry Bardak Jul 18 11:46, 2006
RE: bugs in *.exr output of rendermap? Harry Bardak Jul 19 10:12, 2006
RE: Re: bugs in *.exr output of rendermap? Harry Bardak Jul 20 06:06, 2006
RE: Re: OT: Springer's Programming mental ray Harry Bardak Jul 21 05:33, 2006
RE: Re: Re: OT: Springer's Programming mental ray Harry Bardak Jul 21 05:52, 2006
RE: Re: Re: Re: OT: Springer's Programming mental Harry Bardak Jul 21 08:58, 2006
Re: Effective medicine could be cheap! Heath Aiken Jul 05 12:47, 2006
Re: intersecting curves Heath Aiken Jul 14 10:54, 2006
Re: 3d studios in Chicago? Heath Aiken Jul 19 13:58, 2006
Re: Avid Technology Acquires Assets of Character A Heath Aiken Jul 20 12:44, 2006
Re: xfrog import Heath Aiken Jul 26 08:37, 2006
instancing Helen Bucknall Jul 10 05:11, 2006
Search? Helen Bucknall Jul 17 07:29, 2006
command box empty Helen Bucknall Jul 18 12:27, 2006
Re: command box empty Helen Bucknall Jul 18 12:34, 2006
Re: command box empty Helen Bucknall Jul 18 14:42, 2006
Re: boolean-legal objects Helen Bucknall Jul 19 04:09, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Helen Bucknall Jul 21 04:34, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Helen Bucknall Jul 21 06:30, 2006
Re: OT: Anyone got a good zebra lying around? Helen Bucknall Jul 25 06:23, 2006
RE: playback rates with OGL Ian Stewart Jul 10 10:24, 2006
RE: playback rates with OGL Ian Stewart Jul 10 10:31, 2006
RE: playback rates with OGL Ian Stewart Jul 13 17:46, 2006
Re: Frame buffer 0 invalid James A Coletta Jul 18 11:06, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday James A Coletta Jul 24 19:28, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday James A Coletta Jul 24 19:31, 2006
Digital Fish FAQ James A Coletta Jul 26 15:35, 2006
Re: Avid Technology Acquires Assets of Character A James Edwards Jul 18 17:01, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte James Edwards Jul 20 16:24, 2006
Re: spdl.... good or bad? jason bright Jul 03 19:07, 2006
Re: Realflow and the bottle neck of fluid sim jason bright Jul 10 19:23, 2006
RE: Viewport Visibility Update Problem Jason Brynford-Jones Jul 07 11:13, 2006
RE: lightmap rendering anti-aliasing Jason Brynford-Jones Jul 10 08:14, 2006
RE: OT: SIGGRAPH = SPAM? Jason Brynford-Jones Jul 26 08:28, 2006
RE: Image/texture map to drive position in Y jason slabber Jul 31 05:39, 2006
RE: Image/texture map to drive position in Y jason slabber Jul 31 06:32, 2006
FBX plug-in for XSI v5.0 Jeff Powell Jul 17 05:17, 2006
FW: FBX plug-in for XSI v5.0 Jeff Powell Jul 17 05:31, 2006
Re: Royal Render Jeff Sargeant Jul 28 14:42, 2006
Re: Secondary Shape Madness Jeff Wilson Jul 28 14:29, 2006
Re: [scripting] caching point data over time Jeff Wilson Jul 31 13:31, 2006
Re: fade a partition? Jeffrey Dates Jul 06 16:22, 2006
Project Tabs | Needs Love Jeffrey Dates Jul 10 12:06, 2006
Re: Nested referenced.... Jeffrey Dates Jul 18 09:17, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Jeffrey Dates Jul 21 10:19, 2006
Re: ex-Maya Animators vs QWERTY tools and Alt inte Jeffrey Dates Jul 21 10:45, 2006
Re: Marking Sets - (was Re: ex-Maya Animators vs Q Jeffrey Dates Jul 21 14:30, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Jeffrey Dates Jul 24 18:20, 2006
FBX Not Quite Right Jeffrey Dates Jul 31 16:05, 2006
Re: FBX Not Quite Right Jeffrey Dates Jul 31 17:49, 2006
RE: Maya 8 jim bough Jul 28 19:54, 2006
