Turns
out it’s a couple of things. The stock static poses
are all FK poses, none of the IK controllers are stored and we’re
animating mostly IK. Add to this that storing statics stores everything
but
storing fcurve stores only fcurves, leaving behind all those things you
don’t
need to animate. We also have a couple of problems with one or two of
the
rigs. Dumb stuff like poses changing when you key a particular element
or heads
turning 90 degrees when you turn clips into compounds. The can is open,
now we
just need all the worms to die.
Of
course, there’s workarounds but we’re too deep
and we’re stuck with the rigs we have right now. To a large extent we
live with it and swear a lot.
I hate to ask such a basic question but it's not
an
Animation Mixer Properties> Normalize thing, is it?
kim aldis wrote:
Is anyone having problems blending between
static and fcurve
actions in the mixer? I’m consistently getting jumps between these even
though
the parameters stored are identical in each action, other than just
being
static and fcurve.

www.kim-aldis.co.uk
| kim(at)aldis.org.uk