Hey Lyal,
Shape animation is basically recording
where geometry points are in relation to the centre of the object. I’ll
bet that the centres of your objects are all over the place so before you
Select Shape Keys, make sure that you have done Transform->Move Centre To
Vertices for each object.
Olly : )
From:
owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of lyal
Sent: 01 August 2006 01:10
To: XSI(at)Softimage.COM
Subject: Shape Keys Relocating?
Hi all, I imported some models from 3ds into XSI as
OBJ’s. They all have the same poly count, when I select
Deform>Shape>Select Shape Key, I select the corresponding models to shape
animate. When I adjust the sliders in the shape manager my base model changes
shape but slides across the screen to where the shape it is deforming into is
located. How do I stop the base model from relocating?
Thanks in advance for your replies
Lyal