Displace with fractal in Viewports Joe Laffey Jul 01 12:47, 2006
RE: Displace with fractal in Viewports Joe Laffey Jul 01 13:15, 2006
Re: Displace with fractal in Viewports Joe Laffey Jul 01 18:05, 2006
Un-Deform through weightmap Joe Laffey Jul 01 18:07, 2006
Re: Un-Deform through weightmap Joe Laffey Jul 02 11:27, 2006
RE: Un-Deform through weightmap Joe Laffey Jul 02 11:27, 2006
Re: Un-Deform through weightmap Joe Laffey Jul 02 11:33, 2006
RE: Un-Deform through weightmap Joe Laffey Jul 02 16:03, 2006
Re: Un-Deform through weightmap Joe Laffey Jul 02 16:20, 2006
UV Texture -> Weightmap Joe Laffey Jul 02 22:56, 2006
Re: UV Texture -> Weightmap Joe Laffey Jul 02 23:25, 2006
RE: UV Texture -> Weightmap Joe Laffey Jul 03 00:08, 2006
RE: UV Texture -> Weightmap Joe Laffey Jul 03 00:46, 2006
RE: Un-Deform through weightmap Joe Laffey Jul 03 11:13, 2006
Rendermapped texture slowness Joe Laffey Jul 03 13:10, 2006
Re: shave and a haircut updated.... again.... Joe Laffey Jul 05 08:26, 2006
Sprite shader and photons Joe Laffey Jul 05 11:40, 2006
reduce guide hairs Joe Laffey Jul 05 13:47, 2006
Re: Stack quirks Joe Laffey Jul 07 10:56, 2006
Setting up workgroup on render slave Joe Laffey Jul 07 23:30, 2006
Re: Setting up workgroup on render slave Joe Laffey Jul 08 09:47, 2006
RE: playback rates with OGL Joe Laffey Jul 10 10:46, 2006
Re: Running out of temp space Joe Laffey Jul 11 08:35, 2006
Re: Running out of temp space Joe Laffey Jul 11 08:35, 2006
Re: combating heavy aliasing artifacts Joe Laffey Jul 12 09:53, 2006
RE: combating heavy aliasing artifacts Joe Laffey Jul 12 11:08, 2006
Re: combating heavy aliasing artifacts Joe Laffey Jul 12 11:43, 2006
RE: playback rates with OGL Joe Laffey Jul 13 14:19, 2006
RE: playback rates with OGL Joe Laffey Jul 13 16:11, 2006
Models and Hair Joe Laffey Jul 17 17:38, 2006
Applying particles to referenced models Joe Laffey Jul 19 11:13, 2006
Re: Applying particles to referenced models Joe Laffey Jul 19 13:04, 2006
Re: Bump for Front-Back Shader Joe Laffey Jul 19 17:27, 2006
RE: Bump for Front-Back Shader Joe Laffey Jul 19 20:21, 2006
RE: plasma ball effect Joe Laffey Jul 20 10:24, 2006
Override alpha Joe Laffey Jul 26 17:18, 2006
RE: Override alpha Joe Laffey Jul 26 17:31, 2006
Re: Override alpha Joe Laffey Jul 26 17:45, 2006
Re: Override alpha Joe Laffey Jul 26 17:51, 2006
fade a partition? Joey Ponthieux Jul 06 16:16, 2006
Re: fade a partition? Joey Ponthieux Jul 06 16:49, 2006
Particle emission termination Joey Ponthieux Jul 07 10:33, 2006
Re: Particle emission termination Joey Ponthieux Jul 07 11:19, 2006
Re: 3 Button Laser Mouse Joey Ponthieux Jul 10 08:13, 2006
Re: combating heavy aliasing artifacts Joey Ponthieux Jul 12 10:58, 2006
Re: combating heavy aliasing artifacts Joey Ponthieux Jul 12 14:06, 2006
Re: siggy: (was Re: combating heavy aliasing artif Joey Ponthieux Jul 12 16:29, 2006
Re: siggy: (was Re: combating heavy aliasing artif Joey Ponthieux Jul 13 08:44, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Joey Ponthieux Jul 24 18:34, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Joey Ponthieux Jul 24 18:53, 2006
Re: OT: SIGGRAPH = SPAM? Joey Ponthieux Jul 26 10:15, 2006
Re: SIGGRAPH, kicking off with a drink on Saturday Joey Ponthieux Jul 26 12:36, 2006
Re: Avid Technology Acquires Assets of Character A john clark Jul 19 03:32, 2006
