Hi All,
Does anyone get flickering problems when using zbump?
I've seen it on two jobs now, and it's so bad we've had to go back to
regular bumpmapping, which isn't ideal.
It happens when you have an object breaking through the surface of the
one using zbump. The flickering occurs around the area where the one
object penetrates the other.
Anyone seen this or can offer some advice on fixing it?
Thanks
Chris
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