Re: [OT]: Python GUI editor

Date : Mon, 07 Aug 2006 11:44:28 -0400
To : XSI(at)Softimage.COM
From : Patrick Boucher <patrickb(at)buzzimage.com>
Subject : Re: [OT]: Python GUI editor
kim aldis wrote:
Here's a question. I want to build a gui hierarchy viewer. Not a normal
treeview/folder viewer but something a bit more like the rendertree with
free-form nodes, multiple inputs, connections and stuff. Is there anything
in QT that would do that? Easily?

You'll have to do quite a bit of work on your own here. A standard tree view would be a breeze but you're looking at something highly customized that not a GUI framework on the planet would support out of the box.


On the other hand QT would probably make it much easier than Wx or Tk or GTK.

Your friend would definitely be Arthur (name of the newly redone paint system in QT4). Check out the QPainterPath object. With methods like cubicTo, lineTo and addPolygon (requires a QPolygonF) it would make a custom nodal interface fun to program.

--
Patrick Boucher
TD - Coder - Resident geek
Buzz Image Group
Tel 514.848.0579
Fax 514.848.6371

www.buzzimage.com
www.xsi-blog.com
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