Re: Replacing the shadertree? Possible? Jordi Bares Jul 03 07:59, 2006
Re: Realflow and the bottle neck of fluid sim Jordi Bares Jul 10 09:56, 2006
Re: Massive Jet and XSI Jordi Bares Jul 26 07:59, 2006
RE: Massive Jet and XSI Jordi Bares Jul 26 08:01, 2006
Re: Massive Jet and XSI Jordi Bares Jul 27 03:37, 2006
RE: Massive Jet and XSI Jordi Bares Jul 27 03:38, 2006
Re: Massive Jet and XSI Jordi Bares Jul 27 03:39, 2006
RE: Massive Jet and XSI Jordi Bares Jul 27 03:41, 2006
RE: Massive Jet and XSI Jordi Bares Jul 27 09:35, 2006
RE: Massive Jet and XSI Jordi Bares Jul 27 11:23, 2006
Re: Massive Jet and XSI Jordi Bares Jul 27 11:24, 2006
RE: Massive Jet and XSI Jordi Bares Jul 27 14:43, 2006
RE: Massive Jet and XSI Jordi Bares Jul 28 06:34, 2006
RE: Massive Jet and XSI Jordi Bares Jul 28 06:34, 2006
RE: Massive Jet and XSI Jordi Bares Jul 28 15:16, 2006
Re: Realflow question about SD files Jsariego Jul 15 20:04, 2006
Re: Realflow question about SD files Jsariego Jul 16 10:45, 2006
Re: Realflow question about SD files Jsariego Jul 16 13:22, 2006
Re: Realflow question about SD files Jsariego Jul 17 07:14, 2006
RE: disintegrating sand Juan Brockhaus Jul 03 09:50, 2006
RE: Particle emission termination Juan Brockhaus Jul 07 10:46, 2006
RE: buffer the selection? Juan Brockhaus Jul 12 10:15, 2006
RE: buffer the selection? Juan Brockhaus Jul 12 10:23, 2006
RE: Royal Render Juan Brockhaus Jul 28 11:40, 2006
Re: Turning off warnings? Karen Chan Jul 07 10:50, 2006
Re: Reload clips on focus [was: Turning off warnin Karen Chan Jul 07 12:37, 2006
Fighting with OGL shaders ker.boris Jul 12 04:11, 2006
Re: Fighting with OGL shaders ker.boris Jul 12 06:37, 2006
RE: Displace with fractal in Viewports kim aldis Jul 01 12:55, 2006
RE: Un-Deform through weightmap kim aldis Jul 02 01:52, 2006
RE: constraints dropping off reference model compo kim aldis Jul 02 12:20, 2006
RE: Un-Deform through weightmap kim aldis Jul 02 12:21, 2006
RE: constraints dropping off reference model compo kim aldis Jul 02 17:54, 2006
RE: UV Texture -> Weightmap kim aldis Jul 03 01:56, 2006
RE: constraints dropping off reference model compo kim aldis Jul 03 01:56, 2006
RE: constraints dropping off reference model compo kim aldis Jul 03 03:30, 2006
RE: Re: constraints dropping off reference model c kim aldis Jul 03 04:36, 2006
searching xsi net kim aldis Jul 03 05:08, 2006
RE: Re: Re: constraints dropping off reference mod kim aldis Jul 03 05:36, 2006
RE: disintegrating sand kim aldis Jul 03 13:15, 2006
RE: disintegrating sand kim aldis Jul 03 16:47, 2006
RE: Replacing the shadertree? Possible? kim aldis Jul 03 17:40, 2006
RE: unusually obsessed kim aldis Jul 04 01:31, 2006
RE: Replacing the shadertree? Possible? kim aldis Jul 04 01:33, 2006
RE: Realflow 4 now available kim aldis Jul 04 04:48, 2006
RE: [OT] dynamite v1.1 kim aldis Jul 04 05:30, 2006
RE: [OT] dynamite v1.1 kim aldis Jul 04 06:05, 2006
RE: [OT] dynamite v1.1 kim aldis Jul 04 06:14, 2006
image sources for lightmaps kim aldis Jul 04 06:37, 2006
RE: image sources for lightmaps kim aldis Jul 04 06:42, 2006
RE: image sources for lightmaps kim aldis Jul 04 07:11, 2006
RE: image sources for lightmaps kim aldis Jul 04 08:21, 2006
RE: Realflow 4 now available kim aldis Jul 04 09:20, 2006
RE: Origami kim aldis Jul 04 09:21, 2006
RE: Origami kim aldis Jul 04 10:55, 2006
RE: Origami kim aldis Jul 04 10:59, 2006
