Yawwwnnnn... stretch....... just back from Boston....
The nicest thing for me and all the other little guy's and fellow noobs
are two enhancements.
First, the ability in the (near?) future to have render preview memo
buttons like the ones we have in the viewports already for the camera
position. So you can recall previous previews and compare them while
flicking around. GREAT! Second, and that really is a dream come true,
the ability to enable a preview icon sized picture in the nodes of the
rendertree which shows what influence a node has. You can see how the
node functions come together and affect each other till the end result
is generated from the partial results before. I am sure that I will get
much much more out of the rendertree once that feature is available as
it will lead to tweaking nirvana! Might sound as not such a big of a
deal to the users who use it as second nature, but for a new comer or
casual user, that will be a MEGA help.
And yes, the history tour through 'memory' lane was super funny and
informative. Good to see the roots of something as it makes the
understanding of the current product better. Thanks to the SoftImage3D
Demo Guy.
Most importantly: Nice meeting many of you from the list!
Rainer
PS:Thanks for the cool Party and the nice preview. Quite an effort.
Here's a pic of the entrance to the Party.
www.neophysics.com/images/softimageBoston.jpg
PPS: Interesting what happens when it's still 90Degrees outside, and you
run into a couple of stiff Vodca/Tonics... (Comparisons to the Pan
Galactic Gargle Blaster emerge from Memory...)
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