Large image render splitting

Date : Mon, 14 Aug 2006 14:36:13 +0200
To : <XSI(at)Softimage.COM>
From : "Morten Bartholdy" <xsi(at)colorshopvfx.dk>
Subject : Large image render splitting
I need to render a really large image for a banner and to that end I have been looking through the different ways of splitting rendering in to smaller chunks. I know a fair deal about rendering large images so I have the basics covered but need a bit of help or a pointer in the right direction here. The goal is to get 4-6 smaller images and distribute them between more than one machine so they will arrive in a timely manner. The thing is I need to render with FG and combined with the complexity of the image with a lot of raytracing, a 3600 x 2800 render takes around 3,5 hours on one machine. I will need four of those divided into several passes so I had a look at Andy Hayes fine Render_Splitter script. It works fine but apparently creates a pass with a subregion, renders it then creates a new subregion and renders that etc. until all divisions are rendered. Using subregion cropping means MR needs to store the final image size, which in this case is 3360 x 11200 pixels which I have experienced problems with so I would like to know if someone knows a way to render and save only the cropped region?
 
- thanks
 
Morten Bartholdy
3D & VFX Artist
 

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