RE: Origami kim aldis Jul 04 11:31, 2006
RE: Origami kim aldis Jul 04 11:31, 2006
RE: Origami kim aldis Jul 04 12:31, 2006
RE: Strawberry shader? kim aldis Jul 05 04:42, 2006
hotkey for the camera pivot tool kim aldis Jul 05 06:08, 2006
RE: Strawberry shader? kim aldis Jul 05 06:10, 2006
RE: Ang. RE: Strawberry shader? kim aldis Jul 05 06:11, 2006
RE: hotkey for the camera pivot tool kim aldis Jul 05 06:38, 2006
RE: Ang. RE: Strawberry shader? kim aldis Jul 05 07:16, 2006
RE: shave and a haircut updated.... again....[Scan kim aldis Jul 05 09:38, 2006
RE: shave and a haircut updated.... again.... kim aldis Jul 05 09:40, 2006
RE: shave and a haircut updated.... again.... kim aldis Jul 05 10:46, 2006
RE: OT maxwell 1.1 released - new realflow XSI plu kim aldis Jul 05 15:55, 2006
RE: OT maxwell 1.1 released - new realflow XSI plu kim aldis Jul 05 15:59, 2006
lightmap rendering anti-aliasing kim aldis Jul 06 04:01, 2006
RE: Realflow... kim aldis Jul 06 05:30, 2006
RE: Realflow... kim aldis Jul 06 07:14, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 06 08:35, 2006
RE: Synoptic Page Error kim aldis Jul 06 09:01, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 06 09:44, 2006
RE: Re: OT: looking for freelancers kim aldis Jul 06 15:23, 2006
Adding a photoshop button to an image source PPG kim aldis Jul 07 01:59, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 07 05:45, 2006
RE: Re: XSI London Report kim aldis Jul 07 07:22, 2006
RE: fade a partition? kim aldis Jul 07 07:28, 2006
RE: Re: XSI London Report kim aldis Jul 07 08:05, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 07 08:35, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 07 09:31, 2006
reversing action clips kim aldis Jul 07 12:58, 2006
RE: reversing action clips kim aldis Jul 08 01:10, 2006
RE: [OT] time for vacation... I think.... kim aldis Jul 08 12:05, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 09 11:34, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 09 12:26, 2006
RE: Stack quirks kim aldis Jul 09 16:12, 2006
.map files in photoshop kim aldis Jul 10 06:35, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 10 08:21, 2006
RE: lightmap rendering anti-aliasing kim aldis Jul 10 09:07, 2006
playback rates with OGL kim aldis Jul 10 09:47, 2006
RE: playback rates with OGL kim aldis Jul 10 10:23, 2006
RE: playback rates with OGL kim aldis Jul 10 10:33, 2006
RE: playback rates with OGL kim aldis Jul 10 10:57, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 10 16:20, 2006
curve precision whilst scrubbing kim aldis Jul 11 11:40, 2006
RE: curve precision whilst scrubbing kim aldis Jul 11 12:06, 2006
RE: Dell Laptop advice kim aldis Jul 11 12:24, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 11 12:30, 2006
RE: RE: Dell Laptop advice kim aldis Jul 11 13:08, 2006
RE: Shader wizard kim aldis Jul 11 15:28, 2006
RE: Dell Laptop advice kim aldis Jul 11 15:29, 2006
RE: Shader wizard kim aldis Jul 11 18:00, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 12 01:11, 2006
RE: JScript: eval() and FileSystemObject() kim aldis Jul 12 01:17, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 12 05:22, 2006
RE: Realflow and the bottle neck of fluid sim kim aldis Jul 12 06:22, 2006
RE: combating heavy aliasing artifacts kim aldis Jul 12 11:57, 2006
RE: RE: choosing a local transformation order (na kim aldis Jul 13 05:24, 2006
