Thanks Martin
No, the plugin is
compiled in release mode. Depends tell me that there is a dependency with a DLL
that exist in the other computer (I try overwriting it too)
Is not There any compile
flag to avoid dependencys?
I’d try to compiled
Splass SDK example but happens the same, works perfectly in my computer but not
load in another computers
Any idea?
De:
owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM]
En nombre de Martin Bélanger
Enviado el: miércoles, 02 de
agosto de 2006 19:35
Para: XSI(at)Softimage.COM
Asunto: RE: My compiled plugin
only runs in the computer that I compiled
run depends.exe on your dll, you probably
have compiled it in debug mode ( it would only works on machine with Debug
dlls ) or have other dependent dlls not present on the other machines like the
MFC7 familly dll not present.
good luck
p.s. check out our wiki on compiling tips.
http://softimage.wiki.avid.com/index.php/Visual_Studio_%28XSISDK%29
From: owner-xsi(at)Softimage.COM
[mailto:owner-xsi(at)Softimage.COM]
On Behalf Of Agedito
Sent: Wednesday, August 02, 2006
1:15 PM
To: xsi(at)Softimage.COM
Subject: My compiled plugin only
runs in the computer that I compiled
Hello everybody
I made an c++ script usinf de scripted operador wizard,
it’s runs perfectly but if I install it in another computer, don’t
load.
Why?
I try with a empty plugin and with the SDK examples
and the same problem happens
P.D: I use Visual Studio 2005 and 2003
Thanks in advanced