RE: News from the users group

Date : Wed, 2 Aug 2006 17:21:40 +0200
To : <XSI(at)Softimage.COM>
From : "sven constable" <sixsi_list(at)dog-off.de>
Subject : RE: News from the users group
Not to forget the compositing artists ;)
http://www.columbia.edu/itc/mealac/pritchett/00routesdata/bce_500back/cavepa
intings/gandhictr/gandhictr.html

Cheers,
Sven


-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of
VR XSI Forces
Sent: Mittwoch, 2. August 2006 17:07
To: XSI(at)Softimage.COM
Subject: RE: News from the users group

http://www.sammler.com/images2/abakus.jpg

This in combination with some color pencils must be the mother of all
raytracing.

Pres

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of
kim aldis
Sent: Wednesday, August 02, 2006 4:42 PM
To: XSI(at)Softimage.COM
Subject: RE: News from the users group

Yeah, I'd feed cheeky gits in one end and something useful came out the
other.



> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On 
> Behalf Of adrian
> Sent: 02 August 2006 15:16
> To: XSI(at)Softimage.COM
> Subject: Re: News from the users group
> 
> i think kim's machine was more like this 
> http://www.let.leidenuniv.nl/history/ivh/babbage.gif
> 
> Adrian Wyer
> Fluid Pictures
> 33 Glasshouse Street
> London
> W1B 5DG
> ----- Original Message -----
> From: "Juan Brockhaus" <Juan(at)glassworks.co.uk>
> To: <XSI(at)Softimage.COM>
> Sent: Wednesday, August 02, 2006 2:56 PM
> Subject: RE: News from the users group
> 
> 
> > Giga CAD+ on the Commodore 64
> >
> > http://www.lemon64.com/museum/view.php?id=289&genre=manualmisc
> >
> > Juan
> >
> >
> >
> > -----Original Message-----
> > From: Sandy E. Sutherland [mailto:sandy(at)waterfrontstudios.co.za]
> > Sent: 02 August 2006 14:42
> > To: XSI(at)Softimage.COM
> > Subject: RE: News from the users group
> >
> >
> > Er.....which one - I bet you had the 4D 35 GT?????? He he - how 
> > about
> a 4D
> > 25  and before that - SIGH - the Amiga, running Sculpt Animate and
> such -
> > remember the graph paper to plot vertices!
> >
> > Jeez - making me feel old here!!!
> >
> > S.
> >
> >
> >
> > -----Original Message-----
> > From: owner-xsi(at)Softimage.COM on behalf of VR XSI Forces
> > Sent: Wed 8/2/2006 3:10 PM
> > To: XSI(at)Softimage.COM
> > Subject: RE: News from the users group
> >
> > O.K. ... let's go really old school: Personal Iris with 2.51
> >
> > -----Original Message-----
> > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf
> > Of
> > adrian
> > Sent: Wednesday, August 02, 2006 12:37 PM
> > To: XSI(at)Softimage.COM
> > Subject: Re: News from the users group
> >
> > ahhhh the indigo2 Extreme.....
> >
> > brings a tear to the eye.....
> >
> > a
> >
> > Adrian Wyer
> > Fluid Pictures
> > 33 Glasshouse Street
> > London
> > W1B 5DG
> > ----- Original Message -----
> > From: "Sandy E. Sutherland" <sandy(at)waterfrontstudios.co.za>
> > To: <XSI(at)Softimage.COM>
> > Sent: Wednesday, August 02, 2006 10:50 AM
> > Subject: RE: News from the users group
> >
> >
> >
> > Octane - OCTANE - O C T A N E - foresooth - that is seriously hitech
> - we
> > used to drool at getting an Octane - used to be on Indigo2 and O2!!!!
> >
> > S.
> >
> >
> > -----Original Message-----
> > From: owner-xsi(at)Softimage.COM on behalf of Kris Rivel
> > Sent: Wed 8/2/2006 7:11 AM
> > To: XSI(at)Softimage.COM
> > Subject: News from the users group
> >
> > Ah well, it looks like I may be the first to post some info.  Mind
> you
> > I'm a bit drunk right now as I just got back from the party but here
> ya
> > go:
> >
> > The event kicked off with Mark showing us some really cool stuff in 
> > something called, "Softimage 3d".  They ran it on this mysterious
> "SGI
> > Octane".....lol....actually I'm being serious.  They did this funny 
> > flashback thing and played around a bit with SI3D on an old Octane 
> > to remind us all how how much we loved the stuff.  It is pretty 
> > amazing
> to
> > compare SI3D's 60,000 polygon limit to XSI's millions of polygons.
> >
> > A couple very funny pictures of Kim Aldis, Greg Punchatz and Steve
> Caron
> > were put on display.  I sure hope the pop up again and someone could 
> > provide a link....they were very amusing.
> >
> > Some cool demos by the Factor 5 guys and some Face Robot using the
> data
> > from the new Contour motion capture system by Mova.
> >
> > Finally, a sneak peak at some TECH PREVIEW stuff showing:
> >
> > Shaderballs - yep, you heard it hear...shaderballs.  They are
> displayed
> > in a separate window or in each node in your render tree to show you
> the
> > result of your tree up to that point.  Your default shader ball
> however
> > can be whatever geometry you might want it to be.
> >
> > Animation Layering - You can have multiple "layers" of animation.  
> > So you have some fcurves or clips driving a character.  You then can
> switch
> > to another "layer" to add more fcurves or clips.  The result is an 
> > offset animation which you can tweak by going back and fourth 
> > through the layers....looks pretty cool.
> >
> > Render Region - A couple cool things to the render region.  You can
> have
> > multiple render regions open.  You can also save regions like you
> would
> > save a view port view and toggle back and fourth to "compare" your 
> > current region with a saved one.  No more "print screen" and 
> > bringing
> it
> > into Photoshop.
> >
> > Anyway, thats it for now.  Hope I don't get in trouble for that but
> oh
> > well.  I'm a bit toasted at the moment and I figure it was shown to
> the
> > public so what the hell  :-)
> >
> >
> > Kris
> >
> >
> > Scott C. Lange wrote:
> >>
> >> Hi peeps,
> >>
> >> I just wanted to reiterate Sascha's request for posting news from
> the
> >> users group meeting tonight. It would be greatly appreciated.
> >>
> >> Thank you and wishing I could go,
> >>
> >> Scott
> >>
> >
> >
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