RE: playback rates with OGL kim aldis Jul 13 13:50, 2006
RE: playback rates with OGL kim aldis Jul 13 16:02, 2006
RE: playback rates with OGL kim aldis Jul 13 16:46, 2006
RE: Re: intersecting curves kim aldis Jul 13 17:06, 2006
RE: playback rates with OGL kim aldis Jul 14 00:30, 2006
RE: intersecting curves kim aldis Jul 14 01:52, 2006
RE: Blobby Shader reflect/refract kim aldis Jul 14 09:49, 2006
RE: Blobby Shader reflect/refract kim aldis Jul 14 10:40, 2006
RE: Particle Instancing Objects question kim aldis Jul 15 01:50, 2006
RE: Capture problems kim aldis Jul 15 01:52, 2006
RE: Realflow question about SD files kim aldis Jul 16 01:01, 2006
RE: Realflow question about SD files kim aldis Jul 16 11:25, 2006
RE: Realflow question about SD files kim aldis Jul 17 01:50, 2006
RE: Realflow question about SD files kim aldis Jul 17 04:38, 2006
RE: Adding a photoshop button to an image source P kim aldis Jul 18 01:02, 2006
rotation constraint inaccuracies kim aldis Jul 18 05:34, 2006
RE: Re: vertex cached animation workflow? kim aldis Jul 18 05:37, 2006
RE: Frame buffer 0 invalid kim aldis Jul 18 11:11, 2006
RE: boolean-legal objects kim aldis Jul 19 05:51, 2006
RE: Avid Technology Acquires Assets of Character A kim aldis Jul 19 06:06, 2006
RE: boolean-legal objects kim aldis Jul 19 07:54, 2006
RE: Fancy curvehandling off - pretty please kim aldis Jul 19 17:00, 2006
RE: Bump for Front-Back Shader kim aldis Jul 20 10:13, 2006
RE: plasma ball effect kim aldis Jul 20 10:15, 2006
RE: Bump for Front-Back Shader kim aldis Jul 20 10:18, 2006
RE: Capturing the Fx Tree View kim aldis Jul 20 10:50, 2006
RE: Rope - Cable simulation kim aldis Jul 20 10:51, 2006
RE: Rope - Cable simulation kim aldis Jul 20 11:33, 2006
RE: same xsi on different computers? kim aldis Jul 22 06:16, 2006
RE: TV safe color range with the FX Tree ? kim aldis Jul 22 13:45, 2006
RE: OT:AMD to make bid for ATI kim aldis Jul 24 01:37, 2006
RE: XSI on Gentoo kim aldis Jul 24 04:25, 2006
RE: XSI on Gentoo kim aldis Jul 24 04:59, 2006
SIGGRAPH, kicking off with a drink on Saturday? kim aldis Jul 24 16:31, 2006
RE: trying to get syflex and hair to tango kim aldis Jul 24 17:11, 2006
RE: trying to get syflex and hair to tango kim aldis Jul 24 17:13, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 24 17:17, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 24 17:33, 2006
RE: Anyone got a good zebra lying around? kim aldis Jul 25 06:36, 2006
RE: Massive Jet and XSI kim aldis Jul 26 02:52, 2006
RE: [scripting] I walk the line, edges that is kim aldis Jul 26 03:32, 2006
xfrog import kim aldis Jul 26 04:18, 2006
RE: xfrog import kim aldis Jul 26 04:59, 2006
RE: Massive Jet and XSI kim aldis Jul 26 09:16, 2006
RE: OT: SIGGRAPH = SPAM? kim aldis Jul 26 10:25, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 26 12:19, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 26 16:01, 2006
RE: Override alpha kim aldis Jul 26 17:23, 2006
RE: Massive Jet and XSI kim aldis Jul 27 03:46, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 27 05:43, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 27 06:27, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 27 08:09, 2006
RE: DrQueue kim aldis Jul 27 08:20, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 27 08:24, 2006
RE: SIGGRAPH, kicking off with a drink on Saturday kim aldis Jul 27 12:21, 2006
RE: Massive Jet and