RE: News from the users group

Date : Wed, 2 Aug 2006 15:42:09 +0200
To : <XSI(at)Softimage.COM>
From : "Sandy E. Sutherland" <sandy(at)waterfrontstudios.co.za>
Subject : RE: News from the users group
Er.....which one - I bet you had the 4D 35 GT?????? He he - how about a 4D 25  and before that - SIGH - the Amiga, running Sculpt Animate and such - remember the graph paper to plot vertices!

Jeez - making me feel old here!!!

S.



-----Original Message-----
From: owner-xsi(at)Softimage.COM on behalf of VR XSI Forces
Sent: Wed 8/2/2006 3:10 PM
To: XSI(at)Softimage.COM
Subject: RE: News from the users group
 
O.K. ... let's go really old school: Personal Iris with 2.51 

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of
adrian
Sent: Wednesday, August 02, 2006 12:37 PM
To: XSI(at)Softimage.COM
Subject: Re: News from the users group

ahhhh the indigo2 Extreme.....

brings a tear to the eye.....

a

Adrian Wyer
Fluid Pictures
33 Glasshouse Street
London
W1B 5DG
----- Original Message -----
From: "Sandy E. Sutherland" <sandy(at)waterfrontstudios.co.za>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, August 02, 2006 10:50 AM
Subject: RE: News from the users group



Octane - OCTANE - O C T A N E - foresooth - that is seriously hitech - we 
used to drool at getting an Octane - used to be on Indigo2 and O2!!!!

S.


-----Original Message-----
From: owner-xsi(at)Softimage.COM on behalf of Kris Rivel
Sent: Wed 8/2/2006 7:11 AM
To: XSI(at)Softimage.COM
Subject: News from the users group

Ah well, it looks like I may be the first to post some info.  Mind you
I'm a bit drunk right now as I just got back from the party but here ya go:

The event kicked off with Mark showing us some really cool stuff in
something called, "Softimage 3d".  They ran it on this mysterious "SGI
Octane".....lol....actually I'm being serious.  They did this funny
flashback thing and played around a bit with SI3D on an old Octane to
remind us all how how much we loved the stuff.  It is pretty amazing to
compare SI3D's 60,000 polygon limit to XSI's millions of polygons.

A couple very funny pictures of Kim Aldis, Greg Punchatz and Steve Caron
were put on display.  I sure hope the pop up again and someone could
provide a link....they were very amusing.

Some cool demos by the Factor 5 guys and some Face Robot using the data
from the new Contour motion capture system by Mova.

Finally, a sneak peak at some TECH PREVIEW stuff showing:

Shaderballs - yep, you heard it hear...shaderballs.  They are displayed
in a separate window or in each node in your render tree to show you the
result of your tree up to that point.  Your default shader ball however
can be whatever geometry you might want it to be.

Animation Layering - You can have multiple "layers" of animation.  So
you have some fcurves or clips driving a character.  You then can switch
to another "layer" to add more fcurves or clips.  The result is an
offset animation which you can tweak by going back and fourth through
the layers....looks pretty cool.

Render Region - A couple cool things to the render region.  You can have
multiple render regions open.  You can also save regions like you would
save a view port view and toggle back and fourth to "compare" your
current region with a saved one.  No more "print screen" and bringing it
into Photoshop.

Anyway, thats it for now.  Hope I don't get in trouble for that but oh
well.  I'm a bit toasted at the moment and I figure it was shown to the
public so what the hell  :-)


Kris


Scott C. Lange wrote:
>
> Hi peeps,
>
> I just wanted to reiterate Sascha's request for posting news from the
> users group meeting tonight. It would be greatly appreciated.
>
> Thank you and wishing I could go,
>
> Scott
>


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